16L cyanight (Axis) vs Shin Ji (Allies) Balanced 2.0

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Hopei
                2 mech_infantrys moved from Kiangsu to Hopei
                1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
                1 infantry moved from New Britain to 47 Sea Zone
                1 infantry and 1 transport moved from 47 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                2 artilleries, 2 infantry and 1 marine moved from New Zealand to 63 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 63 Sea Zone to 42 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Midway
                Battle in Queensland
                Battle in Wake Island

    Non Combat Move - Japanese
                3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 marine and 3 tactical_bombers moved from 63 Sea Zone to 42 Sea Zone
                2 artilleries and 1 marine moved from 42 Sea Zone to Java
                2 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
                2 bombers moved from Caroline Islands to Yunnan
                7 submarines moved from 33 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 fighter moved from Hopei to Yunnan
                1 fighter moved from Anhwe to Yunnan
                1 tactical_bomber moved from Hopei to Yunnan
                12 mech_infantrys moved from Anhwe to Yunnan
                2 armour moved from Anhwe to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 factory_minor placed in Malaya
                3 armour placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 destroyer and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 3 infantry
                EDIT: Adding units owned by Japanese to Yunnan: 3 infantry
                EDIT: Turning off Edit Mode

    triplea_37986_Jap8.tsvg

  • '14 Customizer

    Use latest file I forgot to move inf from FIC

  • '15

    No prob, comrade!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer moved from 30 Sea Zone to 46 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 49 Sea Zone
                1 artillery moved from 49 Sea Zone to Solomon Islands
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 submarine moved from 8 Sea Zone to 25 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                4 infantry and 2 transports moved from 30 Sea Zone to 25 Sea Zone
                4 infantry moved from 25 Sea Zone to Midway
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 30 Sea Zone to Midway
                1 fighter moved from 30 Sea Zone to Midway
                1 artillery and 3 infantry moved from New South Wales to Queensland
                3 infantry moved from Johnston Island to 30 Sea Zone
                3 mech_infantrys moved from Johnston Island to 30 Sea Zone
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 30 Sea Zone to 31 Sea Zone
                6 carriers, 1 cruiser, 3 destroyers, 10 fighters, 3 infantry, 3 mech_infantrys, 6 submarines and 3 transports moved from 30 Sea Zone to 54 Sea Zone
                10 fighters, 3 infantry and 3 mech_infantrys moved from 54 Sea Zone to Queensland
                1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 6 carriers, 1 cruiser, 3 destroyers, 6 submarines and 3 transports
                    Japanese defend with 1 transport
                    Americans win, taking 54 Sea Zone from Japanese with 6 carriers, 1 cruiser, 3 destroyers, 6 submarines and 3 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 31 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports
                    Japanese defend with 1 transport
                    Americans win with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Queensland
                    Americans attack with 1 artillery, 10 fighters, 6 infantry and 3 mech_infantrys
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Queensland from Japanese with 1 artillery, 10 fighters, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Midway
                    Americans attack with 2 fighters and 4 infantry
                    Japanese defend with 1 airfield and 2 infantry
                    Americans win, taking Midway from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Solomon Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Johnston Island to Hawaiian Islands
                2 fighters moved from Midway to 25 Sea Zone
                10 fighters moved from Queensland to 54 Sea Zone

    Place Units - Americans
                1 artillery, 2 fighters and 1 infantry placed in Western United States
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_37986_Ame8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Hopei
                1 fighter and 4 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 infantry and 2 mech_infantrys
                    Chinese win, taking Hopei from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by British from 92 Sea Zone: 2 transports
                EDIT: Removing units owned by French from 92 Sea Zone: 1 infantry
                EDIT: Adding units owned by French to Morocco: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_37986_Chi8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery moved from Malta to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 artillery moved from 99 Sea Zone to Crete
                4 artilleries and 2 infantry moved from Tunisia to Algeria
                1 mech_infantry moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria
                3 fighters moved from Morocco to Algeria
                1 fighter moved from 92 Sea Zone to Algeria
                1 mech_infantry moved from Tunisia to Algeria
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                1 fighter moved from 92 Sea Zone to United Kingdom
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Iraq to Eastern Persia
                      British take Persia from Germans
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Italians
                1 armour, 2 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
                2 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
                8 artilleries and 22 infantry moved from Burma to India

    Combat - British
                Battle in Algeria
                    British attack with 4 artilleries, 4 fighters, 3 infantry and 2 mech_infantrys
                    Italians defend with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry
                    British win, taking Algeria from Italians with 4 artilleries, 4 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 23
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry
                Battle in Crete
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 armour moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                4 fighters moved from Algeria to 98 Sea Zone
                1 aaGun moved from Tunisia to Algeria
                2 aaGuns moved from Scotland to United Kingdom
                3 aaGuns moved from Burma to India

    Place Units - British
                3 armour placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_37986_UK_8.tsvg

  • '15

    Apologies for forgetting to take the French Inf off the Transport earlier.  I thought I had - must have been an earlier version of my turn or something.

  • '14 Customizer

    No problem :)

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Ukraine to Kazakhstan
                2 fighters moved from Caucasus to Kazakhstan
                2 mech_infantrys moved from Caucasus to Kazakhstan

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 2 armour and 3 mech_infantrys
                    British defend with 1 infantry
                    Italians win, taking Northwest Persia from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Italians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Italians win, taking Kazakhstan from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Kazakhstan to Rostov
                1 tactical_bomber moved from Kazakhstan to Sikang
                2 infantry moved from Ukraine to Rostov
                2 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs

    triplea_37986_Ita8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_37986_Fre8.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 1 marine and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Smolensk to Vologda
                1 bomber moved from Rostov to Vologda
                1 bomber moved from Rostov to Vologda
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                1 fighter and 1 tactical_bomber moved from Rostov to Tambov
                1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
                1 mech_infantry moved from Caucasus to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Caucasus to Iraq
                      Germans take Iraq from British
                2 mech_infantrys moved from Caucasus to Iraq
                7 armour and 3 mech_infantrys moved from Caucasus to Persia
                      Germans take Persia from British
                2 infantry moved from Rostov to Tambov
                2 infantry moved from Rostov to Volgograd
                1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
                1 tactical_bomber moved from Rostov to Tambov
                1 tactical_bomber moved from Rostov to Bryansk
                1 tactical_bomber moved from Rostov to Tambov
                1 infantry moved from Rostov to Tambov
                2 bombers moved from Western Germany to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Novgorod to Vologda

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    British defend with 1 destroyer
                    Germans win, taking 125 Sea Zone from British with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Gibraltar
                Battle in Bryansk
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Gibraltar from British, taking Bryansk from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 fighter, 3 infantry and 3 tactical_bombers
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Volgograd
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery
                    Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 mech_infantry moved from Novgorod to Smolensk
                1 mech_infantry moved from Novgorod to Eastern Poland
                8 mech_infantrys moved from Eastern Poland to Ukraine
                2 armour and 9 mech_infantrys moved from Ukraine to Caucasus
                1 fighter and 3 tactical_bombers moved from Tambov to Rostov
                2 fighters and 2 tactical_bombers moved from Volgograd to Rostov
                1 fighter and 2 tactical_bombers moved from Bryansk to Rostov
                10 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Finland to Norway
                1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 91 Sea Zone
                2 fighters moved from Western Germany to 91 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                2 bombers moved from 125 Sea Zone to Southern France
                3 infantry moved from France to Southern France
                1 artillery moved from France to Southern France
                1 aaGun moved from France to Southern France
                1 aaGun moved from Western Germany to France
                2 bombers moved from Vologda to Rostov

    Place Units - Germans
                3 armour placed in Rostov
                1 fighter placed in Western Germany
                1 marine placed in Western Germany
                Germans undo move 3.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode
                1 marine placed in Western Germany
                3 mech_infantrys placed in Novgorod
                9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_37986_Ger9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Samara

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Samara to Russia
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs

    triplea_37986_Rus9.tsvg

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 fighters, 12 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 marine moved from Java to 42 Sea Zone
                1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone
                1 marine moved from 39 Sea Zone to Ceylon
                2 infantry moved from Java to 42 Sea Zone
                2 artilleries moved from Java to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
                1 carrier moved from 35 Sea Zone to 38 Sea Zone
                5 submarines moved from 35 Sea Zone to 38 Sea Zone
                1 destroyer moved from 42 Sea Zone to 38 Sea Zone
                1 carrier moved from 42 Sea Zone to 38 Sea Zone
                2 carriers moved from 42 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer and 2 submarines moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                3 mech_infantrys moved from Kiangsu to Hopei
                2 fighters and 1 tactical_bomber moved from Yunnan to Hopei
                2 bombers moved from Yunnan to Hopei
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                4 submarines moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese

    triplea_37986_Jap9.tsvg

  • '14 Customizer

    Scramble orders

  • '15

    no scramble, of course!  :mrgreen:

  • '14 Customizer

    I kinda figured :)

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 fighters, 12 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 marine moved from Java to 42 Sea Zone
                1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone
                1 marine moved from 39 Sea Zone to Ceylon
                2 infantry moved from Java to 42 Sea Zone
                2 artilleries moved from Java to 42 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
                1 carrier moved from 35 Sea Zone to 38 Sea Zone
                5 submarines moved from 35 Sea Zone to 38 Sea Zone
                1 destroyer moved from 42 Sea Zone to 38 Sea Zone
                1 carrier moved from 42 Sea Zone to 38 Sea Zone
                2 carriers moved from 42 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer and 2 submarines moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                3 mech_infantrys moved from Kiangsu to Hopei
                2 fighters and 1 tactical_bomber moved from Yunnan to Hopei
                2 bombers moved from Yunnan to Hopei
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                4 submarines moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Ceylon
                Battle in Burma
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    Americans defend with 1 destroyer
                    Japanese win, taking Ceylon from UK_Pacific, taking Burma from UK_Pacific with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Hopei
                    Japanese attack with 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Hopei from Chinese with 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
                2 bombers moved from Hopei to Yunnan
                1 aaGun, 2 armour, 4 artilleries, 2 bombers, 9 infantry and 12 mech_infantrys moved from Yunnan to Burma
                3 armour moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
                2 bombers moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from Philippines to Yunnan

    Place Units - Japanese
                3 fighters placed in French Indo China
                1 armour and 2 mech_infantrys placed in Malaya
                3 infantry placed in Kiangsu
                9 infantry placed in Japan
                Japanese undo move 1.
                2 fighters placed in French Indo China
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    triplea_37986_Jap9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 7 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery moved from 8 Sea Zone to Aleutian Islands
                1 submarine moved from 31 Sea Zone to 16 Sea Zone
                2 fighters moved from 25 Sea Zone to 16 Sea Zone
                2 bombers moved from Hawaiian Islands to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 8 Sea Zone
                1 submarine moved from 25 Sea Zone to 8 Sea Zone
                2 destroyers moved from 10 Sea Zone to 8 Sea Zone
                3 destroyers moved from 26 Sea Zone to 8 Sea Zone
                1 infantry moved from Solomon Islands to 49 Sea Zone
                1 artillery moved from Solomon Islands to 49 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                4 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 carrier moved from 10 Sea Zone to 8 Sea Zone
                3 infantry moved from Midway to 25 Sea Zone
                1 fighter moved from Western United States to Aleutian Islands
                1 fighter moved from Western United States to Aleutian Islands
                3 infantry and 2 transports moved from 25 Sea Zone to 8 Sea Zone
                3 infantry moved from 8 Sea Zone to Aleutian Islands
                1 carrier moved from 25 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Aleutian Islands
                    Americans attack with 1 artillery, 2 fighters and 4 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 7 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 2 submarines
                    Americans win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 2 submarines

    Non Combat Move - Americans
                1 artillery, 6 carriers, 1 cruiser, 2 destroyers, 3 infantry, 2 mech_infantrys, 4 submarines and 3 transports moved from 54 Sea Zone to 21 Sea Zone
                7 fighters moved from 46 Sea Zone to 21 Sea Zone
                3 fighters moved from 55 Sea Zone to 21 Sea Zone
                2 bombers moved from 16 Sea Zone to Midway
                1 fighter moved from 16 Sea Zone to 8 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 8 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway
                1 fighter moved from 16 Sea Zone to Midway
                2 fighters moved from Aleutian Islands to 8 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                7 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_37986_Ame9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Suiyuyan to Shensi
                11 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 infantry
                    Japanese defend with 2 bombers, 3 fighters and 2 tactical_bombers
                    Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 11 infantry
                    Japanese defend with 3 mech_infantrys
                    Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 3 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    triplea_37986_Chi9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 4 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 fighters moved from United Kingdom to Gibraltar
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                2 mech_infantrys moved from Algeria to Libya
                3 artilleries moved from Algeria to Morocco
                1 infantry moved from Crete to 99 Sea Zone
                1 artillery moved from Crete to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 artillery moved from 99 Sea Zone to Cyprus
                1 fighter moved from 98 Sea Zone to Cyprus
                1 mech_infantry moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 fighters moved from 98 Sea Zone to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                3 armour moved from Egypt to Trans-Jordan
                1 armour moved from Eastern Persia to India

    Combat - British
                Battle in Iraq
                    British attack with 3 fighters and 3 infantry
                    Germans defend with 3 mech_infantrys
                    British win, taking Iraq from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Cyprus
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Cyprus from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    British attack with 1 artillery, 4 fighters and 1 infantry
                    Germans defend with 1 airfield, 1 harbour and 2 infantry
                    British win, taking Gibraltar from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                4 fighters moved from Gibraltar to 92 Sea Zone
                1 aaGun moved from Algeria to Morocco
                1 fighter moved from Cyprus to Crete
                3 fighters moved from Iraq to Egypt

    Place Units - British
                3 armour placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Gibraltar: 1 artillery
                EDIT: Adding units owned by British to Gibraltar: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
                British collect 32 PUs (5 lost to blockades); end with 32 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,1,4,6,4,3,3,1,4
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
                Some Units in India change ownership: 3 infantry

    triplea_37986_UK_9.tsvg

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