@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
16L cyanight (Axis) vs Pete (Allies) Balanced 2.0 Game 2
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Lose the DD
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Archangel to Novgorod
2 fighters moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Vologda to Novgorod
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Russians win, taking Novgorod from Germans with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry and 2 mech_infantrys
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 cruiser and 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 aaGun moved from Archangel to Vologda
1 artillery and 1 infantry moved from Smolensk to Archangel
1 aaGun moved from Smolensk to Archangel
1 infantry moved from Russia to Smolensk
2 infantry moved from Novosibirsk to Samara
4 infantry moved from Russia to Bryansk
1 aaGun, 6 artilleries and 29 infantry moved from Bryansk to Tambov
2 fighters moved from Ukraine to Russia
1 artillery and 2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Novgorod to Vologda
1 mech_infantry moved from Volgograd to Vologda
1 artillery and 2 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Tambov
2 aaGuns and 19 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
rough rolls in the baltics… i took the crs but feel free to edit of course.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
4 artilleries and 12 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
2 armour moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Dzavhan
1 armour moved from Tsagaan Olom to Dzavhan
1 armour moved from Central Mongolia to Dzavhan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Central Mongolia to Suiyuyan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Central Mongolia to Dzavhan
2 tactical_bombers moved from 37 Sea Zone to Siam
2 fighters moved from Yunnan to Siam
2 fighters moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 cruiser and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
2 tactical_bombers moved from Yunnan to Siam
3 mech_infantrys moved from Kiangsu to Kwangtung
1 destroyer moved from 6 Sea Zone to 34 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 transport
Americans defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 9
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 submarine
Battle in Java
Battle in Borneo
Battle in Kwangtung
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Siam
Japanese attack with 2 fighters and 4 tactical_bombers
British defend with 1 infantry
Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in 39 Sea Zone
Japanese attack with 1 submarine
British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 submarine; ANZAC defend with 1 fighter and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is -19
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 1 tactical_bomber
Battle in Sumatra
Battle in Guam
Battle in Celebes
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: India
Moving scrambled unit from 39 Sea Zone back to originating territory: IndiaNon Combat Move - Japanese
2 fighters moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from Siam to 42 Sea Zone
3 fighters moved from Yunnan to 42 Sea Zone
4 tactical_bombers moved from Siam to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 artillery moved from Yunnan to French Indo China
Japanese take French Indo China from Neutral_Axis
1 infantry moved from Hunan to Yunnan
2 mech_infantrys moved from Manchuria to Ulaanbaatar
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Siberia to Amur
1 infantry moved from Amur to UlaanbaatarPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 carrier and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Chahar: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from 55 Sea Zone to 43 Sea Zone
1 fighter moved from 55 Sea Zone to 44 Sea Zone
1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 54 Sea Zone to 21 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 34 Sea Zone to Paulau Island
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 55 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer and 1 submarine moved from 63 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone
1 fighter moved from Western United States to 87 Sea Zone
1 fighter moved from Eastern United States to 87 Sea ZoneCombat - Americans
Battle in Gibraltar
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Gibraltar from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 submarines and 3 transports
Japanese defend with 1 destroyer
Americans win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 87 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans win with 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Americans attack with 2 artilleries, 2 infantry and 1 marine
Japanese defend with 1 infantry
Americans win, taking Paulau Island from Japanese with 2 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Soviet Far EastNon Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 21 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 44 Sea Zone to 34 Sea Zone
1 fighter moved from 43 Sea Zone to 34 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Queensland
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to SurinamePlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 bomber, 1 fighter and 2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
3 infantry moved from Tsinghai to Kansu
4 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to KansuCombat - Chinese
Chinese creates battle in territory Kweichow
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 destroyers and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 98 Sea Zone to 99 Sea Zone
2 cruisers moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from French Equatorial Africa to Rhodesia
1 infantry moved from Belgian Congo to Rhodesia
1 infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
2 destroyers moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from 98 Sea Zone to Cyprus
1 tactical_bomber moved from Ethiopia to Rhodesia
3 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoCombat - British
Battle in 96 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer and 1 transport
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 99 Sea Zone
British attack with 1 battleship, 2 cruisers, 2 destroyers and 1 transport
Italians defend with 2 cruisers
British win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 24
Casualties for Italians: 2 cruisers
Battle in Cyprus
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 marine
British win, taking Cyprus from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in Rhodesia
British attack with 1 bomber, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Italian Somaliland
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 4 tactical_bombers
retreated to Yunnan
Japanese win, taking Italian Somaliland from Italians with 4 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in MoroccoNon Combat Move - British
1 fighter moved from Yunnan to Burma
1 fighter moved from Burma to India
1 tactical_bomber moved from Yunnan to India
3 infantry moved from India to Burma
1 artillery moved from India to Burma
2 infantry moved from West India to India
1 bomber moved from Rhodesia to Union of South Africa
1 tactical_bomber moved from Rhodesia to Union of South Africa
2 carriers moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Cyprus to 99 Sea Zone
2 fighters moved from 96 Sea Zone to 99 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 destroyer and 1 submarine placed in 71 Sea Zone
1 destroyer and 2 submarines placed in 98 Sea Zone
British undo move 2.
1 destroyer placed in 81 Sea Zone
2 submarines placed in 81 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 armour, 3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour, 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Algeria to Morocco
3 infantry moved from Algeria to Morocco
1 fighter moved from Algeria to Morocco
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 infantry moved from French West Africa to Nigeria
Italians take Nigeria from British
1 artillery moved from French West Africa to 83 Sea Zone
1 artillery and 1 transport moved from 83 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to French Equatorial Africa
1 armour and 1 mech_infantry moved from Romania to Ukraine
2 armour moved from Western Ukraine to UkraineCombat - Italians
Battle in Morocco
Italians attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 armour, 1 artillery and 2 infantry
retreated to Morocco
British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 3 infantry
Casualties for British: 1 infantry
Battle in Ukraine
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Italians win, taking Ukraine from Russians with 3 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in French Equatorial AfricaNon Combat Move - Italians
1 battleship and 1 submarine moved from 83 Sea Zone to 67 Sea Zone
1 fighter moved from Morocco to French West Africa
1 fighter moved from Algeria to Southern Italy
1 bomber moved from Morocco to Southern Italy
1 armour and 2 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
2 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,1,4,6,4,1,1,2,5,4,3,1
Italians collect 21 PUs (2 lost to blockades); end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
3 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 marine moved from Norway to 113 Sea Zone
1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 115 Sea Zone to Novgorod
2 infantry moved from Belarus to Archangel
1 armour moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 armour moved from Karelia to Novgorod
2 bombers moved from Western Ukraine to Novgorod
2 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
10 armour, 11 artilleries, 22 infantry and 9 mech_infantrys moved from Western Ukraine to BryanskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 2 bombers, 5 infantry and 1 marine
Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 marine remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 10 armour, 11 artilleries, 22 infantry and 9 mech_infantrys
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Bryansk from Russians with 10 armour, 11 artilleries, 20 infantry and 9 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Battle in Rostov
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Rostov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
2 aaGuns moved from Western Ukraine to Bryansk
3 armour moved from Eastern Poland to Bryansk
1 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
2 bombers moved from Novgorod to Ukraine
2 infantry moved from Norway to Finland
9 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 infantry placed in France
2 armour and 6 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 artillery moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
1 tactical_bomber moved from Vologda to Archangel
1 armour moved from Vologda to Archangel
2 infantry moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Tambov to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 infantry and 2 mech_infantrys
Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun, 1 armour, 2 infantry and 3 mech_infantrys moved from Vologda to Russia
2 aaGuns and 19 infantry moved from Yenisey to Timguska
2 infantry moved from Samara to Kazakhstan
1 aaGun, 6 artilleries and 29 infantry moved from Tambov to RussiaPlace Units - Russians
6 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
6 fighters moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from Yunnan to Malaya
1 tactical_bomber moved from Yunnan to Malaya
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
3 armour, 4 artilleries, 12 infantry and 1 mech_infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 mech_infantrys moved from Ulaanbaatar to Olgiy
1 artillery moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
2 mech_infantrys moved from Kiangsu to Kweichow
2 tactical_bombers moved from Yunnan to Kweichow
2 bombers moved from Chahar to KweichowCombat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Malaya
Japanese attack with 2 infantry and 2 tactical_bombers
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
6 fighters moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Philippines
2 fighters moved from Kwangsi to Philippines
2 tactical_bombers moved from Kwangsi to Philippines
1 infantry moved from Amur to Siberia
1 mech_infantry moved from Manchuria to Siberia
1 aaGun and 1 infantry moved from Ulaanbaatar to Dzavhan
1 mech_infantry moved from Suiyuyan to Olgiy
1 artillery moved from Chahar to Suiyuyan
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kweichow to Hunan
2 bombers moved from Kweichow to Dzavhan
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
2 tactical_bombers moved from Malaya to French Indo China
1 mech_infantry moved from Kiangsu to Hunan
2 mech_infantrys moved from Kwangtung to French Indo China
2 tactical_bombers moved from Hunan to French Indo ChinaPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Crete
1 armour, 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 96 Sea Zone to Malta
4 fighters moved from 99 Sea Zone to Crete
1 infantry moved from Tanganyika Territory to Rhodesia
British take Rhodesia from Italians
1 bomber moved from Union of South Africa to 82 Sea Zone
2 cruisers moved from 99 Sea Zone to 96 Sea ZoneCombat - British
British creates battle in territory 125 Sea Zone
Battle in 82 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Crete
British attack with 4 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 marine
British win, taking Crete from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 infantry
Casualties for Italians: 1 marine
Battle in Malta
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Malta from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Libya from Italians to British
EDIT: Turning off Edit Mode
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
2 fighters moved from Crete to 96 Sea Zone
1 carrier moved from 99 Sea Zone to 96 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 destroyer and 1 submarine moved from 71 Sea Zone to 79 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 bomber moved from 82 Sea Zone to Egypt
1 tactical_bomber moved from Union of South Africa to Egypt
2 aaGuns, 1 armour, 1 artillery, 1 fighter, 21 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
2 fighters moved from Crete to 99 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Rostov
3 armour moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 3 armour and 1 bomber
Russians defend with 1 artillery and 1 infantry
Italians win, taking Rostov from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
EDIT: Removing units owned by Italians from French Equatorial Africa: 1 artillery
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 artillery
EDIT: Turning off Edit Mode
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 bomber moved from Rostov to Ukraine
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from Neutral_Axis
1 mech_infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
2 armour and 1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 infantry placed in Southern Italy
1 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,2,2,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,6
Italians collect 21 PUs (4 lost to blockades); end with 21 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Rostov
3 armour moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 3 armour and 1 bomber
Russians defend with 1 artillery and 1 infantry
Italians win, taking Rostov from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
EDIT: Removing units owned by Italians from French Equatorial Africa: 1 artillery
EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 artillery
EDIT: Turning off Edit Mode
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 bomber moved from Rostov to Ukraine
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Nigeria to French Central Africa
Italians take French Central Africa from Neutral_Axis
1 mech_infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
2 armour and 1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 infantry placed in Southern Italy
1 armour and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,2,2,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,6
Italians collect 21 PUs (4 lost to blockades); end with 21 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Italians to Ukraine: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 infantry moved from Novgorod to Archangel
2 bombers moved from Ukraine to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 fighters moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
British defend with 1 submarine
Germans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 armour
Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
2 bombers moved from Archangel to Bryansk
1 aaGun, 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Novgorod to Bryansk
4 armour moved from Bryansk to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 aaGun moved from Western Germany to France
2 armour moved from Germany to France
5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Novgorod to Belarus
1 marine moved from Novgorod to Belarus
2 fighters moved from 125 Sea Zone to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
1 fighter placed in Western Germany
5 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Kazakhstan to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 19 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 mech_infantrys moved from French Indo China to Yunnan
1 artillery moved from Siam to French Indo China
2 tactical_bombers moved from French Indo China to Yunnan
2 tactical_bombers moved from French Indo China to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
2 infantry moved from Olgiy to Kansu
1 mech_infantry moved from Olgiy to Yenisey
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 submarine moved from 6 Sea Zone to 17 Sea Zone
6 fighters moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 33 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 21 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 21 Sea Zone to 22 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 21 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 21 Sea Zone to 22 Sea Zone
1 artillery and 2 infantry moved from 22 Sea Zone to Marianas
2 destroyers moved from 6 Sea Zone to 23 Sea Zone
2 destroyers moved from 23 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 23 Sea Zone
1 carrier moved from 23 Sea Zone to 33 Sea Zone
2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 bomber moved from Dzavhan to Kansu
1 bomber moved from Dzavhan to Soviet Far East
1 infantry and 1 mech_infantry moved from Siberia to Soviet Far EastCombat - Japanese
Japanese creates battle in territory 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Kweichow
Japanese attack with 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Battle in Soviet Far East
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese win, taking Soviet Far East from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Marianas
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Marianas from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 11 fighters and 3 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 2 transports; ANZAC defend with 1 artillery, 1 cruiser, 1 infantry and 1 transport
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 1 fighter and 3 transports remaining. Battle score for attacker is -63
Casualties for Americans: 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 carrier, 2 destroyers, 11 fighters and 3 tactical_bombers
Battle in 39 Sea Zone
British defend with 1 destroyer and 1 submarine
1 fighter owned by the Americans forced to land in Caroline IslandsNon Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Hunan
2 tactical_bombers moved from Kweichow to Hunan
1 bomber moved from Kansu to Yenisey
1 aaGun and 1 infantry moved from Dzavhan to Yenisey
3 armour, 4 artilleries, 10 infantry and 3 mech_infantrys moved from Olgiy to Timguska
1 bomber moved from Soviet Far East to AmurPlace Units - Japanese
1 fighter placed in Japan
2 infantry placed in Japan
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 4 infantry and 3 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 3 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from Burma to Shan State
1 artillery, 9 infantry and 1 mech_infantry moved from Burma to Yunnan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 bomber and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Crete to 99 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Sardinia
1 artillery moved from 95 Sea Zone to Sicily
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Sicily
Battle in Shan State
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Sicily from Italians, taking Shan State from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
British win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yunnan
British attack with 1 artillery, 9 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sardinia
Battle in SumatraNon Combat Move - British
1 fighter moved from 37 Sea Zone to Burma
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
10 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 bomber and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 armour moved from Malta to 96 Sea Zone
1 armour moved from Tobruk to Egypt
2 fighters moved from 96 Sea Zone to 81 Sea Zone
1 armour, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Gibraltar to United KingdomPlace Units - British
2 transports placed in 110 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 2 mech_infantrys