Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
Was going to give it a go, but the ANZAC fighters can come and clean up the mess.
Rolled poorly assaulting Philippines. I knew I mightn’t take it but I expected I’d kill at least 1 fighter. Guess it was a 25% chance to keep at least that, according to the calculator.
That was a no BTW.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 bomber moved from Egypt to Northern Italy
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
Combat - British
Strategic bombing raid in Northern Italy
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Battle in 35 Sea Zone
British attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter and 2 transports
Units damaged: 1 carrier owned by the British
British win, taking 35 Sea Zone from Japanese with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
Casualties for Japanese: 1 carrier, 1 fighter and 2 transports
Casualties for British: 1 destroyer
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 armour moved from Scotland to United Kingdom
1 artillery moved from Trans-Jordan to Iraq
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
3 mech_infantrys placed in Egypt
1 transport placed in 106 Sea Zone
1 mech_infantry placed in United Kingdom
British undo move 4.
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Northern Italy to Greater Southern Germany
1 fighter and 2 infantry moved from Germany to Greater Southern Germany
3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Gibraltar
Battle in Morocco
Italians attack with 3 artilleries and 3 infantry
Americans defend with 2 infantry and 2 mech_infantrys
Italians win, taking Gibraltar from British, taking Morocco from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry and 2 mech_infantrys
Battle in Greater Southern Germany
Italians attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery and 3 infantry
Italians win, taking Greater Southern Germany from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Italians
1 fighter moved from Greater Southern Germany to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 artillery moved from Tunisia to Libya
Place Units - Italians
4 artilleries and 5 infantry placed in Northern Italy
Italians undo move 1.
1 artillery and 1 infantry placed in Southern France
3 artilleries and 4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Forgot about the North Africa bonus. Can I add a 1inf 1art attack into Alexandria?
go for it
Att:
Rolling 2d6:
(5, 5)
Def:
Rolling 1d6:
(4)
att:
Rolling 2d6:
(2, 6)
def:
Rolling 1d6:
(1)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Northern Italy to Greater Southern Germany
1 fighter and 2 infantry moved from Germany to Greater Southern Germany
3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in Gibraltar
Battle in Morocco
Italians attack with 3 artilleries and 3 infantry
Americans defend with 2 infantry and 2 mech_infantrys
Italians win, taking Gibraltar from British, taking Morocco from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry and 2 mech_infantrys
Battle in Greater Southern Germany
Italians attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery and 3 infantry
Italians win, taking Greater Southern Germany from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Italians
1 fighter moved from Greater Southern Germany to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 artillery moved from Tunisia to Libya
Place Units - Italians
4 artilleries and 5 infantry placed in Northern Italy
Italians undo move 1.
1 artillery and 1 infantry placed in Southern France
3 artilleries and 4 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from Alexandria: 1 infantry
EDIT: Removing units owned by Italians from Tobruk: 1 artillery and 1 infantry
EDIT: Changing ownership of Alexandria from British to Italians
EDIT: Adding units owned by Italians to Alexandria: 1 artillery
EDIT: Changing PUs for Italians from 27 to 32
EDIT: Turning off Edit Mode
Thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from South Australia to Western Australia
1 mech_infantry moved from New South Wales to Western Australia
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 44 PUs;
Germans buy 8 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries and 4 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Belarus to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 artillery and 10 infantry moved from Belarus to Smolensk
8 infantry moved from Archangel to Smolensk
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 fighter and 1 infantry moved from Germany to Slovakia Hungary
2 artilleries and 7 infantry moved from Germany to Poland
4 artilleries, 1 battleship, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 113 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to Eire
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
2 bombers moved from Germany to United Kingdom
2 fighters moved from Germany to 109 Sea Zone
Scramble 109?
Intercept in London?
intercept yes, scramble no.
Sealion attempt number 3! :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 44 PUs;
Germans buy 8 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries and 4 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Belarus to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 artillery and 10 infantry moved from Belarus to Smolensk
8 infantry moved from Archangel to Smolensk
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 fighter and 1 infantry moved from Germany to Slovakia Hungary
2 artilleries and 7 infantry moved from Germany to Poland
4 artilleries, 1 battleship, 1 carrier, 1 destroyer, 4 infantry and 4 transports moved from 113 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to Eire
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
2 bombers moved from Germany to United Kingdom
2 fighters moved from Germany to 109 Sea Zone
Combat - Germans
Battle in Eire
Battle in Scotland
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Poland
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 infantry
Germans win, taking Eire from British, taking Scotland from British, taking Poland from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Smolensk
Germans attack with 1 artillery and 18 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 18 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Slovakia Hungary to Western Germany
9 armour and 1 mech_infantry moved from Germany to Poland
1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Archangel to Smolensk
1 aaGun moved from Belarus to Smolensk
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
Place Units - Germans
2 artilleries and 1 infantry placed in Normandy Bordeaux
3 artilleries and 2 infantry placed in Western Germany
3 artilleries placed in Novgorod
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
10 artilleries and 5 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Samara to Smolensk
2 fighters and 1 tactical_bomber moved from Ukraine to Smolensk
1 infantry moved from Yugoslavia to Albania
Russians take Albania from Italians
1 artillery and 1 infantry moved from Yugoslavia to Greater Southern Germany
1 armour moved from Romania to Greece
Russians take Bulgaria from Germans
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Ukraine to Bryansk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
10 artilleries and 5 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Samara to Smolensk
2 fighters and 1 tactical_bomber moved from Ukraine to Smolensk
1 infantry moved from Yugoslavia to Albania
Russians take Albania from Italians
1 artillery and 1 infantry moved from Yugoslavia to Greater Southern Germany
1 armour moved from Romania to Greece
Russians take Bulgaria from Germans
1 artillery and 1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
1 mech_infantry moved from Volgograd to Bryansk
1 armour moved from Ukraine to Bryansk
Combat - Russians
Battle in Greece
Russians attack with 1 armour
Italians defend with 1 aaGun
Russians win, taking Greece from Italians with 1 armour remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Bryansk
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Greater Southern Germany
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Russians win, taking Greater Southern Germany from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery
Battle in Smolensk
Russians attack with 1 armour, 10 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 artillery and 18 infantry
Russians win, taking Smolensk from Germans with 1 armour, 6 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 2 aaGuns, 1 artillery and 18 infantry
Casualties for Russians: 4 artilleries and 6 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Romania to Slovakia Hungary
2 aaGuns, 9 artilleries and 16 infantry moved from Romania to Bessarabia
2 armour and 3 mech_infantrys moved from Romania to Ukraine
2 armour moved from Ukraine to Tambov
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 armour and 1 artillery placed in Ukraine
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 61 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 3 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Amur to Siberia
1 artillery and 1 infantry moved from Hopei to Shensi
2 armour and 1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Malaya to Burma
Japanese take Burma from UK_Pacific
3 armour moved from French Indo China to Burma
2 fighters moved from Shan State to 35 Sea Zone
2 bombers and 1 fighter moved from French Indo China to 35 Sea Zone
Scramble SZ35?