any scrambles? keep in mind you can scramble the french fig to normandy as well
Variance (The Third Reich) vs Pete (technologically advanced Soviet Union)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour, 2 bombers, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 79 Sea Zone to 81 Sea Zone
1 infantry moved from India to West India
2 bombers moved from Burma to West India
2 infantry moved from Burma to 38 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Kweichow to Anhwe
3 bombers moved from Japan to Anhwe
1 bomber moved from Japan to 19 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to West India
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Battle in Anhwe
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in West India
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 81 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
British defend with 1 carrier
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 carrier
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 transport moved from 43 Sea Zone to 38 Sea Zone
2 artilleries and 1 infantry moved from Yunnan to Burma
2 bombers moved from West India to India
3 mech_infantrys moved from Kweichow to Burma
1 aaGun and 6 infantry moved from Kweichow to Yunnan
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
3 bombers moved from Anhwe to Burma
1 bomber moved from 19 Sea Zone to Burma
2 fighters moved from Philippines to KiangsuPlace Units - Japanese
2 armour and 1 mech_infantry placed in India
2 armour and 1 mech_infantry placed in Kiangsu
2 bombers and 6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
Japanese collect 47 PUs (4 lost to blockades); end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Greece to Romania
British take Bulgaria from Germans
British take Romania from Germans
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 97 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 battleship and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 carrier moved from 99 Sea Zone to 97 Sea ZoneCombat - British
Battle in Northern Italy
British converts factory_major into different unitsNon Combat Move - British
1 mech_infantry moved from Greece to Bulgaria
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Persia to Egypt
1 fighter moved from Union of South Africa to Egypt
2 infantry moved from Persia to Northwest Persia
3 submarines moved from 97 Sea Zone to 98 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
British undo move 1.
1 fighter and 2 infantry placed in Union of South Africa
British undo move 2.
1 armour and 1 mech_infantry placed in Union of South Africa
1 fighter placed in Union of South Africa
1 armour and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
British collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
4 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 112 Sea Zone
1 bomber moved from Southern Italy to Romania
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Romania
Italians attack with 1 bomber
British defend with 1 armour
British win with 1 armour remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in Northern Italy
Italians attack with 5 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from British with 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from 93 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,1,6,2
Italians collect 3 PUs (4 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Combat Move - French
3 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to AlexandriaCombat - French
Battle in Alexandria
French attack with 4 infantry
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
3 infantry owned by the French retreated to Egypt
Italians win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Holland Belgium to France
2 infantry moved from 110 Sea Zone to Holland BelgiumTurn Complete - French
French collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 44 PUs;
Germans buy 2 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
1 infantry moved from Rostov to Caucasus
1 bomber moved from Eastern Poland to Caucasus
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
4 armour, 5 artilleries and 17 infantry moved from Bryansk to Russia
2 fighters and 4 tactical_bombers moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Caucasus
3 armour, 5 artilleries, 5 infantry and 9 mech_infantrys moved from Western Germany to France
1 mech_infantry moved from Bryansk to Novgorod
1 mech_infantry moved from Archangel to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to RussiaCombat - Germans
Battle in Russia
Germans attack with 5 armour, 5 artilleries, 3 fighters, 17 infantry and 4 tactical_bombers
Russians defend with 1 airfield, 5 armour, 6 artilleries, 1 factory_major, 2 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans captures 45PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 armour, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Germans: 1 armour, 5 artilleries and 17 infantry
Casualties for Russians: 5 armour, 6 artilleries, 2 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber
Battle in Caucasus
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Novgorod
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
retreated to Novgorod
Russians win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 3 armour, 5 artilleries, 5 infantry and 9 mech_infantrys
French defend with 1 airfield, 1 factory_minor, 1 fighter and 4 infantry; Americans defend with 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
Germans captures 18PUs while taking French capital
Germans win, taking France from French with 3 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 2 artilleries, 5 infantry and 6 mech_infantrys
Casualties for French: 1 fighter and 4 infantry
Casualties for Americans: 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrysNon Combat Move - Germans
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 bomber moved from Novgorod to Bryansk
1 aaGun moved from Bryansk to Russia
3 fighters and 4 tactical_bombers moved from Russia to Bryansk
2 bombers moved from Caucasus to Bryansk
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
2 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,6,5,3
Germans collect 42 PUs (2 lost to blockades); end with 105 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 115 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 120 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Politics - Japanese
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forgot to land the brit figs in paris and moscow last turn in case you were wondering lol… 120 ipcs…… :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Politics - Japanese
Purchase Units - Japanese
Japanese buy 3 bombers, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
3 bombers moved from Burma to Caucasus
2 bombers moved from India to Northwest Persia
1 bomber moved from Burma to Caucasus
1 bomber moved from Japan to 34 Sea ZoneCombat - Japanese
Battle in Caucasus
Japanese attack with 4 bombers
Russians defend with 1 infantry and 1 mech_infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -17
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 bombers
Battle in Northwest Persia
Japanese attack with 2 bombers
British defend with 2 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 34 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in PersiaNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Eastern Persia from British to Japanese
EDIT: Removing units owned by Japanese from India: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Japanese to Eastern Persia: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
2 bombers moved from Northwest Persia to Volgograd
2 bombers moved from Caucasus to Volgograd
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 38 Sea Zone to 39 Sea Zone
1 battleship moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 cruiser moved from 79 Sea Zone to 80 Sea Zone
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 fighters moved from Kiangsu to Burma
2 artilleries moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from West India to Eastern Persia
1 aaGun and 6 infantry moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from Hunan to Burma
2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 bomber moved from 34 Sea Zone to Kwangsi
1 bomber moved from Japan to Kwangsi
1 bomber moved from Kwangsi to BurmaPlace Units - Japanese
2 infantry placed in India
1 transport placed in 39 Sea Zone
3 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
Japanese collect 48 PUs (3 lost to blockades); end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Romania to Slovakia Hungary
British take Slovakia Hungary from Germans
1 armour moved from Slovakia Hungary to Greater Southern Germany
British take Greater Southern Germany from Germans
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Germans
1 mech_infantry moved from Bulgaria to Eastern Poland
British take Eastern Poland from Germans
4 fighters and 1 tactical_bomber moved from Egypt to Alexandria
1 armour, 2 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western GermanyCombat - British
Battle in Alexandria
British attack with 1 armour, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in Western Germany
British converts factory_major into different unitsNon Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Trans-Jordan to Syria
4 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Union of South Africa to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 fighter and 2 infantry placed in Union of South Africa
British undo move 1.
1 fighter and 2 mech_infantrys placed in Union of South Africa
1 artillery and 1 infantry placed in United Kingdom
British undo move 1.
1 armour and 2 mech_infantrys placed in Union of South Africa
1 artillery and 1 infantry placed in United Kingdom
British undo move 2.
1 armour and 2 mech_infantrys placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South Africa
British undo move 2.
British undo move 2.
1 artillery and 1 infantry placed in Egypt
British undo move 2.
1 armour and 2 mech_infantrys placed in Union of South Africa
1 mech_infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
British collect 50 PUs (1 lost to blockades); end with 50 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
3 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Western Germany
Italians attack with 1 fighter and 3 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Western Germany from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in Yugoslavia
Italians attack with 3 infantry
British defend with 1 infantry
Italians win, taking Yugoslavia from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,6
Italians collect 4 PUs (5 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Combat Move - French
2 infantry moved from Holland Belgium to Western GermanyCombat - French
Battle in Western Germany
French attack with 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 infantry
French win, taking Western Germany from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major, 6x factory_minor; Remaining resources: 110 PUs;
Germans buy 1 airfield, 4 armour, 1 artillery, 2 infantry and 15 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Germany to Romania
Germans take Slovakia Hungary from British
Germans take Romania from British
1 artillery moved from France to Western Germany
1 armour moved from France to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Holland Belgium to Western Germany
2 mech_infantrys moved from France to Western Germany
2 armour and 1 mech_infantry moved from France to Greater Southern Germany
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Smolensk
Germans take Smolensk from Russians
1 armour moved from Russia to Kazakhstan
Germans take Kazakhstan from RussiansCombat - Germans
Battle in Eastern Poland
Germans attack with 1 armour and 3 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Eastern Poland from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 2 armour and 1 mech_infantry
British defend with 1 armour
Germans win, taking Greater Southern Germany from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Western Germany
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
French defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Western Germany from French with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Germans
1 aaGun moved from France to Western Germany
1 aaGun moved from Germany to Western Germany
5 mech_infantrys moved from Germany to Baltic States
3 bombers, 3 fighters and 4 tactical_bombers moved from Bryansk to PersiaPlace Units - Germans
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 airfield placed in Volgograd
1 artillery and 2 infantry placed in France
1 armour and 9 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Combat Move - Russians
Rocket attack in Germany does 5 damage to factory_major owned by Germans
Rockets in Novgorod roll: 5
1 artillery moved from Novgorod to Archangel
Russians take Archangel from Germans
1 cruiser and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea ZoneAirborne Attack Move - Russians
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Combat Move - Russians
Rocket attack in Germany does 5 damage to factory_major owned by Germans
Rockets in Novgorod roll: 5
1 artillery moved from Novgorod to Archangel
Russians take Archangel from Germans
1 cruiser and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea ZoneAirborne Attack Move - Russians
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Anhwe: 2 aaGuns and 8 infantry
EDIT: Removing units owned by Russians from Jehol: 2 aaGuns and 7 infantry
EDIT: Removing units owned by Russians from Shantung: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 3 bombers and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Persia to 80 Sea Zone
2 armour moved from Eastern Persia to Iraq
Japanese take Iraq from Russians
2 artilleries and 3 infantry moved from India to 39 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Burma to 42 Sea Zone
1 bomber moved from Japan to 43 Sea Zone
1 infantry moved from Burma to Yunnan
1 bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
1 mech_infantry moved from Eastern Persia to Iraq
1 battleship, 1 carrier and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from Burma to 80 Sea Zone
1 bomber moved from Volgograd to Trans-Jordan
3 bombers moved from Volgograd to Trans-Jordan
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 tactical_bombers moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone -
scramble?
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negatory
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 3 bombers and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Persia to 80 Sea Zone
2 armour moved from Eastern Persia to Iraq
Japanese take Iraq from Russians
2 artilleries and 3 infantry moved from India to 39 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Burma to 42 Sea Zone
1 bomber moved from Japan to 43 Sea Zone
1 infantry moved from Burma to Yunnan
1 bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
1 mech_infantry moved from Eastern Persia to Iraq
1 battleship, 1 carrier and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from Burma to 80 Sea Zone
1 bomber moved from Volgograd to Trans-Jordan
3 bombers moved from Volgograd to Trans-Jordan
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
2 tactical_bombers moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneCombat - Japanese
Battle in Trans-Jordan
Japanese attack with 4 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Trans-Jordan from British with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 2 transports
1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 armour and 1 mech_infantry moved from Kwangsi to French Indo China
2 armour and 1 mech_infantry moved from French Indo China to Shan State
1 bomber moved from Yunnan to Persia
2 bombers moved from Yunnan to Burma
1 bomber moved from 43 Sea Zone to Shan State
1 bomber moved from 42 Sea Zone to India
1 infantry moved from Eastern Persia to 80 Sea Zone
2 artilleries and 4 infantry moved from 80 Sea Zone to Iraq
4 bombers moved from Trans-Jordan to Persia
2 fighters and 2 tactical_bombers moved from 81 Sea Zone to 80 Sea Zone
2 armour and 4 mech_infantrys moved from Burma to West India
5 infantry moved from Burma to IndiaPlace Units - Japanese
3 armour placed in India
1 factory_minor placed in Persia
3 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,2,5,2,4,5,2
Japanese collect 35 PUs (5 lost to blockades); end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Egypt to 81 Sea Zone
3 fighters moved from Egypt to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Trans-Jordan from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in 81 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for British: 1 fighterNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 98 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 transports moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Egypt
3 fighters placed in Union of South Africa
1 infantry placed in United Kingdom
1 destroyer and 1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs -
AA gun shoots down 3 planes
Well, the Russian’s 0/14 at Bryansk had 0,3% while 3/3 AA is 0.5% ;)





