@farmboy FYI. It will be a few hours before I can get back to the game.
16L G40 Bal Mod dice -Pete (Axis) vs. axis-dominion (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 factory_minors, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 bomber moved from Caroline Islands to New Guinea
1 infantry moved from Kwangsi to Yunnan
1 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 bomber and 1 fighter moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State
1 fighter moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Malaya to Shan State
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 44 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 fighter
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - Japanese
1 bomber moved from New Guinea to Caroline Islands
2 fighters moved from Japan to Caroline Islands
2 carriers and 1 destroyer moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 bomber moved from Shan State to Philippines
1 fighter moved from Shan State to 35 Sea Zone
3 mech_infantrys moved from Hunan to Shan State
1 aaGun, 1 artillery and 4 infantry moved from Hunan to Kwangsi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to MalayaPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
1 carrier and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Szechwan to Hopei
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
2 fighters and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea ZoneCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 54 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 106 Sea Zone from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 54 Sea Zone to Queensland
1 marine moved from New Zealand to 63 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 marine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 marine moved from French West Africa to 87 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to French Guiana
2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 4 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 2 fighters moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
2 submarines placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from New Zealand: 1 artillery
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Hopei from Japanese, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in Tobruk
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Tobruk from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from 99 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from West India to India
1 aaGun and 2 infantry moved from Burma to India
1 infantry moved from Burma to India
2 mech_infantrys moved from West India to India
1 aaGun moved from West India to India
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Northwest Persia to Persia
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-JordanPlace Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in Persia
1 mech_infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Baltic States to Archangel
Italians take Archangel from Russians
1 mech_infantry moved from Romania to Belarus
1 bomber and 1 fighter moved from Western Ukraine to Belarus
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 mech_infantry moved from Romania to Belarus
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Battle in Belarus
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 artilleries and 1 infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Bessarabia to Eastern Poland
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
3 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 mech_infantry moved from Northern Italy to Romania
7 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to France
1 fighter moved from Western Ukraine to Western Germany
1 fighter moved from Belarus to Novgorod
1 bomber moved from Belarus to Western Germany
1 infantry moved from Northern Italy to FrancePlace Units - Italians
1 submarine placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 bomber moved from Western Ukraine to 114 Sea Zone
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
2 fighters moved from Finland to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Russians defend with 1 submarine
Germans win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
3 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
6 artilleries and 12 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Poland to Western Ukraine
4 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Southern France to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern Italy
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 126 Sea Zone
1 marine moved from 126 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 123 Sea Zone
1 carrier moved from 110 Sea Zone to 113 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
1 submarine moved from 110 Sea Zone to 125 Sea Zone
3 mech_infantrys moved from Yugoslavia to Bessarabia
2 fighters moved from 114 Sea Zone to Western Ukraine
1 armour and 4 mech_infantrys moved from Germany to Baltic States
1 fighter and 2 tactical_bombers moved from Southern Italy to Western Ukraine
1 bomber moved from 114 Sea Zone to Western GermanyPlace Units - Germans
1 submarine placed in 97 Sea Zone
1 factory_minor placed in Finland
1 artillery and 2 infantry placed in France
4 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
I’m feeling pretty beaten as the axis at this point… what do you think??
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Novosibirsk to Vologda
2 fighters moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Bryansk
2 fighters moved from Vologda to Russia
4 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Urals
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Yenisey
2 aaGuns and 8 infantry moved from Timguska to Novosibirsk
2 artilleries moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
5 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Smolensk
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
I’m feeling pretty beaten as the axis at this point… what do you think??
allies are strong but doesn’t mean u don’t have chances.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 fighters, 2 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 artilleries, 2 infantry and 4 mech_infantrys moved from Shan State to Yunnan
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Hopei
1 bomber moved from Philippines to Hopei
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Kiangsu to Hopei
1 artillery and 1 mech_infantry moved from Hunan to Yunnan
1 artillery and 4 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kiangsu to HopeiCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 6 infantry and 5 mech_infantrys
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Hopei to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 aaGun moved from Kwangsi to Hunan
1 infantry moved from Kiangsi to Anhwe
1 carrier and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 56 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 19 Sea ZonePlace Units - Japanese
3 submarines placed in 37 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
1 submarine placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iwo Jima
Battle in Normandy BordeauxNon Combat Move - Americans
2 mech_infantrys moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 marine, 3 mech_infantrys, 2 submarines and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 5 infantry, 1 marine and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Western United States to 10 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 marines and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 marines moved from 17 Sea Zone to Iwo Jima
1 aaGun, 1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
5 fighters moved from Queensland to 17 Sea Zone
1 tactical_bomber moved from Queensland to 26 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 armour moved from French Equatorial Africa to EgyptPlace Units - Americans
1 transport placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
10 infantry moved from Szechwan to Shensi
2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 armour and 1 infantry moved from Morocco to Algeria
1 infantry moved from Ethiopia to British Somaliland
1 infantry moved from Italian Somaliland to British Somaliland
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 battleship and 1 cruiser moved from 80 Sea Zone to 76 Sea ZoneCombat - British
Battle in British Somaliland
British attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 39 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
British win, taking 39 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Algeria
British attack with 1 armour and 1 infantry
Italians defend with 1 mech_infantry
1 armour owned by the British retreated to Morocco
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 artillery moved from Tobruk to Libya
1 fighter and 1 tactical_bomber moved from Egypt to Bryansk
1 fighter moved from Persia to Bryansk
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 artillery and 1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Gibraltar to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
1 tactical_bomber moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
1 artillery and 1 infantry moved from Eastern United States to 101 Sea ZonePlace Units - British
1 transport placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Archangel to Vologda
1 fighter moved from Novgorod to Vologda
1 bomber moved from Western Germany to Vologda
1 mech_infantry moved from Belarus to Vologda
1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Southern Italy to Rostov
1 armour moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Vologda from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Vologda to Novgorod
1 bomber moved from Vologda to Nenetsia
1 tactical_bomber moved from Rostov to Ukraine
1 mech_infantry moved from Romania to Ukraine
4 infantry moved from Romania to Bessarabia
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
1 fighter moved from Western Germany to Novgorod
4 infantry moved from France to Western Germany
3 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 fighter, 1 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
1 fighter moved from Gibraltar to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
1 bomber moved from Western Ukraine to Smolensk
1 infantry moved from Archangel to Smolensk
2 fighters and 1 tactical_bomber moved from Western Ukraine to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Smolensk to Ukraine
2 aaGuns, 7 armour, 5 artilleries, 21 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Bessarabia to Ukraine
3 submarines moved from 125 Sea Zone to 127 Sea Zone
1 marine moved from Norway to 126 Sea Zone
1 cruiser and 1 marine moved from 126 Sea Zone to 127 Sea Zone
1 marine moved from 127 Sea Zone to Archangel
1 carrier moved from 113 Sea Zone to 115 Sea Zone
1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from France to Western Germany
1 aaGun moved from Western Germany to France
2 mech_infantrys moved from Southern Italy to Western Germany
2 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine
1 armour and 4 mech_infantrys moved from Baltic States to Vyborg
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea ZonePlace Units - Germans
1 infantry placed in Southern France
1 infantry placed in France
2 fighters placed in Western Germany
3 infantry placed in Novgorod
3 infantry placed in Finland
Germans undo move 2.
Germans undo move 1.
8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
2 fighters moved from Russia to Rostov
1 fighter moved from Russia to Vologda
1 infantry moved from Samara to Vologda
1 artillery moved from Russia to Vologda
1 artillery moved from Bryansk to Rostov
1 infantry moved from Novosibirsk to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 armour
Russians win, taking Vologda from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Rostov
Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 infantry and 1 mech_infantry
Russians win, taking Rostov from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantryNon Combat Move - Russians
1 aaGun and 7 infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 aaGun moved from Bryansk to Tambov
11 artilleries moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Russia
10 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
2 armour and 10 mech_infantrys moved from Bryansk to Tambov
1 infantry moved from Bryansk to Russia
6 artilleries moved from Russia to Tambov
4 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
3 infantry moved from Samara to Tambov
1 aaGun moved from Novosibirsk to Kazakhstan
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Yenisey to EvenkiyskiyPlace Units - Russians
1 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
this game is hurting my head. I’ll be faster on our new one lol :roll:
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this game is hurting my head. I’ll be faster on our new one lol :roll:
hehe
gonna go down for the night. have a good one





