16L G40 Bal Mod dice -Pete (Axis) vs. ABH (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Ukraine to Rostov
                3 fighters moved from Greece to Rostov
                2 fighters moved from Cyprus to Rostov
                1 bomber moved from Greece to Rostov
                1 mech_infantry moved from Western Ukraine to Belarus
                      Italians take Belarus from Russians

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber, 5 fighters and 3 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Rostov to Cyprus
                2 fighters moved from Rostov to Greece
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Rostov to Iraq
                1 infantry moved from Syria to Iraq
                1 mech_infantry moved from Syria to Northwest Persia
                1 artillery moved from Western Ukraine to Bessarabia
                1 armour and 1 artillery moved from Western Ukraine to Eastern Poland

    Place Units - Italians
                2 armour and 1 infantry placed in Iraq
                3 infantry placed in Ukraine
                Italians undo move 2.
                1 infantry placed in Ukraine
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs

    triplea_38013_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from Philippines to Queensland
                1 fighter moved from Philippines to Queensland
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 cruiser moved from 26 Sea Zone to 63 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_38013_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    triplea_38013_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                2 armour and 1 mech_infantry moved from Nenetsia to Vologda
                1 armour and 1 mech_infantry moved from Nenetsia to Urals

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Vologda
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Urals
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                3 infantry moved from Western Germany to 113 Sea Zone
                1 destroyer moved from 99 Sea Zone to 94 Sea Zone
                3 transports moved from 99 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone
                2 infantry, 2 mech_infantrys and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                3 infantry moved from Syria to Iraq
                1 armour moved from Syria to Northwest Persia
                1 artillery moved from Syria to Iraq
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Holland Belgium to Western Germany
                3 infantry moved from 113 Sea Zone to Norway
                1 artillery and 7 infantry moved from Karelia to Finland
                1 infantry moved from Baltic States to Eastern Poland
                3 aaGuns, 4 artilleries and 20 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Ukraine to Bessarabia
                1 armour moved from Ukraine to Eastern Poland
                2 armour moved from Ukraine to Caucasus
                1 fighter moved from Western Germany to Greece
                3 fighters moved from Cyprus to Greece
                2 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece
                2 infantry moved from France to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 armour moved from Northwest Persia to Kazakhstan
                1 fighter moved from Greece to Iraq
                1 fighter moved from Greece to Iraq
                1 fighter moved from Greece to Southern Italy
                1 aaGun moved from Western Germany to France
                1 artillery moved from France to Western Germany
                1 infantry moved from Northwest Persia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus

    Place Units - Germans
                3 armour placed in Persia
                1 destroyer placed in 93 Sea Zone
                1 infantry placed in France
                6 armour and 2 mech_infantrys placed in Western Germany
                Germans undo move 4.
                6 armour placed in Germany
                2 mech_infantrys placed in Western Germany
                Germans undo move 5.
                Germans undo move 4.
                3 armour placed in Germany
                1 armour placed in Germany
                2 armour and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_38013_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 fighter moved from Russia to Urals
                1 fighter moved from Russia to Urals
                1 tactical_bomber moved from Russia to Urals
                16 artilleries, 22 infantry and 1 mech_infantry moved from Bryansk to Belarus
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 mech_infantry moved from Russia to Vologda
                1 mech_infantry moved from Russia to Vologda
                1 fighter moved from Russia to Urals

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Urals
                    Russians attack with 3 fighters and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 fighter
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 16 artilleries, 22 infantry and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                    Russians win, taking Belarus from Italians with 16 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 armour
                    Russians win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 4 infantry and 2 mech_infantrys
                    Germans defend with 2 armour
                    Russians win, taking Vologda from Germans with 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 aaGun, 8 artilleries and 9 infantry moved from Novgorod to Karelia
                1 fighter moved from Samara to Novgorod
                1 fighter moved from Urals to Novgorod
                1 fighter moved from Urals to Novgorod
                1 tactical_bomber moved from Urals to Russia
                3 aaGuns moved from Bryansk to Belarus

    Place Units - Russians
                3 mech_infantrys placed in Novgorod
                3 artilleries and 3 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 18 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_38013_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 battleships moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                1 fighter moved from 56 Sea Zone to 45 Sea Zone
                1 fighter and 2 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to Ceylon
                1 artillery moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 artillery moved from Burma to Yunnan
                      Japanese take Yunnan from Chinese
                1 armour moved from Anhwe to Szechwan
                      Japanese take Kweichow from Chinese
                      Japanese take Szechwan from Chinese
                3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
                1 infantry moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 tactical_bomber moved from French Indo China to 21 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 19 Sea Zone
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Ceylon
                Battle in 21 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win, taking Ceylon from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                1 armour moved from Chahar to Manchuria
                1 armour moved from Shan State to Szechwan
                1 armour moved from Anhwe to Szechwan
                1 armour moved from Anhwe to Szechwan
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Hunan to Kweichow
                1 armour moved from Anhwe to Hunan
                1 aaGun moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Jehol
                4 artilleries and 5 infantry moved from Jehol to Manchuria
                1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
                3 fighters moved from Philippines to 35 Sea Zone
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                3 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 56 Sea Zone to 46 Sea Zone
                2 carriers moved from 56 Sea Zone to 44 Sea Zone
                1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 1 transport moved from 56 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 transport moved from 56 Sea Zone to 37 Sea Zone
                1 transport moved from 37 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                3 infantry placed in Manchuria
                1 destroyer placed in 39 Sea Zone
                1 armour and 1 infantry placed in India
                1 destroyer placed in 37 Sea Zone
                1 destroyer placed in 36 Sea Zone
                1 fighter placed in Japan
                1 transport placed in 36 Sea Zone
                1 infantry placed in French Indo China
                1 artillery placed in Malaya
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
                Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_38013_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 3 bombers, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 23 Sea Zone to 22 Sea Zone
                1 submarine moved from 23 Sea Zone to 34 Sea Zone
                1 submarine moved from 23 Sea Zone to 46 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Wake Island to 22 Sea Zone
                1 fighter moved from Wake Island to 22 Sea Zone
                1 bomber moved from Wake Island to 46 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                      Americans take Tobruk from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 2 fighters
                    Germans defend with 1 destroyer
                    Germans win with 1 destroyer remaining. Battle score for attacker is -20
                    Casualties for Americans: 2 fighters
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from 46 Sea Zone to 33 Sea Zone
                2 fighters moved from 22 Sea Zone to 33 Sea Zone
                1 bomber moved from 46 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Wake Island
                1 fighter moved from Western United States to Wake Island
                1 bomber moved from Western United States to Caroline Islands
                1 bomber moved from Western United States to Caroline Islands
                2 artilleries and 2 marines moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 marines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 marines moved from 91 Sea Zone to Morocco
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser moved from 92 Sea Zone to 91 Sea Zone
                2 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 94 Sea Zone to Gibraltar
                2 infantry, 2 marines and 1 mech_infantry moved from Algeria to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 2 infantry moved from Tunisia to Libya

    Place Units - Americans
                3 bombers placed in Eastern United States
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    triplea_38013_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Kweichow
                18 infantry moved from Hopei to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 21 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    triplea_38013_Chi7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber and 12 fighters moved from Egypt to 99 Sea Zone
                1 battleship moved from 92 Sea Zone to 99 Sea Zone
                1 cruiser moved from 92 Sea Zone to 99 Sea Zone
                2 destroyers moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 mech_infantry moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to Karelia

    triplea_38013_Bri7.tsvg


  • Scramble, Sir?


  • no scrambloni monsieur


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber and 12 fighters moved from Egypt to 99 Sea Zone
                1 battleship moved from 92 Sea Zone to 99 Sea Zone
                1 cruiser moved from 92 Sea Zone to 99 Sea Zone
                2 destroyers moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 mech_infantry moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to Karelia

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 12 fighters
                    Germans defend with 1 carrier, 2 fighters, 4 submarines and 3 transports; Italians defend with 1 transport
                    Units damaged: 1 battleship owned by the British
                    British win, taking 99 Sea Zone from Neutral with 1 battleship, 1 bomber and 12 fighters remaining. Battle score for attacker is 60
                    Casualties for Germans: 1 carrier, 2 fighters, 4 submarines and 3 transports
                    Casualties for British: 1 cruiser and 2 destroyers
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber and 12 fighters moved from 99 Sea Zone to Egypt
                1 fighter moved from Gibraltar to Egypt
                3 aaGuns moved from Shensi to Kweichow

    Place Units - British
                3 armour placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
                British collect 27 PUs (2 lost to blockades); end with 27 PUs total

    Turn Complete - UK_Pacific

    triplea_38013_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 infantry moved from Syria to Trans-Jordan
                2 armour and 5 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Northwest Persia to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 armour, 7 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 2 armour, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Cyprus to Southern Italy
                2 fighters moved from Greece to Southern Italy
                1 bomber moved from Iraq to Southern Italy
                1 armour moved from Eastern Poland to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Iraq
                2 artilleries and 1 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs

    triplea_38013_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to Northern Territory
                1 fighter moved from Queensland to Northern Territory
                1 fighter moved from Queensland to Northern Territory
                1 marine moved from New South Wales to South Australia
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                      ANZAC take 19 Sea Zone from Japanese
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone

    Combat - ANZAC
                Battle in Northern Territory
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 infantry
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 36 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    ANZAC win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from Northern Territory to Queensland
                1 fighter moved from Northern Territory to 33 Sea Zone
                1 fighter moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 mech_infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 8 PUs; end with 8 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    triplea_38013_ANZ7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    triplea_38013_Fre7.tsvg


  • GG WP

    :-D


  • GG.  That start in the Pacific was devastating.  It was scary for the United States and ANZAC, but your fleet could easily be repositioned back to the Money Islands.  I will have to try that opening sometime.

    There were a couple of rounds where Germany could have easily captured Egypt (G4 and G5, I recall).  Why did you decide not to launch the amphibious assault?  That would have been devastating for the Allies.  I was so scared that I opted not to build a factory there to prevent it from falling into your hands.


  • I was so scared of losing all my german air, I opted for an economic win, going for mid east like i did. I should have built a factory in greece i think to support the cyprus sz. Russia is crazy strong though in the mod like you said.

    Looking forward to the next game! :mrgreen:


  • why concede? axis have income superiority and its only round 8. what am i missing


  • russia is about to enter beast mode, allies are going to hold egypt… americans gonna start taking scandinavia etc. germany is done for and japan cant take the game alone. thats my take on it anyways.

Suggested Topics

  • 40
  • 27
  • 36
  • 68
  • 135
  • 42
  • 67
  • 2.0k
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.9k

Users

40.6k

Topics

1.8m

Posts