@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Hopei to Kweichow
4 infantry moved from Anhwe to Kweichow
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from French Indo China to Yunnan
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 61 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 armour moved from Kwangsi to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
2 artilleries and 4 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 bomber and 1 fighter moved from Kwangsi to Yunnan
2 fighters moved from Kiangsi to Kwangtung
Combat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Battle in Malaya
Battle in Borneo
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Java from UK_Pacific, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 1 bomber, 1 fighter and 4 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
4 fighters moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Kwangtung to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
2 infantry moved from Chahar to Suiyuyan
Place Units - Japanese
1 airfield placed in Kwangsi
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 battleship moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
4 carriers, 3 cruisers and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 87 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 87 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 2 fighters
Italians defend with 1 submarine
Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 25 Sea Zone to Midway
1 bomber moved from 25 Sea Zone to Queensland
1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Eastern United States to French West Africa
2 mech_infantrys moved from Southeast Mexico to Western United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
6 infantry moved from Sikang to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 2 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 fighter moved from Union of South Africa to Egypt
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from India to Iraq
1 armour moved from Egypt to Iraq
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 transport moved from 121 Sea Zone to 106 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from South Australia to Queensland
1 transport moved from 44 Sea Zone to 34 Sea Zone
Combat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
retreated to Alexandria
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Iraq to Trans-Jordan
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
Place Units - British
1 airfield, 2 armour and 1 artillery placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,2,5
British collect 28 PUs (5 lost to blockades); end with 28 PUs total
Place Units - UK_Pacific
4 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 4 artilleries and 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 fighter
EDIT: Adding units owned by British to Persia: 1 fighter
EDIT: Turning off Edit Mode
:-o
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 94 Sea Zone
1 armour moved from Romania to Belarus
Italians take Belarus from Russians
1 armour moved from Eastern Poland to Archangel
Italians take Archangel from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to 94 Sea Zone
1 armour moved from Romania to Belarus
Italians take Belarus from Russians
1 armour moved from Eastern Poland to Archangel
Italians take Archangel from Russians
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighter
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 armour and 1 mech_infantry moved from Algeria to Libya
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Romania to Belarus
1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
2 artilleries placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from New South Wales to Queensland
1 fighter moved from New South Wales to 54 Sea Zone
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Non Combat Move - French
Turn Complete - French
Im off till next Friday holiday
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 bomber and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Novgorod
1 bomber moved from Ukraine to Romania
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 carrier and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
3 fighters moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 battleship and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 artilleries moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 6 armour, 4 artilleries, 18 infantry and 6 mech_infantrys moved from Baltic States to Belarus
8 infantry moved from Novgorod to Belarus
1 armour and 6 mech_infantrys moved from Poland to Belarus
1 armour and 1 mech_infantry moved from Baltic States to Archangel
1 artillery and 2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
10 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 fighter moved from Urals to Smolensk
1 fighter moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Smolensk to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Russia to Volgograd
4 aaGuns, 16 artilleries and 23 infantry moved from Bryansk to Russia
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 28 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 bombers moved from Kwangsi to India
3 fighters moved from Kwangsi to India
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from 41 Sea Zone to 80 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 bombers moved from Kwangsi to India
3 fighters moved from Kwangsi to India
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from 41 Sea Zone to 80 Sea Zone
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in West India
Battle in Dutch New Guinea
Battle in 34 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking West India from UK_Pacific, taking Dutch New Guinea from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Air Battle in India
Japanese attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in India causes 15 damage total.
Cleaning up after air battles
Non Combat Move - Japanese
3 fighters moved from India to Yunnan
2 bombers moved from India to Kwangsi
3 artilleries and 3 infantry moved from Yunnan to Burma
1 artillery and 4 infantry moved from Kweichow to Yunnan
2 infantry moved from Suiyuyan to Shensi
4 infantry moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone
1 fighter moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 cruiser and 1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Kansu to Shensi
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
1 factory_minor placed in French Indo China
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 61 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 1 fighter, 4 infantry and 3 transports moved from 54 Sea Zone to 48 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 1 fighter, 4 infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
retreated to 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Gibraltar
Battle in 61 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking Gibraltar from Germans with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 16 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from 61 Sea Zone to Gilbert Islands
3 fighters moved from French West Africa to Egypt
2 fighters moved from 87 Sea Zone to French Equatorial Africa
1 carrier moved from 87 Sea Zone to 89 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 fighter moved from Egypt to Libya
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 mech_infantry moved from Union of South Africa to Belgian Congo
8 artilleries, 1 fighter and 22 infantry moved from India to West India
Combat - British
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Germans defend with 1 cruiser
British win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in West India
British attack with 8 artilleries, 1 fighter and 22 infantry
Japanese defend with 1 artillery and 3 infantry
British win, taking West India from Japanese with 8 artilleries, 1 fighter and 21 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Libya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
British win, taking Libya from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Libya to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Persia to 98 Sea Zone
1 fighter moved from West India to Iraq
1 armour moved from Iraq to Egypt
3 aaGuns moved from India to West India
1 bomber moved from United Kingdom to French Equatorial Africa
Place Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Greece to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
1 armour moved from Archangel to Vologda
Italians take Vologda from Russians
1 armour moved from Vologda to Urals
Italians take Urals from Russians
2 armour and 1 mech_infantry moved from Belarus to Bryansk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Greece to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
1 armour moved from Archangel to Vologda
Italians take Vologda from Russians
1 armour moved from Vologda to Urals
Italians take Urals from Russians
2 armour and 1 mech_infantry moved from Belarus to Bryansk
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 2 transports
British defend with 1 destroyer and 1 transport
Italians win with 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Gibraltar
Italians attack with 1 artillery and 3 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is -2
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Libya
Italians attack with 2 artilleries and 2 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Libya from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Bryansk
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 carrier and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to Tunisia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs