@farmboy and I agreed on trying a new way of bidding: We will alternately put an additional Allied unit of any type (according to general bid rules) on the board until one of us prefers to play Allies instead
Odonis (Axis) vs Giallo (Allies +22) G40L16 No tech (rematch)
-
:-o
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 94 Sea Zone
1 armour moved from Romania to Belarus
Italians take Belarus from Russians
1 armour moved from Eastern Poland to Archangel
Italians take Archangel from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 94 Sea Zone
1 armour moved from Romania to Belarus
Italians take Belarus from Russians
1 armour moved from Eastern Poland to Archangel
Italians take Archangel from RussiansCombat - Italians
Battle in 94 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to 97 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 armour and 1 mech_infantry moved from Algeria to Libya
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Romania to Belarus
1 aaGun, 1 artillery and 1 infantry moved from Romania to BessarabiaPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
2 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Alexandria
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from New South Wales to Queensland
1 fighter moved from New South Wales to 54 Sea ZoneCombat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
-
Im off till next Friday holiday
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 armour, 1 bomber and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Novgorod
1 bomber moved from Ukraine to Romania
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 carrier and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
3 fighters moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 battleship and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 artilleries moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 6 armour, 4 artilleries, 18 infantry and 6 mech_infantrys moved from Baltic States to Belarus
8 infantry moved from Novgorod to Belarus
1 armour and 6 mech_infantrys moved from Poland to Belarus
1 armour and 1 mech_infantry moved from Baltic States to Archangel
1 artillery and 2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Western Germany to PolandPlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
10 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 fighter moved from Urals to Smolensk
1 fighter moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Smolensk to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Russia to Volgograd
4 aaGuns, 16 artilleries and 23 infantry moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 28 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 bombers moved from Kwangsi to India
3 fighters moved from Kwangsi to India
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from 41 Sea Zone to 80 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
2 bombers moved from Kwangsi to India
3 fighters moved from Kwangsi to India
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 fighter moved from 41 Sea Zone to 80 Sea ZoneCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in West India
Battle in Dutch New Guinea
Battle in 34 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking West India from UK_Pacific, taking Dutch New Guinea from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Air Battle in India
Japanese attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in India causes 15 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
3 fighters moved from India to Yunnan
2 bombers moved from India to Kwangsi
3 artilleries and 3 infantry moved from Yunnan to Burma
1 artillery and 4 infantry moved from Kweichow to Yunnan
2 infantry moved from Suiyuyan to Shensi
4 infantry moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone
1 fighter moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 cruiser and 1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Kansu to ShensiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
1 factory_minor placed in French Indo China
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 61 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 1 fighter, 4 infantry and 3 transports moved from 54 Sea Zone to 48 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 1 fighter, 4 infantry and 3 transports moved from 48 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
retreated to 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Gibraltar
Battle in 61 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking Gibraltar from Germans with 1 bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 16 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from 61 Sea Zone to Gilbert Islands
3 fighters moved from French West Africa to Egypt
2 fighters moved from 87 Sea Zone to French Equatorial Africa
1 carrier moved from 87 Sea Zone to 89 Sea ZonePlace Units - Americans
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 fighter moved from Egypt to Libya
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 mech_infantry moved from Union of South Africa to Belgian Congo
8 artilleries, 1 fighter and 22 infantry moved from India to West IndiaCombat - British
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Germans defend with 1 cruiser
British win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in West India
British attack with 8 artilleries, 1 fighter and 22 infantry
Japanese defend with 1 artillery and 3 infantry
British win, taking West India from Japanese with 8 artilleries, 1 fighter and 21 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Libya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 armour and 1 mech_infantry
British win, taking Libya from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - British
1 fighter moved from Libya to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Persia to 98 Sea Zone
1 fighter moved from West India to Iraq
1 armour moved from Iraq to Egypt
3 aaGuns moved from India to West India
1 bomber moved from United Kingdom to French Equatorial AfricaPlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Greece to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
1 armour moved from Archangel to Vologda
Italians take Vologda from Russians
1 armour moved from Vologda to Urals
Italians take Urals from Russians
2 armour and 1 mech_infantry moved from Belarus to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Greece to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Libya
1 armour moved from Archangel to Vologda
Italians take Vologda from Russians
1 armour moved from Vologda to Urals
Italians take Urals from Russians
2 armour and 1 mech_infantry moved from Belarus to BryanskCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 1 fighter and 2 transports
British defend with 1 destroyer and 1 transport
Italians win with 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Gibraltar
Italians attack with 1 artillery and 3 infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is -2
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Libya
Italians attack with 2 artilleries and 2 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Libya from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Bryansk
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 carrier and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to TunisiaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
1 fighter moved from Queensland to 61 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 61 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 61 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 61 Sea Zone to Queensland
1 fighter moved from 45 Sea Zone to 33 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer and 2 transports
Italians win with 2 transports remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Romania to Russia
1 bomber moved from Novgorod to Russia
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Archangel to Samara
Germans take Samara from Russians
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 submarine moved from 93 Sea Zone to 91 Sea Zone -
intercept in Russia?





