Odonis (Axis) vs Simon33 (Allies +18) G40L No tech

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Yunnan to Kweichow
                1 infantry moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    1 infantry owned by the Chinese retreated to Szechwan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    triplea_37934_Chi9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy nothing; Remaining resources: 32 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 28 PUs;

    Combat Move - British
                1 artillery and 5 infantry moved from Normandy Bordeaux to France
                2 fighters moved from United Kingdom to France

    Combat - British
                Battle in France
                    British attack with 1 artillery, 2 fighters and 5 infantry
                    Germans defend with 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 7 infantry and 1 mech_infantry
                    Germans win with 4 artilleries, 3 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -30
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 artillery, 2 fighters and 5 infantry

    Non Combat Move - British

    Turn Complete - British
                British collect 31 PUs; end with 63 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 47 PUs total

    triplea_37934_UK_9.tsvg

  • '19 '17 '16

    I concede. Axis have 8 victory cities and I can’t take any of them back.

    F***ing VC rules. As if Axis don’t have enough of an advantage.

  • '20 '19 '18 '15 '13

    Yeah, that’s why I stacked France like I did and left W. Germany open. Agree with the VC rules statement.

    Interested in a rematch? Switch sides, same bid?

  • '19 '17 '16

    Alright. How do you want to spend your bid?

  • '20 '19 '18 '15 '13

    transport off S. Africa
    INF in Sudan
    INF in Kenya
    ART in Alexandria

    Good luck!

  • '19 '17 '16

    Thread up: http://www.axisandallies.org/forums/index.php?topic=38003.0

    Scramble?

    Strictly speaking you can’t put an inf in Kenya, but I’ll allow it - upgrading the inf in Sudan to an art would achieve more or less the same result.

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