Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 33 PUs;
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Rocket attack in Ukraine does 4 damage to factory_minor owned by Germans
Rockets in Russia roll: 4
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
1 mech_infantry moved from Bryansk to Archangel
Russians take Belarus from Germans
1 artillery moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Archangel
Airborne Attack Move - Russians
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 infantry moved from Timguska to Urals
1 aaGun and 3 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Yenisey to Yakut S.S.R.
1 aaGun and 15 infantry moved from Yenisey to Timguska
10 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Rostov
1 tactical_bomber moved from Archangel to Bryansk
Place Units - Russians
11 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Russians collect 6 PUs from War Bonds; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Japanese spend 0 on tech rolls
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 techTokens; 6 SuicideAttackTokens; 7 PUs;
Combat Move - Japanese
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Kansu to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Siam to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in Burma
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Burma from UK_Pacific with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 cruiser moved from 39 Sea Zone to 77 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 artillery moved from Chahar to Suiyuyan
2 infantry moved from Jehol to Chahar
1 aaGun and 4 infantry moved from Hopei to Shensi
1 artillery moved from Szechwan to Shensi
2 fighters and 2 tactical_bombers moved from Kweichow to Shensi
1 tactical_bomber moved from Anhwe to Shensi
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Anhwe to Hunan
2 bombers, 3 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 69 PUs; end with 76 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - British
British spend 0 on tech rolls
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 2 submarines; Remaining resources: 1 techTokens; 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 13 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 artillery and 2 infantry moved from Morocco to Algeria
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
2 fighters and 1 tactical_bomber moved from Egypt to Ethiopia
1 mech_infantry moved from Belgian Congo to Ethiopia
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from India to Burma
Combat - British
Battle in Ethiopia
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Ethiopia from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
1 artillery owned by the British retreated to India
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Algeria
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery
British win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Holland Belgium
Non Combat Move - British
1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from Alexandria to Egypt
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
2 fighters and 1 tactical_bomber moved from Ethiopia to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
Place Units - British
2 submarines placed in 71 Sea Zone
1 armour placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
2 fighters moved from Southern Italy to Ukraine
Combat - Italians
Battle in Gibraltar
Battle in Ukraine
Italians attack with 2 armour and 2 fighters
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians win, taking Gibraltar from British, taking Ukraine from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 transport; French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for French: 1 destroyer
Non Combat Move - Italians
2 fighters moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern France
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Germans spend 0 on tech rolls
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 3 techTokens; 57 PUs;
Germans buy 4 armour, 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 3 techTokens; 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Novgorod to Archangel
1 artillery moved from Nenetsia to Archangel
4 infantry moved from Novgorod to Archangel
1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
12 artilleries and 19 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Karelia to Russia
8 armour and 14 mech_infantrys moved from Eastern Poland to Western Ukraine
Combat - Germans
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Holland Belgium
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Western Ukraine
Germans attack with 8 armour, 12 artilleries, 19 infantry and 15 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 8 armour, 12 artilleries, 19 infantry and 15 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Russia to Western Ukraine
1 bomber moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Holland Belgium to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 artillery moved from Western Germany to France
1 infantry moved from Germany to Western Germany
3 aaGuns moved from Eastern Poland to Western Ukraine
3 artilleries and 3 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
4 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 35 PUs;
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Rocket attack in Novgorod does 6 damage to factory_minor owned by Germans
Rockets in Russia roll: 6
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
3 mech_infantrys moved from Bryansk to Archangel
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Bryansk to Belarus
1 infantry moved from Rostov to Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
5 infantry moved from Yakut S.S.R. to Ulaanbaatar
Airborne Attack Move - Russians
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Archangel
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 4 infantry
retreated to Archangel
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry and 3 mech_infantrys
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Italians defend with 2 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 2 armour
Casualties for Russians: 1 infantry
Battle in Ulaanbaatar
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians win, taking Ulaanbaatar from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Yakut S.S.R. to Ulaanbaatar
1 aaGun and 15 infantry moved from Timguska to Kansu
4 aaGuns, 3 armour, 3 artilleries, 34 infantry and 1 mech_infantry moved from Bryansk to Russia
1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Urals to Vologda
Place Units - Russians
2 artilleries and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Russians collect 2 PUs from War Bonds; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 1 destroyer, 1 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 1 techTokens; 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Kwangsi to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
3 bombers moved from Kwangsi to Tsinghai
1 armour moved from Suiyuyan to Tsinghai
2 artilleries and 1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 artilleries, 2 fighters, 4 infantry and 3 tactical_bombers moved from Shensi to Tsinghai
1 cruiser moved from 77 Sea Zone to 81 Sea Zone
Combat - Japanese
Battle in 81 Sea Zone
Japanese attack with 1 cruiser
British defend with 1 transport
Japanese win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Midway
Battle in Tsinghai
Japanese attack with 1 armour, 2 artilleries, 3 bombers, 2 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 10 infantry
Japanese win, taking Midway from Americans, taking Tsinghai from Chinese with 1 armour, 3 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Chinese: 1 fighter and 10 infantry
Casualties for Japanese: 2 artilleries and 4 infantry
Non Combat Move - Japanese
3 bombers, 2 fighters and 3 tactical_bombers moved from Tsinghai to Shensi
2 infantry moved from Chahar to Buyant-Uhaa
1 mech_infantry moved from Korea to Buyant-Uhaa
1 infantry moved from Korea to Manchuria
2 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 artillery, 1 infantry and 1 mech_infantry moved from Shan State to Burma
2 armour and 1 mech_infantry moved from French Indo China to Burma
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 44 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from Japan to Philippines
1 infantry moved from Siberia to Sakha
3 bombers, 2 fighters and 3 tactical_bombers moved from Shensi to Kweichow
1 aaGun moved from Shensi to Kweichow
1 artillery moved from Suiyuyan to Hopei
Place Units - Japanese
2 armour and 1 mech_infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Malaya
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 5 infantry, 1 submarine and 2 transports; Remaining resources: 2 techTokens; 1 PUs;
Combat Move - Americans
1 bomber moved from India to 20 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 destroyers and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Queensland to 37 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
scramble and kamikaze orders for z6?
actually hang on a second. I want to change something……
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 2 techTokens; 0 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 37 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from India to 37 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 carrier, 3 destroyers and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
Full scramble SZ6. Kamikaze 3 each on the carriers.
OOL SZ6: dent CV.
If US CVs are both undamaged then lose DD, Max D thereafter.
IF US CVs are both damaged or sunk, then lose CV first.
OOL SZ37: dent BB & CV, lose CV, Max D.
uh oh. I didn’t scramble your planes. i will roll them here
Rolls: 1@3, 2@4; Total Hits: 21@3,: (5)2@4: (3, 2)
I didn’t notice that you could get those two fighters in West USA into the SZ6 battle. Might have done things differently then.
OK so in the first round you should have lost the carrier, destroyer, tac, and 1 fighter
I lose 2 fighters (because your kamikazes damaged both carriers and I can only land 2 on that carrier from West USA)
Second round:
USA has 2 damaged carriers, 2 subs, 1 destroyer, 1 fighter
Rolls: 2@2, 1@3; Total Hits: 02@2,: (5, 4)1@3: (6)
Japan has 1 fighter and 3 transports
Rolls: 1@4; Total Hits: 01@4: (5)
again
Second round:
USA has 2 damaged carriers, 2 subs, 1 destroyer, 1 fighter
Rolls: 2@2, 1@3; Total Hits: 22@2,: (1, 3)1@3: (3)
Japan has 1 fighter and 3 transports
Rolls: 1@4; Total Hits: 01@4: (5)