I see why I normally protect sz92.
16L - Suprise Attack (Axis) vs Private Panic (Allies + 12)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Norway
3 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Poland
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Slovakia Hungary
1 fighter moved from Western Germany to Poland
1 infantry moved from Southern France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 artillery moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from France to Normandy Bordeaux
1 armour moved from Greater Southern Germany to Poland -
I keep getting an error, I’ll try later
Kris -
Me too. Others tell me that MARTI is down.
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MARTI is back up now Kris
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Still problems
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Norway
3 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Poland
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Slovakia Hungary
1 fighter moved from Western Germany to Poland
1 infantry moved from Southern France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
1 artillery moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from France to Normandy Bordeaux
1 armour moved from Greater Southern Germany to PolandCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 6 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 6 infantry in Normandy Bordeaux, round 2 : 1/8 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Normandy Bordeaux, round 3 : 1/6 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Poland
Germans attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Poland, round 2 : 4/7 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Slovakia Hungary
Germans attack with 1 artillery, 1 fighter and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 4 infantry in Slovakia Hungary, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Air Battle in Norway
Germans attacks with 1 units heading to Norway
Americans launches 2 interceptors out of Norway
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/2 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Air Battle in United Kingdom
Germans attacks with 1 units heading to United Kingdom
British launches 2 interceptors out of United Kingdom
Attackers Fire, : 0/1 hits
Defenders Fire, : 1/2 hits
1 bomber owned by the Germans lost in United Kingdom
Air Battle is over, the attackers have all died
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Norway to Western Germany
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Slovakia Hungary to Western Germany
1 fighter moved from Poland to Western Germany
2 infantry moved from Western Germany to Greater Southern Germany
2 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 infantry moved from France to Southern France
1 armour moved from Yugoslavia to Greater Southern GermanyPlace Units - Germans
1 artillery and 3 infantry placed in Germany
2 infantry placed in Western Germany
2 infantry placed in France
2 infantry placed in Southern France
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,1,6,6,3,6,6,6,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 32 PUs (7 lost to blockades); end with 32 PUs totalDice Statistics:
Total
1 was rolled 16 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 5 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.536
Median : 3.000
Variance : 1.426
Standard Deviation : 1.194
Total rolls : 69Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Germans Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.433
Median : 3.500
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30British Combat
1 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.071
Median : 4.500
Variance : 1.846
Standard Deviation : 1.359
Total rolls : 14Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Russians Combat
1 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Kazakhstan to Kweichow
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kazakhstan to Sikang
1 artillery moved from Tsinghai to Sikang
1 infantry moved from Hopei to Kweichow
2 artilleries and 4 infantry moved from Baltic States to Poland
1 artillery and 3 infantry moved from Bessarabia to Romania
1 artillery and 1 infantry moved from Baltic States to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Slovakia Hungary
2 mech_infantrys moved from Western Ukraine to Slovakia Hungary
1 artillery moved from Bessarabia to Romania
1 fighter moved from Eastern Poland to Romania
3 armour, 1 fighter, 2 infantry, 12 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Slovakia HungaryCombat - Russians
Battle in Poland
Russians attack with 3 artilleries and 5 infantry
Germans defend with 1 aaGun, 1 armour, 1 artillery and 3 infantry
Russians win, taking Poland from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Italians defend with 1 artillery and 3 infantry
Russians win, taking Romania from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Slovakia Hungary
Russians attack with 3 armour, 2 fighters, 2 infantry, 14 mech_infantrys and 2 tactical_bombers
Germans defend with 1 aaGun, 1 artillery and 2 infantry
Russians win, taking Slovakia Hungary from Germans with 3 armour, 1 fighter, 1 infantry, 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Casualties for Russians: 1 fighter and 1 infantry
Battle in Sikang
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kweichow
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
1 fighter moved from Kweichow to Shensi
2 aaGuns, 4 artilleries and 4 infantry moved from Hopei to Shensi
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Kazakhstan to Tsinghai
2 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Urals to Yenisey
1 mech_infantry moved from Russia to Urals
2 aaGuns moved from Eastern Poland to Slovakia Hungary
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 armour and 5 mech_infantrys moved from Russia to Western Ukraine
2 artilleries and 1 infantry moved from Novgorod to Baltic States
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Novgorod
1 fighter moved from Romania to Western Ukraine
1 tactical_bomber moved from Slovakia Hungary to Western UkrainePlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Volgograd
1 armour and 7 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to Buryatia
1 infantry moved from Sakha to Buryatia
1 fighter moved from Japan to Buryatia
1 artillery and 2 infantry moved from Korea to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Anhwe to Chahar
1 artillery and 1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Yunnan to Burma
1 artillery moved from Sikang to Tsinghai
1 bomber moved from Yunnan to Tsinghai
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Hopei
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Hopei
1 armour moved from Kiangsu to Hopei
1 mech_infantry moved from Yunnan to Kweichow
1 bomber moved from Yunnan to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Amur to Buryatia
1 infantry moved from Sakha to Buryatia
1 fighter moved from Japan to Buryatia
1 artillery and 2 infantry moved from Korea to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Anhwe to Chahar
1 artillery and 1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Yunnan to Burma
1 artillery moved from Sikang to Tsinghai
1 bomber moved from Yunnan to Tsinghai
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Hopei
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Hopei
1 armour moved from Kiangsu to Hopei
1 mech_infantry moved from Yunnan to Kweichow
1 bomber moved from Yunnan to MalayaCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 4/5 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Buryatia
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Buryatia, round 2 : 1/4 hits
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 0/3 hits
1 mech_infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Buryatia, round 3 : 1/4 hits
Russians roll dice for 1 armour and 1 tactical_bomber in Buryatia, round 3 : 0/2 hits
1 armour owned by the Russians lost in Buryatia
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Buryatia, round 4 : 1/4 hits
Russians roll dice for 1 tactical_bomber in Buryatia, round 4 : 0/1 hits
1 tactical_bomber owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 21
Casualties for Russians: 1 armour, 1 mech_infantry and 1 tactical_bomber
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Hopei, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Tsinghai
Japanese attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Tsinghai, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Tsinghai
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 bomber moved from Malaya to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
1 bomber moved from Tsinghai to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Buryatia to Amur
1 armour moved from 6 Sea Zone to Korea
2 infantry moved from 20 Sea Zone to Kwangtung
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 2 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
Japanese collect 59 PUs (3 lost to blockades); end with 60 PUs totalDice Statistics:
Total
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 14 times
Average roll : 3.610
Median : 4.000
Variance : 0.810
Standard Deviation : 0.900
Total rolls : 59Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5UK_Pacific Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
4 was rolled 4 times
6 was rolled 2 times
Average roll : 4.667
Median : 4.000
Variance : 2.800
Standard Deviation : 1.673
Total rolls : 6Japanese Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 3.471
Median : 3.000
Variance : 1.152
Standard Deviation : 1.073
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 76 PUs;
Americans buy 2 bombers, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 119 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
5 fighters and 3 tactical_bombers moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
4 carriers and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 bombers moved from Norway to Germany
1 fighter moved from 110 Sea Zone to 109 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in Germany causes 16 damage total.
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in 119 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Java
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 45 Sea Zone
Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 carrier
Americans win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier
Casualties for Americans: 1 submarineNon Combat Move - Americans
5 fighters and 3 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 110 Sea Zone
2 bombers moved from Germany to NorwayPlace Units - Americans
2 bombers and 1 fighter placed in Norway
2 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British repair damage of 6x harbour; Remaining resources: 33 PUs;
British buy 1 bomber, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Norway to Normandy Bordeaux
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Normandy Bordeaux
British attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 4 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Normandy Bordeaux to United Kingdom
3 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters and 1 tactical_bomber moved from Burma to India
2 artilleries and 4 infantry moved from West India to India
3 mech_infantrys moved from Eastern Persia to India
2 artilleries and 4 infantry moved from Eastern Persia to West India
2 artilleries and 4 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 3 infantry moved from Iraq to Persia
3 mech_infantrys moved from Egypt to IraqPlace Units - British
1 destroyer placed in 81 Sea Zone
1 bomber placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
Never surrender!!!
Mussolini got caught and killed and Hitler flew to Denmark and got on a sub, and Hirohito is ready to sign the papers.
I’ll go post the results, good game. You up for another?
S.A.
Kris -
Hehehe!
Another would be great! We did say 2 games on allies +12, so do you want to start a new thread and add in your 12 ipcs. Point me at it when I need to do G.
Your turn to win!
-
Okay, look for it I’m going to give it a go





