16L - Suprise Attack (Axis) vs Private Panic (Allies + 12)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from West India to India
                1 armour moved from Eastern Persia to India

    Combat - British
                Battle in India
                    British attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
                    1 armour owned by the British retreated to West India
                    Japanese win with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery, 1 infantry and 3 mech_infantrys
                    Casualties for British: 2 artilleries and 4 infantry

    Non Combat Move - British
                1 artillery and 4 infantry moved from Eastern Persia to West India
                2 artilleries and 4 infantry moved from Persia to Eastern Persia
                1 artillery and 2 infantry moved from Iraq to Persia
                2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 fighter moved from Egypt to West India
                1 fighter and 1 tactical_bomber moved from India to West India
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                1 fighter placed in United Kingdom
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                3 mech_infantrys placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 2 fighters
                EDIT: Adding units owned by British to Norway: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    triplea_37918_UK_11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Yugoslavia to Romania

    triplea_37918_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Yugoslavia to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 1 artillery and 3 infantry in Romania, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Romania
                        Italians roll dice for 1 artillery and 2 infantry in Romania, round 3 :  0/3 hits
                        Russians roll dice for 1 artillery in Romania, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Romania
                        Italians roll dice for 1 artillery and 1 infantry in Romania, round 4 :  2/2 hits
                        Russians roll dice for 1 artillery in Romania, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 armour moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,4,6,1,2,6,3,6,6,3
                Italians collect 0 PUs (10 lost to blockades); end with 1 PU total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.417
            Median : 3.000
            Variance : 0.348
            Standard Deviation : 0.590
            Total rolls : 24

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.833
            Median : 3.500
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.222
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Russians Combat
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_37918_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Queensland to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 55 Sea Zone
                    ANZAC attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
                3 fighters moved from Queensland to Caroline Islands
                1 aaGun, 1 artillery and 1 infantry moved from South Australia to Northern Territory
                1 bomber moved from 44 Sea Zone to Northern Territory

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_37918_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Persia
                1 fighter moved from Egypt to West India

    Turn Complete - French

    triplea_37918_Fre11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Germany to Poland
                1 artillery moved from Slovakia Hungary to Poland
                2 bombers and 3 fighters moved from Western Germany to Norway
                1 armour and 2 infantry moved from Finland to Norway

    triplea_37918_Ger12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Germany to Poland
                1 artillery moved from Slovakia Hungary to Poland
                2 bombers and 3 fighters moved from Western Germany to Norway
                1 armour and 2 infantry moved from Finland to Norway

    Combat - Germans
                Battle in Poland
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 4 infantry in Poland, round 2 :  0/5 hits
                        Russians roll dice for 1 artillery in Poland, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 4 infantry in Poland, round 3 :  1/5 hits
                        Russians roll dice for 1 artillery in Poland, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Norway
                    Germans attack with 1 armour, 2 bombers, 3 fighters and 2 infantry
                    British defend with 1 artillery, 2 fighters and 1 infantry; Americans defend with 3 artilleries and 2 infantry
                        Germans roll dice for 1 armour, 2 bombers, 3 fighters and 2 infantry in Norway, round 2 :  3/8 hits
                        Americans roll dice for 4 artilleries, 2 fighters and 3 infantry in Norway, round 2 :  3/9 hits
                        2 infantry owned by the Americans, 2 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the Germans lost in Norway
                    retreated to Norway
                    Americans win with 4 artilleries and 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for British: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Norway to Western Germany
                1 fighter moved from Norway to Western Germany
                2 bombers moved from Norway to Western Germany
                1 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Denmark to Greater Southern Germany
                2 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                2 infantry moved from Western Germany to Greater Southern Germany
                1 artillery and 4 infantry moved from Holland Belgium to Western Germany
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from France to Western Germany
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 artillery and 6 infantry placed in Germany
                1 infantry placed in France
                1 artillery and 1 infantry placed in Western Germany
                1 infantry placed in Germany
                1 infantry placed in Germany
                1 infantry placed in France
                1 submarine placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,1,5,5,6,6,6,2,6,1
                Germans collect 37 PUs (4 lost to blockades); end with 37 PUs total

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 10 times
            Average roll : 3.405
            Median : 3.000
            Variance : 0.927
            Standard Deviation : 0.963
            Total rolls : 42

    Null / Other
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.667
            Median : 4.500
            Variance : 1.273
            Standard Deviation : 1.128
            Total rolls : 12

    Germans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.056
            Median : 3.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.300
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Russians Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_37918_Ger12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 artilleries, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vyborg to Finland
                      Russians take Finland from Germans
                1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                1 tactical_bomber moved from Suiyuyan to Buryatia
                1 artillery and 1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Tsinghai to Kazakhstan
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Suiyuyan to Sikang
                1 artillery and 2 infantry moved from Bessarabia to Romania
                2 infantry moved from Eastern Poland to Slovakia Hungary
                1 artillery and 4 infantry moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Slovakia Hungary
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Slovakia Hungary

    Combat - Russians
                Battle in Sikang
                    Russians attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Sikang
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Russians win, taking Buryatia from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Kazakhstan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Poland
                    Russians attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 4 infantry
                    Russians win, taking Poland from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 4 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Slovakia Hungary from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Romania
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 infantry; Italians defend with 1 artillery and 1 infantry
                    Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Poland to Novgorod
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from Poland to Novgorod
                1 fighter moved from Romania to Novgorod
                1 fighter moved from Slovakia Hungary to Novgorod
                1 armour moved from Western Ukraine to Eastern Poland
                3 infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                1 artillery and 3 infantry moved from Karelia to Novgorod
                1 artillery and 1 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                5 mech_infantrys moved from Russia to Western Ukraine
                1 artillery moved from Karelia to Novgorod
                1 fighter moved from Sikang to Shensi
                2 artilleries moved from Tsinghai to Shensi
                2 artilleries moved from Hopei to Shensi
                1 aaGun moved from Suiyuyan to Shensi
                1 aaGun and 9 infantry moved from Hopei to Shensi
                1 tactical_bomber moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Urals to Yenisey

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                2 infantry placed in Volgograd
                3 mech_infantrys and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 60 PUs

    triplea_37918_Rus12.tsvg


  • Hi Kris - did you manage to get that long list of things you were hoping to do by the end of September done?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 destroyers, 3 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Manchuria to Amur
                2 infantry moved from Anhwe to Hopei
                2 infantry moved from Kweichow to Hopei
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kiangsu to Hopei
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 34 Sea Zone to 47 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 38 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
                2 fighters moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 armour moved from India to Burma
                1 armour and 1 mech_infantry moved from Hunan to Hopei
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Burma to Hopei
                1 bomber moved from Philippines to 42 Sea Zone
                1 bomber moved from Burma to Hopei

    triplea_37918_Jap12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 destroyers, 3 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Manchuria to Amur
                2 infantry moved from Anhwe to Hopei
                2 infantry moved from Kweichow to Hopei
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kiangsu to Hopei
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 34 Sea Zone to 47 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 38 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
                2 fighters moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 armour moved from India to Burma
                1 armour and 1 mech_infantry moved from Hunan to Hopei
                1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Burma to Hopei
                1 bomber moved from Philippines to 42 Sea Zone
                1 bomber moved from Burma to Hopei

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Americans scrambles 2 units out of Midway to defend against the attack in 25 Sea Zone
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 42 Sea Zone, round 2 :  4/4 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 fighter
                Battle in 33 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 2 transports; ANZAC defend with 3 fighters
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 4 :  1/1 hits
                        1 transport owned by the Americans lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 5 :  0/1 hits
                    1 submarine owned by the Japanese retreated to 22 Sea Zone
                    Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer, 1 fighter and 1 tactical_bomber
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/3 hits
                        1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 destroyer and 1 tactical_bomber
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 47 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 47 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 :  1/4 hits
                        ANZAC roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Hopei
                    Japanese attack with 2 armour, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 armour, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Hopei, round 2 :  3/9 hits
                        Chinese roll dice for 4 infantry in Hopei, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 2 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Hopei, round 3 :  3/7 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 3 infantry
                Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
                Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
                Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
                Moving scrambled unit from 25 Sea Zone back to originating territory: Midway

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                2 armour moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Burma
                1 artillery moved from Hunan to Kweichow
                1 artillery moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Hopei to Anhwe
                1 bomber moved from Hopei to Kwangtung
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Kwangtung to Yunnan
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Japan to 35 Sea Zone
                1 bomber moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                3 infantry placed in India
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
                2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 13 times
                6 was rolled 6 times
            Average roll : 3.522
            Median : 3.500
            Variance : 1.156
            Standard Deviation : 1.075
            Total rolls : 46

    ANZAC Combat
                1 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4.000
            Median : 5.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Americans Combat
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.800
            Median : 2.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.588
            Median : 3.500
            Variance : 0.485
            Standard Deviation : 0.696
            Total rolls : 34

    triplea_37918_Jap12.tsvg


  • Adam,
    I did get a lot of stuff done, I sold my Moms business and that helped me decide not to sell plus this old house needs a lot of work to make it marketable. 85% of my stuff is packed up and in my barn.
    We had a nice day and I needed to put the time into repairs for my front porch, and yesterday I worked both jobs on the same day. . . just no time right now
    Tanks
    Kris


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 factory_minor, 1 harbour, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from West India to India
                2 mech_infantrys moved from Eastern Persia to India
                4 fighters and 3 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 47 Sea Zone
                1 bomber moved from Hawaiian Islands to 47 Sea Zone
                1 fighter moved from Midway to 25 Sea Zone

    Combat - Americans
                Battle in India
                    Americans attack with 1 armour and 3 mech_infantrys
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Americans win, taking India from Japanese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 3 mech_infantrys
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 47 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 4 fighters and 3 tactical_bombers
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 36
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 1 carrier

    Non Combat Move - Americans
                4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 bomber moved from 47 Sea Zone to Queensland
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 25 Sea Zone to 54 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                2 tactical_bombers moved from 42 Sea Zone to Northern Territory
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Norway
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Morocco: 1 artillery and 1 infantry
                EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Norway: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Norway: 1 artillery
                EDIT: Adding units owned by Americans to Norway: 1 infantry
                EDIT: Removing units owned by Americans from Morocco: 1 infantry
                EDIT: Adding units owned by Americans to Morocco: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 56 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_37918_Ame12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    triplea_37918_Chi12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 8 PUs;

    Combat Move - British

    Non Combat Move - British
                1 armour, 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber moved from West India to India
                2 artilleries and 4 infantry moved from Eastern Persia to West India
                2 artilleries and 4 infantry moved from Persia to Eastern Persia
                1 artillery and 2 infantry moved from Iraq to Persia
                3 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from United Kingdom to Norway
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

    triplea_37918_UK_12.tsvg


  • Glad to hear you are getting things sorted Kris


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy

    triplea_37918_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,6,6,5,4,3,5,5,5,5
                Italians collect 3 PUs (7 lost to blockades); end with 4 PUs total

    triplea_37918_Ita12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 submarine moved from 55 Sea Zone to 37 Sea Zone
                1 bomber moved from Northern Territory to India

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_37918_ANZ12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                1 fighter moved from West India to India
                1 infantry moved from West India to India
                2 infantry moved from Persia to Eastern Persia

    Non Combat Move - French

    Turn Complete - French

    triplea_37918_Fre12.tsvg

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