Test summary from TripleA, engine version: 2.6.14803, time: 9:14:27 PM
Savegame
ktylu (Axis) vs. simon33 (Allies +18) rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Place Units - Germans
10 infantry placed in Germany
1 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Germans collect 38 PUs (2 lost to blockades); end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 armour and 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Eastern Poland to Romania
Russians take Slovakia Hungary from Germans
Russians take Romania from Germans
1 artillery and 1 infantry moved from Greece to Bulgaria
Russians take Bulgaria from Germans
3 artilleries moved from Eastern Poland to Bessarabia
3 artilleries moved from Ukraine to Bessarabia
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
3 infantry moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to SakhaCombat - Russians
Battle in Sakha
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Sakha from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Bessarabia
Russians attack with 6 artilleries
Italians defend with 3 artilleries
Russians win, taking Bessarabia from Italians with 6 artilleries remaining. Battle score for attacker is 12
Casualties for Italians: 3 artilleriesNon Combat Move - Russians
5 artilleries and 8 infantry moved from Belarus to Eastern Poland
1 aaGun, 3 artilleries and 2 infantry moved from Baltic States to Eastern Poland
3 artilleries moved from Novgorod to Baltic States
3 artilleries and 2 infantry moved from Bryansk to Western Ukraine
8 infantry moved from Russia to Bryansk
2 artilleries and 2 infantry moved from Finland to Karelia
1 fighter and 1 tactical_bomber moved from Sakha to BuryatiaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 50 PUs; end with 51 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 fighters and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 bomber moved from Kiangsu to 17 Sea Zone
1 infantry moved from Kiangsu to Shantung
1 bomber moved from Kiangsu to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from Kiangsu to JapanCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer and 1 transport
retreated to 33 Sea Zone
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese winANZAC win with 1 destroyer and 1 transport remaining with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shantung
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Marianas
1 bomber moved from 17 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in Kiangsu
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,3,4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,2,1,1,2,1
Japanese collect 8 PUs (15 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 armour, 6 artilleries, 1 fighter and 8 infantry; Remaining resources: 6 PUs;Combat Move - Americans
1 artillery moved from Morocco to Algeria
Americans take Algeria from Italians
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Spain to Normandy Bordeaux
3 armour, 8 artilleries, 1 fighter and 5 infantry moved from Spain to Southern France
2 armour, 2 fighters and 1 infantry moved from Norway to Sweden
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Sweden
Americans attack with 2 armour, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Sweden from Germans with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Soviet Far East
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Soviet Far East from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 3 armour, 9 artilleries, 1 fighter and 6 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 3 mech_infantrys
Americans win, taking Southern France from Germans with 3 armour, 9 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 31
Casualties for Germans: 1 artillery, 8 infantry and 3 mech_infantrys
Casualties for Americans: 3 infantryNon Combat Move - Americans
1 fighter moved from Southern France to Spain
1 fighter moved from Normandy Bordeaux to Spain
2 fighters moved from Spain to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 3 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Spain
1 artillery and 2 infantry moved from Norway to Finland
2 fighters moved from Sweden to Norway
3 artilleries and 7 infantry moved from Brazil to British Guiana
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from Central United States to Southeast Mexico
1 armour moved from Southeast Mexico to Central America
4 artilleries and 3 infantry moved from Central America to Colombia
1 carrier, 1 destroyer and 1 fighter moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to Manchuria
2 fighters moved from Western United States to 25 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea ZonePlace Units - Americans
2 armour and 1 infantry placed in Spain
2 armour and 1 artillery placed in Norway
4 artilleries and 6 infantry placed in Central United States
1 artillery, 1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 75 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 1 infantry moved from Hopei to Anhwe
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 artillery moved from Hopei to Anhwe
3 artilleries and 9 infantry moved from Kiangsi to KiangsuCombat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 3 artilleries and 9 infantry
Japanese defend with 1 factory_minor and 3 infantry
Chinese win, taking Kiangsu from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 fighter moved from Anhwe to HopeiPlace Units - Chinese
1 artillery and 6 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 4 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 fighters; Remaining resources: 4 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 fighter and 1 infantry moved from Greece to Albania
2 fighters moved from Turkey to Albania
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
2 artilleries and 1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour and 1 fighter moved from Kiangsi to Shantung
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to ShantungCombat - British
Battle in Normandy Bordeaux
Battle in Shantung
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 2 infantry
British win, taking Normandy Bordeaux from Italians, taking Shantung from Japanese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Albania
British attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 infantry and 3 mech_infantrys
British win, taking Albania from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry and 3 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Albania to Greece
1 artillery and 2 infantry moved from Turkey to Greece
1 artillery and 2 infantry moved from Iraq to Turkey
2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 carrier moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 fighters moved from Greece to 99 Sea Zone
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 fighter moved from Shantung to ManchuriaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsPlace Units - UK_Pacific
3 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 31 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Some Units in India change ownership: 3 fighters -
Keep playing? I’m closing in on all 3 axis capitals.
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Yeah, that is fine sir. If you play me again!
I am trying to get through games without making stupid mistakes, i really dont care if i win or loose. In person, on our game board I do very well. This online area is where i struggle, i always do something i should not, which becomes a bone head move. Maybe its because i do my turn to fast… i think that has a lot to do with it. Anyhow, will you play another with me sir?
You can be the allies with the same bid or play the axis. I will do either way.
Posting your vic.
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I’ll go the axis and give you +24.
Placements?
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sub in sz 98
artillery in Karelia
artillery in Suiyuyan
artillery in Kweichow
infantry in anglo egypt
infantry in alexandriathanks, and good luck!
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Oh, and can we play on Triple-A 1.9?
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Thread up: http://www.axisandallies.org/forums/index.php?topic=38480.new#new
Scramble orders?





