Thanks for the move, djensen.
All right, here are my thoughts for making AACalc into a better PBEM/PBF tool, considering the difficulties that have arisen in certain games.
First, I will add several new fields to the form, which will be optional:
Game ID
Game password
Turn (eg. US1, Ger5, whatever)
Here’s what they’ll do:
Enter a battle as normal, and if you also enter a Game ID (of your own choosing, I recommend something unique) and a password, along with at least 2 validly formulated e-mail addresses in the e-mail field, a game record will be created (or added to if it already exists and you entered the correct password).
This game record will contain, for starters, the e-mail addresses as well as the ruleset and luck model indicated on the form. For future battles it will only be necessary to enter the game ID and password, and results will automatically be sent to the registered e-mail addresses, and the battle will be run using the ruleset and luck model initially chosen. This prevents cheating by selecting Classic to have the defenders tanks defend on 2 instead of 3 - one could catch this but one might also get away with it.
Also if a game # is entered the battle will not run in sim mode, only once.
Finally of course the battle results will be recorded for verification in case of e-mail failure.
A turn name should also be entered if a Game ID is used.
Then I’ll create a new subpage called “Confirm results” or something even catchier, which initially will just show a single field asking for a game ID. Enter the game, and all the recorded turns will be listed. Click on one of the turns, and it will show all the battles rolled under that turn. This page will NOT require a password - the password is merely to prevent others from rolling dice in your game. This prevents the scenario where one player might say “but I never rolled those dice, someone else did.” The password will only be known to the players, while the game ID can be shared so that others can check out your results.
The A&A.org topic # might be a good choice for game ID.
Finally, these new fields would survive the “Clear” button, so that you can leave the Game ID, password and turn label for your entire turn without having to re-enter them.