@666 said in PTV League25 666 (Allies) vs. Nikola1975 (Axis +15):
@nikola1975 1 fgt into z114
Cancel those scramble orders please, no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Caucasus to Novosibirsk
1 fighter and 1 tactical_bomber moved from Yenisey to Novosibirsk
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
5 artilleries and 4 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
1 artillery and 2 infantry moved from Belarus to Novgorod
2 artilleries and 6 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Caucasus to Turkey
1 fighter moved from Bryansk to Turkey
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 3 artilleries and 8 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Turkey
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 4 infantry
Russians win, taking Turkey from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Battle in Novosibirsk
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armour
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Yenisey
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Russia to Samara
5 artilleries and 4 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to Novgorod
3 artilleries and 4 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Turkey to Caucasus
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Place Units - Russians
1 armour and 2 infantry placed in Ukraine
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 33 PUs;
Japanese buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 artillery and 1 infantry moved from Amur to Manchuria
1 artillery and 1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Kiangsu to Shantung
Japanese take Shantung from Chinese
3 armour moved from Kwangtung to Kiangsi
1 armour moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
Combat - Japanese
Battle in Kiangsi
Japanese attack with 3 armour and 1 bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 2 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Anhwe
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Anhwe to Japan
1 bomber moved from Kiangsi to Japan
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
4 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
2 fighters moved from British Guiana to Spain
3 fighters moved from Norway to 115 Sea Zone
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Spain
1 artillery moved from 91 Sea Zone to Spain
1 infantry moved from 91 Sea Zone to Portugal
1 fighter moved from 109 Sea Zone to Portugal
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 bomber and 1 fighter moved from Western United States to 1 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 mech_infantry
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Jehol
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Portugal
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
Americans win, taking Portugal from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in Spain
Americans attack with 4 artilleries, 2 fighters and 4 infantry
Germans defend with 1 aaGun, 4 armour, 1 factory_minor and 3 infantry
Americans win, taking Spain from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 1 aaGun, 4 armour and 3 infantry
Casualties for Americans: 2 artilleries and 3 infantry
Battle in 1 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 2 submarines
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 115 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 cruiser and 3 transports
Americans win with 3 fighters remaining. Battle score for attacker is 33
Casualties for Germans: 1 cruiser and 3 transports
Non Combat Move - Americans
2 fighters moved from 115 Sea Zone to Norway
1 fighter moved from 115 Sea Zone to Norway
1 fighter moved from Portugal to Morocco
2 fighters moved from Spain to 91 Sea Zone
1 carrier and 3 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 118 Sea Zone to 109 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from 1 Sea Zone to Hawaiian Islands
1 fighter moved from 1 Sea Zone to Western United States
3 artilleries and 7 infantry moved from Southeast Mexico to Central America
1 artillery and 3 infantry moved from Colombia to Brazil
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
2 fighters moved from Yunnan to Eastern Persia
1 fighter moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Norway
4 artilleries and 3 infantry placed in Central United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5
Americans collect 60 PUs (2 lost to blockades); end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 3 infantry moved from Kwangsi to Kiangsi
1 artillery and 1 infantry moved from Hunan to Anhwe
1 fighter moved from Shensi to Anhwe
1 artillery moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 armour
Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 armour
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
3 artilleries and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Siam
1 armour moved from French Indo China to Siam
1 fighter moved from India to Siam
1 infantry moved from Iraq to Syria
British take Syria from Germans
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Germans
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Mozambique
Combat - British
Battle in Mozambique
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
British win, taking Mozambique from Neutral_True with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Siam
British attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 artillery
British win, taking Siam from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Trans-Jordan
British attack with 2 artilleries and 2 infantry
Germans defend with 3 infantry
British win, taking Trans-Jordan from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 artilleries and 3 infantry moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry and 1 mech_infantry moved from Argentina to Brazil
1 mech_infantry moved from Brazil to British Guiana
1 fighter moved from British Guiana to Gibraltar
2 fighters moved from United Kingdom to Norway
1 carrier moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from India to 80 Sea Zone
1 fighter moved from Siam to Yunnan
Place Units - British
1 artillery and 2 infantry placed in Iraq
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,1
British collect 38 PUs (1 lost to blockades); end with 38 PUs total
Place Units - UK_Pacific
1 artillery, 1 fighter and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Tunisia to Algeria
Italians take Algeria from Americans
2 armour moved from Algeria to Morocco
2 fighters moved from Egypt to 97 Sea Zone
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
3 artilleries and 1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to France
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 2 armour
Americans defend with 1 fighter
Italians win, taking Morocco from Americans with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour
Casualties for Americans: 1 fighter
Non Combat Move - Italians
2 fighters moved from 97 Sea Zone to Southern Italy
Place Units - Italians
2 armour and 1 artillery placed in Egypt
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia
2 fighters moved from Eastern Persia to Saudi Arabia
1 bomber moved from Szechwan to Kiangsu
Combat - ANZAC
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Kiangsu causes 3 damage total.
Battle in Saudi Arabia
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Neutral_True defend with 2 infantry
ANZAC win, taking Saudi Arabia from Neutral_True with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from Saudi Arabia to Trans-Jordan
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from Kiangsu to Yunnan
1 infantry moved from Shensi to Kansu
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 infantry moved from France to Southern France
1 mech_infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 mech_infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
4 mech_infantrys moved from Eastern Poland to Bessarabia
4 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
Germans take Belarus from Russians
4 armour and 4 mech_infantrys moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 mech_infantrys moved from Finland to Sweden
10 infantry moved from Germany to Poland
Combat - Germans
Battle in Bessarabia
Germans attack with 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Western Germany to Sweden
Place Units - Germans
1 fighter placed in Western Germany
1 infantry placed in Southern France
10 mech_infantrys placed in Germany
2 mech_infantrys placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Germans collect 45 PUs (3 lost to blockades); end with 45 PUs total
Why move all those troops into Smolensk to be smashed?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Finland
Russians take Finland from Germans
1 artillery and 2 infantry moved from Novgorod to Karelia
8 infantry moved from Russia to Smolensk
4 artilleries moved from Bryansk to Smolensk
1 artillery and 2 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
3 artilleries and 7 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
2 infantry moved from Yakut S.S.R. to Buryatia
1 artillery and 1 infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Turkey to Greece
Russians take Greece from Germans
Combat - Russians
Battle in Bessarabia
Russians attack with 3 artilleries and 7 infantry
Germans defend with 3 mech_infantrys
Russians win, taking Bessarabia from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Karelia
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Karelia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 5 artilleries and 11 infantry
Germans defend with 4 armour and 4 mech_infantrys
Russians win, taking Smolensk from Germans with 5 artilleries and 8 infantry remaining. Battle score for attacker is 31
Casualties for Germans: 4 armour and 4 mech_infantrys
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Yenisey to Yakut S.S.R.
1 armour and 2 infantry moved from Ukraine to Western Ukraine
Place Units - Russians
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
3 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
I always oversee something, i didnt account for stuff coming out of moscow…. plus i always forget the defense on a mech… But this is why i keep playing, have to learn somehow.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 0 SuicideAttackTokens; 35 PUs;
Japanese buy 4 artilleries, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Shantung to Jehol
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Siberia to Amur
3 infantry moved from Kiangsu to Anhwe
2 bombers moved from Japan to Anhwe
1 tactical_bomber moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
Combat - Japanese
Battle in Anhwe
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
Chinese defend with 4 artilleries and 2 infantry
Japanese win, taking Anhwe from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 4 artilleries and 2 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
2 bombers moved from Anhwe to Kiangsu
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs total
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 0 SuicideAttackTokens; 35 PUs;
Japanese buy 4 artilleries, 2 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Jehol
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Shantung to Anhwe
1 fighter moved from Japan to 19 Sea Zone
2 bombers moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 tactical_bomber moved from Japan to Anhwe
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Anhwe
Japanese attack with 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 artilleries and 2 infantry
Japanese win, taking 6 Sea Zone from Americans, taking Anhwe from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 4 artilleries and 2 infantry
Casualties for Japanese: 3 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
2 bombers moved from Anhwe to Kiangsu
Place Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in Japan
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 28 PUs; end with 29 PUs total
Miraculously worked!
Although this worked the other day and then stopped working again.
Yeah, everyone has complained about it. Not sure what is going on. All i did was re did my turn and it worked. I do know that it is happening to numerous people.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 armour, 5 artilleries, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 8 PUs;
Combat Move - Americans
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from Caroline Islands to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
2 artilleries, 3 fighters and 2 infantry moved from Norway to Sweden
Combat - Americans
Battle in 1 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Marshall Islands
Battle in Sweden
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 1 fighter, 6 infantry and 3 mech_infantrys
retreated to Sweden
Germans win, taking Marshall Islands from Japanese with 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 carriers, 2 destroyers and 6 fighters
Japanese defend with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 71
Casualties for Americans: 2 carriers and 2 destroyers
Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
Non Combat Move - Americans
4 fighters could not land in 6 Sea Zone and were removed
1 carrier moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 artillery moved from Portugal to Spain
1 artillery moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Eastern United States to Quebec
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 7 infantry moved from Central America to Colombia
1 artillery and 3 infantry moved from Brazil to British Guiana
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
4 artilleries and 3 infantry moved from Central United States to Southeast Mexico
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 91 Sea Zone to Spain
3 fighters moved from Sweden to Norway
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
Place Units - Americans
5 artilleries and 5 infantry placed in Central United States
1 armour and 1 infantry placed in Eastern United States
2 armour and 1 infantry placed in Spain
Americans undo move 2.
2 armour and 1 infantry placed in Norway
1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kiangsi to Anhwe
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to Hopei
1 artillery moved from Tsinghai to Shensi
1 artillery moved from Kansu to Shensi
Place Units - Chinese
7 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Iraq to Egypt
2 fighters moved from 80 Sea Zone to Egypt
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters and 2 infantry moved from Norway to Sweden
Combat - British
Battle in Sweden
British attack with 3 fighters and 2 infantry
Germans defend with 1 fighter, 4 infantry and 3 mech_infantrys
retreated to Sweden
Germans win with 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Germans: 3 infantry
Casualties for British: 1 fighter and 2 infantry
Battle in Egypt
British attack with 1 armour, 2 artilleries, 2 fighters and 1 infantry
Italians defend with 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
retreated to Egypt
Italians win with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 armour, 2 artilleries and 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Non Combat Move - British
2 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Greece
1 artillery and 3 infantry moved from Iraq to Turkey
1 infantry moved from Siam to French Indo China
1 armour moved from Siam to Kwangsi
2 aaGuns and 1 fighter moved from Yunnan to Kwangsi
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Mozambique to Belgian Congo
1 artillery moved from Mozambique to Rhodesia
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Gibraltar to Spain
2 infantry moved from Brazil to British Guiana
2 fighters moved from Sweden to Norway
Place Units - British
1 artillery and 2 infantry placed in Iraq
2 infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 40 PUs total
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport