@ArtofWar1947 Not sure. I don’t do that.
ktylu (Axis) vs. simon33 (Allies +18) rematch
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Iceland to 112 Sea Zone
1 artillery and 2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Iceland to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to Spain
1 carrier and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 2 mech_infantrys moved from Central America to Colombia
Americans take Colombia from Neutral_True
1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
3 artilleries and 3 infantry moved from Southeast Mexico to 89 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 89 Sea Zone to 91 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone -
Scramble SZ6
Kamikaze SZ6Scramble SZ112?
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no scramble in sz 112
Max scramble in sz 6
3 Kamis on Each carrier please.
thanks!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Iceland to 112 Sea Zone
1 artillery and 2 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from Iceland to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from 91 Sea Zone to Spain
1 carrier and 2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 2 mech_infantrys moved from Central America to Colombia
Americans take Colombia from Neutral_True
1 infantry and 1 mech_infantry moved from Central America to 89 Sea Zone
3 artilleries and 3 infantry moved from Southeast Mexico to 89 Sea Zone
3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 89 Sea Zone to 91 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 1,3,2
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,5,6
Battle in Norway
Americans attack with 2 artilleries and 2 infantry
Germans defend with 2 artilleries
Americans win, taking Norway from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Spain
Americans attack with 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 3 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantry
Battle in Manchuria
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Americans win, taking Manchuria from Japanese, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 transport
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 45
Casualties for Americans: 2 cruisers, 2 destroyers, 4 fighters and 2 submarines
Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 transportNon Combat Move - Americans
2 bombers moved from Yunnan to Persia
1 fighter moved from Spain to United Kingdom
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Shan State to Yunnan
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
5 artilleries and 5 infantry placed in Central United States
1 infantry placed in Eastern United States
Americans undo move 1.
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Americans undo move 1.
4 artilleries and 5 infantry placed in Central United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Yunnan to Kweichow
2 artilleries and 5 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Kwangsi
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 3 aaGuns, 3 armour, 3 artilleries and 5 infantry
1 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Yunnan
Japanese win with 2 aaGuns, 3 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
1 fighter moved from Kweichow to ManchuriaPlace Units - Chinese
2 artilleries and 2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 armour, 2 artilleries and 7 infantry moved from Yunnan to Kwangsi
1 armour and 1 artillery moved from French Indo China to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Gibraltar to 98 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to EgyptCombat - British
Battle in Egypt
British attack with 2 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 bomber; Italians defend with 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Italians win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 1 bomber
Casualties for British: 2 armour, 1 bomber and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 infantry
EDIT: Adding units owned by Germans to Egypt: 1 bomber
EDIT: Turning off Edit Mode
Battle in Kwangsi
British attack with 2 armour, 3 artilleries, 7 infantry and 1 mech_infantry
Japanese defend with 2 aaGuns, 3 armour, 3 artilleries and 5 infantry
2 artilleries owned by the British and 2 armour owned by the British retreated to Yunnan
Japanese win with 3 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery, 7 infantry and 1 mech_infantry
Casualties for Japanese: 2 aaGuns and 4 infantry
Battle in 36 Sea Zone
British attack with 1 destroyer
Japanese defend with 2 transports
British win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 98 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 submarine
Italians defend with 1 destroyer, 1 submarine and 3 transports
British win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 35
Casualties for Italians: 1 destroyer, 1 submarine and 3 transportsNon Combat Move - British
1 bomber moved from 98 Sea Zone to Iraq
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Persia to Iraq
2 artilleries and 5 infantry moved from India to Burma
1 artillery and 1 infantry moved from Gibraltar to Spain
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Quebec to Central America
3 infantry and 1 mech_infantry moved from British Guiana to BrazilPlace Units - British
1 artillery and 2 infantry placed in Iraq
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
British undo move 1.
1 artillery, 1 fighter and 1 infantry placed in Iraq
2 infantry placed in QuebecTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
2 artilleries moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 mech_infantry moved from Northern Italy to France
2 artilleries moved from Northern Italy to France
1 artillery moved from Northern Italy to Southern ItalyCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Western Ukraine to UkrainePlace Units - Italians
1 armour and 2 infantry placed in Egypt
2 artilleries placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,6
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 infantry moved from Queensland to Northern Territory
1 bomber moved from Sumatra to Java
2 fighters moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
1 mech_infantry moved from Eastern Poland to Bulgaria
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 armour and 4 infantry moved from France to Southern France
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Southern France
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
6 mech_infantrys moved from Eastern Poland to Baltic States
2 mech_infantrys moved from Eastern Poland to Baltic States
10 infantry moved from Germany to Poland
2 armour moved from Greater Southern Germany to Eastern Poland
14 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Romania to Bessarabia
2 fighters moved from Western Germany to Norway
1 bomber moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-JordanCombat - Germans
Battle in Baltic States
Germans attack with 8 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 artilleries, 2 fighters and 2 infantry
Americans defend with 2 artilleries and 2 infantry
Germans win, taking Norway from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Germans
2 fighters moved from Norway to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
6 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 2 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 fighter moved from Russia to Eastern Poland
1 armour and 4 infantry moved from Belarus to Eastern Poland
2 artilleries and 3 infantry moved from Bryansk to Ukraine
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
2 artilleries and 1 mech_infantry moved from Finland to Norway
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Norway
Russians attack with 2 artilleries and 1 mech_infantry
Germans defend with 1 artillery
Russians win, taking Norway from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Ukraine
Russians attack with 2 artilleries and 4 infantry
Italians defend with 2 aaGuns, 1 armour, 1 factory_minor and 2 infantry
2 artilleries owned by the Russians retreated to Bryansk
Italians win with 1 armour and 2 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 2 aaGuns
Casualties for Russians: 4 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 fighter and 4 infantry
Germans defend with 3 aaGuns and 2 armour
Russians win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 3 aaGuns and 2 armour
Casualties for Russians: 1 armour and 4 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Eastern Poland to Novgorod
1 aaGun and 7 infantry moved from Archangel to Novgorod
1 artillery moved from Finland to Karelia
7 artilleries and 3 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
2 infantry moved from Volgograd to Tambov
1 mech_infantry moved from Sikang to Caucasus
1 fighter and 1 tactical_bomber moved from Novosibirsk to Yakut S.S.R.
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 infantry moved from Sakha to Buryatia
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour moved from French Indo China to Siam
Japanese take Siam from Russians
1 armour moved from Kwangsi to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kiangsu to Chahar
1 armour moved from Kiangsu to Chahar
2 bombers moved from Kiangsu to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from Kiangsu to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 4 fighters and 4 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Americans: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
2 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
2 bombers moved from 6 Sea Zone to Kwangsi
1 tactical_bomber moved from 19 Sea Zone to KwangsiPlace Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
Japanese collect 38 PUs (3 lost to blockades); end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 1 factory_minor, 2 fighters and 6 infantry; Remaining resources: 2 PUs;Combat Move - Americans
3 artilleries and 1 mech_infantry moved from Spain to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
4 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
2 mech_infantrys moved from Colombia to Bolivia
Americans take Bolivia from Neutral_True
1 artillery moved from Colombia to Peru
Americans take Peru from Neutral_True
1 artillery and 2 infantry moved from Tunisia to Libya
Americans take Libya from ItaliansCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 5 fighters and 1 mech_infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Americans: 2 artilleries and 1 mech_infantry
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Americans
EDIT: Turning off Edit Mode
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to British Columbia
1 artillery moved from Manchuria to Korea
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
4 infantry moved from Central United States to Southeast Mexico
3 artilleries moved from Central United States to Southeast Mexico
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
2 transports moved from 112 Sea Zone to 109 Sea Zone
2 bombers moved from Persia to Iraq
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser and 3 destroyers moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to Spain
2 fighters moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 factory_minor placed in Spain
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
4 artilleries and 5 infantry placed in Central United States
2 fighters placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,3,1,3,2
Americans collect 60 PUs (3 lost to blockades); end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
2 artilleries and 2 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Manchuria to YunnanPlace Units - Chinese
2 infantry placed in Yunnan
3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 3 infantry moved from Burma to Shan State
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 armour moved from Yunnan to Siam
UK_Pacific take French Indo China from Japanese
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery, 1 bomber, 1 fighter and 2 infantry moved from Iraq to Trans-Jordan
1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Spain to Portugal
1 fighter moved from United Kingdom to Portugal
2 infantry and 1 mech_infantry moved from Brazil to Venezuela
1 fighter moved from Central America to VenezuelaCombat - British
Battle in Venezuela
British attack with 1 fighter, 2 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
British win, taking Venezuela from Neutral_True with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Siam
British attack with 2 armour
Japanese defend with 1 armour
British win, taking Siam from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Japanese: 1 armour
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 2 artilleries
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries
Battle in Celebes
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shan State
British attack with 2 artilleries and 3 infantry
Japanese defend with 1 armour
British win, taking Shan State from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Trans-Jordan
British attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry
Germans defend with 1 bomber, 1 fighter and 1 tactical_bomber; Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 37
Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Portugal
British attack with 1 artillery, 1 fighter and 1 infantry
Neutral_True defend with 2 infantry
British win, taking Portugal from Neutral_True with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - British
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Portugal to Spain
1 fighter moved from Venezuela to British Guiana
1 bomber and 1 fighter moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 destroyer moved from 36 Sea Zone to 37 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Iraq
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 fighter placed in Quebec
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 carrier placed in 39 Sea Zone
1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Units Change Ownership
Some Units in India change ownership: 1 fighter and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 carrier -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 fighter moved from Egypt to 81 Sea Zone
2 artilleries and 1 mech_infantry moved from France to Normandy Bordeaux
1 artillery, 1 infantry and 1 mech_infantry moved from Northern Italy to France
1 armour moved from Ukraine to RostovCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Italians attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 fighter moved from 81 Sea Zone to EgyptPlace Units - Italians
2 armour placed in Egypt
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,5
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 44 Sea Zone to 55 Sea ZoneNon Combat Move - ANZAC
1 artillery moved from Queensland to Northern Territory
1 carrier and 2 fighters moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Western Germany to Southern France
3 mech_infantrys moved from Western Germany to Southern France
2 infantry moved from Germany to 113 Sea Zone
2 artilleries moved from Western Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
2 armour moved from Germany to France
1 mech_infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
10 infantry moved from Poland to Baltic States
13 armour, 16 artilleries, 27 infantry and 9 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Western Germany to FranceCombat - Germans
Battle in Bryansk
Germans attack with 13 armour, 16 artilleries, 27 infantry and 9 mech_infantrys
Russians defend with 3 aaGuns, 1 armour, 16 artilleries and 48 infantry
1 armour owned by the Germans retreated to Western Ukraine
Russians win with 1 armour and 5 artilleries remaining. Battle score for attacker is -50
Casualties for Germans: 12 armour, 16 artilleries, 27 infantry and 9 mech_infantrys
Casualties for Russians: 3 aaGuns, 11 artilleries and 48 infantry
Battle in Norway
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 artilleries and 1 mech_infantry
Germans win, taking Norway from Russians with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 artilleries and 1 mech_infantryNon Combat Move - Germans
4 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 mech_infantry moved from Bulgaria to Turkey
Germans take Turkey from Neutral_True
1 armour moved from Bulgaria to TurkeyPlace Units - Germans
1 transport placed in 113 Sea Zone
1 bomber and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Bryansk to Ukraine
Russians take Ukraine from Italians
1 mech_infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
2 infantry moved from Tambov to Rostov
4 artilleries moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 fighter and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to ChaharCombat - Russians
Battle in Chahar
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
retreated to Chahar
Japanese win with 1 armour remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 2 armour, 1 artillery and 2 infantry
Russians win, taking Rostov from Italians with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Italians: 2 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 artillery moved from Karelia to Novgorod
1 fighter moved from Belarus to Novgorod
10 infantry moved from Russia to Bryansk
2 infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
2 infantry moved from Tsagaan Olom to DzavhanPlace Units - Russians
3 infantry placed in Novgorod
5 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs





