@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
16L - Suprise Attack (Axis) vs Private Panic (Allies + 12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer
British defend with 1 cruiser
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
British win with no units remaining. Battle score for attacker is 4
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyerNon Combat Move - Italians
1 armour moved from Yugoslavia to Southern Italy
1 armour moved from Yugoslavia to RomaniaPlace Units - Italians
2 infantry placed in Northern Italy
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Sorry for the delay, I’ve been busy with my garden, beans and peas, and the second job. Oh yea a round dice tower with 5 tubes where the dice come out at the bottom
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
3 fighters moved from Queensland to Dutch New Guinea
2 infantry moved from New Guinea to Dutch New GuineaCombat - ANZAC
Battle in Java
Battle in Sumatra
Battle in Dutch New Guinea
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 fighter and 2 infantry
ANZAC win, taking Java from Japanese, taking Sumatra from Japanese, taking Dutch New Guinea from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 fighter and 2 infantryNon Combat Move - ANZAC
3 fighters moved from Dutch New Guinea to New Guinea
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Tunisia to LibyaTurn Complete - French
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Keep reading about these dice towers but never seen one. Is it used to roll the dice?
Struggled to remember whether I had any sort of plan in this game!
Your are up Adolf ….
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries, 5 infantry and 1 mech_infantry moved from Karelia to Novgorod
1 armour moved from Baltic States to Novgorod
1 armour moved from Karelia to Novgorod
1 artillery and 4 infantry moved from Romania to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 bomber moved from Germany to Eastern Poland
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Slovakia Hungary to Eastern Poland -
Scramble in sz 98 Monty
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No thanks Erwin. Too busy brushing up my memoirs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries, 5 infantry and 1 mech_infantry moved from Karelia to Novgorod
1 armour moved from Baltic States to Novgorod
1 armour moved from Karelia to Novgorod
1 artillery and 4 infantry moved from Romania to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 bomber moved from Germany to Eastern Poland
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 carrier, 2 fighters and 2 submarines moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in Novgorod
Germans attack with 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Russians defend with 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Novgorod, round 2 : 3/10 hits
Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries, 3 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 5/14 hits
1 infantry owned by the Russians, 2 aaGuns owned by the Russians and 5 infantry owned by the Germans lost in Novgorod
1 mech_infantry owned by the Germans, 2 artilleries owned by the Germans and 2 armour owned by the Germans retreated to Karelia
Russians win with 2 armour, 2 artilleries, 3 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 5 infantry
Casualties for Russians: 2 aaGuns and 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 2 destroyers and 1 transport
Germans roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 destroyers and 1 transport in 98 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 98 Sea Zone
Germans roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 3/6 hits
British roll dice for 1 battleship, 1 destroyer and 1 transport in 98 Sea Zone, round 3 : 1/2 hits
1 battleship owned by the British, 1 submarine owned by the Germans, 1 transport owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
Germans win, taking 98 Sea Zone from British with 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Germans: 2 submarines
Casualties for British: 1 battleship, 2 destroyers and 1 transport
Battle in Eastern Poland
Germans attack with 1 artillery, 1 bomber and 4 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 4 infantry in Eastern Poland, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Eastern Poland to Southern Italy
2 bombers moved from 98 Sea Zone to Southern Italy
1 tactical_bomber moved from 98 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 infantry moved from Poland to Baltic States
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 artillery and 2 infantry moved from Slovakia Hungary to Romania
1 artillery and 5 infantry moved from Germany to Poland
5 infantry moved from Germany to Slovakia Hungary
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Western Germany
1 artillery and 3 infantry placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsDice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 5 times
5 was rolled 16 times
6 was rolled 8 times
Average roll : 3.672
Median : 3.500
Variance : 1.684
Standard Deviation : 1.298
Total rolls : 58Germans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 12 times
6 was rolled 3 times
Average roll : 3.611
Median : 4.000
Variance : 1.486
Standard Deviation : 1.219
Total rolls : 36British Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.765
Median : 3.000
Variance : 1.938
Standard Deviation : 1.392
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Baltic States
2 infantry moved from Ukraine to Bessarabia
2 artilleries and 1 infantry moved from Western Ukraine to Bessarabia
2 artilleries and 1 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Karelia
2 armour and 1 mech_infantry moved from Novgorod to Karelia
1 infantry moved from Western Ukraine to Bessarabia
2 mech_infantrys moved from Novgorod to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Eastern Poland
5 artilleries and 23 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Bessarabia
5 infantry moved from Urals to Novosibirsk
2 artilleries moved from Samara to Novosibirsk
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
2 infantry moved from Samara to Kazakhstan
14 infantry moved from Timguska to Kansu
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to NovosibirskCombat - Russians
Battle in Karelia
Russians attack with 2 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Russians win, taking Karelia from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 artilleries, 1 infantry and 2 mech_infantrys
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 1 artillery and 4 infantry
Russians win, taking Bessarabia from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Russians attack with 6 artilleries, 24 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 3 infantry
Russians win, taking Eastern Poland from Germans with 6 artilleries, 24 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Novosibirsk
Russians attack with 2 artilleries and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Russians win, taking Novosibirsk from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 5 infantry
Battle in Kansu
Russians attack with 14 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 5 infantry
Japanese defend with 1 armour and 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Timguska to Kansu
1 infantry moved from Yenisey to Timguska
1 infantry moved from Ulaanbaatar to Dzavhan
2 aaGuns moved from Western Ukraine to Eastern Poland
4 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Russia to Belarus
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Bessarabia to Western UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 artillery, 4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from Caroline Islands to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 bombers moved from Shan State to India
2 fighters moved from Burma to India
1 tactical_bomber moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 armour moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Shensi to Burma
1 armour moved from Hunan to Burma
1 mech_infantry moved from Hunan to Burma
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Chahar
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from Caroline Islands to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 bombers moved from Shan State to India
2 fighters moved from Burma to India
1 tactical_bomber moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 armour moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Shensi to Burma
1 armour moved from Hunan to Burma
1 mech_infantry moved from Hunan to Burma
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to Chahar
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 cruiser
Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 cruiser in 55 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 1 fighter in 55 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 cruiser in 55 Sea Zone, round 4 : 0/1 hits
1 cruiser owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 armour, 2 artilleries, 2 fighters and 1 harbour; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 7/9 hits
UK_Pacific roll dice for 1 armour, 2 artilleries and 2 fighters in India, round 2 : 2/5 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the British, 2 artilleries owned by the British and 1 armour owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for British: 1 armour, 2 artilleries and 2 fighters
Casualties for Japanese: 1 fighter and 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from India to Burma
2 fighters moved from India to Burma
2 bombers moved from India to Burma
1 fighter moved from 41 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 55 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.485
Median : 3.000
Variance : 0.156
Standard Deviation : 0.395
Total rolls : 33Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.333
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.136
Median : 3.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 22 -
I forgot my subs in 77
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship, 2 carriers, 2 fighters and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone -
Well done in India. Grrr!
Scramble in Philippines?
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Do I have any KAMIS available
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All of them I think. I forgot about those!
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Tojo says Kami 2 on each Carrier and 2 on the Battleship send the fighter up to scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship, 2 carriers, 2 fighters and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,1
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2,4
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,3
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Malaya
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 fighter and 1 harbour
Japanese win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Americans
1 battleship owned by the Americans retreated to 45 Sea Zone
Japanese win with 1 battleship, 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is -15
Casualties for Japanese: 2 carriers and 1 tactical_bomber
Casualties for Americans: 1 carrier, 3 fighters and 2 submarines
Battle in 104 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Moving scrambled unit from 35 Sea Zone back to originating territory: PhilippinesNon Combat Move - Americans
1 tactical_bomber could not land in 35 Sea Zone and was removed
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Morocco to Tunisia
1 armour moved from Tobruk to Egypt
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 25 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total





