@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
ktylu (Axis) vs. simon33 (Allies +18) rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 cruiser, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Siam to Shan State
3 mech_infantrys moved from French Indo China to Yunnan
1 bomber moved from French Indo China to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Shan State
1 bomber moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
1 infantry moved from Kwangtung to 20 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 10 infantry moved from Korea to Manchuria
1 tactical_bomber moved from Japan to Manchuria
1 artillery moved from Chahar to Anhwe
1 armour moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
British defend with 2 submarines
Japanese win, taking 36 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 2 submarines
Battle in Shan State
Japanese attack with 1 artillery and 2 fighters
British defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Yunnan
Japanese attack with 1 bomber, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 2 infantry; Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 2 aaGuns, 1 artillery and 2 infantry
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 4 fighters, 11 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry
Chinese win with 8 infantry remaining. Battle score for attacker is -52
Casualties for Russians: 2 aaGuns and 9 infantry
Casualties for Japanese: 1 artillery, 3 fighters, 11 infantry and 2 tactical_bombers
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreatedNon Combat Move - Japanese
1 fighter moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 aaGun moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 fighters moved from Shan State to French Indo China
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 bomber moved from 39 Sea Zone to French Indo ChinaPlace Units - Japanese
1 airfield placed in French Indo China
2 artilleries and 1 infantry placed in French Indo China
1 cruiser and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4,6,6,5,4,3,6,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Japanese collect 35 PUs (8 lost to blockades); end with 35 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 fighter moved from Algeria to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 fighter moved from Iceland to 119 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from Midway to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from 6 Sea Zone to Korea -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 fighter moved from Algeria to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 fighter moved from Iceland to 119 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from Midway to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber moved from Kweichow to French Indo China -
I think I have you here. Tokyo is probably going down, regardless of Kamikazes.
If you want to keep playing, Kamikazes in SZ6 & Scramble in SZ112? Intercept in FIC?
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3 kamis each carrier in sz 6
scramble what i can
OOL defense basedintercept in FIC
scramble 112 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
1 fighter moved from Algeria to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 fighter moved from Iceland to 119 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from Midway to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber moved from Kweichow to French Indo ChinaCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,6,3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2,4,5
Units damaged: 1 carrier owned by the Americans
Air Battle in French Indo China
Americans attacks with 1 units heading to French Indo China
Japanese launches 3 interceptors out of French Indo China
Air Battle is over, the attackers have all died
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 cruisers, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 68
Casualties for Americans: 2 carriers, 2 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
Germans defend with 2 tactical_bombers
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 22
Casualties for Germans: 2 tactical_bombers
Battle in Japan
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Americans captures 35PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 aaGuns
Battle in Norway
Battle in Denmark
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win, taking Norway from Germans, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Korea
Cleaning up after air battlesNon Combat Move - Americans
4 fighters moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Korea
4 fighters and 1 tactical_bomber moved from Korea to Manchuria
1 fighter moved from 119 Sea Zone to United Kingdom
1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 91 Sea Zone to United Kingdom
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to Central America
2 infantry moved from Southeast Mexico to Central America
1 mech_infantry moved from Western United States to Southeast Mexico
1 fighter moved from 98 Sea Zone to SyriaPlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
3 artilleries, 2 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 103 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 128 PUs -
china and uk?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Hopei to Anhwe
5 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to Kansu
2 infantry moved from Shensi to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Yunnan
Chinese attack with 5 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kansu to KweichowPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Tunisia to Libya
British take Libya from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Belgian Congo to Trans-Jordan
1 armour moved from India to Shan State
1 artillery moved from Burma to Shan State
1 fighter and 1 mech_infantry moved from Kweichow to HunanCombat - British
British creates battle in territory 106 Sea Zone
Battle in Hunan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking 106 Sea Zone from Germans, taking Hunan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 armour and 1 artillery
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Trans-Jordan
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 armour and 2 infantry
British win with 2 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 armour and 2 infantryNon Combat Move - British
2 fighters moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Hunan to KweichowPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 fighter placed in Quebec
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 34 PUs; end with 39 PUs totalPlace Units - UK_Pacific
1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 fighter and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
1 bomber and 2 fighters moved from Egypt to 81 Sea Zone
2 infantry moved from Western Ukraine to Ukraine
2 armour moved from Western Ukraine to Ukraine
1 fighter moved from Southern Italy to UkraineCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 transport; French defend with 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for French: 1 destroyer
Battle in Ukraine
Italians attack with 2 armour, 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Ukraine to Western Ukraine
1 bomber and 2 fighters moved from 81 Sea Zone to EgyptPlace Units - Italians
1 transport placed in 95 Sea Zone
1 armour placed in Southern Italy
1 armour and 1 infantry placed in EgyptTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from Philippines to 19 Sea ZoneCombat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 cruiser and 1 transport
ANZAC win with 3 fighters remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transportNon Combat Move - ANZAC
2 fighters moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 bomber, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 infantry, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
4 bombers moved from Baltic States to Norway
1 infantry and 1 mech_infantry moved from Western Germany to Denmark
1 mech_infantry moved from Germany to Denmark
4 infantry moved from Bessarabia to Ukraine
2 armour moved from Southern Italy to Western Germany
1 armour and 3 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Archangel
5 armour moved from Eastern Poland to Western Ukraine
3 armour moved from Germany to Eastern Poland
1 fighter moved from Southern Italy to Western GermanyCombat - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Denmark: 1 fighter
EDIT: Turning off Edit Mode
Battle in Belarus
Germans attack with 1 armour, 3 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Denmark
Germans attack with 1 infantry and 2 mech_infantrys
Americans defend with 1 artillery and 1 infantry
Americans win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Norway
Germans attack with 1 artillery, 4 bombers and 1 infantry
Americans defend with 1 armour, 1 artillery and 2 infantry
Germans win, taking Norway from Americans with 1 artillery and 3 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 bomber and 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter moved from Denmark to Western Germany
3 bombers moved from Norway to Western Germany
5 mech_infantrys moved from Novgorod to ArchangelPlace Units - Germans
1 transport placed in 113 Sea Zone
3 mech_infantrys placed in Novgorod
2 artilleries, 1 infantry and 7 mech_infantrys placed in Germany
1 artillery placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
We have a problem in denmark, i brought ground units and one plane. Only i brought the plane after i hit combat. It never rolled for the plane, just sat there….
Do you know how to roll on the forums for that battle?
I was to win with the plane, but it never rolled and its costing me a objective. Can you assist? and fix ipc and objectives please?
thank you!
Oh i forgot my air force in Egypt, oh well thats on me.
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It’s done like this:
“:“dice 1d6”:” without the double quotes. I’ll roll it for you.Rounds 2-4
Rolling 3d6:
(2, 2, 4)Round 5
Rolling 1d6:
(1)Triple-A doesn’t handle adding in edit mode once its gone into the combat phase.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Belarus
4 fighters moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 4 fighters and 2 infantry
Germans defend with 1 armour, 2 infantry and 1 mech_infantry
Russians win, taking Belarus from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters moved from Belarus to Russia
1 artillery moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Russia
3 infantry moved from Tambov to Bryansk
1 infantry moved from Bryansk to Rostov
3 infantry moved from Manchuria to KoreaPlace Units - Russians
8 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from French Indo China to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters; ANZAC defend with 1 cruiser, 2 fighters and 1 submarine -
5 hits OOL in Philippines sir please
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@ktylu:
5 hits OOL in Philippines sir please
Max D.
i.e. Lose CV, sub, DD and dent BB.
Max D going forward too.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from French Indo China to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters; ANZAC defend with 1 cruiser, 2 fighters and 1 submarine
Units damaged: 2 carriers owned by the British and 1 battleship owned by the British
Units damaged: 1 carrier owned by the Japanese
1 transport owned by the Japanese retreated to 36 Sea Zone
British win with 1 battleship, 2 carriers, 2 cruisers and 4 fighters remaining. Battle score for attacker is -56
Casualties for British: 1 destroyer
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
2 fighters owned by the British and 2 fighters owned by the ANZAC forced to land in PhilippinesNon Combat Move - Japanese
2 bombers moved from 35 Sea Zone to French Indo China
2 fighters moved from 35 Sea Zone to French Indo China
2 tactical_bombers moved from 35 Sea Zone to French Indo ChinaTurn Complete - Japanese





