@dawgoneit Scrambles?
16L G40 StuckTojo (Allies+20) vs Ktylu Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 armour and 2 mech_infantrys moved from France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Northern Italy
1 tactical_bomber moved from France to Southern France
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to Russia
3 tactical_bombers moved from Smolensk to Russia
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
1 mech_infantry moved from Bulgaria to Northern Italy
1 armour moved from Western Germany to Southern France
3 armour moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from Novgorod to Archangel
2 armour moved from Smolensk to Vologda
5 fighters moved from Smolensk to VologdaCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 7 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in Southern France
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Southern France from Americans with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Battle in Northern Italy
Germans attack with 4 armour, 2 fighters, 2 infantry and 3 mech_infantrys
Americans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win, taking Northern Italy from Americans with 4 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Vologda
Germans attack with 2 armour and 5 fighters
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 armour and 5 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia rolls: 4 and causes: 1 damage to unit: airfield
Bombing raid in Russia causes 11 damage total. Damaged units is as follows: factory_major = 10, airfield = 1
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 1 tactical_bomber moved from Russia to Smolensk
2 aaGuns moved from Belarus to Smolensk
5 fighters moved from Vologda to Smolensk
2 fighters moved from Northern Italy to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 bomber moved from United Kingdom to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
1 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
7 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Changing ownership of Rostov from Russians to Germans
EDIT: Adding units owned by Germans to Rostov: 1 mech_infantry
EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 56 PUs (5 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
@ktylu:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 destroyers moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 bomber moved from Kwangsi to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 2 bombers, 2 destroyers, 1 submarine and 1 transport
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese
ANZAC win, taking 41 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 36
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
2 bombers moved from 41 Sea Zone to Malaya
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from French Indo China to KwangsiPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsWoah, 2 bombers reached that… i made a horrible rookie mistake. I knew the ships could get there, i though i counted out and the bombers could not reach. Blah…
It’s easy to mess up down there. We’ve all done it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 10 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Russia to Ukraine
Russians take Bryansk from Italians
Russians take Ukraine from Italians
1 armour moved from Russia to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Battle in Vologda
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians win, taking Vologda from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
2 bombers moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to Kiangsi
1 battleship moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 4 submarines
Americans defend with 1 submarine
Japanese win with 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 4 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kiangsi
Japanese attack with 2 bombers, 2 fighters and 2 infantry
Chinese defend with 2 artilleries and 4 infantry
Japanese win, taking Kiangsi from Chinese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for Chinese: 2 artilleries and 4 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is 9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsi to Kiangsu
2 bombers moved from Kiangsi to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
2 fighters placed in 6 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Japanese collect 46 PUs (4 lost to blockades); end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 18 Sea Zone to 19 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 43 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
3 armour moved from Southern Italy to 95 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
1 bomber moved from Southern Italy to Greece
2 armour and 2 transports moved from 95 Sea Zone to 93 Sea Zone
2 armour moved from 93 Sea Zone to Southern France
4 fighters moved from 95 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 2 aaGuns and 2 infantry
Casualties for Americans: 1 infantry
Battle in Greece
Americans attack with 1 armour and 1 bomber
Germans defend with 1 mech_infantry
Americans win, taking Greece from Germans with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 bomber
Battle in Southern France
Americans attack with 2 armour and 4 fighters
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 2 armour
4 fighters owned by the Americans retreated
Battle in Normandy BordeauxNon Combat Move - Americans
2 carriers moved from 95 Sea Zone to 92 Sea Zone
4 fighters moved from Southern France to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
2 aaGuns and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
6 transports moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to Midway
1 submarine moved from 25 Sea Zone to 22 Sea Zone
1 submarine moved from 25 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 18 Sea Zone
5 submarines moved from 10 Sea Zone to 25 Sea ZonePlace Units - Americans
3 infantry placed in Southern Italy
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 bombers
EDIT: Adding units owned by Americans to Gibraltar: 2 bombers
EDIT: Turning off Edit Mode
1 armour and 1 infantry placed in Eastern United States
1 bomber placed in Eastern United States
3 submarines and 1 transport placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
2 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour moved from Yunnan to Kiangsi
1 armour moved from Hunan to Kiangsi
1 armour moved from Hunan to Kwangtung
1 bomber moved from Yunnan to Kwangtung
1 artillery moved from Hunan to Kiangsi
3 infantry moved from Tambov to Rostov
1 tactical_bomber moved from Russia to Rostov
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Rostov
2 mech_infantrys moved from Russia to Archangel
1 armour moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from JapaneseCombat - British
Battle in Kiangsi
British attack with 4 armour and 1 artillery
Japanese defend with 1 infantry
British win, taking Kiangsi from Japanese with 4 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Kwangtung
British attack with 1 armour and 1 bomber
Japanese defend with 1 artillery and 1 harbour
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for British: 1 armour
Battle in Rostov
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Archangel
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Archangel to Russia
9 armour moved from Russia to Ukraine
1 infantry moved from Tambov to Bryansk
6 armour moved from Caucasus to Ukraine
3 armour and 3 mech_infantrys moved from Volgograd to Russia
1 armour moved from Quebec to 106 Sea Zone
1 armour and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 armour moved from Morocco to Tunisia
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Egypt
3 fighters moved from Southern Italy to Ukraine
1 bomber moved from Kwangtung to Yunnan
3 aaGuns moved from Kwangsi to Kiangsi
2 armour moved from Malaya to Yunnan
2 armour and 2 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from Rostov to Ukraine
1 fighter moved from Rostov to RussiaPlace Units - British
1 factory_minor placed in Egypt
1 destroyer and 1 transport placed in 71 Sea Zone
1 infantry placed in Union of South Africa
1 armour and 1 infantry placed in IraqTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Italians
1 bomber moved from Smolensk to RussiaCombat - Italians
Air Battle in Russia
Italians attacks with 1 units heading to Russia
Russians launches 5 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Italians
Turn Complete - Italians
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If you don’t mind a piece of friendly advice:
A better use for that Italian bomber would have been to kill the lone UK infantry in Bryansk.
That would have opened things up for Germany to pursue one or more of a few options, like:
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killing the Russian tank in W Ukraine, or
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killing the combined UK-Russian force in Ukraine
I say this because taking Moscow probably isn’t feasible anymore, and if you have to retreat at least do some damage.
Just my opinion, of course. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Malaya to Sumatra
1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Caucasus to RostovCombat - ANZAC
Battle in Philippines
Battle in Borneo
Battle in Sumatra
ANZAC attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Philippines from Japanese, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
2 bombers moved from Sumatra to JavaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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If you don’t mind a piece of friendly advice:
A better use for that Italian bomber would have been to kill the lone UK infantry in Bryansk.
That would have opened things up for Germany to pursue one or more of a few options, like:
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killing the Russian tank in W Ukraine, or
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killing the combined UK-Russian force in Ukraine
I say this because taking Moscow probably isn’t feasible anymore, and if you have to retreat at least do some damage.
Just my opinion, of course. :-)
love the advise! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 1 bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Southern France to Normandy Bordeaux
5 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 93 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Smolensk to 99 Sea Zone
2 mech_infantrys moved from Western Germany to Southern Italy
3 mech_infantrys moved from Northern Italy to Slovakia Hungary
3 armour moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Albania
3 mech_infantrys moved from Novgorod to Archangel
2 fighters moved from Smolensk to Archangel
1 bomber moved from Smolensk to Western Ukraine
2 infantry moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
2 fighters and 2 tactical_bombers moved from Smolensk to Western UkraineCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 105 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 110 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 fighters and 5 mech_infantrys
Americans defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 4 mech_infantrys
Casualties for Americans: 2 aaGuns, 1 artillery and 3 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
Russians defend with 1 armour
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 2 fighters and 3 mech_infantrys
British defend with 2 mech_infantrys
Germans win, taking Archangel from Russians with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Southern Italy
Germans attack with 3 armour and 2 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Southern Italy from Americans, taking Northern Italy from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 3 infantryNon Combat Move - Germans
1 bomber moved from 93 Sea Zone to Western Germany
1 bomber moved from 105 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 fighters moved from Archangel to Smolensk
2 fighters moved from Western Ukraine to Smolensk
1 fighter moved from Bryansk to Smolensk
2 tactical_bombers moved from Western Ukraine to Smolensk
1 bomber moved from Western Ukraine to Smolensk
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Bryansk to Smolensk
2 fighters moved from Normandy Bordeaux to Northern Italy
1 bomber moved from 99 Sea Zone to Northern ItalyPlace Units - Germans
1 bomber placed in Western Germany
3 armour placed in Novgorod
6 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 armour moved from Ukraine to Romania
Russians take Bessarabia from Italians
Russians take Romania from Germans
1 mech_infantry moved from Ukraine to Eastern Poland
Russians take Eastern Poland from ItaliansCombat - Russians
Battle in Bryansk
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
3 infantry moved from Kiangsu to Anhwe
2 bombers, 2 fighters and 1 tactical_bomber moved from Kiangsu to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 3 artilleries and 3 infantry
Japanese win, taking Anhwe from Chinese with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Chinese: 3 artilleries and 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
2 bombers moved from Anhwe to Kiangsu
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 factory_minor placed in Manchuria
2 destroyers and 1 submarine placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,2,1
Japanese collect 28 PUs (6 lost to blockades); end with 28 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 3 infantry
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 11 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 bomber moved from Gibraltar to Northern Italy
1 armour moved from Bulgaria to Yugoslavia
Americans take Yugoslavia from Germans
1 bomber moved from Gibraltar to Southern Italy
1 transport moved from 10 Sea Zone to 2 Sea Zone
1 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern Italy causes 4 damage total.
Air Battle in Northern Italy
Americans attacks with 1 units heading to Northern Italy
Italians launches 2 interceptors out of Northern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Northern Italy causes 6 damage total.
Battle in Soviet Far East
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Southern Italy to Malta
1 bomber moved from Northern Italy to Malta
2 fighters moved from 92 Sea Zone to Malta
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Western United States to Midway
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 2 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 25 Sea Zone to 6 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
5 submarines placed in 10 Sea Zone
5 infantry placed in Western United States
Americans undo move 2.
1 bomber placed in Western United States
10 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to HopeiPlace Units - Chinese
3 artilleries and 2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Yunnan to Anhwe
1 bomber moved from Yunnan to Anhwe
1 armour moved from Yunnan to Anhwe
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans
2 mech_infantrys moved from Russia to Archangel
1 armour moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from JapaneseCombat - British
Battle in Anhwe
British attack with 1 armour, 1 bomber and 2 mech_infantrys
Japanese defend with 2 infantry
British win, taking Anhwe from Japanese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Archangel
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 mech_infantrys
British win, taking Archangel from Germans with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrysNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Rostov to Tambov
1 armour moved from Caucasus to Ukraine
3 mech_infantrys moved from Caucasus to Samara
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Tunisia to Tobruk
1 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Caucasus
2 armour and 1 mech_infantry moved from India to Yunnan
3 armour moved from Yunnan to Kiangsi
1 infantry moved from India to Burma
1 bomber moved from Anhwe to Yunnan
1 infantry moved from 81 Sea Zone to Egypt
4 armour moved from Ukraine to RussiaPlace Units - British
1 carrier placed in 81 Sea Zone
2 infantry placed in Egypt
1 armour and 1 fighter placed in IraqTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Italians
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total





