@dawgoneit Scrambles?
16L G40 StuckTojo (Allies+20) vs Ktylu Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Italians
1 armour moved from Archangel to Bryansk
1 infantry moved from Ukraine to Bryansk
2 infantry and 1 mech_infantry moved from France to Northern Italy
1 bomber moved from Western Ukraine to Northern ItalyCombat - Italians
Battle in Bryansk
Italians attack with 1 armour and 1 infantry
Russians defend with 1 artillery
Italians win, taking Bryansk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Northern Italy
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Northern Italy to Western Germany
2 aaGuns moved from Western Ukraine to BryanskTurn Complete - Italians
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@ktylu:
You… Dirty dawg:{}
Pfft…! You should hear what my girlfriend calls me!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangtung to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 bomber moved from 35 Sea Zone to Kwangsi
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to Queensland
1 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 bomber and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 fighters moved from Southern France to Southern Italy
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to EgyptTurn Complete - French
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@ktylu:
You… Dirty dawg:{}
Pfft…!� You should hear what my girlfriend calls me!
tuche dear friend! :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 54 PUs;
Germans buy 5 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Southern France
2 armour moved from France to Northern Italy
3 mech_infantrys moved from Eastern Poland to Bulgaria
3 bombers moved from Poland to Bulgaria
1 armour moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Smolensk
5 artilleries and 5 infantry moved from Western Germany to Northern Italy
1 transport moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Southern France
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Bulgaria
Germans attack with 3 bombers and 3 mech_infantrys
British defend with 1 artillery and 3 infantry
Germans win, taking Bulgaria from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 3 infantryNon Combat Move - Germans
3 bombers moved from Bulgaria to Western Germany
1 tactical_bomber moved from Western Germany to France
2 aaGuns moved from Eastern Poland to BelarusPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in France
4 armour and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 19 PUs;
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Vologda to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Nenetsia to Urals
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Russia to VologdaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Japan to Kiangsi
3 artilleries moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Hopei
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 destroyer and 1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 6 Sea Zone to Kiangsi
1 fighter moved from Japan to 6 Sea Zone
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 submarine
Japanese win with 2 battleships, 2 carriers, 2 destroyers, 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hunan
Japanese attack with 1 infantry
British defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 3 artilleries, 2 bombers and 1 fighter
British defend with 3 armour and 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 3 armour and 1 mech_infantry
Casualties for Japanese: 2 artilleries
Battle in Hopei
Japanese attack with 1 infantry
British defend with 1 mech_infantry
Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Malaya
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Malaya from UK_Pacific, taking Sumatra from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
2 bombers moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsi to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 1 cruiser placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 3 bombers, 3 infantry and 5 submarines; Remaining resources: 4 PUs;Combat Move - Americans
1 bomber moved from Kwangtung to 37 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 43 Sea Zone
Americans take 43 Sea Zone from Japanese
1 artillery moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Southern Italy to Northern Italy
4 fighters moved from 95 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to Northern ItalyCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Northern Italy
Americans attack with 1 armour, 5 artilleries, 1 bomber, 4 fighters, 7 infantry and 2 mech_infantrys
Germans defend with 3 armour, 5 artilleries and 5 infantry; Italians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Americans win, taking Northern Italy from Italians with 1 armour, 1 bomber, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour, 5 artilleries and 5 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 5 artilleries, 7 infantry and 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Northern Italy to Southern Italy
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
4 fighters moved from Northern Italy to 95 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 2 fighters and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 18 Sea Zone
1 submarine moved from 25 Sea Zone to 22 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 bomber moved from 37 Sea Zone to KwangtungPlace Units - Americans
3 armour placed in Southern Italy
3 infantry placed in Southern France
1 bomber placed in Eastern United States
1 bomber placed in Eastern United States
1 bomber placed in Western United States
5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Kwangsi to Kiangsi
1 artillery and 1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Yunnan to ChaharCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to HopeiPlace Units - Chinese
1 artillery and 1 infantry placed in Hopei
1 artillery and 2 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
2 armour moved from Kwangtung to Hunan
1 bomber moved from Kazakhstan to Anhwe
2 armour moved from Yunnan to Malaya
1 armour moved from Kazakhstan to Timguska
1 fighter and 1 tactical_bomber moved from Kansu to TimguskaCombat - British
Battle in Anhwe
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Anhwe from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hunan
British attack with 2 armour, 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Hunan from Japanese with 2 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
British attack with 2 armour
Japanese defend with 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Timguska
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Timguska from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Timguska to Russia
9 armour and 2 mech_infantrys moved from Samara to Russia
3 armour and 3 mech_infantrys moved from Caucasus to Volgograd
4 infantry moved from Volgograd to Tambov
3 armour moved from Persia to Caucasus
3 armour moved from Iraq to Caucasus
3 armour moved from India to Yunnan
3 aaGuns moved from Yunnan to Kwangsi
1 bomber moved from Anhwe to YunnanPlace Units - British
1 transport placed in 106 Sea Zone
1 armour placed in Quebec
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6
UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Italians
1 armour and 1 infantry moved from Bryansk to Rostov
1 bomber moved from Western Germany to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Smolensk
2 aaGuns moved from Bryansk to SmolenskTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 destroyers moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 bomber moved from Kwangsi to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 2 bombers, 2 destroyers, 1 submarine and 1 transport
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese
ANZAC win, taking 41 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 36
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
2 bombers moved from 41 Sea Zone to Malaya
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from French Indo China to KwangsiPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 fighters moved from Southern Italy to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 destroyers moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 bomber moved from Kwangsi to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 2 bombers, 2 destroyers, 1 submarine and 1 transport
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese
ANZAC win, taking 41 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 36
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
2 bombers moved from 41 Sea Zone to Malaya
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from French Indo China to KwangsiPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsWoah, 2 bombers reached that… i made a horrible rookie mistake. I knew the ships could get there, i though i counted out and the bombers could not reach. Blah…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 armour and 2 mech_infantrys moved from France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Northern Italy
1 tactical_bomber moved from France to Southern France
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to Russia
3 tactical_bombers moved from Smolensk to Russia
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
1 mech_infantry moved from Bulgaria to Northern Italy
1 armour moved from Western Germany to Southern France
3 armour moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from Novgorod to Archangel
2 armour moved from Smolensk to Vologda
5 fighters moved from Smolensk to VologdaCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 7 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in Southern France
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Southern France from Americans with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Battle in Northern Italy
Germans attack with 4 armour, 2 fighters, 2 infantry and 3 mech_infantrys
Americans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win, taking Northern Italy from Americans with 4 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Vologda
Germans attack with 2 armour and 5 fighters
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 armour and 5 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia rolls: 4 and causes: 1 damage to unit: airfield
Bombing raid in Russia causes 11 damage total. Damaged units is as follows: factory_major = 10, airfield = 1
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 1 tactical_bomber moved from Russia to Smolensk
2 aaGuns moved from Belarus to Smolensk
5 fighters moved from Vologda to Smolensk
2 fighters moved from Northern Italy to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
1 bomber moved from United Kingdom to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
1 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
7 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Changing ownership of Rostov from Russians to Germans
EDIT: Adding units owned by Germans to Rostov: 1 mech_infantry
EDIT: Removing units owned by Germans from Smolensk: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Germans collect 56 PUs (5 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
@ktylu:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 destroyers moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 bomber moved from Kwangsi to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 2 bombers, 2 destroyers, 1 submarine and 1 transport
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese
ANZAC win, taking 41 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 36
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
2 bombers moved from 41 Sea Zone to Malaya
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from French Indo China to KwangsiPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsWoah, 2 bombers reached that… i made a horrible rookie mistake. I knew the ships could get there, i though i counted out and the bombers could not reach. Blah…
It’s easy to mess up down there. We’ve all done it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 10 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Vologda
3 fighters and 1 tactical_bomber moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Russia to Ukraine
Russians take Bryansk from Italians
Russians take Ukraine from Italians
1 armour moved from Russia to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Battle in Vologda
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians win, taking Vologda from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
2 bombers moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to Kiangsi
1 battleship moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 4 submarines
Americans defend with 1 submarine
Japanese win with 1 battleship, 3 carriers, 1 destroyer, 2 fighters and 4 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kiangsi
Japanese attack with 2 bombers, 2 fighters and 2 infantry
Chinese defend with 2 artilleries and 4 infantry
Japanese win, taking Kiangsi from Chinese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for Chinese: 2 artilleries and 4 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 bomber; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery remaining. Battle score for attacker is 9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from Kiangsi to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Kiangsi to Kiangsu
2 bombers moved from Kiangsi to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
2 fighters placed in 6 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,3,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
Japanese collect 46 PUs (4 lost to blockades); end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 18 Sea Zone to 19 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 43 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
3 armour moved from Southern Italy to 95 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
1 bomber moved from Southern Italy to Greece
2 armour and 2 transports moved from 95 Sea Zone to 93 Sea Zone
2 armour moved from 93 Sea Zone to Southern France
4 fighters moved from 95 Sea Zone to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 2 aaGuns and 2 infantry
Casualties for Americans: 1 infantry
Battle in Greece
Americans attack with 1 armour and 1 bomber
Germans defend with 1 mech_infantry
Americans win, taking Greece from Germans with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 bomber
Battle in Southern France
Americans attack with 2 armour and 4 fighters
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 2 armour
4 fighters owned by the Americans retreated
Battle in Normandy BordeauxNon Combat Move - Americans
2 carriers moved from 95 Sea Zone to 92 Sea Zone
4 fighters moved from Southern France to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
2 aaGuns and 2 infantry moved from 105 Sea Zone to Normandy Bordeaux
6 transports moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to Midway
1 submarine moved from 25 Sea Zone to 22 Sea Zone
1 submarine moved from 25 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 18 Sea Zone
5 submarines moved from 10 Sea Zone to 25 Sea ZonePlace Units - Americans
3 infantry placed in Southern Italy
1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 bombers
EDIT: Adding units owned by Americans to Gibraltar: 2 bombers
EDIT: Turning off Edit Mode
1 armour and 1 infantry placed in Eastern United States
1 bomber placed in Eastern United States
3 submarines and 1 transport placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs





