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Yes, they can.
First, decide who will bid first.
Then, everyone bids in increments of at least 1.
So if Player A and Player B both are willing to play the Axis with 6 IPC, if Player A says “6”, and Player B doesn’t want to say “7”, that’s it.
If Player A says “5” and Player B says “6”, and Player A doesn’t want to say “7” that’s it.
Backward Paint, you want to work DOWN on the Bid, not up.
That’s whats known as “auction bidding” with blind bids if your sitting at a table just roll for it. or give it to the player who is willing to drop his bid by one.
@Craig:
@ncscswitch:
Backward Paint, you want to work DOWN on the Bid, not up.
Caspian Sub likes the “Name that Tune” bidding down.
I and Greg Smorey use bidding up in our tournaments.
Craig
Out of all the kooky ideas and fluff pieces C-sub has…. (j/k guys, dont send more hate mail)
I actually would prefer a “name that tune” bid. Gives the initiative to the bidder rather than the bidee.
@Craig:
@ncscswitch:
Backward Paint, you want to work DOWN on the Bid, not up.
Caspian Sub likes the “Name that Tune” bidding down.
I and Greg Smorey use bidding up in our tournaments.
Craig
Craig,
Can you share how that works? I’m not getting it.
I can play Germany with a bid of 14 IPC and a CV with 2 FTR in the Baltic.
Oh yeah?
I can do it with only 12 IPC, 1 BB and 3 TRAN in the MED!
What???
I can do it with only 10 IPC, and 1 FTR in Norway!
… <long series=“” of=“” back=“” and=“” forth=“” “anything=”" you=“” can=“” do=“” i=“” better=“” with=“” less"=“” statements=“”>…
What a cream puff!!
I can win with Germany and I’ll give the USSR that CV and two FTR in the Black Sea!
Really? You are so gonna regret this!!
Game commences with last bidding player “winning” the bid.</long>
Ok here is a question about bidding. What kind of unspoken rules are there about where a country can place a bid? For example what exactly limits where naval units can be placed? Can germany place a submarine in the Pacific or can Japan place a submarine in the mediteranean?
@AJGundam:
Ok here is a question about bidding. What kind of unspoken rules are there about where a country can place a bid? For example what exactly limits where naval units can be placed? Can germany place a submarine in the Pacific or can Japan place a submarine in the mediteranean?
no!!!
they have to border the biddie’s territory.
So another sub in Sz 8 is out of the question? Germany already has a sub there so why can’t it reinforce it?
@AJGundam:
So another sub in Sz 8 is out of the question? Germany already has a sub there so why can’t it reinforce it?
yeah, but he said a japan sub. it must be the same country’s units.
Oh ok sounds reasonable
@AJGundam:
Ok here is a question about bidding. What kind of unspoken rules are there about where a country can place a bid? For example what exactly limits where naval units can be placed? Can germany place a submarine in the Pacific or can Japan place a submarine in the mediteranean?
If the rule is not spoken, is it a rule??? :wink:
It seems that it would be a faux pas to bid a unit to a location that is not either inside the starting territories of the country, adjacent to them (naval unit only) or co-located with existing naval units.
That said, there maybe some interesting bid options out there if Germany was allowed to bid a SS in SZ 11, for exampe. Might be a way to liven up an otherwise boring game.
Bid units can only be placed in that countries territories that they control or spaces that already include units (sea zones).
So Germany can’t bid and place any units in Japan’s territories and Japan can’t place in Germany’s territories.
And naval units must be placed in sea zones that already include ships.
Interesting.
We have already seen some discrepancies in the “official” statements regarding where the bid units can go.
Cyan states naval units can go in SZ adjacent to that nation’s territories.
DarthMaximus states naval units can only go in SZ where that nation already has naval units.
Seems like the “unwritten rules” need a little writing… :-o
I’m pretty sure bids must be placed in spots where you already have units, whether it is land or sea. I don’t think G and J have any unoccuppied lands to start so that is not really an issue for land units.
However with sea units consider an 8 bid with a trn to sz 7. I believe this puts Ecan immediately in play for Germany on G1.
Yep. That TRAN in SZ 7 hits EC.
But a TRAN in SZ 12 hits GRN, EC, EUS, PAN, WI, BRA, FWA, FEA and BC.
That can really make for an interesting opening. :evil:
Very true. :-)
Here is one set of bid rules. It is among the most complete sets.
Caspian Sub Bid Rules
1. Roll for high roll to see who gets the first bid.
2. Conduct the bid like “Name that Tuneâ€. The player with the first bid says “I can win with the Axis and X IPCs.â€, where X is the number of IPCs the bidder receives to play the Axis. You are always bidding to play as the Axis.
3. The other player either lets the first player have the bid or counters with a bid that is smaller than the first bid such as, “I can win with the Axis and X-2 IPCs.â€Â This is a bid-down system.
4. Keep going until a bid is accepted. If the bid ‘goes negative’, then the bid becomes “I will take the Axis and give the Allies X IPCs.†Counter-bids then become higher values given to the Allies.
5. Once the bid is accepted there is a pre-game bid placement turn. Whoever is getting the IPCs may buy units to place on the board.
a) Unit costs are normal
b) Land units can be placed in any territory a power controls
c) Naval units can be placed with other naval units or in territories adjacent to a power’s land
d) There is a limit of 1 bid piece per territory
e) Powers cannot put their units in another power’s territory (i.e. no German pieces start in Japanese territory)
f) IPCs do not have to be spent on units. IPCs not spent on units can be given to any of the team’s powers.
6. Play starts as normal with the Soviets.
Discussion of why the rules are crafted this way are in the CSub rules paper, Policy Paper #03.
German Bid 8
TRAN in SZ 12.
G1 SZ 12 TRAN embark ALG INF/ART, -> SZ 18, SZ 22 -> INF occupy BRA, ART remains on TRAN.
US counter now has to deal with Germany in Brazil and Transport with Artillery in range of west coast of Africa and also Panama.
Or Germany could build an ARM/INF on the Eastern Front as a sacrifice to the gods of luck….
Which one is more interesting to you, Crazy Straw?
Again the obsession with grabbing land… who cares about getting brazil when it costs you your bid unit plus 1 Inf 1 Art - US will blow up 15 IPCs of your stuff just so you get 3 IPCs from Brazil. And then next turn they can land in FWA or Algeria anyway, with additional units build US1. Either way US can have a substantial force in Algeria by the end of US2.
1 TRN in SZ 14 is much better anyway.