16L G40 StuckTojo (Allies+20) vs Ktylu Axis

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 1 harbour, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from United Kingdom to France
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 8 infantry, 3 mech_infantrys and 7 transports moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from 93 Sea Zone to Southern France

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern France

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from British Columbia to Alaska
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from 25 Sea Zone to Midway
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                1 bomber and 2 fighters moved from 16 Sea Zone to Midway
                1 fighter moved from Western United States to Midway
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 bomber moved from France to United Kingdom

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 harbour placed in Midway

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_37855.180_Ame6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Yunnan

    Place Units - Chinese
                1 infantry placed in Jehol
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    triplea_37855.180_Chi6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British repair damage of 6x airfield, 2x factory_major; Remaining resources: 30 PUs;
                British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour; Remaining resources: 0 PUs;

    Combat Move - British
                4 armour and 3 mech_infantrys moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                4 armour and 3 mech_infantrys moved from Kwangsi to Kwangtung
                1 artillery and 1 infantry moved from Yunnan to French Indo China
                1 bomber moved from Burma to French Indo China
                1 fighter moved from Burma to French Indo China
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 cruiser and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone

    Combat - British
                Battle in Kwangtung
                    British attack with 4 armour and 3 mech_infantrys
                    Japanese defend with 1 fighter, 1 harbour and 2 tactical_bombers
                    British win, taking Kwangtung from Japanese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 fighter and 2 tactical_bombers
                    Casualties for British: 2 mech_infantrys
                Battle in French Indo China
                    British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                    British win, taking French Indo China from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Greece

    Non Combat Move - British
                3 armour moved from Persia to Caucasus
                1 fighter moved from Persia to Caucasus
                3 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 armour moved from Trans-Jordan to Northwest Persia
                1 armour moved from Morocco to Tunisia
                2 fighters moved from Gibraltar to Southern France
                1 fighter moved from United Kingdom to Southern France
                3 aaGuns moved from Burma to Yunnan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 tactical_bomber moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to Yunnan

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,5,5,2,5,3,3
                UK_Pacific collect 13 PUs (2 lost to blockades); end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                Some Units in India change ownership: 2 armour

    triplea_37855.180_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Northern Italy to France
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                1 armour moved from Bessarabia to Bryansk
                1 armour moved from Nenetsia to Archangel
                1 bomber moved from Eastern Poland to Bryansk
                3 fighters moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 3 infantry
                    Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in 99 Sea Zone
                    Italians attack with 3 fighters
                    British defend with 1 cruiser, 1 destroyer and 2 transports
                    Italians win with 2 fighters remaining. Battle score for attacker is 24
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 cruiser, 1 destroyer and 2 transports

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Southern Italy
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 bomber moved from Bryansk to Western Ukraine

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    triplea_37855.180_Ita6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 bomber moved from Yunnan to 19 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 cruiser and 1 transport
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in Borneo

    Non Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 bomber moved from 19 Sea Zone to Kwangtung
                1 infantry moved from Shan State to French Indo China
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_37855.180_ANZ6.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 fighters moved from Gibraltar to 95 Sea Zone
                2 destroyers moved from 92 Sea Zone to 95 Sea Zone

    triplea_37855.180_Fre6.tsvg

  • '19 '17 '16

    Scramble in sz 95?


  • I literally had to take a double take… sz 95? lol

    Things are not looking good for southern europe…

    either way, i cant let the french have battles, i mean cmon 2 fighter and 2 destroyers for the “royale with cheese”… hehe

    Full scramble against my better judgment rog  :-D If those units were not in southern i wouldnt hesitate, but that is17 units knocking on the door… what to do  :roll: :roll: :roll: :roll: :roll:

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 fighters moved from Gibraltar to 95 Sea Zone
                2 destroyers moved from 92 Sea Zone to 95 Sea Zone

    Combat - French
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    French attack with 2 destroyers and 2 fighters
                    Italians defend with 2 fighters and 1 submarine
                    retreated to 95 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is -10
                    Casualties for French: 2 destroyers
                    Casualties for Italians: 1 submarine
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - French
                2 fighters moved from 95 Sea Zone to Southern France
                1 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    triplea_37855.180_Fre6.tsvg

  • '19 '17 '16

    Gutsy call, friend, and it turned out well for you.  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 60 PUs;
                Germans buy 2 armour, 6 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                28 infantry moved from Belarus to Smolensk
                2 armour moved from Belarus to Smolensk
                2 mech_infantrys moved from Belarus to Smolensk
                4 fighters moved from Belarus to Smolensk
                4 tactical_bombers moved from Belarus to Smolensk
                4 armour moved from Novgorod to Smolensk
                7 armour moved from Ukraine to Smolensk
                4 armour moved from Eastern Poland to Smolensk
                3 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Western Ukraine to Smolensk
                2 mech_infantrys moved from Ukraine to Smolensk
                5 artilleries moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                4 bombers moved from Belarus to Russia
                1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Russians launches 3 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: airfield
                    Bombing raid in Russia causes 17 damage total.  Damaged units is as follows: factory_major = 12, airfield = 5
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from Russia to Poland

    Place Units - Germans
                1 armour, 1 artillery and 1 infantry placed in France
                1 armour, 5 artilleries, 1 fighter and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_37855.180_Ger7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 1 aaGun
                EDIT: Adding units owned by Germans to Smolensk: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_37855.180_Rus7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Belarus: 1 aaGun
                EDIT: Adding units owned by Germans to Smolensk: 1 aaGun
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians repair damage of 11x factory_major; Remaining resources: 10 PUs;
                Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Rostov to Bryansk
                1 infantry moved from Tambov to Bryansk
                1 artillery moved from Tambov to Bryansk
                1 infantry moved from Tambov to Bryansk
                3 fighters and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber
                    Germans defend with 5 artilleries and 1 infantry; Italians defend with 1 armour
                    Russians win, taking Bryansk from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 5 artilleries and 1 infantry
                    Casualties for Russians: 5 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Nenetsia from Italians to Russians
                EDIT: Removing units owned by Russians from Urals: 1 infantry
                EDIT: Adding units owned by Russians to Nenetsia: 1 infantry
                EDIT: Turning off Edit Mode
                3 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Tambov to Rostov
                5 artilleries and 3 infantry moved from Tambov to Russia
                1 infantry moved from Vologda to Russia
                1 infantry moved from Urals to Vologda
                1 infantry moved from Vologda to Russia
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    triplea_37855.180_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 carrier and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 artillery and 1 infantry moved from Shantung to Jehol
                1 fighter and 1 tactical_bomber moved from Amur to Jehol
                2 bombers moved from Japan to Jehol
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 artillery moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Kiangsu to Anhwe
                2 artilleries moved from Kiangsu to Kiangsi
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 20 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Borneo
                1 submarine moved from 36 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 submarine
                    Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 submarine and 1 transport
                    ANZAC defend with 1 submarine and 1 transport
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in Borneo
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 20 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Japan to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
                2 bombers moved from Jehol to Japan

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                3 artilleries placed in Kiangsu
                1 artillery placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,4
                Japanese collect 43 PUs (4 lost to blockades); end with 43 PUs total

    triplea_37855.180_Jap7.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                    Americans converts factory_major into different units
                    Americans converts factory_major into different units
                    Americans converts factory_major into different units
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Southern France to 93 Sea Zone
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry moved from Southern France to Northern Italy
                      Americans take Northern Italy from Italians
                1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 7 infantry, 2 mech_infantrys and 6 transports moved from 93 Sea Zone to 95 Sea Zone
                4 fighters moved from 95 Sea Zone to Southern Italy
                1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Southern Italy
                1 bomber moved from United Kingdom to France
                1 submarine moved from 22 Sea Zone to 20 Sea Zone
                1 bomber moved from Midway to 20 Sea Zone

    triplea_37855.180_Ame7.tsvg

  • '19 '17 '16

    Hello:

    I’m going to assume you want max defence on your capital, ok?  I’ve posted the combat round so if you’d rather use your two planes to attack my fleet we can re-do it.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                    Americans converts factory_major into different units
                    Americans converts factory_major into different units
                    Americans converts factory_major into different units
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Southern France to 93 Sea Zone
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry moved from Southern France to Northern Italy
                      Americans take Northern Italy from Italians
                1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 7 infantry, 2 mech_infantrys and 6 transports moved from 93 Sea Zone to 95 Sea Zone
                4 fighters moved from 95 Sea Zone to Southern Italy
                1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Southern Italy
                1 bomber moved from United Kingdom to France
                1 submarine moved from 22 Sea Zone to 20 Sea Zone
                1 bomber moved from Midway to 20 Sea Zone

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Southern Italy
                    Americans attack with 1 armour, 3 artilleries, 4 fighters, 10 infantry and 2 mech_infantrys
                    Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
                    Americans captures 13PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 1 armour, 3 artilleries, 4 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 43
                    Casualties for Italians: 2 aaGuns, 1 artillery, 2 fighters and 7 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Americans
                4 fighters moved from Southern Italy to 95 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 25 Sea Zone to 22 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 7 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from 20 Sea Zone to Kwangtung
                1 bomber moved from France to United Kingdom

    Place Units - Americans
                3 infantry placed in Southern France
                Americans undo move 1.
                1 transport placed in 101 Sea Zone
                1 artillery and 3 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Southern France
                1 carrier and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 77 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs

    triplea_37855.180_Ame7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Hunan to Kiangsi
                1 fighter moved from Yunnan to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 2 artilleries
                    retreated to Kiangsi
                    Japanese win with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Yunnan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Suiyuyan
                1 artillery and 2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    triplea_37855.180_Chi7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 4x factory_major; Remaining resources: 36 PUs;
                British buy 6 armour; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Kwangtung to Kiangsi
                1 armour moved from Kwangtung to Kiangsi
                1 mech_infantry moved from Yunnan to Hopei
                1 armour moved from Yunnan to Kiangsi
                1 armour moved from Kwangtung to Kiangsi
                1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei

    Combat - British
                Battle in Kiangsi
                    British attack with 3 armour and 1 mech_infantry
                    Japanese defend with 1 artillery
                    British win, taking Kiangsi from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hopei
                    British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win, taking Hopei from Japanese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Bulgaria from Germans to British
                EDIT: Removing units owned by British from Greece: 1 artillery and 3 infantry
                EDIT: Adding units owned by British to Bulgaria: 1 artillery and 3 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                2 armour moved from India to Yunnan
                3 fighters and 1 tactical_bomber moved from Caucasus to Russia
                9 armour and 2 mech_infantrys moved from Caucasus to Samara
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Iraq to Caucasus
                1 armour moved from Tunisia to Morocco
                1 armour moved from Northwest Persia to Kazakhstan
                3 fighters moved from Southern France to Southern Italy
                3 infantry moved from Caucasus to Volgograd
                1 infantry moved from Caucasus to Volgograd
                1 bomber moved from Hopei to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Hopei to Kansu
                1 infantry moved from Kweichow to Hunan

    Place Units - British
                3 armour placed in Persia
                3 armour placed in Iraq

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                3 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Some Units in India change ownership: 3 armour

    triplea_37855.180_UK_7.tsvg


  • You… Dirty dawg:{}

Suggested Topics

  • 5
  • 15
  • 27
  • 60
  • 85
  • 328
  • 111
  • 2.0k
Axis & Allies Boardgaming Custom Painted Miniatures

46

Online

17.9k

Users

40.6k

Topics

1.8m

Posts