SA (Allies) vs PP (Axis) G40 BM v2


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 armour moved from Tobruk to Libya
                      British take Libya from Italians
                1 infantry and 1 mech_infantry moved from Iraq to Syria
                1 fighter and 1 tactical_bomber moved from Egypt to Syria
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                2 infantry moved from Shan State to Yunnan
                1 armour moved from Burma to Yunnan
                2 infantry moved from Malaya to Shan State
                1 artillery and 4 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 bomber moved from Gibraltar to United Kingdom
                1 mech_infantry moved from Belgian Congo to French Central Africa
                      British take French Central Africa from Neutral_Axis
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 39 Sea Zone to 43 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese

    triplea_37902_Bri4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 armour moved from Tobruk to Libya
                      British take Libya from Italians
                1 infantry and 1 mech_infantry moved from Iraq to Syria
                1 fighter and 1 tactical_bomber moved from Egypt to Syria
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                2 infantry moved from Shan State to Yunnan
                1 armour moved from Burma to Yunnan
                2 infantry moved from Malaya to Shan State
                1 artillery and 4 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 bomber moved from Gibraltar to United Kingdom
                1 mech_infantry moved from Belgian Congo to French Central Africa
                      British take French Central Africa from Neutral_Axis
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 39 Sea Zone to 43 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 battleship
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Normandy Bordeaux
                Battle in Yunnan
                    British attack with 2 armour, 1 artillery and 4 infantry
                    Japanese defend with 1 aaGun, 4 artilleries and 1 infantry
                        British roll dice for 2 armour, 1 artillery and 4 infantry in Yunnan, round 2 :  6/7 hits
                        Japanese roll dice for 1 aaGun, 4 artilleries and 1 infantry in Yunnan, round 2 :  3/5 hits
                        1 infantry owned by the Japanese, 4 artilleries owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the British lost in Yunnan
                    British win, taking Normandy Bordeaux from Germans, taking Yunnan from Japanese with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 15
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 aaGun, 4 artilleries and 1 infantry
                Battle in Syria
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 :  2/4 hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Syria
                    British win, taking Syria from Neutral_Axis with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - British
                2 fighters moved from Persia to India
                1 fighter moved from Syria to Egypt
                1 tactical_bomber moved from Syria to Egypt
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 destroyer placed in 71 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 110 Sea Zone
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
                British collect 34 PUs (4 lost to blockades); end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 1 armour, 1 artillery and 2 infantry

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 12 times
                3 was rolled 10 times
                4 was rolled 16 times
                5 was rolled 13 times
                6 was rolled 17 times
            Average roll : 3.553
            Median : 4.000
            Variance : 0.512
            Standard Deviation : 0.715
            Total rolls : 85

    Null / Other
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    British Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 2.364
            Median : 2.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.560
            Standard Deviation : 0.748
            Total rolls : 26

    Chinese Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Neutral_Axis Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3.886
            Median : 4.000
            Variance : 1.735
            Standard Deviation : 1.317
            Total rolls : 35

    triplea_37902_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 fighter moved from Southern Italy to Libya
                1 infantry moved from Tunisia to Libya
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Southern Italy to Western Ukraine
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 2 fighters
                    Americans defend with 1 destroyer
                    Italians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Libya
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 armour
                    Italians win, taking Libya from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Western Ukraine
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from Neutral_Axis
                1 infantry moved from Tunisia to Algeria
                1 fighter moved from 92 Sea Zone to Algeria
                1 fighter moved from Libya to Algeria
                1 mech_infantry moved from Southern Italy to Yugoslavia
                2 infantry moved from Bulgaria to Romania
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Ukraine to Eastern Poland

    Place Units - Italians
                3 mech_infantrys placed in Southern Italy
                Italians undo move 1.
                1 armour and 3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_37902_Ita4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 21 Sea Zone
                1 fighter moved from Malaya to 41 Sea Zone
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 62 Sea Zone to 42 Sea Zone

    triplea_37902_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 21 Sea Zone
                1 fighter moved from Malaya to 41 Sea Zone
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 54 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 battleship
                        ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship in 54 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 54 Sea Zone
                        ANZAC roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 battleship in 54 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 54 Sea Zone
                        ANZAC roll dice for 1 fighter in 54 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 battleship in 54 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 54 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 battleship in 54 Sea Zone, round 5 :  0/1 hits
                        1 battleship owned by the Japanese lost in 54 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 battleship
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 1 fighter in 41 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 carrier and 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 carrier and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 21 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 21 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 cruiser moved from 62 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Japanese Combat
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_37902_ANZ4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    triplea_37902_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 3 times
                3 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Japanese Combat
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_37902_Fre4.tsvg


  • My dog found out about skunks today. Ugh I hate that smell, I have to get tomato soup and give her a bath


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 2 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 tactical_bomber moved from Western Germany to Norway
                4 mech_infantrys moved from Eastern Poland to Ukraine
                5 infantry moved from Belarus to Novgorod
                2 artilleries moved from Belarus to Novgorod
                2 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Baltic States
                3 infantry moved from Belarus to Bryansk
                5 armour moved from Belarus to Bessarabia
                4 armour moved from Belarus to Bessarabia
                2 mech_infantrys moved from Eastern Poland to Ukraine
                5 mech_infantrys moved from Belarus to Bessarabia
                1 fighter moved from Eastern Poland to Bryansk
                2 bombers moved from Eastern Poland to Ukraine
                1 infantry moved from Belarus to Baltic States
                4 mech_infantrys moved from Germany to Baltic States
                5 infantry moved from Belarus to Novgorod
                1 fighter moved from Eastern Poland to Ukraine
                1 artillery moved from Belarus to Novgorod
                2 infantry moved from Belarus to Baltic States
                1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Norway from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 cruiser
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in Baltic States
                    Germans attack with 4 infantry and 4 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Baltic States from Russians with 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Novgorod
                    Germans attack with 3 artilleries and 12 infantry
                    Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 3 artilleries and 12 infantry remaining. Battle score for attacker is 13
                    Casualties for Russians: 2 aaGuns and 1 infantry
                Battle in Bessarabia
                    Germans attack with 9 armour and 5 mech_infantrys
                    Russians defend with 1 fighter and 3 infantry
                    Germans win, taking Bessarabia from Russians with 9 armour and 4 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 fighter and 3 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers, 1 fighter and 6 mech_infantrys
                    Russians defend with 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 fighter, 2 infantry and 1 tactical_bomber
                Battle in Bryansk
                    Germans attack with 1 fighter and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Norway to Western Germany
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 fighter moved from Bryansk to Eastern Poland
                1 fighter moved from Ukraine to Eastern Poland
                2 bombers moved from Ukraine to Eastern Poland
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                4 mech_infantrys moved from Germany to Eastern Poland
                2 aaGuns moved from Belarus to Novgorod
                1 aaGun moved from Belarus to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 armour and 5 mech_infantrys placed in Germany
                1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_37902_Ger5.tsvg


  • Fortunately we don’t have skunks over here.

    What will Russia do in response to G’s attacks I wonder?


  • BTW - your go in our league game ….


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Belarus
                2 fighters moved from Russia to Belarus
                1 artillery moved from Rostov to Bryansk
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Tambov to Rostov
                1 artillery moved from Russia to Bryansk
                2 artilleries and 1 infantry moved from Karelia to Finland
                1 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk

    triplea_37902_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Smolensk to Belarus
                2 fighters moved from Russia to Belarus
                1 artillery moved from Rostov to Bryansk
                5 infantry moved from Russia to Bryansk
                2 infantry moved from Tambov to Rostov
                1 artillery moved from Russia to Bryansk
                2 artilleries and 1 infantry moved from Karelia to Finland
                1 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 2 artilleries and 6 infantry
                    Germans defend with 3 infantry
                        Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Bryansk, round 2 :  4/9 hits
                        Germans roll dice for 3 infantry in Bryansk, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Belarus to Russia
                2 infantry moved from Russia to Smolensk
                1 infantry moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                3 infantry placed in Volgograd
                2 armour, 3 artilleries, 1 fighter and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.118
            Median : 3.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

    Germans Combat
                1 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Russians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    triplea_37902_Rus5.tsvg


  • No skunks, I would have never guessed. Stalin says “take that Adolf”
    I’m not sure as for the team game, I nevered played against the comp to see all the countries and where is a good place to attack. I hope I didnt loose the game for my side.
    I took a second job because my first job doesnt want any over time this year and I might not be on as often and not as long when I am on
    Happy Independence
    Is it tough to become a citizen in England?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                2 bombers moved from Chahar to Yunnan
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
                1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 carrier moved from 44 Sea Zone to 42 Sea Zone
                1 cruiser moved from 44 Sea Zone to 42 Sea Zone
                1 battleship moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                3 destroyers moved from 6 Sea Zone to 5 Sea Zone
                2 fighters and 1 tactical_bomber moved from Japan to 5 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Sakha to Amur
                1 artillery and 2 infantry moved from Siberia to Amur

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 5 Sea Zone
                    Japanese attack with 3 destroyers, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 battleship, 1 destroyer and 2 transports
                    Japanese win with 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 battleship, 1 destroyer and 2 transports
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 carrier and 2 fighters
                    Units damaged: 1 battleship owned by the Japanese
                    1 cruiser owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese retreated to 44 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 26
                    Casualties for ANZAC: 1 carrier and 1 fighter
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship
                    Units damaged: 1 battleship owned by the British
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 battleship
                Battle in Amur
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 2 mech_infantrys
                    Japanese win, taking Amur from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 mech_infantrys
                Battle in Yunnan
                    Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 armour, 1 artillery and 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for British: 2 armour, 1 artillery and 1 infantry
                    1 fighter owned by the ANZAC could not land and were killed

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters and 1 tactical_bomber moved from 5 Sea Zone to Japan

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                3 mech_infantrys placed in Kwangtung
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_37902_Jap5.tsvg


  • @suprise:

    No skunks, I would have never guessed. Stalin says “take that Adolf”
    I’m not sure as for the team game, I nevered played against the comp to see all the countries and where is a good place to attack. I hope I didnt loose the game for my side.
    I took a second job because my first job doesnt want any over time this year and I might not be on as often and not as long when I am on
    Happy Independence
    Is it tough to become a citizen in England?

    Japan seems to have been rather lucky there. Sorry! Well - not really!

    Don’t remember seeing any errors from you in the team game. The two crushing allied victories were Trafalgar and Tyrol, but don’t think you were either Spain or France? Cannot remember!

    Sorry to hear that you have had to take on a second job. But on accession other things are more important than A&A!

    July 4th is always worth celebrating as the day we got rid of the colonies!

    It is tough enough to become a UK citizen to have discouraged wittmann from doing so.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser, 3 destroyers, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                1 destroyer and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Eastern United States

    triplea_37902_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser, 3 destroyers, 3 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                1 destroyer and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Eastern United States

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 3 :  0/1 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 4 :  0/1 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Soviet Far East, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 5 :  1/1 hits
                        1 infantry owned by the Americans lost in Soviet Far East
                        Americans roll dice for 1 mech_infantry in Soviet Far East, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 6 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Soviet Far East, round 7 :  0/1 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 7 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Soviet Far East, round 8 :  0/1 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 8 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Soviet Far East, round 9 :  0/1 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 9 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Soviet Far East, round 10 :  0/1 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 10 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Soviet Far East
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 :  2/2 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in French West Africa
                    Americans attack with 1 artillery and 1 infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in French West Africa, round 2 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
                    Americans win, taking French West Africa from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - Americans
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 16 Sea Zone to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone

    Place Units - Americans
                1 artillery placed in Western United States
                1 cruiser, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 10 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.621
            Median : 3.000
            Variance : 1.464
            Standard Deviation : 1.210
            Total rolls : 29

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.824
            Median : 4.000
            Variance : 1.562
            Standard Deviation : 1.250
            Total rolls : 17

    Neutral_Axis Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    triplea_37902_Ame5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Tsinghai to Kansu

    triplea_37902_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    1 infantry owned by the Chinese retreated to Tsinghai
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 11 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.625
            Median : 3.000
            Variance : 1.484
            Standard Deviation : 1.218
            Total rolls : 32

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.824
            Median : 4.000
            Variance : 1.562
            Standard Deviation : 1.250
            Total rolls : 17

    Chinese Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Neutral_Axis Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    triplea_37902_Chi5.tsvg

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