@Booper hold on.
I have to redownload triple a. For some reason i ran into trouble on my PC with it.
It mostlyhappens with PtV bc it is taking more space on Data than the usual triple games.
16L G40 StuckTojo (Allies+20) vs Ktylu Axis
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Timguska to Yenisey
1 mech_infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Novgorod to Eastern Poland
7 mech_infantrys moved from Belarus to Eastern Poland
4 artilleries moved from Western Ukraine to Eastern Poland
16 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
4 fighters moved from Western Ukraine to Bessarabia
4 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Yenisey
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Yenisey from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bessarabia
Russians attack with 2 artilleries, 4 fighters and 1 infantry
Germans defend with 3 mech_infantrys
Russians win, taking Bessarabia from Germans with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Eastern Poland
Russians attack with 4 artilleries, 16 infantry and 8 mech_infantrys
Germans defend with 2 armour
Russians win, taking Eastern Poland from Germans with 4 artilleries, 14 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
4 aaGuns moved from Western Ukraine to Eastern Poland
4 fighters moved from Bessarabia to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Russia to Smolensk
2 armour moved from Russia to BelarusPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 armour placed in UkraineTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Malaya
4 fighters moved from 37 Sea Zone to Malaya
1 fighter moved from Borneo to Malaya
1 bomber moved from Japan to Borneo
1 fighter moved from Japan to PhilippinesCombat - Japanese
Battle in Malaya
Japanese attack with 5 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 2 armourNon Combat Move - Japanese
2 tactical_bombers moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to Borneo
4 fighters moved from Malaya to 37 Sea ZonePlace Units - Japanese
2 artilleries, 1 bomber and 5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,4,3,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,5,5,5,4,6,2,2,1,5,5,1,1,4,5,4,4,4,1,3,6,1,6,5,5,6,1,1,3
Japanese collect 21 PUs (12 lost to blockades); end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 mech_infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 mech_infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 mech_infantry moved from Manchuria to Buryatia
Russians take Buryatia from Japanese
8 fighters moved from 6 Sea Zone to Japan
1 bomber moved from Korea to Japan
2 fighters moved from Korea to Japan
2 tactical_bombers moved from 6 Sea Zone to Japan
3 bombers moved from Wake Island to Japan
1 artillery and 1 infantry moved from Spain to Southern France
1 bomber moved from Spain to Northern Italy
2 bombers moved from United Kingdom to Germany
3 fighters moved from Gibraltar to Southern France
2 bombers moved from Eastern United States to Southern FranceCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Air Battle in Japan
Americans attacks with 16 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
2 tactical_bombers killed by AA
Bombing raid in Japan rolls: 4,6,5,3 and causes: 18 damage to unit: factory_major
Bombing raid in Japan causes 18 damage total.
Battle in Southern France
Americans attack with 1 artillery, 2 bombers, 3 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Germany to Belarus
1 bomber moved from Northern Italy to Spain
2 bombers moved from Southern France to Spain
3 fighters moved from Southern France to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Western United States to Korea
4 bombers moved from Japan to Korea
10 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 22 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from 22 Sea Zone to Marianas
1 transport moved from 25 Sea Zone to 22 Sea Zone
2 infantry moved from Manchuria to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
2 destroyers moved from 22 Sea Zone to 6 Sea ZonePlace Units - Americans
2 infantry placed in Eastern United States
3 armour placed in Spain
2 artilleries and 1 infantry placed in Korea
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 artilleries moved from Kiangsu to Shantung
2 artilleries and 2 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Shantung
Chinese attack with 3 artilleries
Japanese defend with 1 artillery
Chinese win, taking Shantung from Japanese with 3 artilleries remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kwangsi
2 infantry placed in Manchuria
2 infantry placed in Kiangsu
1 artillery and 1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 4 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Spain to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
7 armour, 4 fighters and 6 mech_infantrys moved from Turkey to Greece
3 armour moved from Iraq to Greece
2 armour moved from Yunnan to MalayaCombat - British
Battle in Malaya
British attack with 2 armour
Japanese defend with 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Greece
British attack with 10 armour, 4 fighters and 6 mech_infantrys
Germans defend with 2 mech_infantrys
British win, taking Greece from Germans with 10 armour, 4 fighters and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Normandy Bordeaux
British attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
4 fighters moved from Greece to Eastern Poland
1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
3 mech_infantrys moved from Persia to Turkey
1 infantry moved from Burma to Shan State
1 infantry moved from Yunnan to Shan State
2 mech_infantrys moved from India to Yunnan
4 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
3 armour placed in Turkey
1 armour and 2 mech_infantrys placed in Iraq
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,5,6,4,4,6
British collect 37 PUs (4 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,2,4,2,4,5,3,3,1,4,1,2,5,4,1,6,3,2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
2 mech_infantrys moved from Southern Italy to Southern France
1 mech_infantry moved from Southern Italy to Yugoslavia
2 mech_infantrys moved from Albania to Yugoslavia
3 infantry moved from Switzerland to Northern Italy
1 artillery and 1 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Southern France
Italians attack with 2 fighters, 2 infantry and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
2 fighters moved from Southern France to Southern ItalyPlace Units - Italians
1 artillery placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Anhwe to Hunan
2 fighters moved from Anhwe to Kiangsi
2 fighters moved from Kiangsi to Kwangtung
1 bomber moved from Kiangsi to Kwangtung
1 bomber moved from Queensland to Kwangtung
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 fighter moved from Gibraltar to Spain
1 infantry moved from Tunisia to Algeria
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 32 PUs;
Germans buy 1 armour, 1 bomber, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
11 armour moved from Romania to Eastern Poland
1 armour, 6 artilleries and 2 fighters moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Western Germany to France
3 bombers moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 12 armour, 6 artilleries, 3 bombers, 4 fighters and 10 mech_infantrys
British defend with 4 fighters; Russians defend with 4 aaGuns, 4 artilleries, 14 infantry and 8 mech_infantrys
Germans win, taking Eastern Poland from Russians with 2 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 10 armour, 6 artilleries, 2 fighters and 10 mech_infantrys
Casualties for British: 4 fighters
Casualties for Russians: 4 aaGuns, 4 artilleries, 14 infantry and 8 mech_infantrysNon Combat Move - Germans
3 bombers moved from Eastern Poland to Germany
2 fighters moved from Eastern Poland to Germany
3 aaGuns moved from Poland to Germany
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from France to Western Germany
1 armour moved from France to GermanyPlace Units - Germans
1 fighter placed in Western Germany
1 armour, 1 bomber and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Baltic States to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
2 armour moved from Belarus to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
2 artilleries moved from Bessarabia to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Karelia to Baltic States
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Smolensk to Belarus
1 infantry moved from Yenisey to Dzavhan
Russians take Dzavhan from Japanese
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Yenisey to Timguska
1 tactical_bomber moved from Novgorod to Poland
5 fighters moved from Novgorod to PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 5 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
Germans defend with 2 armour
Russians win, taking Eastern Poland from Germans with 5 armour, 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 5 fighters and 1 tactical_bomber
Germans defend with 1 airfield and 1 mech_infantry
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 fighterNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Poland to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 9x factory_major; Remaining resources: 0 SuicideAttackTokens; 12 PUs;
Japanese buy 1 fighter; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 2 tactical_bombers and 6 transports moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Borneo to Philippines
1 bomber moved from Borneo to PhilippinesNon Combat Move - Japanese
Place Units - Japanese
1 fighter placed in Japan
1 factory_minor placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,4,3,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,3,4,4,1,6,5,5,3,1,2,4,4,3,2,6,4,1,2,5,2,5,4,6,5
Japanese collect 11 PUs (9 lost to blockades); end with 13 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 9x factory_major; Remaining resources: 0 SuicideAttackTokens; 12 PUs;
Japanese buy 1 fighter; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 2 tactical_bombers and 6 transports moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Borneo to Philippines
1 bomber moved from Borneo to PhilippinesNon Combat Move - Japanese
Place Units - Japanese
1 fighter placed in Japan
1 factory_minor placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,4,3,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,3,4,4,1,6,5,5,3,1,2,4,4,3,2,6,4,1,2,5,2,5,4,6,5
Japanese collect 11 PUs (9 lost to blockades); end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 bomber
EDIT: Adding units owned by Japanese to Philippines: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 2 bombers and 14 infantry; Remaining resources: 0 PUs;Combat Move - Americans
6 fighters moved from 6 Sea Zone to Japan
5 bombers and 4 fighters moved from Korea to Japan
6 armour, 3 artilleries and 5 infantry moved from Spain to Southern France
3 bombers moved from Spain to Northern Italy
2 bombers moved from Belarus to Southern France
3 fighters moved from Gibraltar to Southern France
2 bombers moved from Eastern United States to Southern FranceCombat - Americans
Air Battle in Japan
Americans attacks with 15 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 6,5,4 and causes: 11 damage to unit: factory_major
Bombing raid in Japan rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Japan causes 17 damage total. Damaged units is as follows: factory_major = 11, factory_minor = 6
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 6,8,7 and causes: 17 damage to unit: factory_major
Bombing raid in Northern Italy causes 17 damage total.
Battle in Southern France
Americans attack with 6 armour, 3 artilleries, 4 bombers, 3 fighters and 5 infantry
Italians defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Americans win, taking Southern France from Italians with 6 armour, 3 artilleries, 4 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry and 2 mech_infantrys
Casualties for Americans: 2 infantry
Cleaning up after air battlesNon Combat Move - Americans
4 bombers moved from Southern France to Spain
3 bombers moved from Northern Italy to Spain
3 fighters moved from Southern France to Spain
2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Spain
5 transports moved from 91 Sea Zone to 101 Sea Zone
4 bombers moved from Japan to Korea
3 fighters moved from Japan to 6 Sea Zone
7 fighters moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
1 armour and 3 infantry moved from Marianas to 22 Sea Zone
1 armour, 5 destroyers, 3 infantry and 2 transports moved from 22 Sea Zone to 6 Sea Zone
1 armour and 3 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Siberia to Korea
1 mech_infantry moved from Buryatia to Korea
1 mech_infantry moved from Sakha to Korea
3 submarines moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Spain to GibraltarPlace Units - Americans
3 armour placed in Spain
10 infantry placed in Eastern United States
2 infantry placed in Central United States
2 bombers and 2 infantry placed in Western United States
Americans undo move 3.
Americans undo move 3.
2 bombers and 1 infantry placed in Western United States
3 infantry placed in KoreaTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kwangsi
2 infantry placed in Kiangsi
2 infantry placed in Kiangsu
2 infantry placed in Shantung
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 6 armour and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
8 armour and 3 mech_infantrys moved from Greece to Yugoslavia
3 armour and 3 mech_infantrys moved from Turkey to Albania
British take Albania from Italians
1 infantry moved from Spain to Normandy Bordeaux
5 fighters moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Yugoslavia
British attack with 9 armour and 4 mech_infantrys
Italians defend with 3 mech_infantrys
British win, taking Yugoslavia from Germans with 9 armour and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Italians: 3 mech_infantrys
Battle in Normandy Bordeaux
British attack with 5 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
5 fighters moved from Normandy Bordeaux to Southern France
4 infantry and 1 mech_infantry moved from Spain to Southern France
1 armour and 2 mech_infantrys moved from Iraq to Greece
2 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from India to Burma
2 armour moved from Malaya to Burma
2 infantry moved from Shan State to BurmaPlace Units - British
1 submarine placed in 98 Sea Zone
3 armour placed in Turkey
3 armour placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,5,2,3,3,3,6,4
British collect 40 PUs (5 lost to blockades); end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
5 submarines moved from 97 Sea Zone to 95 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea ZoneNon Combat Move - Italians
2 aaGuns moved from France to Northern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
2 bombers moved from Kwangtung to Queensland
1 infantry moved from Hunan to KiangsiPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United Kingdom
2 infantry moved from 92 Sea Zone to Spain
1 fighter moved from Spain to Southern France
1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Trans-Jordan to SyriaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 33 PUs;
Germans buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Germany to Poland
4 artilleries moved from France to Northern Italy
1 armour moved from Germany to Romania
4 bombers moved from Germany to Romania
2 fighters moved from Germany to Western Germany
1 mech_infantry moved from Germany to Poland
1 armour moved from Germany to Poland
3 fighters moved from Western Germany to PolandCombat - Germans
Battle in Romania
Germans attack with 1 armour and 4 bombers
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 1 armour and 4 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
4 bombers moved from Romania to Western Germany
1 aaGun moved from Germany to PolandPlace Units - Germans
10 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 infantry moved from Dzavhan to Central Mongolia
Russians take Central Mongolia from Japanese
1 mech_infantry moved from Baltic States to Poland
1 armour moved from Eastern Poland to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 armour moved from Slovakia Hungary to Poland
1 mech_infantry moved from Novgorod to Poland
1 armour and 1 mech_infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Novgorod to Romania
3 fighters moved from Novgorod to Poland
3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Eastern Poland to PolandCombat - Russians
Battle in Romania
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Romania from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Poland
Russians attack with 4 armour, 2 artilleries, 3 fighters, 3 infantry and 4 mech_infantrys
Germans defend with 1 aaGun, 1 airfield, 1 armour, 3 fighters, 1 infantry and 1 mech_infantry
Russians win, taking Poland from Germans with 4 armour, 2 artilleries, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 31
Casualties for Germans: 1 aaGun, 1 armour, 3 fighters, 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry and 2 mech_infantrysNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Romania to Baltic States
3 fighters moved from Poland to Baltic States
3 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Russia to BelarusPlace Units - Russians
3 armour placed in Novgorod
3 mech_infantrys placed in Ukraine
1 bomber and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 46 PUs; end with 47 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs





