Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 mech_infantry moved from Turkey to Greece
4 fighters moved from Ukraine to Greece
2 armour moved from Yunnan to Malaya
Combat - British
Battle in Malaya
British attack with 2 armour
Japanese defend with 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Greece
British attack with 1 artillery, 4 fighters and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Greece from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
4 fighters moved from Greece to Turkey
2 armour and 1 mech_infantry moved from Iraq to Turkey
1 armour and 2 mech_infantrys moved from Persia to Turkey
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Libya to Alexandria
3 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from Portugal to Spain
2 armour moved from India to Yunnan
1 infantry moved from India to Burma
1 infantry moved from Burma to Yunnan
Place Units - British
1 factory_minor placed in Turkey
3 armour placed in Iraq
3 mech_infantrys placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,6,1,4,4,2
British collect 36 PUs (3 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,6,4,4,3,1,5,1,1,1,5,6,2,5,6,1,1,2,2
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Southern France
2 mech_infantrys moved from Northern Italy to Albania
2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 infantry moved from France to Switzerland
Italians take Switzerland from Neutral_True
Place Units - Italians
3 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Java to Kwangtung
Combat - ANZAC
Battle in Kwangtung
ANZAC attack with 1 bomber
Japanese defend with 1 bomber, 1 factory_minor and 1 harbour
ANZAC win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - ANZAC
1 bomber moved from Kwangtung to Kiangsi
1 fighter moved from Java to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 bomber moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
ANZAC collect 15 PUs (3 lost to blockades); end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Southern Italy to Greece
2 mech_infantrys moved from Romania to Greece
3 mech_infantrys moved from Romania to Bessarabia
2 fighters moved from Poland to Bessarabia
2 bombers moved from Western Germany to 112 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
2 fighters moved from Poland to 112 Sea Zone
2 armour moved from Poland to Eastern Poland
6 artilleries moved from Germany to Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 2 armour
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers and 5 fighters
Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 39
Casualties for Germans: 4 fighters
Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Battle in Bessarabia
Germans attack with 2 fighters and 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Greece
Germans attack with 1 fighter and 2 mech_infantrys
British defend with 1 artillery
Germans win, taking Greece from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
1 fighter moved from Greece to Slovakia Hungary
2 bombers moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
2 fighters moved from Bessarabia to Poland
Place Units - Germans
1 bomber placed in Western Germany
1 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Timguska to Yenisey
1 mech_infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Novgorod to Eastern Poland
7 mech_infantrys moved from Belarus to Eastern Poland
4 artilleries moved from Western Ukraine to Eastern Poland
16 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
4 fighters moved from Western Ukraine to Bessarabia
4 infantry moved from Novgorod to Baltic States
Combat - Russians
Battle in Yenisey
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Yenisey from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bessarabia
Russians attack with 2 artilleries, 4 fighters and 1 infantry
Germans defend with 3 mech_infantrys
Russians win, taking Bessarabia from Germans with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Eastern Poland
Russians attack with 4 artilleries, 16 infantry and 8 mech_infantrys
Germans defend with 2 armour
Russians win, taking Eastern Poland from Germans with 4 artilleries, 14 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Non Combat Move - Russians
4 aaGuns moved from Western Ukraine to Eastern Poland
4 fighters moved from Bessarabia to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Russia to Smolensk
2 armour moved from Russia to Belarus
Place Units - Russians
3 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Malaya
4 fighters moved from 37 Sea Zone to Malaya
1 fighter moved from Borneo to Malaya
1 bomber moved from Japan to Borneo
1 fighter moved from Japan to Philippines
Combat - Japanese
Battle in Malaya
Japanese attack with 5 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 2 armour
Non Combat Move - Japanese
2 tactical_bombers moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to Borneo
4 fighters moved from Malaya to 37 Sea Zone
Place Units - Japanese
2 artilleries, 1 bomber and 5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2,4,3,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,5,5,5,4,6,2,2,1,5,5,1,1,4,5,4,4,4,1,3,6,1,6,5,5,6,1,1,3
Japanese collect 21 PUs (12 lost to blockades); end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 mech_infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 mech_infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 mech_infantry moved from Manchuria to Buryatia
Russians take Buryatia from Japanese
8 fighters moved from 6 Sea Zone to Japan
1 bomber moved from Korea to Japan
2 fighters moved from Korea to Japan
2 tactical_bombers moved from 6 Sea Zone to Japan
3 bombers moved from Wake Island to Japan
1 artillery and 1 infantry moved from Spain to Southern France
1 bomber moved from Spain to Northern Italy
2 bombers moved from United Kingdom to Germany
3 fighters moved from Gibraltar to Southern France
2 bombers moved from Eastern United States to Southern France
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Germany causes 11 damage total.
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Air Battle in Japan
Americans attacks with 16 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
2 tactical_bombers killed by AA
Bombing raid in Japan rolls: 4,6,5,3 and causes: 18 damage to unit: factory_major
Bombing raid in Japan causes 18 damage total.
Battle in Southern France
Americans attack with 1 artillery, 2 bombers, 3 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Italians with 1 artillery, 2 bombers and 3 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Germany to Belarus
1 bomber moved from Northern Italy to Spain
2 bombers moved from Southern France to Spain
3 fighters moved from Southern France to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Western United States to Korea
4 bombers moved from Japan to Korea
10 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 transport moved from 22 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from 22 Sea Zone to Marianas
1 transport moved from 25 Sea Zone to 22 Sea Zone
2 infantry moved from Manchuria to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
2 destroyers moved from 22 Sea Zone to 6 Sea Zone
Place Units - Americans
2 infantry placed in Eastern United States
3 armour placed in Spain
2 artilleries and 1 infantry placed in Korea
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 artilleries moved from Kiangsu to Shantung
2 artilleries and 2 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Shantung
Chinese attack with 3 artilleries
Japanese defend with 1 artillery
Chinese win, taking Shantung from Japanese with 3 artilleries remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kwangsi
2 infantry placed in Manchuria
2 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 4 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
3 fighters moved from Spain to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
7 armour, 4 fighters and 6 mech_infantrys moved from Turkey to Greece
3 armour moved from Iraq to Greece
2 armour moved from Yunnan to Malaya
Combat - British
Battle in Malaya
British attack with 2 armour
Japanese defend with 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Greece
British attack with 10 armour, 4 fighters and 6 mech_infantrys
Germans defend with 2 mech_infantrys
British win, taking Greece from Germans with 10 armour, 4 fighters and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in Normandy Bordeaux
British attack with 1 artillery, 4 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
4 fighters moved from Greece to Eastern Poland
1 artillery and 1 mech_infantry moved from Alexandria to Tobruk
3 mech_infantrys moved from Persia to Turkey
1 infantry moved from Burma to Shan State
1 infantry moved from Yunnan to Shan State
2 mech_infantrys moved from India to Yunnan
4 fighters moved from Normandy Bordeaux to United Kingdom
Place Units - British
3 armour placed in Turkey
1 armour and 2 mech_infantrys placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,5,6,4,4,6
British collect 37 PUs (4 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,2,4,2,4,5,3,3,1,4,1,2,5,4,1,6,3,2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in India change ownership: 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
2 mech_infantrys moved from Southern Italy to Southern France
1 mech_infantry moved from Southern Italy to Yugoslavia
2 mech_infantrys moved from Albania to Yugoslavia
3 infantry moved from Switzerland to Northern Italy
1 artillery and 1 infantry moved from France to Normandy Bordeaux
Combat - Italians
Battle in Southern France
Italians attack with 2 fighters, 2 infantry and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
Place Units - Italians
1 artillery placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Anhwe to Hunan
2 fighters moved from Anhwe to Kiangsi
2 fighters moved from Kiangsi to Kwangtung
1 bomber moved from Kiangsi to Kwangtung
1 bomber moved from Queensland to Kwangtung
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 fighter moved from Gibraltar to Spain
1 infantry moved from Tunisia to Algeria
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 32 PUs;
Germans buy 1 armour, 1 bomber, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
11 armour moved from Romania to Eastern Poland
1 armour, 6 artilleries and 2 fighters moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
3 artilleries moved from Western Germany to France
3 bombers moved from Western Germany to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 12 armour, 6 artilleries, 3 bombers, 4 fighters and 10 mech_infantrys
British defend with 4 fighters; Russians defend with 4 aaGuns, 4 artilleries, 14 infantry and 8 mech_infantrys
Germans win, taking Eastern Poland from Russians with 2 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 10 armour, 6 artilleries, 2 fighters and 10 mech_infantrys
Casualties for British: 4 fighters
Casualties for Russians: 4 aaGuns, 4 artilleries, 14 infantry and 8 mech_infantrys
Non Combat Move - Germans
3 bombers moved from Eastern Poland to Germany
2 fighters moved from Eastern Poland to Germany
3 aaGuns moved from Poland to Germany
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
1 artillery and 1 infantry moved from France to Western Germany
1 armour moved from France to Germany
Place Units - Germans
1 fighter placed in Western Germany
1 armour, 1 bomber and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Baltic States to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
2 armour moved from Belarus to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
2 artilleries moved from Bessarabia to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Karelia to Baltic States
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Smolensk to Belarus
1 infantry moved from Yenisey to Dzavhan
Russians take Dzavhan from Japanese
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Yenisey to Timguska
1 tactical_bomber moved from Novgorod to Poland
5 fighters moved from Novgorod to Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 5 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
Germans defend with 2 armour
Russians win, taking Eastern Poland from Germans with 5 armour, 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 5 fighters and 1 tactical_bomber
Germans defend with 1 airfield and 1 mech_infantry
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 fighter
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Poland to Novgorod
Place Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 9x factory_major; Remaining resources: 0 SuicideAttackTokens; 12 PUs;
Japanese buy 1 fighter; Remaining resources: 0 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 2 tactical_bombers and 6 transports moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Borneo to Philippines
1 bomber moved from Borneo to Philippines
Non Combat Move - Japanese
Place Units - Japanese
1 fighter placed in Japan
1 factory_minor placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,4,3,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,3,4,4,1,6,5,5,3,1,2,4,4,3,2,6,4,1,2,5,2,5,4,6,5
Japanese collect 11 PUs (9 lost to blockades); end with 13 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 9x factory_major; Remaining resources: 0 SuicideAttackTokens; 12 PUs;
Japanese buy 1 fighter; Remaining resources: 0 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines, 2 tactical_bombers and 6 transports moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Borneo to Philippines
1 bomber moved from Borneo to Philippines
Non Combat Move - Japanese
Place Units - Japanese
1 fighter placed in Japan
1 factory_minor placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,4,3,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,3,3,4,4,1,6,5,5,3,1,2,4,4,3,2,6,4,1,2,5,2,5,4,6,5
Japanese collect 11 PUs (9 lost to blockades); end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 bomber
EDIT: Adding units owned by Japanese to Philippines: 1 bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 2 bombers and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
6 fighters moved from 6 Sea Zone to Japan
5 bombers and 4 fighters moved from Korea to Japan
6 armour, 3 artilleries and 5 infantry moved from Spain to Southern France
3 bombers moved from Spain to Northern Italy
2 bombers moved from Belarus to Southern France
3 fighters moved from Gibraltar to Southern France
2 bombers moved from Eastern United States to Southern France
Combat - Americans
Air Battle in Japan
Americans attacks with 15 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 6,5,4 and causes: 11 damage to unit: factory_major
Bombing raid in Japan rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Japan causes 17 damage total. Damaged units is as follows: factory_major = 11, factory_minor = 6
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 6,8,7 and causes: 17 damage to unit: factory_major
Bombing raid in Northern Italy causes 17 damage total.
Battle in Southern France
Americans attack with 6 armour, 3 artilleries, 4 bombers, 3 fighters and 5 infantry
Italians defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Americans win, taking Southern France from Italians with 6 armour, 3 artilleries, 4 bombers, 3 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry and 2 mech_infantrys
Casualties for Americans: 2 infantry
Cleaning up after air battles
Non Combat Move - Americans
4 bombers moved from Southern France to Spain
3 bombers moved from Northern Italy to Spain
3 fighters moved from Southern France to Spain
2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Spain
5 transports moved from 91 Sea Zone to 101 Sea Zone
4 bombers moved from Japan to Korea
3 fighters moved from Japan to 6 Sea Zone
7 fighters moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
1 armour and 3 infantry moved from Marianas to 22 Sea Zone
1 armour, 5 destroyers, 3 infantry and 2 transports moved from 22 Sea Zone to 6 Sea Zone
1 armour and 3 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Siberia to Korea
1 mech_infantry moved from Buryatia to Korea
1 mech_infantry moved from Sakha to Korea
3 submarines moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Spain to Gibraltar
Place Units - Americans
3 armour placed in Spain
10 infantry placed in Eastern United States
2 infantry placed in Central United States
2 bombers and 2 infantry placed in Western United States
Americans undo move 3.
Americans undo move 3.
2 bombers and 1 infantry placed in Western United States
3 infantry placed in Korea
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kwangsi
2 infantry placed in Kiangsi
2 infantry placed in Kiangsu
2 infantry placed in Shantung
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 6 armour and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour and 1 mech_infantry moved from Bulgaria to Yugoslavia
8 armour and 3 mech_infantrys moved from Greece to Yugoslavia
3 armour and 3 mech_infantrys moved from Turkey to Albania
British take Albania from Italians
1 infantry moved from Spain to Normandy Bordeaux
5 fighters moved from United Kingdom to Normandy Bordeaux
Combat - British
Battle in Yugoslavia
British attack with 9 armour and 4 mech_infantrys
Italians defend with 3 mech_infantrys
British win, taking Yugoslavia from Germans with 9 armour and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Italians: 3 mech_infantrys
Battle in Normandy Bordeaux
British attack with 5 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Italians with 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
5 fighters moved from Normandy Bordeaux to Southern France
4 infantry and 1 mech_infantry moved from Spain to Southern France
1 armour and 2 mech_infantrys moved from Iraq to Greece
2 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from India to Burma
2 armour moved from Malaya to Burma
2 infantry moved from Shan State to Burma
Place Units - British
1 submarine placed in 98 Sea Zone
3 armour placed in Turkey
3 armour placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,5,2,3,3,3,6,4
British collect 40 PUs (5 lost to blockades); end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 4 mech_infantrys