16L G40 StuckTojo (Allies+20) vs Ktylu Axis

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 armour, 3 artilleries, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                2 fighters moved from Gibraltar to Spain
                1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 5 infantry moved from 91 Sea Zone to Spain
                1 bomber moved from Eastern United States to Spain
                2 bombers moved from United Kingdom to 115 Sea Zone
                2 carriers, 1 cruiser and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to Spain
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Iwo Jima
                6 fighters and 1 tactical_bomber moved from 16 Sea Zone to Korea
                1 fighter moved from Midway to Korea
                3 infantry and 3 mech_infantrys moved from Midway to 25 Sea Zone
                1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports moved from 25 Sea Zone to 6 Sea Zone
                3 infantry and 3 mech_infantrys moved from 6 Sea Zone to Korea
                5 carriers and 1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                2 destroyers moved from 17 Sea Zone to 6 Sea Zone

    triplea_37855.0_Ame10.tsvg

  • '19 '17 '16

    Hello, friend:

    Thanks for waiting for me.

    Scramble in sz 115?


  • oh boy, what was i even doing in this game, hehe.

    I have done quite well, and become much better. can tell this a older game, but we shall finish it.

    no scramble, seems senseless i believe.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 armour, 3 artilleries, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                2 fighters moved from Gibraltar to Spain
                1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 5 infantry moved from 91 Sea Zone to Spain
                1 bomber moved from Eastern United States to Spain
                2 bombers moved from United Kingdom to 115 Sea Zone
                2 carriers, 1 cruiser and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to Spain
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Iwo Jima
                6 fighters and 1 tactical_bomber moved from 16 Sea Zone to Korea
                1 fighter moved from Midway to Korea
                3 infantry and 3 mech_infantrys moved from Midway to 25 Sea Zone
                1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports moved from 25 Sea Zone to 6 Sea Zone
                3 infantry and 3 mech_infantrys moved from 6 Sea Zone to Korea
                5 carriers and 1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                2 destroyers moved from 17 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 115 Sea Zone
                    Americans attack with 2 bombers
                    Germans defend with 1 transport
                    Americans win with 2 bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Iwo Jima
                    Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Korea
                    Americans attack with 7 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 factory_minor and 3 mech_infantrys
                    Americans win, taking Korea from Japanese with 6 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 aaGun and 3 mech_infantrys
                    Casualties for Americans: 1 fighter and 1 infantry
                Battle in Spain
                    Americans attack with 1 artillery, 1 bomber, 4 fighters and 5 infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 1 artillery, 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 15
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Spain to Gibraltar
                2 fighters moved from Spain to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 bomber moved from Spain to Gibraltar
                2 bombers moved from 115 Sea Zone to Archangel
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                6 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 bomber moved from Western United States to Midway
                1 fighter moved from Western United States to Midway
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                2 aaGuns moved from British Columbia to Alaska

    Place Units - Americans
                1 submarine and 2 transports placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 armour, 3 artilleries and 5 infantry placed in Eastern United States
                1 armour placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_37855.0_Ame10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries moved from Kiangsi to Kwangsi
                3 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                2 artilleries moved from Kweichow to Anhwe
                1 artillery and 1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    triplea_37855.0_Chi10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 2 mech_infantrys moved from Caucasus to Turkey
                1 mech_infantry moved from Northwest Persia to Turkey
                2 armour and 1 mech_infantry moved from Iraq to Turkey
                4 fighters moved from Ukraine to Turkey
                2 mech_infantrys moved from Alexandria to Libya
                      British take Libya from Italians
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
                2 armour moved from French Indo China to Kwangtung
                2 armour moved from Yunnan to Kwangtung
                1 fighter moved from Yunnan to Kwangtung
                1 mech_infantry moved from Hopei to Shantung
                      Chinese take Shantung from Japanese
                3 mech_infantrys moved from Ukraine to Romania
                15 armour moved from Ukraine to Romania
                1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
                2 fighters moved from 91 Sea Zone to Portugal
                1 fighter moved from United Kingdom to Portugal

    Combat - British
                Battle in Kwangtung
                    British attack with 4 armour and 1 fighter
                    Japanese defend with 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
                    Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -28
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 4 armour and 1 fighter
                Battle in Turkey
                    British attack with 4 armour, 1 artillery, 4 fighters, 1 infantry and 4 mech_infantrys
                    Neutral_True defend with 8 infantry
                    British win, taking Turkey from Neutral_True with 4 armour, 1 artillery, 4 fighters and 4 mech_infantrys remaining. Battle score for attacker is 21
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Romania
                    British attack with 15 armour and 3 mech_infantrys
                    Germans defend with 3 mech_infantrys
                    British win, taking Romania from Germans with 15 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 1 mech_infantry
                Battle in Portugal
                    British attack with 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Portugal from Neutral_True with 1 artillery, 3 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - British
                1 artillery moved from Alexandria to Tobruk
                4 fighters moved from Turkey to Ukraine
                3 fighters moved from Portugal to Spain
                2 infantry moved from Gibraltar to Spain
                2 armour moved from India to Yunnan
                1 infantry moved from India to Burma
                1 artillery moved from French Indo China to Kwangsi

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                British undo move 1.
                2 armour and 1 mech_infantry placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                2 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,5,5,5,5,3,2,5,1,1,4,4
                UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 2 armour and 1 infantry

    triplea_37855.0_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 aaGun and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to France

    Combat - Italians
                Battle in Libya
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 2 mech_infantrys
                    British win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 99 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                    Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians

    Place Units - Italians
                1 aaGun and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

    triplea_37855.0_Ita10.tsvg


  • I would like to think after UK goes again this is over. I am looking forward to starting a new game with you sir, you will notice quite the difference. I cant believe how bad i look in the game we put on the shelf hehe. However, we will finish it, and start another when that time comes  :mrgreen:

    great job in this one so far though!

  • '19 '17 '16

    Thank you.

    Sorry about my tardiness. I’ve had so much to catch up on since getting back.

    I’ll try and take some of my turns tonight after work.

    Hope you’re having a good week.


  • :wink:

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 factory_minor and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                4 fighters moved from Kweichow to Chahar
                1 bomber moved from Yunnan to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Chahar
                    ANZAC attack with 4 fighters
                    Japanese defend with 2 mech_infantrys
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - ANZAC
                2 fighters moved from Chahar to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 bomber moved from 44 Sea Zone to Java
                1 fighter moved from 54 Sea Zone to Java
                1 fighter moved from New South Wales to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 armour and 1 artillery moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 bomber placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    triplea_37855.0_ANZ10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco

    Turn Complete - French

    triplea_37855.0_Fre10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs;
                Germans buy 1 armour and 11 artilleries; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                1 artillery and 1 infantry moved from Novgorod to Belarus
                2 infantry moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Romania
                8 armour, 3 fighters and 12 mech_infantrys moved from Eastern Poland to Romania
                3 armour moved from Germany to Romania
                2 infantry moved from Slovakia Hungary to Romania
                3 armour moved from Western Germany to Poland
                1 bomber moved from Poland to Romania
                1 bomber moved from Western Germany to Romania
                5 infantry moved from Western Germany to France

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Germans attack with 11 armour, 2 bombers, 4 fighters, 2 infantry and 12 mech_infantrys
                    British defend with 15 armour and 2 mech_infantrys
                    Germans win, taking Romania from British with 11 armour, 2 bombers, 4 fighters and 5 mech_infantrys remaining. Battle score for attacker is 64
                    Casualties for Germans: 2 infantry and 7 mech_infantrys
                    Casualties for British: 15 armour and 2 mech_infantrys

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Poland
                2 bombers moved from Romania to Western Germany
                4 fighters moved from Romania to Poland

    Place Units - Germans
                1 armour and 2 artilleries placed in France
                3 artilleries placed in Western Germany
                6 artilleries placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_37855.0_Ger11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                3 mech_infantrys moved from Russia to Belarus
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                5 fighters and 1 tactical_bomber moved from Archangel to Belarus
                1 mech_infantry moved from Archangel to Belarus
                5 infantry and 3 mech_infantrys moved from Archangel to Novgorod
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese

    Combat - Russians
                Battle in Belarus
                    Russians attack with 5 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Belarus from Germans with 5 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Novgorod
                    Russians attack with 5 infantry and 3 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 mech_infantrys moved from Ukraine to Belarus
                1 infantry moved from Evenkiyskiy to Timguska
                1 infantry moved from Kansu to Timguska
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                4 fighters moved from Belarus to Western Ukraine

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                2 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    triplea_37855.0_Rus11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 factory_minor and 1 fighter; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi
                1 bomber moved from Hainan to Kwangsi
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                1 cruiser moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 1 submarine and 4 transports moved from 36 Sea Zone to 37 Sea Zone
                1 carrier and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer and 1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 artillery and 1 infantry moved from Kiangsu to Shantung
                1 fighter moved from Japan to 17 Sea Zone

    Combat - Japanese
                Battle in Malaya
                Battle in Kwangsi
                    Japanese attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery; Chinese defend with 2 artilleries and 3 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Kwangsi from Chinese with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for British: 1 artillery
                    Casualties for Chinese: 2 artilleries and 3 infantry
                Battle in Shantung
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Shantung from Chinese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Dzavhan: 1 infantry
                EDIT: Changing ownership of Yenisey from Russians to Japanese
                EDIT: Adding units owned by Japanese to Yenisey: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from 17 Sea Zone to Japan
                2 tactical_bombers moved from Kwangsi to 37 Sea Zone
                3 fighters moved from Kwangsi to 37 Sea Zone
                1 bomber moved from Kwangsi to Kwangtung
                1 fighter moved from 37 Sea Zone to Borneo

    Place Units - Japanese
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,4,5,1,3,5,1,3,5,5,1,6,3,2,5,6,6,1,3,4,6,3,4,3,1,5,5,3,5,6,6,1,6,5,4,5,6,5
                Japanese collect 35 PUs (8 lost to blockades); end with 35 PUs total

    triplea_37855.0_Jap11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 airfield, 3 bombers, 1 factory_minor and 1 harbour; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Spain to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 carriers, 1 destroyer and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from Archangel to 112 Sea Zone
                1 cruiser moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                1 bomber moved from Gibraltar to France
                1 mech_infantry moved from Korea to Amur
                      Russians take Amur from Japanese
                1 mech_infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 mech_infantry moved from Korea to Amur
                2 infantry moved from Korea to Manchuria
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                2 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
                2 infantry moved from 22 Sea Zone to Marianas
                7 destroyers moved from 6 Sea Zone to 22 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.
                Battle in Marianas
                Battle in Norway

    Non Combat Move - Americans
                2 bombers moved from 112 Sea Zone to United Kingdom
                1 bomber moved from France to Spain
                1 armour moved from Central United States to 101 Sea Zone
                2 armour, 3 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                3 armour, 3 artilleries, 1 destroyer, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                3 armour, 3 artilleries and 6 infantry moved from 91 Sea Zone to Spain
                1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 25 Sea Zone to 6 Sea Zone
                1 bomber and 2 fighters moved from Midway to Korea

    Place Units - Americans
                1 airfield and 1 harbour placed in Korea
                1 factory_minor placed in Spain
                2 bombers placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_37855.0_Ame11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 artillery and 1 infantry moved from Anhwe to Kiangsi
                3 artilleries and 3 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 factory_minor and 3 infantry
                    Chinese win, taking Kiangsu from Japanese with 3 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Hunan
                1 artillery and 3 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    triplea_37855.0_Chi11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 mech_infantry moved from Turkey to Greece
                4 fighters moved from Ukraine to Greece
                2 armour moved from Yunnan to Malaya

    Combat - British
                Battle in Malaya
                    British attack with 2 armour
                    Japanese defend with 1 harbour and 1 infantry
                    British win, taking Malaya from Japanese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Greece
                    British attack with 1 artillery, 4 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                    British win, taking Greece from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                4 fighters moved from Greece to Turkey
                2 armour and 1 mech_infantry moved from Iraq to Turkey
                1 armour and 2 mech_infantrys moved from Persia to Turkey
                1 artillery moved from Tobruk to Alexandria
                1 mech_infantry moved from Libya to Alexandria
                3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from Portugal to Spain
                2 armour moved from India to Yunnan
                1 infantry moved from India to Burma
                1 infantry moved from Burma to Yunnan

    Place Units - British
                1 factory_minor placed in Turkey
                3 armour placed in Iraq
                3 mech_infantrys placed in Persia
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,6,1,4,4,2
                British collect 36 PUs (3 lost to blockades); end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,6,4,4,3,1,5,1,1,1,5,6,2,5,6,1,1,2,2
                UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 2 mech_infantrys

    triplea_37855.0_UK_11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Southern France
                2 mech_infantrys moved from Northern Italy to Albania
                2 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from France to Switzerland
                      Italians take Switzerland from Neutral_True

    Place Units - Italians
                3 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total

    triplea_37855.0_Ita11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Java to Kwangtung

    Combat - ANZAC
                Battle in Kwangtung
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 bomber, 1 factory_minor and 1 harbour
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber

    Non Combat Move - ANZAC
                1 bomber moved from Kwangtung to Kiangsi
                1 fighter moved from Java to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 bomber moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
                ANZAC collect 15 PUs (3 lost to blockades); end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_37855.0_ANZ11.tsvg

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