TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
3 bombers moved from Philippines to 54 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 carriers, 3 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New Britain
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking New Britain from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 3 bombers, 3 carriers, 3 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 7 submarines and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 3 bombers, 2 destroyers and 4 fighters remaining. Battle score for attacker is 59
Casualties for ANZAC: 7 submarines and 1 transport
Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
Casualties for Japanese: 3 carriers, 1 destroyer, 1 submarine and 2 tactical_bombers
Battle in 16 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 26 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 carrier, 2 fighters and 1 transport
Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is -4
Casualties for Americans: 1 carrier
Casualties for Japanese: 2 fighters
2 fighters owned by the Americans forced to land in Hawaiian Islands
Non Combat Move - Japanese
4 fighters could not land in 54 Sea Zone and were removed
3 bombers moved from 54 Sea Zone to Caroline Islands
1 tactical_bomber moved from 43 Sea Zone to Philippines
1 fighter moved from 16 Sea Zone to Japan
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
1 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kwangtung: 1 mech_infantry
EDIT: Removing units owned by Japanese from Shantung: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
triplea_37877_Jap9.tsvg