16L G40 Balanced Mod Regularkid (Allies) vs Shin Ji (Axis)


  • actually i think all the casualties are correct now.


  • you still have 1 destroyer left. do you want to kill that instead of the cruiser?


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 7 fighters and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 cruisers moved from 30 Sea Zone to 26 Sea Zone
                1 battleship, 2 destroyers and 6 submarines moved from 30 Sea Zone to 26 Sea Zone
                7 carriers moved from 30 Sea Zone to 26 Sea Zone
                4 fighters moved from 30 Sea Zone to 26 Sea Zone
                2 armour moved from Northern Italy to Yugoslavia
                1 fighter moved from 112 Sea Zone to Yugoslavia
                1 armour moved from Holland Belgium to Western Germany
                1 infantry and 1 mech_infantry moved from Denmark to Western Germany
                10 fighters moved from Hawaiian Islands to 26 Sea Zone
                9 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to 26 Sea Zone

    Combat - Americans
                Battle in Western Germany
                    Americans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Americans win, taking Western Germany from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Yugoslavia
                    Americans attack with 2 armour and 1 fighter
                    Germans defend with 2 infantry
                    Germans win with no units remaining. Battle score for attacker is -16
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 armour and 1 fighter
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 7 carriers, 2 cruisers, 2 destroyers, 14 fighters and 15 submarines
                    Japanese defend with 1 armour, 4 artilleries, 2 battleships, 9 carriers, 2 cruisers, 2 destroyers, 12 fighters, 7 infantry, 2 mech_infantrys, 6 submarines, 6 tactical_bombers and 7 transports
                    Units damaged: 2 battleships owned by the Japanese
                    Units damaged: 3 carriers owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese

    triplea_37847_Ame9.tsvg

  • '15

    Ah good.  Sorry about all the confusion.

    I’ll lose the tilted carrier, 6 tacs, and a fighter.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 7 fighters and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 cruisers moved from 30 Sea Zone to 26 Sea Zone
                1 battleship, 2 destroyers and 6 submarines moved from 30 Sea Zone to 26 Sea Zone
                7 carriers moved from 30 Sea Zone to 26 Sea Zone
                4 fighters moved from 30 Sea Zone to 26 Sea Zone
                2 armour moved from Northern Italy to Yugoslavia
                1 fighter moved from 112 Sea Zone to Yugoslavia
                1 armour moved from Holland Belgium to Western Germany
                1 infantry and 1 mech_infantry moved from Denmark to Western Germany
                10 fighters moved from Hawaiian Islands to 26 Sea Zone
                9 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to 26 Sea Zone

    Combat - Americans
                Battle in Western Germany
                    Americans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Americans win, taking Western Germany from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Yugoslavia
                    Americans attack with 2 armour and 1 fighter
                    Germans defend with 2 infantry
                    Germans win with no units remaining. Battle score for attacker is -16
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 armour and 1 fighter
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 7 carriers, 2 cruisers, 2 destroyers, 14 fighters and 15 submarines
                    Japanese defend with 1 armour, 4 artilleries, 2 battleships, 9 carriers, 2 cruisers, 2 destroyers, 12 fighters, 7 infantry, 2 mech_infantrys, 6 submarines, 6 tactical_bombers and 7 transports
                    Units damaged: 2 battleships owned by the Japanese
                    Units damaged: 3 carriers owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese

    triplea_37847_Ame9.tsvg

  • '15

    Oh wow - this is intense!

    I’ll lose 3 ftrs, 1 dst, and 1 carrier.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 7 fighters and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 cruisers moved from 30 Sea Zone to 26 Sea Zone
                1 battleship, 2 destroyers and 6 submarines moved from 30 Sea Zone to 26 Sea Zone
                7 carriers moved from 30 Sea Zone to 26 Sea Zone
                4 fighters moved from 30 Sea Zone to 26 Sea Zone
                2 armour moved from Northern Italy to Yugoslavia
                1 fighter moved from 112 Sea Zone to Yugoslavia
                1 armour moved from Holland Belgium to Western Germany
                1 infantry and 1 mech_infantry moved from Denmark to Western Germany
                10 fighters moved from Hawaiian Islands to 26 Sea Zone
                9 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to 26 Sea Zone

    Combat - Americans
                Battle in Western Germany
                    Americans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Americans win, taking Western Germany from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Yugoslavia
                    Americans attack with 2 armour and 1 fighter
                    Germans defend with 2 infantry
                    Germans win with no units remaining. Battle score for attacker is -16
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 armour and 1 fighter
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 7 carriers, 2 cruisers, 2 destroyers, 14 fighters and 15 submarines
                    Japanese defend with 1 armour, 4 artilleries, 2 battleships, 9 carriers, 2 cruisers, 2 destroyers, 12 fighters, 7 infantry, 2 mech_infantrys, 6 submarines, 6 tactical_bombers and 7 transports
                    Units damaged: 2 battleships owned by the Japanese
                    Units damaged: 3 carriers owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese
                    retreated to 26 Sea Zone
                    Japanese win with 2 battleships, 4 carriers, 8 fighters and 7 transports remaining. Battle score for attacker is -92
                    Casualties for Japanese: 5 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines and 6 tactical_bombers
                    Casualties for Americans: 1 battleship, 1 bomber, 7 carriers, 2 cruisers, 2 destroyers, 8 fighters and 15 submarines

    Non Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to France
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                5 fighters moved from 26 Sea Zone to Western United States
                1 fighter moved from 26 Sea Zone to Queensland
                1 transport moved from 30 Sea Zone to 62 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                5 infantry placed in Western United States
                5 fighters placed in Western United States
                1 artillery and 2 infantry placed in Central United States
                1 fighter and 2 infantry placed in Northern Italy
                1 fighter placed in Norway

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,4,2,6,5,5,6,2,4,3,1,1,2,6,4,5,2,3
                Americans collect 69 PUs (1 lost to blockades); end with 69 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs

    triplea_37847_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Algeria to Tunisia
                1 armour moved from Libya to Tunisia
                1 fighter moved from Southern France to Tunisia
                1 fighter moved from Southern France to Tunisia
                1 mech_infantry moved from Holland Belgium to Greater Southern Germany
                1 mech_infantry moved from Holland Belgium to Greater Southern Germany
                2 fighters moved from 112 Sea Zone to Greater Southern Germany
                4 fighters moved from Northern Italy to Bulgaria
                1 infantry moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                1 mech_infantry moved from Holland Belgium to Greater Southern Germany
                1 fighter moved from United Kingdom to Greater Southern Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 carrier and 3 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 armour and 1 mech_infantry moved from Syria to Persia
                2 artilleries moved from Syria to Iraq
                6 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Kweichow to Anhwe
                4 fighters, 2 infantry and 1 marine moved from Persia to Eastern Persia
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 destroyer moved from 94 Sea Zone to 98 Sea Zone
                3 infantry moved from Holland Belgium to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                5 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone

    Combat - British
                Battle in Greater Southern Germany
                    British attack with 3 fighters and 3 mech_infantrys
                    Germans defend with 2 infantry
                    British win, taking Greater Southern Germany from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Bulgaria
                    British attack with 4 fighters
                    Germans defend with 1 armour and 1 mech_infantry
                    British win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 fighter
                Battle in Tunisia
                    British attack with 1 armour, 2 fighters and 1 infantry
                    Germans defend with 1 armour and 1 infantry
                    British win, taking Tunisia from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 1 infantry

    Non Combat Move - British
                2 fighters moved from Tunisia to Libya
                1 artillery and 5 infantry moved from 92 Sea Zone to Algeria
                3 aaGuns moved from Persia to Eastern Persia
                1 aaGun moved from Trans-Jordan to Iraq
                3 fighters moved from Greater Southern Germany to Northern Italy
                1 aaGun moved from France to Western Germany
                1 aaGun moved from France to Northern Italy
                1 aaGun moved from France to Northern Italy
                1 infantry moved from France to Northern Italy
                3 fighters moved from Bulgaria to Northern Italy

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 destroyer and 1 transport placed in 81 Sea Zone
                British undo move 2.
                2 infantry placed in Egypt
                1 transport placed in 81 Sea Zone
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    triplea_37847_UK_9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians

    Place Units - Italians
                2 artilleries placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                Italians collect 4 PUs; end with 4 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 7 PUs

    triplea_37847_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - French
                French repair damage of 6x factory_minor; Remaining resources: 14 PUs;
                French buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - French
                1 infantry moved from France to Northern Italy
                1 mech_infantry moved from Northern Italy to Yugoslavia
                      French take Yugoslavia from Germans
                1 infantry moved from Northwest Persia to Persia
                1 infantry moved from Iraq to Persia

    Combat - French

    Non Combat Move - French

    Place Units - French
                1 fighter and 1 mech_infantry placed in France

    Turn Complete - French
                French collect 19 PUs; end with 19 PUs total

    triplea_37847_Fre9.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Germany to Poland
                3 fighters and 1 tactical_bomber moved from Germany to Poland
                4 fighters and 1 tactical_bomber moved from Germany to Romania

    Combat - Germans
                Battle in Poland
                    Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Poland from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Romania
                    Germans attack with 4 fighters and 1 tactical_bomber
                    Russians defend with 2 mech_infantrys
                    Germans win with 4 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Germans
                4 fighters moved from Romania to Germany
                3 fighters and 1 tactical_bomber moved from Poland to Germany

    Place Units - Germans
                9 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
                Germans collect 8 PUs (2 lost to blockades); end with 9 PUs total

    triplea_37847_Ger10.tsvg

  • '15

    Europe is not supposed to be this colorful!

    :-D


  • hehehe


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 6 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Poland
                1 mech_infantry moved from Slovakia Hungary to Albania
                      Russians take Albania from Italians
                1 mech_infantry moved from Slovakia Hungary to Bulgaria
                      Russians take Bulgaria from Germans
                1 tactical_bomber moved from Eastern Poland to Poland
                6 artilleries moved from Eastern Poland to Poland
                1 fighter and 2 tactical_bombers moved from Western Ukraine to Poland
                3 tactical_bombers moved from Novgorod to Poland
                4 fighters moved from Eastern Poland to Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 submarine moved from 99 Sea Zone to 81 Sea Zone

    Combat - Russians
                Battle in Poland
                    Russians attack with 6 artilleries, 5 fighters, 2 infantry and 6 tactical_bombers
                    Germans defend with 1 infantry
                    Russians win, taking Poland from Germans with 6 artilleries, 5 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Poland: 6 artilleries
                EDIT: Adding units owned by Russians to Slovakia Hungary: 6 artilleries
                EDIT: Turning off Edit Mode
                5 fighters and 6 tactical_bombers moved from Poland to Slovakia Hungary
                2 aaGuns, 2 armour, 11 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Timguska to Yenisey
                1 infantry moved from Volgograd to Kazakhstan

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                3 fighters placed in Western Ukraine
                3 fighters placed in Novgorod

    Turn Complete - Russians
                Russians collect 49 PUs; end with 49 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 54 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 56 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 76 PUs

    triplea_37847_Rus10.tsvg


  • hi. i intended to attack poland with just 2 infantry and all air. somehow with the mess of units there, i accidentally clicked in 6 artillery, 2 inf, and all air. that was untended. i edit modes the 6 artillery back. hope u don’t mind. if this is an issue lemme knowl

  • '15

    Nah, it’s all good.

  • '15

    I think I may need to spend some time considering my move.

    Under the old rules, this would be a giveaway win for Japan, but if Russia takes Germany on its next turn, then the victory conditions update, and I’d need to take another victory city in the Pacific, correct?


  • that is correct. For a pacific win, Axis needs to control either:

    1. 6 Pacific VCs and Berlin for a full round; or

    2. 7 Pacific VCs for a full round.

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 1 fighter moved from Kwangsi to Anhwe
                3 mech_infantrys moved from Kiangsi to Anhwe
                1 armour and 1 mech_infantry moved from Shantung to Anhwe
                1 armour and 2 mech_infantrys moved from French Indo China to Hunan
                1 artillery moved from India to West India
                1 mech_infantry moved from India to West India
                3 mech_infantrys moved from Manchuria to Anhwe
                5 fighters moved from Japan to Anhwe
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island
                1 mech_infantry moved from 31 Sea Zone to Wake Island
                1 submarine moved from 31 Sea Zone to 26 Sea Zone
                1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 37 Sea Zone to 54 Sea Zone
                2 fighters moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Midway to Anhwe

    Combat - Japanese

    triplea_37847_Jap10.tsvg

  • '15

    Scramble off Queensland?

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