@axis-dominion I trust you to decide. Do what you would do in my stead.
ktylu (Axis) vs. simon33 (Allies +18) rematch
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries and 1 bomber; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
3 armour moved from Greece to Romania
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
4 infantry moved from Greece to Bulgaria
2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 9 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Germany to Poland
6 bombers moved from Western Germany to Gibraltar
1 fighter moved from Southern Italy to 91 Sea Zone
1 fighter moved from France to Morocco
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 infantry moved from Finland to Norway
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
3 fighters moved from Western Germany to Alexandria
2 fighters moved from Southern Italy to AlexandriaCombat - Germans
Germans creates battle in territory Gibraltar
Battle in 110 Sea Zone
Germans attack with 3 tactical_bombers
British defend with 1 transport
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 tactical_bomber moved from 125 Sea Zone to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Western Germany -
I am not sure what to do here, my bombers are sitting with the americans in gibraltar, i never finished my turn. i just want you to see what i see :-D
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What did you mean to do? Attack Gibraltar, SBR the naval base or something else?
USA are at war with the Italians. That is why they are allowed past SZ102 but have not been attacked by Germany because they are not at war yet.
DOW?
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I meant to attack gibraltar, and the transports in the sea zone next to them. I suppose ill just reload previous save and do my turn over. I thought we were at war, but i guess not :}
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber and 2 factory_minors; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Americans
Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Germany to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Holland Belgium to 125 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Western Germany
5 armour moved from Southern France to Greater Southern Germany
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 artilleries and 8 infantry moved from Poland to Eastern Poland
4 infantry moved from Greece to Bulgaria
3 armour moved from Greece to Romania
1 fighter moved from Southern Italy to 91 Sea Zone
6 bombers moved from Western Germany to Gibraltar
1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 fighters moved from Western Germany to Alexandria
1 fighter moved from France to Tunisia
2 fighters moved from Southern Italy to TunisiaCombat - Germans
Battle in Tunisia
Germans attack with 3 fighters
French defend with 1 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 110 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Gibraltar
Germans attack with 6 bombers
British defend with 1 harbour; Americans defend with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans win with 4 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 2 bombers
Casualties for Americans: 1 artillery, 1 bomber, 2 fighters and 1 infantryNon Combat Move - Germans
4 bombers moved from Gibraltar to Morocco
1 fighter moved from 91 Sea Zone to Morocco
3 fighters moved from Tunisia to Libya
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Norway
2 infantry moved from 113 Sea Zone to Norway
3 aaGuns moved from Germany to PolandPlace Units - Germans
1 factory_minor placed in Greece
1 factory_minor placed in Norway
1 bomber placed in Western Germany
5 artilleries placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
Factory in Norway? I think that’s a mistake. Too easy for the USA to take it. Or the UK.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 armour, 3 artilleries, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber moved from Vyborg to Finland
1 artillery and 2 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Karelia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 armour, 3 artilleries, 2 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 8 infantry
Russians win, taking Finland from Germans with 1 armour, 3 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 8 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 armour
Russians win, taking Western Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
2 aaGuns and 8 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Finland to Novgorod
15 infantry moved from Russia to Bryansk
1 armour and 2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
3 infantry moved from Tsagaan Olom to SuiyuyanPlace Units - Russians
3 artilleries placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
And what do you need the factory in Greece for? You already have a warm water port in Southern France.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Amur to Siberia
1 artillery and 1 infantry moved from Amur to Siberia
1 armour, 1 artillery and 2 infantry moved from Amur to 5 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Soviet Far East
1 tactical_bomber moved from Japan to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Anhwe to Suiyuyan
2 bombers and 2 fighters moved from Kiangsi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
3 armour moved from Kiangsu to Kwangsi
2 infantry moved from Kwangtung to Kwangsi
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Borneo to 36 Sea Zone
1 tactical_bomber moved from Manchuria to KwangtungCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 battleship, 1 carrier, 1 cruiser and 2 fighters
1 submarine owned by the Japanese Submerged
Battle in 5 Sea Zone
Japanese attack with 1 tactical_bomber and 4 transports
Americans defend with 1 transport
Japanese winAmericans win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining with 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Siberia
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Siberia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 3 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 3 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry; Russians defend with 3 infantry
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Chinese: 3 infantry
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 fighters and 1 infantryNon Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from 5 Sea Zone to JapanPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 armour placed in Kiangsu
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far EastCombat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in Soviet Far East
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 artillery
Japanese win with 1 armour remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Americans
1 mech_infantry moved from Western United States to Alaska
1 destroyer moved from 25 Sea Zone to 24 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 22 Sea Zone to 24 Sea Zone
2 fighters and 1 tactical_bomber moved from Wake Island to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
2 destroyers moved from 123 Sea Zone to 119 Sea Zone
1 infantry moved from Eastern United States to Quebec
1 mech_infantry moved from Central United States to Quebec
1 mech_infantry moved from Central United States to Alberta Saskatchewan ManitobaPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 artillery, 1 fighter and 2 infantry moved from Yunnan to Szechwan
3 artilleries and 5 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 3 artilleries and 5 infantry
Japanese defend with 3 armour and 2 infantry
3 artilleries owned by the Chinese retreated to Yunnan
Japanese win with 3 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 2 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
1 infantry placed in Szechwan
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Egypt to Belgian Congo
3 infantry moved from Persia to Iraq
2 fighters moved from India to Iraq
1 artillery and 2 infantry moved from Yunnan to Hunan
1 fighter, 5 infantry and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi -
one hit first round in Morocco. Lose bomber or inf?
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loose two bombers, then start with low cost units. Save rest of planes for last if it gets that far.
I didnt see the troops coming from canada…. :mrgreen:
nice move!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 4x airfield; Remaining resources: 28 PUs;
British buy 1 artillery, 1 bomber, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Egypt to Belgian Congo
3 infantry moved from Persia to Iraq
2 fighters moved from India to Iraq
1 artillery and 2 infantry moved from Yunnan to Hunan
1 fighter, 5 infantry and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to KwangsiCombat - British
Battle in Hunan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Belgian Congo
British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Belgian Congo from Italians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Morocco
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 4 bombers and 1 fighter; Italians defend with 1 artillery and 1 infantry
Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 2 bombers
Casualties for British: 1 artillery, 1 fighter and 3 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer
Germans defend with 1 destroyer
British win, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Iraq
British attack with 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
2 infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 1 infantry
Battle in Kwangsi
British attack with 1 fighter, 6 infantry and 1 tactical_bomber
Japanese defend with 3 armour
British win, taking Kwangsi from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 armour
Casualties for British: 3 infantryNon Combat Move - British
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from Iraq to Persia
1 tactical_bomber moved from Belgian Congo to Egypt
1 infantry and 1 mech_infantry moved from Brazil to British Guiana
2 destroyers moved from 106 Sea Zone to 119 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 80 Sea Zone
2 armour and 2 mech_infantrys moved from India to Yunnan
2 artilleries moved from India to Burma
1 infantry moved from Siam to Shan StatePlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 submarine placed in 106 Sea Zone
1 bomber placed in QuebecTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
3 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,1,3,5,6,2,2,6,2,4,1,5,1,1
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 3 artilleries -
It’s one to watch out for. The flexibility from SZ106 is far greater than from SZ101, even for the US. The US has to pre-position its units there for returning transports but it is worthwhile.
Good OOL. Traded the need to protect bombers with the need to win the combat well. Worked out perfectly for you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 91 Sea Zone
2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Northern Italy to Southern Italy
2 transports moved from 92 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Italians
1 fighter moved from 91 Sea Zone to MoroccoPlace Units - Italians
2 artilleries placed in Southern Italy
2 transports placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greater Southern Germany: 2 aaGuns
EDIT: Adding units owned by Italians to Slovakia Hungary: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Java to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Java to Yunnan
1 fighter moved from 45 Sea Zone to JavaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northern Territory: 2 infantry
EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
EDIT: Turning off Edit Mode
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Morocco to Egypt
1 fighter moved from Morocco to Northern Italy
3 fighters moved from Libya to Egypt
3 fighters moved from Alexandria to Egypt
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Baltic States
5 armour moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Bessarabia to Western Ukraine
3 armour moved from Romania to Western Ukraine
2 infantry moved from Bulgaria to Romania
2 infantry moved from Bulgaria to Greece
5 artilleries moved from Germany to Slovakia Hungary
1 bomber moved from Western Germany to Western Ukraine
1 mech_infantry moved from Western Germany to 113 Sea ZoneCombat - Germans
Battle in Western Ukraine
Germans attack with 3 armour, 1 bomber and 1 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 3 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Egypt
Germans attack with 2 bombers and 6 fighters
British defend with 1 artillery, 1 harbour, 1 infantry and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -13
Casualties for Germans: 4 fighters
Casualties for British: 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for French: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Germans
2 fighters moved from Egypt to Alexandria
2 bombers moved from Egypt to Alexandria
3 aaGuns moved from Poland to Eastern Poland
1 mech_infantry moved from 113 Sea Zone to Norway
1 bomber moved from Western Ukraine to Eastern PolandPlace Units - Germans
1 destroyer and 1 transport placed in 99 Sea Zone
1 armour placed in Greece
3 artilleries placed in Norway
2 artilleries and 1 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs





