G40L Snigg (Axis) vs. variance (Allies +26)

  • 17 16 15 14 12

    sorry I forgot all about france

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 bombers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Finland to Norway
                1 infantry moved from Northwest Persia to Iraq
                      Germans take Iraq from British

    Combat - Germans
                Battle in Norway
                    Germans attack with 4 armour, 4 artilleries, 3 infantry and 1 mech_infantry
                    Americans defend with 1 harbour and 2 mech_infantrys
                        Germans roll dice for 4 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Norway, round 2 :  9/12 hits
                        Americans roll dice for 2 mech_infantrys in Norway, round 2 :  1/2 hits
                        2 mech_infantrys owned by the Americans and 1 infantry owned by the Germans lost in Norway
                    Germans win, taking Norway from Americans with 4 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 mech_infantrys

    Non Combat Move - Germans
                2 armour and 1 mech_infantry moved from Novgorod to Poland
                2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
                2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                2 bombers moved from Northwest Persia to Western Germany
                3 fighters moved from Southern Italy to Northwest Persia
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                4 infantry moved from Western Germany to Denmark
                3 infantry moved from Western Germany to France

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine
                3 infantry placed in France
                3 bombers and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,4,6,6,5,1,2,6,4,3,2,1
                Germans collect 60 PUs (4 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 8 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 6 bombers, 1 factory_major, 1 harbour and 14 infantry
        Romania : 1 factory_upgrade
        Poland : 2 armour and 1 mech_infantry
        Germany : 1 factory_upgrade
        Norway : 4 armour, 4 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
        Denmark : 8 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 2 armour and 1 mech_infantry
        Smolensk : 1 flag
        Samara : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        Iraq : 1 flag, 1 infantry
        Northwest Persia : 3 aaGuns, 2 armour, 6 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
        Yugoslavia : 1 flag
        Finland : 1 flag

    triplea_37832_Ger12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians

    Turn Complete - Russians

    triplea_37832_Rus12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese repair damage of 1x factory_minor; Remaining resources: 6 SuicideAttackTokens; 71 PUs;
                Japanese buy 3 armour, 2 artilleries, 3 infantry and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                4 fighters moved from 6 Sea Zone to 22 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                2 artilleries, 5 infantry and 3 mech_infantrys moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                2 infantry moved from Turkmenistan to Eastern Persia
                6 infantry moved from India to West India

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 cruiser
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 cruiser in 20 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 cruiser
                    Casualties for Japanese: 1 fighter
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 4 fighters in 22 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                4 fighters moved from 22 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from India to French Indo China

    Place Units - Japanese
                3 armour placed in India
                1 artillery and 1 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                6 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Kwangtung : 1 flag, 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 fighter, 6 infantry and 3 mech_infantrys
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 submarine
        22 Sea Zone : 1 destroyer
        6 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 8 fighters, 6 submarines, 4 tactical_bombers and 2 transports
        West India : 1 flag, 6 infantry
        Urals : 1 flag
        Novosibirsk : 1 flag
        Turkmenistan : 1 flag
        Eastern Persia : 1 flag, 2 artilleries, 7 infantry and 3 mech_infantrys

    triplea_37832_Jap12.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 armour moved from Egypt to Iraq
                1 armour moved from Trans-Jordan to Iraq
                1 bomber and 5 fighters moved from Trans-Jordan to Iraq
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                6 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
                4 fighters moved from Caroline Islands to 22 Sea Zone

    Combat - Americans
                Battle in Iraq
                    Americans attack with 6 armour, 1 bomber and 5 fighters
                    Germans defend with 1 infantry
                    Americans win, taking Iraq from Germans with 6 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 22 Sea Zone
                    Americans attack with 10 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 22 Sea Zone from Japanese with 10 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                10 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                2 carriers, 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 cruiser moved from 33 Sea Zone to 19 Sea Zone
                1 bomber and 5 fighters moved from Iraq to Trans-Jordan
                3 carriers and 6 fighters moved from 97 Sea Zone to 98 Sea Zone
                2 destroyers moved from 97 Sea Zone to 98 Sea Zone
                1 carrier and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to Trans-Jordan
                5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
                5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                10 artilleries, 1 carrier, 1 destroyer, 10 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Western United States to 91 Sea Zone
                3 aaGuns moved from Southeast Mexico to 89 Sea Zone
                3 aaGuns and 3 transports moved from 89 Sea Zone to 91 Sea Zone
                3 aaGuns, 10 artilleries and 10 infantry moved from 91 Sea Zone to Morocco
                2 armour moved from French Equatorial Africa to Egypt
                5 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 infantry moved from Nigeria to French Equatorial Africa
                1 aaGun moved from Nigeria to French Equatorial Africa
                4 fighters moved from Hawaiian Islands to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 carrier, 3 destroyers and 4 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

    triplea_37832_Ame12.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                8 infantry and 1 mech_infantry moved from Persia to Northwest Persia
                13 fighters moved from Trans-Jordan to Northwest Persia
                7 fighters moved from 98 Sea Zone to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 20 fighters, 8 infantry and 1 mech_infantry
                    Germans defend with 3 aaGuns, 2 armour, 6 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers; Italians defend with 4 fighters
                    British win with 6 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 3 aaGuns, 2 armour, 6 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                    Casualties for British: 14 fighters, 8 infantry and 1 mech_infantry
                    Casualties for Italians: 4 fighters

    Non Combat Move - British
                6 fighters moved from Northwest Persia to Iraq
                3 aaGuns moved from Persia to Iraq
                3 armour moved from Egypt to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 armour, 1 mech_infantry and 1 tactical_bomber placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific

    triplea_37832_UK_12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 armour and 2 mech_infantrys moved from France to Southern Italy
                1 bomber moved from Volgograd to Western Germany
                2 aaGuns, 4 artilleries and 8 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 artilleries placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Malta : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 1 bomber
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 3 armour, 9 artilleries, 1 factory_minor, 1 harbour, 18 infantry and 2 mech_infantrys
        Rostov : 1 flag
        Caucasus : 1 flag
        Northwest Persia : 1 flag

    triplea_37832_Ita12.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 34 Sea Zone to 20 Sea Zone
                2 submarines moved from 33 Sea Zone to 20 Sea Zone
                3 submarines moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_37832_ANZ12.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

    triplea_37832_Fre12.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 factory_minor, 1 fighter, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 bombers moved from Western Germany to 92 Sea Zone
                1 mech_infantry moved from Caucasus to Persia
                      Germans take Persia from British

    Combat - Germans
                Battle in 92 Sea Zone
                    Germans attack with 6 bombers
                    British defend with 1 destroyer
                        Germans roll dice for 6 bombers in 92 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Germans and 1 destroyer owned by the British lost in 92 Sea Zone
                    Germans win with 5 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                5 bombers moved from 92 Sea Zone to Southern Italy
                8 infantry moved from Denmark to Western Germany
                4 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Norway to Finland
                2 armour and 1 mech_infantry moved from Poland to Western Germany
                3 artilleries moved from France to Western Germany
                2 armour and 1 mech_infantry moved from Volgograd to Caucasus
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 infantry moved from Novgorod to Karelia

    Place Units - Germans
                1 factory_minor placed in Yugoslavia
                3 armour placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                1 fighter and 3 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
                Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 1 factory_minor and 8 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 22 infantry, 1 mech_infantry and 3 tactical_bombers
        Romania : 1 factory_upgrade
        Germany : 1 factory_upgrade
        Norway : 1 harbour
        Southern Italy : 5 bombers
        Belarus : 1 flag
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 6 armour and 2 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        Persia : 1 flag, 1 mech_infantry
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag, 4 armour, 4 artilleries, 2 infantry and 1 mech_infantry

    triplea_37832_Ger13.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians

    Turn Complete - Russians

    triplea_37832_Rus13.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 18 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 artillery and 1 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Battle in Alaska
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Alaska from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 :  4/4 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 18 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 18 Sea Zone
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 cruiser in 19 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 cruiser owned by the Americans lost in 19 Sea Zone
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 cruiser
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 19 Sea Zone to Japan
                1 fighter moved from 18 Sea Zone to Japan
                2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                6 infantry moved from West India to Eastern Persia
                3 armour moved from India to Eastern Persia
                7 infantry moved from Eastern Persia to Persia

    Place Units - Japanese
                3 armour placed in India
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                1 fighter and 1 infantry placed in Japan
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,2,4,4,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,3,5,2,1,2
                Japanese collect 58 PUs (8 lost to blockades); end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Kwangtung : 1 flag, 1 harbour
        Guam : 1 flag, 1 airfield
        Alaska : 1 flag, 1 artillery and 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 8 infantry and 3 mech_infantrys
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        25 Sea Zone : 1 submarine
        22 Sea Zone : 1 destroyer
        2 Sea Zone : 1 transport
        6 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 3 destroyers, 8 fighters, 7 submarines, 4 tactical_bombers and 1 transport
        West India : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag
        Turkmenistan : 1 flag
        Eastern Persia : 1 flag, 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
        Northwest Persia : 1 mech_infantry
        Persia : 7 infantry

    triplea_37832_Jap13.tsvg

  • 17 16 15 14 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                10 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                4 fighters and 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
                10 artilleries and 10 infantry moved from Morocco to 91 Sea Zone
                10 artilleries, 2 carriers, 3 destroyers, 4 fighters, 10 infantry and 10 transports moved from 91 Sea Zone to 112 Sea Zone
                10 artilleries and 10 infantry moved from 112 Sea Zone to Norway
                1 armour moved from Iraq to Northwest Persia
                1 bomber moved from Trans-Jordan to Northwest Persia
                5 armour moved from Iraq to Persia
                6 fighters moved from Trans-Jordan to Persia

    Combat - Americans

    triplea_37832_Ame13.tsvg

  • 17 16 15 14 12

    scramble?

  • 22 21 20 17 15

    No scramble 112

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                10 fighters moved from 33 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                4 fighters and 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
                10 artilleries and 10 infantry moved from Morocco to 91 Sea Zone
                10 artilleries, 2 carriers, 3 destroyers, 4 fighters, 10 infantry and 10 transports moved from 91 Sea Zone to 112 Sea Zone
                10 artilleries and 10 infantry moved from 112 Sea Zone to Norway
                1 armour moved from Iraq to Northwest Persia
                1 bomber moved from Trans-Jordan to Northwest Persia
                5 armour moved from Iraq to Persia
                6 fighters moved from Trans-Jordan to Persia

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Northwest Persia
                    Americans attack with 1 armour and 1 bomber
                    Japanese defend with 1 mech_infantry
                    Americans win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 1 mech_infantry
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Persia
                    Americans attack with 5 armour and 6 fighters
                    Germans defend with 1 mech_infantry; Japanese defend with 7 infantry
                    Americans win, taking Persia from Germans with 3 armour and 6 fighters remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 2 armour
                    Casualties for Japanese: 7 infantry
                Battle in 22 Sea Zone
                    Americans attack with 14 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 22 Sea Zone from Japanese with 14 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Norway
                Battle in Kiangsu

    Non Combat Move - Americans
                14 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                6 fighters moved from Persia to Iraq
                1 bomber moved from Northwest Persia to Iraq
                3 aaGuns moved from Morocco to 91 Sea Zone
                3 aaGuns and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                3 aaGuns moved from 112 Sea Zone to Norway
                2 armour moved from Egypt to Iraq
                5 infantry moved from Anglo Egyptian Sudan to Egypt
                1 aaGun and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                4 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands

    Place Units - Americans
                1 factory_minor placed in Iraq
                2 armour, 2 fighters and 3 infantry placed in Western United States
                1 carrier and 2 transports placed in 10 Sea Zone
                Americans undo move 2.
                1 destroyer placed in 10 Sea Zone
                2 armour, 1 fighter and 3 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    triplea_37832_Ame13.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    triplea_37832_Chi13.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 artillery, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Italians

    Combat - British

    Non Combat Move - British
                3 aaGuns, 3 armour, 6 fighters and 2 mech_infantrys moved from Iraq to Persia
                4 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Persia
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia

    Place Units - British
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                3 mech_infantrys placed in Egypt
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 aaGun
                EDIT: Adding units owned by British to Northwest Persia: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_37832_UK_13.tsvg

  • 22 21 20 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 3 submarines; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to United Kingdom

    Combat - Italians
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom causes 0 damage total.

    Non Combat Move - Italians
                4 artilleries and 10 infantry moved from Southern Italy to Northern Italy
                3 armour moved from Southern Italy to Western Germany
                2 mech_infantrys moved from Southern Italy to Western Germany
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 submarines placed in 93 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Malta : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 3 armour and 2 mech_infantrys
        Northern Italy : 2 aaGuns, 4 artilleries, 1 factory_major and 10 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        Rostov : 1 flag
        Caucasus : 1 flag
        93 Sea Zone : 3 submarines

    triplea_37832_Ita13.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_37832_Fre13.tsvg

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