@Booper No scramble thanks.
16L Adam514 (Axis) vs Giallo (Allies) Balanced
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
3 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Olgiy to KansuCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
3 infantry moved from Novosibirsk to Kansu
3 artilleries moved from Samara to Novosibirsk
3 mech_infantrys moved from Samara to Novosibirsk
1 aaGun moved from Samara to Novosibirsk
1 aaGun, 3 artilleries and 14 infantry moved from Samara to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 18 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 1 marine, 4 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 artilleries, 12 infantry and 4 mech_infantrys moved from West India to Eastern Persia
1 destroyer moved from 33 Sea Zone to 47 Sea Zone
1 bomber moved from Caroline Islands to 47 Sea Zone
1 bomber moved from Japan to 47 Sea Zone
1 submarine moved from 37 Sea Zone to 61 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert IslandsCombat - Japanese
Battle in Gilbert Islands
Battle in Midway
Battle in Wake Island
Battle in 47 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Wake Island from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 61 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Eastern Persia
Japanese attack with 6 artilleries, 12 infantry and 4 mech_infantrys
British defend with 1 infantry
Japanese win, taking Eastern Persia from British with 6 artilleries, 11 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 63 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 bomber moved from 47 Sea Zone to Caroline Islands
1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from 25 Sea Zone to Midway
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 marines, 3 submarines and 4 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 aaGun moved from Amur to Siberia
1 aaGun moved from Sikang to Shensi
1 mech_infantry moved from Sikang to Shensi
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from French Indo China to Szechwan
3 mech_infantrys moved from Kweichow to Shensi
1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Hopei to India
3 infantry moved from India to West India
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from 47 Sea Zone to Caroline IslandsPlace Units - Japanese
3 infantry placed in India
1 infantry and 2 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 marine placed in JapanTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 fighters and 1 harbour; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
2 bombers moved from United Kingdom to Western United States
2 carriers, 1 cruiser, 3 fighters and 1 transport moved from 91 Sea Zone to 64 Sea Zone
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Fiji to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to Western United States
1 destroyer moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 111 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 bombers moved from 111 Sea Zone to United KingdomPlace Units - Americans
1 harbour placed in Southeast Mexico
3 fighters placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 3 artilleries, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
3 artilleries moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
4 armour moved from Iraq to Northwest Persia
5 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-JordanNon Combat Move - British
Place Units - British
3 artilleries placed in Iraq
1 destroyer placed in 81 Sea Zone
1 armour and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 32 PUs (3 lost to blockades); end with 32 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Tambov to Samara
Italians take Samara from Russians
1 mech_infantry moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
3 infantry moved from Ukraine to Rostov
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to RomaniaCombat - Italians
Non Combat Move - Italians
1 aaGun and 3 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
1 armour and 2 infantry placed in Ukraine
1 submarine placed in 97 Sea Zone
Italians undo move 2.
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 artilleries, 9 fighters and 8 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to QueenslandNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2
ANZAC collect 4 PUs (6 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest PersiaCombat - French
Battle in Caucasus
French attack with 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 2 infantry, 11 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
2 fighters and 2 tactical_bombers moved from Rostov to Volgograd
1 bomber moved from Rostov to Volgograd
3 infantry moved from Rostov to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Volgograd to Rostov
1 bomber moved from Volgograd to French Indo China
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
2 infantry moved from Archangel to Nenetsia
2 infantry moved from Belarus to Archangel
3 artilleries moved from Novgorod to Belarus
10 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Poland to Western Ukraine
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Japan to Caroline Islands
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 submarine moved from 125 Sea Zone to 124 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from Finland to Karelia
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 fighter moved from Novgorod to Rostov
1 fighter moved from Western Germany to Rostov
1 infantry moved from Rostov to TambovPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 bomber, 1 fighter and 1 mech_infantry placed in Western Germany
10 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in NovgorodTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 2 mech_infantrys moved from Novosibirsk to Kansu
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 armour moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to CaucasusCombat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians win, taking Kazakhstan from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 aaGun moved from Novosibirsk to Kansu
1 armour and 4 mech_infantrys moved from Northwest Persia to IraqPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 9 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Eastern Persia to Persia
Japanese take Persia from British
1 mech_infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
7 fighters and 4 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Tsinghai to Kazakhstan
2 mech_infantrys moved from Szechwan to Kazakhstan
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 7 fighters and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 mech_infantry
Japanese win, taking Kazakhstan from Russians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
1 mech_infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Shensi
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Hunan
2 mech_infantrys moved from French Indo China to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
1 infantry moved from Sakha to Buryatia
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 47 Sea Zone to 33 Sea Zone
1 infantry moved from Gilbert Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 transport moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 25 Sea Zone to Japan
1 tactical_bomber moved from Japan to 33 Sea Zone
7 fighters and 4 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 battleships, 7 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 infantry, 3 marines, 4 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 33 Sea Zone
2 artilleries, 2 infantry and 4 marines moved from 33 Sea Zone to Caroline Islands
1 transport moved from 31 Sea Zone to 33 Sea Zone
3 infantry moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
3 infantry moved from India to West India
1 infantry moved from Eastern Persia to TurkmenistanPlace Units - Japanese
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in India
1 fighter and 3 infantry placed in Japan
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 carriers, 2 infantry, 3 marines and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 12 Sea Zone to 10 Sea Zone
1 destroyer moved from 9 Sea Zone to 10 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
4 bombers moved from Western United States to Hawaiian Islands
3 fighters moved from 10 Sea Zone to Hawaiian Islands
2 bombers moved from United Kingdom to 123 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
2 carriers, 1 cruiser, 3 fighters and 1 transport moved from 64 Sea Zone to 10 Sea Zone
1 bomber moved from Iraq to VolgogradCombat - Americans
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in 123 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 bombers moved from 123 Sea Zone to United Kingdom
1 bomber moved from Volgograd to IraqPlace Units - Americans
2 infantry and 3 marines placed in Western United States
3 carriers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Northwest Persia to Volgograd
1 armour moved from Northwest Persia to Volgograd
1 infantry moved from Iraq to Persia
1 fighter moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Volgograd
1 fighter moved from Northwest Persia to 98 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea ZoneCombat - British
Battle in Crete
Battle in Persia
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Crete from Italians, taking Persia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
British attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 factory_minor and 2 infantry
British win, taking Volgograd from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for British: 1 mech_infantry
Battle in 98 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - British
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 artilleries, 4 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 bomber moved from Volgograd to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from DutchPlace Units - British
1 artillery and 2 infantry placed in Iraq
1 transport placed in 81 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
EDIT: Adding units owned by British to Iraq: 2 infantry
EDIT: Turning off Edit Mode
2 infantry placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
4 fighters moved from Southern Italy to 92 Sea Zone
1 artillery and 3 infantry moved from Rostov to Caucasus -
Scramble 92?
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no, Im out till next Friday holiday
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
4 fighters moved from Southern Italy to 92 Sea Zone
1 artillery and 3 infantry moved from Rostov to CaucasusCombat - Italians
Battle in 92 Sea Zone
Italians attack with 4 fighters and 1 submarine
British defend with 1 destroyer
Italians win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Caucasus
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 armour and 1 mech_infantry
Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 3 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 armour, 4 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Romania to Ukraine
4 fighters moved from 92 Sea Zone to Southern France
1 aaGun and 3 infantry moved from France to Southern FrancePlace Units - Italians
1 bomber placed in Southern Italy
2 infantry placed in Ukraine
1 submarine placed in 97 Sea Zone
Italians undo move 3.
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 3 artilleries, 9 fighters and 9 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,4,4,3
ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs total