Triple allied move done.
Italy may proceed when ready.
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in Norway
Non Combat Move - Americans
2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from 112 Sea Zone to United Kingdom
1 marine moved from United Kingdom to 110 Sea Zone
1 marine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
2 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 submarines moved from 91 Sea Zone to 112 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 aaGun and 1 marine moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Belgian Congo from Italians to British
EDIT: Removing units owned by Americans from French Central Africa: 1 mech_infantry
EDIT: Adding units owned by Americans to Belgian Congo: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 2 submarines placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 fighter placed in Western United States
1 fighter placed in Western United States
Americans undo move 9.
1 fighter placed in Eastern United States
Americans undo move 9.
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from India to 39 Sea Zone
1 infantry moved from West India to India
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Celebes
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to 42 Sea Zone
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to Iraq
1 marine moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to Norway
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Place Units - British
1 infantry and 2 mech_infantrys placed in Persia
3 infantry placed in Egypt
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 3 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 armour moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Algeria to Morocco
1 bomber moved from Novgorod to Rostov
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 infantry and 1 marine
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery and 1 marine remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Morocco
Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 mech_infantry
Italians win, taking Morocco from Americans with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Rostov
Italians attack with 2 armour, 1 bomber and 1 infantry
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Bulgaria to Romania
1 infantry moved from Albania to Yugoslavia
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 fighter moved from Novgorod to Western Germany
Place Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
1 bomber placed in Southern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 12 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Nenetsia to 127 Sea Zone
2 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 infantry moved from 126 Sea Zone to Norway
3 infantry moved from Finland to Norway
1 fighter moved from Germany to Norway
5 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to Norway
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
4 fighters and 1 tactical_bomber moved from Bryansk to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 4 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 5 bombers, 4 fighters, 5 infantry and 3 tactical_bombers
British defend with 2 aaGuns, 2 fighters, 2 infantry and 1 marine; Americans defend with 1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry
Germans win, taking Norway from Americans with 5 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 2 fighters, 4 infantry and 2 tactical_bombers
Casualties for British: 2 aaGuns, 2 fighters, 2 infantry and 1 marine
Casualties for Americans: 1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry
Non Combat Move - Germans
5 bombers moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
3 artilleries and 2 mech_infantrys moved from France to Western Germany
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to France
1 aaGun moved from Germany to Western Germany
4 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns, 18 armour, 5 artilleries and 23 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
9 mech_infantrys moved from Western Germany to Poland
4 fighters and 1 tactical_bomber moved from Vologda to Novgorod
18 armour moved from Rostov to Caucasus
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
9 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 122 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 120 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 54 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
very lucky shot…i’ve been getting so unlucky lately
I was getting desperate since things are not looking good on either side of the map. You have been way outplaying me.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 armour and 5 mech_infantrys moved from Russia to Vologda
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 armour, 2 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 infantry moved from Russia to Samara
1 aaGun moved from Russia to Vologda
2 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
12 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
2 artilleries moved from Russia to Vologda
20 artilleries moved from Russia to Samara
2 infantry moved from Russia to Samara
Place Units - Russians
1 armour, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 4 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour and 1 mech_infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Hopei to Shensi
1 armour moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kweichow to Sikang
1 fighter moved from Anhwe to Suiyuyan
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to 41 Sea Zone
1 bomber moved from French Indo China to 44 Sea Zone
1 fighter moved from French Indo China to 45 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
3 marines moved from French Indo China to 36 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 marines moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 armour, 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 1 submarine and 3 transports
Americans defend with 1 transport
Japanese win with 2 battleships, 1 cruiser, 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
British defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 transport
British defend with 1 transport
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 3 marines
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters, 2 infantry and 3 marines remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 carriers, 4 destroyers and 6 submarines moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 bomber moved from 44 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Shensi to French Indo China
1 marine moved from Yunnan to French Indo China
1 armour moved from Kweichow to French Indo China
1 armour moved from Manchuria to Chahar
1 fighter moved from Suiyuyan to Jehol
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Manchuria to Anhwe
1 fighter moved from Manchuria to 35 Sea Zone
1 mech_infantry moved from Anhwe to Kweichow
1 artillery moved from Kweichow to Hunan
Place Units - Japanese
3 artilleries placed in Manchuria
1 armour and 2 mech_infantrys placed in French Indo China
Japanese undo move 2.
Japanese undo move 1.
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
2 artilleries and 1 mech_infantry placed in Manchuria
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from United Kingdom to Gibraltar
1 fighter moved from 112 Sea Zone to 126 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
3 fighters moved from 42 Sea Zone to Sumatra
1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
Combat - Americans
Battle in Sumatra
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Sumatra from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 126 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 airfield, 1 artillery, 1 harbour and 1 marine
Americans win, taking Gibraltar from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 artillery and 1 marine
Non Combat Move - Americans
2 bombers moved from Gibraltar to French West Africa
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 126 Sea Zone to 112 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to French West Africa
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
3 fighters moved from Sumatra to 42 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
2 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Eastern United States to Western United States
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 bomber
EDIT: Adding units owned by Americans to United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 carrier and 1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 fighter moved from 42 Sea Zone to 44 Sea Zone
Combat - British
scramble?
note that i will also be walking into tobruk
No thanks… no need to ask for these overwhelming attacks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 tactical_bomber moved from 42 Sea Zone to Yunnan
1 fighter moved from 42 Sea Zone to 44 Sea Zone
Combat - British
Battle in 44 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 marine
British win, taking Yunnan from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in Denmark
Battle in Norway
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Denmark from Germans, taking Norway from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Norway to 112 Sea Zone
1 tactical_bomber moved from Yunnan to Burma
3 aaGuns, 2 artilleries and 14 infantry moved from India to Burma
1 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 mech_infantry moved from India to Burma
2 armour and 1 mech_infantry moved from India to West India
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Place Units - British
3 infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
2 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Removing units owned by British from Alexandria: 1 infantry
EDIT: Adding units owned by British to Tobruk: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 39 PUs total
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 4 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 3 marines and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 bomber moved from Southern Italy to 91 Sea Zone
1 armour moved from Rostov to Northwest Persia
1 armour moved from Rostov to Northwest Persia
1 mech_infantry moved from France to Denmark
1 fighter moved from Western Germany to Denmark
1 fighter moved from Southern Italy to Denmark
1 mech_infantry moved from France to Denmark
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Denmark
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Denmark from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 2 armour
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 4 submarines and 1 transport; Russians defend with 1 submarine
4 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 4 infantry moved from Morocco to Algeria
1 bomber moved from 91 Sea Zone to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 fighter moved from Denmark to Western Germany
1 fighter moved from Denmark to Western Germany
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 battleship, 2 cruisers, 2 destroyers and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
3 marines placed in Southern Italy
3 mech_infantrys placed in Ukraine
Italians undo move 1.
1 marine placed in Northern Italy
1 fighter and 2 marines placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 infantry
EDIT: Adding units owned by Italians to Bessarabia: 1 infantry
EDIT: Removing units owned by Italians from Yugoslavia: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
man i completely drew a blank on denmark and didn’t even think about your mechs in france. would u be willing to give me a noncom adjustment of my 4 subs back in 112 (just like i gave u a second chance with your aa in bryansk)? of course that would likely influence your ita turn, so feel free to adjust or even redo as necessary.
Sigh, that was my main hope to come back in this game was some good dice rolling in SZ112 next round. It is only fair that I give you the opportunity to move those subs, but don’t blame me if I get incredible luck next round.
@Arthur:
Sigh, that was my main hope to come back in this game was some good dice rolling in SZ112 next round. It is only fair that I give you the opportunity to move those subs, but don’t blame me if I get incredible luck next round.
ok i appreciate it. well if u get lucky then u get lucky, not much i can do about it. :|
so do u want me to move the subs and play anz, or did u wanna redo or change your ita turn in some way?