L16 G40 Simon33 (Axis) vs Amon-Sul (Allies +22)


  • Ur move with the destroyer was pretty good and I have no choice but to move empty tras to Guam.

    Good night :)

  • '19 '17 '16

    The reason for the move was to force the CVs in particular to expose themselves to Kamikaze’s, then I could attack the surviving fleet likely with reduced air cover.

    Oops, just realised it’s my turn.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from Greece to Egypt
                1 fighter moved from Southern Italy to Ukraine
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 armour moved from Bessarabia to Ukraine

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry; French defend with 1 infantry
                    British win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
                    Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
                    Casualties for French: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                    Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Ukraine
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 factory_minor and 1 infantry
                    Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 fighter
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to Southern France
                1 aaGun moved from Northern Italy to Southern France

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern France
                1 artillery and 1 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Yugoslavia: 1 artillery and 2 infantry
                EDIT: Removing units owned by Italians from Romania: 1 aaGun
                EDIT: Adding units owned by Italians to Bessarabia: 1 aaGun
                EDIT: Adding units owned by Italians to Romania: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_37915_Ita4.tsvg


  • @simon33:

    The reason for the move was to force the CVs in particular to expose themselves to Kamikaze’s, then I could attack the surviving fleet likely with reduced air cover.

    Oops, just realised it’s my turn.

    Nice plan. I attacked with subs and air only, otherwise kamikaze could decimate my navy.

    ANZAC goes :)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to 46 Sea Zone
                2 fighters moved from Java to 46 Sea Zone

    triplea_37915_ANZ4.tsvg

  • '19 '17 '16

    @Amon-Sul:

    @simon33:

    The reason for the move was to force the CVs in particular to expose themselves to Kamikaze’s, then I could attack the surviving fleet likely with reduced air cover.

    Oops, just realised it’s my turn.

    Nice plan. I attacked with subs and air only, otherwise kamikaze could decimate my navy.

    ANZAC goes :)

    I’ll clarify. CVs need to leave SZ6 or expose themselves to Kamikazes.

    If they choose the former option, I can take back SZ6 with little or no opposition. If they choose the latter option, I will likely force out some planes and reduce opposition that way. I didn’t have enough navy to attack without some weakening of the force there.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from New South Wales to 46 Sea Zone
                2 fighters moved from Java to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 battleship and 2 destroyers
                        ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship and 2 destroyers in 46 Sea Zone, round 2 :  2/3 hits
                        1 destroyer owned by the Japanese and 2 fighters owned by the ANZAC lost in 46 Sea Zone
                        ANZAC roll dice for 1 fighter in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 46 Sea Zone, round 3 :  2/2 hits
                        1 fighter owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -22
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 3 fighters

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery and 3 infantry moved from Queensland to South Australia
                1 artillery and 1 mech_infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,3,1,6,2
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
                ANZAC collect 11 PUs (7 lost to blockades); end with 11 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        South Australia : 1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry
        Java : 1 flag, 1 aaGun
        Sumatra : 1 flag, 1 infantry

    triplea_37915_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 59
        Russians : 25 / 33
        Japanese : 43 / 41
        Americans : 56 / 76
        Chinese : 10 / 10
        British : 36 / 39
        UK_Pacific : 6 / 6
        Italians : 15 / 22
        ANZAC : 18 / 11
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37915_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 2 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                8 armour, 2 artilleries, 22 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
                2 bombers moved from Finland to Bryansk
                1 fighter and 2 tactical_bombers moved from Bessarabia to Bryansk
                2 artilleries and 2 infantry moved from Eastern Poland to Belarus
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                6 artilleries and 10 infantry moved from Novgorod to Belarus
                1 destroyer moved from 127 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer
                    Americans defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Belarus
                    Germans attack with 1 armour, 8 artilleries and 12 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 armour, 8 artilleries and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 8 armour, 2 artilleries, 2 bombers, 1 fighter, 22 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 5 aaGuns, 14 artilleries and 22 infantry
                    2 mech_infantrys owned by the Germans, 2 artilleries owned by the Germans and 8 armour owned by the Germans retreated to Western Ukraine
                    Russians win with 14 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 22 infantry and 1 mech_infantry
                    Casualties for Russians: 5 aaGuns and 16 infantry

    Non Combat Move - Germans
                2 infantry moved from Bessarabia to Western Ukraine
                1 artillery moved from Karelia to Novgorod
                3 mech_infantrys moved from Western Germany to Poland
                6 artilleries and 3 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                4 artilleries and 3 infantry moved from Germany to Poland
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
                2 bombers moved from Bryansk to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Bryansk to Western Ukraine

    Place Units - Germans
                1 artillery, 2 fighters and 1 infantry placed in Western Germany
                1 transport placed in 113 Sea Zone
                2 destroyers and 1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
                Germans collect 48 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_37915_Ger5.tsvg

  • '19 '17 '16

    I assumed you took the AAA as casualties first in the battle in Bryansk. Let me know if you want to change that.

  • '19 '17 '16

    Or even better just edit it.


  • @simon33:

    @Amon-Sul:

    @simon33:

    The reason for the move was to force the CVs in particular to expose themselves to Kamikaze’s, then I could attack the surviving fleet likely with reduced air cover.

    Oops, just realised it’s my turn.

    Nice plan. I attacked with subs and air only, otherwise kamikaze could decimate my navy.

    ANZAC goes :)

    I’ll clarify. CVs need to leave SZ6 or expose themselves to Kamikazes.

    If they choose the former option, I can take back SZ6 with little or no opposition. If they choose the latter option, I will likely force out some planes and reduce opposition that way. I didn’t have enough navy to attack without some weakening of the force there.

    I understand. Interesting it is :)


  • @simon33:

    I assumed you took the AAA as casualties first in the battle in Bryansk. Let me know if you want to change that.

    They all missed. They deserve to be destroyed  :lol:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                14 artilleries and 6 infantry moved from Bryansk to Western Ukraine
                4 armour, 1 bomber, 2 fighters and 9 mech_infantrys moved from Russia to Western Ukraine
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    triplea_37915_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                14 artilleries and 6 infantry moved from Bryansk to Western Ukraine
                4 armour, 1 bomber, 2 fighters and 9 mech_infantrys moved from Russia to Western Ukraine
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  1/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Western Ukraine
                    Russians attack with 4 armour, 14 artilleries, 1 bomber, 2 fighters, 6 infantry and 9 mech_infantrys
                    Germans defend with 3 aaGuns, 8 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                        AA fire in Western Ukraine :  0/3 hits
                        Russians roll dice for 4 armour, 14 artilleries, 1 bomber, 2 fighters, 6 infantry and 9 mech_infantrys in Western Ukraine, round 2 :  13/36 hits
                        Germans roll dice for 3 aaGuns, 8 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 :  6/17 hits
                        6 infantry owned by the Russians, 2 infantry owned by the Germans, 4 armour owned by the Germans, 3 aaGuns owned by the Germans, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Ukraine
                        Russians roll dice for 4 armour, 14 artilleries, 1 bomber, 2 fighters and 9 mech_infantrys in Western Ukraine, round 3 :  11/30 hits
                        Germans roll dice for 4 armour, 1 fighter and 2 tactical_bombers in Western Ukraine, round 3 :  5/7 hits
                        2 tactical_bombers owned by the Germans, 4 armour owned by the Germans, 5 artilleries owned by the Russians and 1 fighter owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 4 armour, 9 artilleries, 1 bomber, 2 fighters and 9 mech_infantrys remaining. Battle score for attacker is 79
                    Casualties for Germans: 3 aaGuns, 8 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Casualties for Russians: 5 artilleries and 6 infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Rostov
                1 bomber and 1 fighter moved from Western Ukraine to Russia
                1 infantry moved from Vologda to Smolensk
                3 artilleries moved from Vologda to Russia
                1 mech_infantry moved from Novosibirsk to Russia
                1 infantry moved from Korea to Amur
                2 aaGuns and 15 infantry moved from Korea to Manchuria

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Manchuria : 2 aaGuns and 15 infantry
        Amur : 1 infantry
        Rostov : 1 fighter
        Archangel : 1 infantry
        Russia : 1 airfield, 6 artilleries, 1 bomber, 1 factory_major, 1 fighter, 7 infantry and 1 mech_infantry
        Western Ukraine : 4 armour, 9 artilleries and 9 mech_infantrys
        Vologda : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 26 / 26
        Japanese : 43 / 41
        Americans : 56 / 76
        Chinese : 10 / 10
        British : 36 / 39
        UK_Pacific : 6 / 6
        Italians : 15 / 22
        ANZAC : 18 / 11
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37915_Rus5.tsvg

  • '19 '17 '16

    How did I stuff that up in SZ113? I guess you can’t answer that.


  • @simon33:

    How did I stuff that up in SZ113? I guess you can’t answer that.

    Yeah. Watch out for that lonely Russian sub.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Sakha to Yakut S.S.R.
                      Japanese take Buryatia from Russians
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Kweichow to Yunnan
                1 artillery and 1 infantry moved from Szechwan to Shensi
                1 infantry moved from Anhwe to Hopei
                2 fighters moved from Kweichow to Hopei
                1 fighter and 3 infantry moved from Kweichow to Shensi
                2 fighters moved from Shan State to Yunnan
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 battleship and 1 carrier moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from Japan to 32 Sea Zone
                1 battleship and 1 destroyer moved from 46 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 32 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 aaGun
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 aaGun
                Battle in Hopei
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter and 4 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kweichow to Shensi
                1 fighter moved from Shensi to Kweichow
                2 fighters moved from Yunnan to Kweichow
                2 fighters moved from Hopei to Kweichow
                1 aaGun moved from Jehol to Shantung
                1 infantry moved from Siberia to Sakha
                1 bomber moved from 32 Sea Zone to Caroline Islands

    Place Units - Japanese
                3 artilleries placed in French Indo China
                2 artilleries and 1 infantry placed in Shantung
                1 fighter placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,2
                Japanese collect 46 PUs (8 lost to blockades); end with 46 PUs total

    triplea_37915_Jap5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 carrier, 2 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 transport moved from 21 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 bomber moved from Guam to 42 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 bomber moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    triplea_37915_Ame5.tsvg


  • I forgot to move my air to sz 6.

    DiceRolls: 3@3 1@4; Total Hits: 23@3: (5, 5, 1)1@4: (3)

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Axis & Allies Boardgaming Custom Painted Miniatures

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