@crockett36 Thanks! :)
L16 G40 Simon33 (Axis) vs Amon-Sul (Allies +22)
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Ur move with the destroyer was pretty good and I have no choice but to move empty tras to Guam.
Good night :)
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The reason for the move was to force the CVs in particular to expose themselves to Kamikaze’s, then I could attack the surviving fleet likely with reduced air cover.
Oops, just realised it’s my turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
1 fighter moved from Southern Italy to Ukraine
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 armour moved from Bessarabia to UkraineCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry; French defend with 1 infantry
British win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Italians: 1 artillery, 1 bomber and 1 infantry
Casualties for French: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Ukraine
Italians attack with 1 armour and 1 fighter
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians
1 fighter and 1 infantry placed in Southern France
1 artillery and 1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Romania: 1 aaGun
EDIT: Adding units owned by Italians to Bessarabia: 1 aaGun
EDIT: Adding units owned by Italians to Romania: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
The reason for the move was to force the CVs in particular to expose themselves to Kamikaze’s, then I could attack the surviving fleet likely with reduced air cover.
Oops, just realised it’s my turn.
Nice plan. I attacked with subs and air only, otherwise kamikaze could decimate my navy.
ANZAC goes :)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to 46 Sea Zone
2 fighters moved from Java to 46 Sea Zone -
The reason for the move was to force the CVs in particular to expose themselves to Kamikaze’s, then I could attack the surviving fleet likely with reduced air cover.
Oops, just realised it’s my turn.
Nice plan. I attacked with subs and air only, otherwise kamikaze could decimate my navy.
ANZAC goes :)
I’ll clarify. CVs need to leave SZ6 or expose themselves to Kamikazes.
If they choose the former option, I can take back SZ6 with little or no opposition. If they choose the latter option, I will likely force out some planes and reduce opposition that way. I didn’t have enough navy to attack without some weakening of the force there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to 46 Sea Zone
2 fighters moved from Java to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 battleship and 2 destroyers
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 2 destroyers in 46 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Japanese and 2 fighters owned by the ANZAC lost in 46 Sea Zone
ANZAC roll dice for 1 fighter in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 battleship and 1 destroyer in 46 Sea Zone, round 3 : 2/2 hits
1 fighter owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -22
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 3 fightersNon Combat Move - ANZAC
1 aaGun, 1 artillery and 3 infantry moved from Queensland to South Australia
1 artillery and 1 mech_infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,3,1,6,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,2
ANZAC collect 11 PUs (7 lost to blockades); end with 11 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
South Australia : 1 aaGun, 2 artilleries, 3 infantry and 1 mech_infantry
Java : 1 flag, 1 aaGun
Sumatra : 1 flag, 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Production/PUs Summary :
Germans : 48 / 59
Russians : 25 / 33
Japanese : 43 / 41
Americans : 56 / 76
Chinese : 10 / 10
British : 36 / 39
UK_Pacific : 6 / 6
Italians : 15 / 22
ANZAC : 18 / 11
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
8 armour, 2 artilleries, 22 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
2 bombers moved from Finland to Bryansk
1 fighter and 2 tactical_bombers moved from Bessarabia to Bryansk
2 artilleries and 2 infantry moved from Eastern Poland to Belarus
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
6 artilleries and 10 infantry moved from Novgorod to Belarus
1 destroyer moved from 127 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Belarus
Germans attack with 1 armour, 8 artilleries and 12 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 8 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 8 armour, 2 artilleries, 2 bombers, 1 fighter, 22 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 5 aaGuns, 14 artilleries and 22 infantry
2 mech_infantrys owned by the Germans, 2 artilleries owned by the Germans and 8 armour owned by the Germans retreated to Western Ukraine
Russians win with 14 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 22 infantry and 1 mech_infantry
Casualties for Russians: 5 aaGuns and 16 infantryNon Combat Move - Germans
2 infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Karelia to Novgorod
3 mech_infantrys moved from Western Germany to Poland
6 artilleries and 3 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
4 artilleries and 3 infantry moved from Germany to Poland
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
2 bombers moved from Bryansk to Eastern Poland
1 fighter and 2 tactical_bombers moved from Bryansk to Western UkrainePlace Units - Germans
1 artillery, 2 fighters and 1 infantry placed in Western Germany
1 transport placed in 113 Sea Zone
2 destroyers and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 48 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
I assumed you took the AAA as casualties first in the battle in Bryansk. Let me know if you want to change that.
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Or even better just edit it.
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The reason for the move was to force the CVs in particular to expose themselves to Kamikaze’s, then I could attack the surviving fleet likely with reduced air cover.
Oops, just realised it’s my turn.
Nice plan. I attacked with subs and air only, otherwise kamikaze could decimate my navy.
ANZAC goes :)
I’ll clarify. CVs need to leave SZ6 or expose themselves to Kamikazes.
If they choose the former option, I can take back SZ6 with little or no opposition. If they choose the latter option, I will likely force out some planes and reduce opposition that way. I didn’t have enough navy to attack without some weakening of the force there.
I understand. Interesting it is :)
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I assumed you took the AAA as casualties first in the battle in Bryansk. Let me know if you want to change that.
They all missed. They deserve to be destroyed :lol:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
14 artilleries and 6 infantry moved from Bryansk to Western Ukraine
4 armour, 1 bomber, 2 fighters and 9 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 submarine moved from 115 Sea Zone to 113 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
14 artilleries and 6 infantry moved from Bryansk to Western Ukraine
4 armour, 1 bomber, 2 fighters and 9 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Western Ukraine
Russians attack with 4 armour, 14 artilleries, 1 bomber, 2 fighters, 6 infantry and 9 mech_infantrys
Germans defend with 3 aaGuns, 8 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
AA fire in Western Ukraine : 0/3 hits
Russians roll dice for 4 armour, 14 artilleries, 1 bomber, 2 fighters, 6 infantry and 9 mech_infantrys in Western Ukraine, round 2 : 13/36 hits
Germans roll dice for 3 aaGuns, 8 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 6/17 hits
6 infantry owned by the Russians, 2 infantry owned by the Germans, 4 armour owned by the Germans, 3 aaGuns owned by the Germans, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Ukraine
Russians roll dice for 4 armour, 14 artilleries, 1 bomber, 2 fighters and 9 mech_infantrys in Western Ukraine, round 3 : 11/30 hits
Germans roll dice for 4 armour, 1 fighter and 2 tactical_bombers in Western Ukraine, round 3 : 5/7 hits
2 tactical_bombers owned by the Germans, 4 armour owned by the Germans, 5 artilleries owned by the Russians and 1 fighter owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 4 armour, 9 artilleries, 1 bomber, 2 fighters and 9 mech_infantrys remaining. Battle score for attacker is 79
Casualties for Germans: 3 aaGuns, 8 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 5 artilleries and 6 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Rostov
1 bomber and 1 fighter moved from Western Ukraine to Russia
1 infantry moved from Vologda to Smolensk
3 artilleries moved from Vologda to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 infantry moved from Korea to Amur
2 aaGuns and 15 infantry moved from Korea to ManchuriaPlace Units - Russians
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Manchuria : 2 aaGuns and 15 infantry
Amur : 1 infantry
Rostov : 1 fighter
Archangel : 1 infantry
Russia : 1 airfield, 6 artilleries, 1 bomber, 1 factory_major, 1 fighter, 7 infantry and 1 mech_infantry
Western Ukraine : 4 armour, 9 artilleries and 9 mech_infantrys
Vologda : 1 artillery and 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 47 / 60
Russians : 26 / 26
Japanese : 43 / 41
Americans : 56 / 76
Chinese : 10 / 10
British : 36 / 39
UK_Pacific : 6 / 6
Italians : 15 / 22
ANZAC : 18 / 11
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
How did I stuff that up in SZ113? I guess you can’t answer that.
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How did I stuff that up in SZ113? I guess you can’t answer that.
Yeah. Watch out for that lonely Russian sub.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Sakha to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Szechwan to Shensi
1 infantry moved from Anhwe to Hopei
2 fighters moved from Kweichow to Hopei
1 fighter and 3 infantry moved from Kweichow to Shensi
2 fighters moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to 32 Sea Zone
1 battleship and 1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun
Battle in Hopei
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Kweichow to Shensi
1 fighter moved from Shensi to Kweichow
2 fighters moved from Yunnan to Kweichow
2 fighters moved from Hopei to Kweichow
1 aaGun moved from Jehol to Shantung
1 infantry moved from Siberia to Sakha
1 bomber moved from 32 Sea Zone to Caroline IslandsPlace Units - Japanese
3 artilleries placed in French Indo China
2 artilleries and 1 infantry placed in Shantung
1 fighter placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,2
Japanese collect 46 PUs (8 lost to blockades); end with 46 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 2 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Guam to 42 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux -
I forgot to move my air to sz 6.
Rolls: 3@3 1@4; Total Hits: 23@3: (5, 5, 1)1@4: (3)