16L - Suprise Attack (Axis) vs Private Panic (Allies + 12)


  • No scramble in 97


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia

    Combat - British
                Battle in Ethiopia
                    British attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 battleship and 2 submarines
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship remaining. Battle score for attacker is -26
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 destroyer and 3 fighters
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 submarine
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for British: 1 destroyer and 1 submarine
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
                2 infantry moved from Scotland to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 aaGun moved from Scotland to United Kingdom
                1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter and 2 infantry moved from Burma to India
                3 infantry moved from Malaya to Shan State
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 39 Sea Zone to 79 Sea Zone

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,4
                British collect 26 PUs (3 lost to blockades); end with 26 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs

    Place Units - UK_Pacific
                1 armour, 2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry

    triplea_37918_UK_1.tsvg


  • Your G BB deserves a medal!


  • BTW - are you doing anything in our non-league game?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    triplea_37918_Ita1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 :  1/5 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                        Italians roll dice for 1 bomber, 1 cruiser and 2 fighters in 93 Sea Zone, round 3 :  2/4 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 cruiser and 1 destroyer
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in 91 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 :  3/6 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Albania
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 8 PUs (3 lost to blockades); end with 10 PUs total

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.433
            Median : 3.500
            Variance : 1.379
            Standard Deviation : 1.174
            Total rolls : 30

    Null / Other
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                1 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.059
            Standard Deviation : 1.029
            Total rolls : 18

    British Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    French Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_37918_Ita1.tsvg


  • OUCH!!!
    My dice are killing me tonite. Who’s turn is it in the board game section, I’m game for another round or two
    Kris


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 infantry moved from Queensland to South Australia
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to South Australia
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total

    triplea_37918_ANZ1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone

    Turn Complete - French

    triplea_37918_Fre1.tsvg


  • Hi Kris

    Am away in a moment for the w/e, so you have a couple of days to ponder Germany. Hope you have a good w/e planned?

    It’s your turn in our other game.

    Cheers
    Adam


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                1 fighter moved from Western Germany to 96 Sea Zone
                1 tactical_bomber moved from Western Germany to 97 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 97 Sea Zone
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from Western Germany to 97 Sea Zone

    triplea_37918_Ger2.tsvg


  • AIR RAID ! ! !
    The battle of Britain has begun.
    Close the blinds, turn off the lights and head to the bomb shelter!
    Does Winston want to order an intercept mission?

    My weekend was putting on a starter, and alternator on my Taurus, and changing the oil in my Mustang. And a G. 40 game with my home boys. Axis won
    Kris


  • Hey Adolf - stop bombing defenceless civilians, there’s a good chap.

    The RAF will remain trembling in their shelters thank-you!

    Sounds like you are a petrol-head? The G40 game sounds like far more fun. Which side were you on?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
                1 fighter moved from Western Germany to 96 Sea Zone
                1 tactical_bomber moved from Western Germany to 97 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to 97 Sea Zone
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from Western Germany to 97 Sea Zone

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 artillery owned by the French and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/5 hits
                    Bombing raid in United Kingdom rolls: 4,4,5 and causes: 13 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 24 damage total.  Damaged units is as follows: factory_major = 13, harbour = 5, airfield = 6
                Battle in 96 Sea Zone
                    Germans attack with 2 fighters and 1 tactical_bomber
                    British defend with 1 cruiser and 1 submarine
                    1 submarine owned by the British Submerged
                        Germans roll dice for 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Germans lost in 96 Sea Zone
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the British lost in 96 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser
                Battle in 97 Sea Zone
                    Germans attack with 3 fighters and 2 tactical_bombers
                    British defend with 1 carrier and 1 cruiser
                        Germans roll dice for 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 2 :  1/2 hits
                        1 tactical_bomber owned by the Germans, 1 carrier owned by the British and 1 cruiser owned by the British lost in 97 Sea Zone
                    Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 carrier and 1 cruiser
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                3 bombers moved from United Kingdom to Western Germany
                2 tactical_bombers moved from United Kingdom to Holland Belgium
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Southern Italy to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                5 infantry moved from Bulgaria to Romania
                1 artillery moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Slovakia Hungary
                2 armour moved from Yugoslavia to Slovakia Hungary
                5 armour and 1 mech_infantry moved from France to Germany
                2 artilleries moved from France to Western Germany
                2 infantry moved from Germany to Poland

    Place Units - Germans
                1 carrier and 2 destroyers placed in 93 Sea Zone
                1 submarine and 1 transport placed in 112 Sea Zone
                1 tactical_bomber placed in Western Germany
                1 infantry placed in Western Germany
                2 artilleries and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 17 times
                6 was rolled 8 times
            Average roll : 3.706
            Median : 4.000
            Variance : 2.220
            Standard Deviation : 1.490
            Total rolls : 51

    Null / Other
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.650
            Median : 4.500
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20

    Germans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 7 times
                6 was rolled 3 times
            Average roll : 3.650
            Median : 4.500
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20

    British Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    French Combat
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_37918_Ger2.tsvg


  • I was United Kingdom. . . we had some less than good dice, but it was fun. I’m trying to get them to look at the Bal. Mod. They like 2nd edition but our Axis are starting to get win after win. Some people wont play it because its not an “official Larry Harris endorsement”. I tell them that L.H. sucks and this group plays hundreds of games, and with some practice the Axis can win with 2nd edit. They also have a lot of Axis wins. 2 groups one is my home boys and the other is about 15 miles down the road. Anyway Yes I am a bit of a motor head, I love my 2002 GT with some Mod.s Mod.s I need more Mod.s. She cranks out about 320 HP up from 260 stock. . . Its a standard 5 speed, Laser red. Next on the list is tyres 315/35/17. I need to get grip!
    Cheers Kris


  • And I need to get a grip in this game!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
                2 aaGuns moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                5 infantry moved from Belarus to Bryansk
                1 artillery and 7 infantry moved from Novgorod to Belarus
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Western Ukraine
                2 infantry moved from Rostov to Bryansk
                2 infantry moved from Belarus to Bryansk

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    triplea_37918_Rus2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Chahar to Suiyuyan
                1 artillery and 3 infantry moved from Anhwe to Hopei
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 fighter moved from Kiangsu to Suiyuyan
                1 infantry moved from Hunan to Kweichow
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Hopei
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan

    triplea_37918_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Chahar to Suiyuyan
                1 artillery and 3 infantry moved from Anhwe to Hopei
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 fighter moved from Kiangsu to Suiyuyan
                1 infantry moved from Hunan to Kweichow
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Hopei
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Kweichow, round 2 :  3/9 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 2 bombers and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Hopei, round 2 :  1/6 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 :  6/9 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kweichow to Chahar
                1 fighter moved from Suiyuyan to Chahar
                2 infantry moved from Jehol to Chahar
                2 bombers moved from Hopei to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Chahar
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from Korea to 6 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                3 infantry moved from Korea to Manchuria
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to Kwangsi
                1 aaGun moved from Jehol to Shantung

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.774
            Standard Deviation : 0.880
            Total rolls : 32

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.250
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 28

    triplea_37918_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 56 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Guam: 1 fighter
                EDIT: Adding units owned by Americans to Wake Island: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_37918_Ame2.tsvg

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