@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
16L Adam514 (Axis) vs Amon-Sul (Allies) Balanced
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Northern Territory to South Australia
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 cruiser moved from 54 Sea Zone to 46 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 artillery and 1 infantry
New Guinea : 2 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 destroyer and 1 transport
46 Sea Zone : 1 cruiser and 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 31 / 41
Americans : 52 / 52
Chinese : 7 / 7
British : 29 / 35
UK_Pacific : 17 / 17
Italians : 16 / 26
ANZAC : 18 / 18
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 12 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 36 / 37
Japanese : 31 / 41
Americans : 52 / 52
Chinese : 7 / 7
British : 29 / 35
UK_Pacific : 17 / 17
Italians : 16 / 26
ANZAC : 18 / 18
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 12 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
They are useful, but they do cost a lot.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter and 8 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 bomber moved from Southern Italy to 125 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 fighters and 4 tactical_bombers moved from Alexandria to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to NovgorodCombat - Germans
Battle in Novgorod
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win, taking Novgorod from Russians, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 98 Sea Zone
Germans attack with 1 bomber, 2 fighters and 4 tactical_bombers
French defend with 1 destroyer
Germans win with 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Western Germany
1 bomber moved from 125 Sea Zone to Western Germany
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 aaGun, 3 artilleries and 6 infantry moved from Poland to Eastern Poland
10 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns, 5 artilleries and 18 infantry moved from Romania to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
1 armour and 1 mech_infantry moved from Northern Italy to Romania
3 armour moved from Bulgaria to Eastern Poland
3 infantry moved from Bulgaria to Romania
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Southern Italy
1 tactical_bomber moved from 98 Sea Zone to Alexandria
3 infantry moved from Finland to KareliaPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Yunnan
1 bomber and 2 infantry moved from Amur to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Yunnan
1 bomber and 2 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Yunnan
Russians attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Yunnan
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 3 : 1/2 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yunnan
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Yunnan, round 4 : 4/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Russians win, taking Yunnan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Manchuria
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Manchuria, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Yunnan to Sikang
3 artilleries and 2 infantry moved from Ukraine to Bryansk
3 aaGuns, 4 artilleries and 12 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Belarus to Archangel
3 artilleries and 5 infantry moved from Belarus to Bryansk
1 artillery moved from Russia to Vologda
1 infantry moved from Bryansk to Smolensk
1 aaGun moved from Russia to Vologda
4 artilleries moved from Russia to Bryansk
1 armour moved from Shensi to Novosibirsk
2 aaGuns and 16 infantry moved from Amur to Manchuria
1 bomber moved from Manchuria to KansuPlace Units - Russians
1 armour, 6 artilleries, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsTerritory Summary for Russians :
Manchuria : 2 aaGuns and 17 infantry
Yunnan : 1 armour
Kansu : 1 bomber
Sikang : 2 fighters and 1 tactical_bomber
Belarus : 1 infantry
Bryansk : 5 aaGuns, 15 artilleries and 24 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 armour, 6 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry
Ukraine : 1 factory_minor
Novosibirsk : 1 armour
Vologda : 1 aaGun and 1 artillery
Volgograd : 1 factory_minor
Smolensk : 1 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine -
Tough game :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 infantry moved from Jehol to Manchuria
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
1 marine moved from 19 Sea Zone to Manchuria
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
4 fighters and 3 tactical_bombers moved from Anhwe to Manchuria
2 bombers moved from Kwangsi to Manchuria
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 battleship moved from 34 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Korea to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers, 7 fighters, 10 infantry, 1 marine and 5 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 6 fighters, 4 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Russians: 2 aaGuns and 17 infantry
Casualties for Japanese: 1 fighter and 6 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 armour
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Kweichow to Kwangsi
1 infantry moved from Siam to 37 Sea Zone
1 aaGun and 2 infantry moved from Anhwe to Kweichow
1 fighter and 2 tactical_bombers moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Manchuria to Jehol
3 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
2 bombers moved from Manchuria to AnhwePlace Units - Japanese
2 transports placed in 6 Sea Zone
1 artillery and 4 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
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Yellow rain over Manchuria :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
3 infantry placed in Central United States
Americans undo move 1.
1 carrier and 2 transports placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
Americans undo move 1.
1 carrier and 1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 infantry placed in Western United States
1 submarine placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
Midway : 1 airfield, 2 artilleries, 1 bomber, 1 harbour and 2 infantry
39 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 1 battleship, 3 cruisers, 1 destroyer, 1 submarine and 1 transport
25 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 submarine
Central United States : 3 aaGuns, 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
101 Sea Zone : 1 carrier, 1 destroyer, 8 submarines and 4 transportsProduction/PUs Summary :
Germans : 45 / 56
Russians : 32 / 37
Japanese : 33 / 43
Americans : 52 / 82
Chinese : 5 / 7
British : 29 / 35
UK_Pacific : 17 / 17
Italians : 16 / 26
ANZAC : 18 / 18
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 12 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I was looking on how do I have 82 IPC, and then I realized there is one more NO, this is BM :lol: 8-)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Szechwan to KansuPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kansu : 1 fighter and 2 infantry
Hopei : 2 infantry
Tsinghai : 1 infantry
Szechwan : 2 infantry
Sikang : 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
2 fighters moved from United Kingdom to 125 Sea Zone
3 infantry moved from Persia to Iraq
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Italian Somaliland to Ethiopia
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Burma to Yunnan
1 bomber moved from India to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 bomber moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from India to Kwangsi
1 artillery moved from Burma to Yunnan
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 2 armour; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
2 fighters moved from United Kingdom to 125 Sea Zone
3 infantry moved from Persia to Iraq
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Italian Somaliland to Ethiopia
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Burma to Yunnan
1 bomber moved from India to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 bomber moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from India to Kwangsi
1 artillery moved from Burma to Yunnan
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Ethiopia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
British roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 2 artilleries and 1 infantry in Yunnan, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Kwangsi
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 0/3 hits
1 armour owned by the Japanese, 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
Battle in Gibraltar
British attack with 1 armour and 1 infantry
Italians defend with 1 bomber, 1 harbour and 2 infantry
British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits
Italians roll dice for 1 bomber and 2 infantry in Gibraltar, round 2 : 1/3 hits
1 infantry owned by the British lost in Gibraltar
British roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits
Italians roll dice for 1 bomber and 2 infantry in Gibraltar, round 3 : 2/3 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians win with 1 bomber and 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 2 bombers and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits
British roll dice for 1 armour, 2 bombers and 4 infantry in Iraq, round 2 : 2/7 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 bombers and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in 125 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 2 fighters in 125 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
2 fighters moved from 125 Sea Zone to Scotland
5 aaGuns, 1 artillery, 12 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
2 bombers moved from Iraq to Egypt
1 infantry moved from Burma to Shan State
1 aaGun moved from India to Burma
2 fighters and 1 tactical_bomber moved from Kwangsi to BurmaPlace Units - British
1 armour placed in Union of South Africa
1 airfield placed in Egypt
1 submarine placed in 109 Sea Zone
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 aaGun and 2 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,2,2,1,6,1,1,6,2,1,6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2,5,6,1
UK_Pacific collect 10 PUs (7 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 aaGun and 2 armourTerritory Summary for British and UK_Pacific :
Kwangsi : 2 infantry
Yunnan : 2 artilleries
Shan State : 1 infantry
Burma : 5 aaGuns, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
India : 1 aaGun, 1 airfield, 2 armour, 1 factory_major and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour
38 Sea Zone : 1 destroyer
Eastern United States : 1 artillery and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 3 artilleries, 2 bombers, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
Scotland : 5 aaGuns, 1 airfield, 1 artillery, 2 fighters, 12 infantry and 1 mech_infantry
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
Anglo Egyptian Sudan : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
106 Sea Zone : 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 submarine
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour and 4 infantry
Eastern Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 destroyer and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 marine moved from Tunisia to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Battle in Crete
Battle in CyprusNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Albania to Romania
1 artillery and 1 infantry moved from Albania to Greece
1 bomber moved from Gibraltar to Alexandria
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 aaGun moved from Northern Italy to Southern FrancePlace Units - Italians
1 airfield placed in Greece
1 submarine placed in 95 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
The white navy is no more :-o
How so U waited so long to take Southern France?
What would U loose if U took it on rd 2?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 cruiser moved from 46 Sea Zone to 63 Sea Zone
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
3 submarines placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 1 artillery and 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 destroyer and 1 transport
44 Sea Zone : 1 transport
46 Sea Zone : 1 submarine
63 Sea Zone : 1 cruiser
54 Sea Zone : 1 destroyer
62 Sea Zone : 3 submarines
Egypt : 2 infantryProduction/PUs Summary :
Germans : 45 / 56
Russians : 30 / 37
Japanese : 29 / 43
Americans : 52 / 82
Chinese : 9 / 8
British : 33 / 36
UK_Pacific : 17 / 16
Italians : 20 / 36
ANZAC : 21 / 30
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 6 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





