Assumed no scramble in 113 due to the TUV differential, but let me know if you want to roll it out.
G40 L 16 Ditka (Axis) VS HenryIndy( Allies) No Bid- Tech Yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
9 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kweichow
Chinese undo move 1.
1 infantry placed in Suiyuyan
Chinese undo move 1.
3 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 4 artilleries, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Libya to Algeria
British take Algeria from Italians
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 battleship, 2 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Malta
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
3 artilleries and 2 infantry moved from Persia to Northwest Persia
2 infantry moved from West India to India
4 fighters and 3 tactical_bombers moved from West India to India
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea ZoneCombat - British
Battle in Northwest Persia
British attack with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 2 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Malta
British attack with 1 armour, 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Malta from Italians with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in India
British attack with 4 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
4 fighters moved from India to West India
3 tactical_bombers moved from India to West India
3 fighters moved from Malta to 96 Sea Zone
1 tactical_bomber moved from Malta to 96 Sea ZonePlace Units - British
2 artilleries and 1 infantry placed in Iraq
2 artilleries placed in Egypt
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 unit repaired.
1 infantry moved from Siam to French Indo China
Americans take French Indo China from Japanese
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Malaya to Siam
1 battleship, 3 carriers, 2 cruisers, 4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 57 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 fighters and 2 tactical_bombers moved from 57 Sea Zone to 58 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 58 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 4 fighters and 2 tactical_bombers
Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Casualties for Americans: 1 cruiserNon Combat Move - Americans
1 aaGun and 3 transports moved from 37 Sea Zone to 57 Sea Zone
1 aaGun and 3 transports moved from 57 Sea Zone to 58 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
2 artilleries and 2 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from Queensland to JavaPlace Units - Americans
2 artilleries, 1 fighter and 4 infantry placed in Eastern United States
1 destroyer and 4 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 armour and 2 mech_infantrys moved from Caucasus to Rostov
1 tactical_bomber moved from Southern Italy to BryanskNon Combat Move - Italians
1 armour and 2 mech_infantrys moved from Northern Italy to Bulgaria
1 armour and 1 mech_infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Western GermanyPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,4
Italians collect 17 PUs (5 lost to blockades); end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from Malaya to 41 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 cruiser and 1 transport
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 36 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to French Indo China
1 artillery and 2 infantry moved from Siam to French Indo China
2 fighters moved from 41 Sea Zone to French Indo China
1 artillery and 3 transports moved from 37 Sea Zone to 54 Sea ZonePlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Siam: 1 armour
EDIT: Adding units owned by ANZAC to Kwangsi: 1 armour
EDIT: Changing ownership of Kwangsi from Japanese to ANZAC
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by ANZAC to Malaya: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 transport placed in 62 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 8 infantry, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
11 infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour and 1 mech_infantry moved from Smolensk to Russia
3 artilleries moved from Bryansk to Russia
2 mech_infantrys moved from Volgograd to Russia
2 mech_infantrys moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Bryansk to Russia
2 bombers moved from Bryansk to Western Germany
9 armour and 10 mech_infantrys moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to RussiaCombat - Germans
Battle in Russia
Germans attack with 11 armour, 3 artilleries, 2 fighters, 11 infantry, 16 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 1 armour, 1 factory_major and 4 infantry
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 3 artilleries, 2 fighters, 9 infantry, 16 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 4 infantryNon Combat Move - Germans
2 fighters moved from Russia to Bryansk
2 tactical_bombers moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
3 bombers moved from Bryansk to Western Germany
1 artillery and 2 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Northern Italy to France
1 armour and 1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Northern ItalyPlace Units - Germans
3 infantry placed in Ukraine
2 submarines placed in 127 Sea Zone
1 artillery and 5 infantry placed in Western Germany
2 armour and 3 mech_infantrys placed in Germany
1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Adding units owned by Germans to Bryansk: 1 infantry
EDIT: Removing units owned by Germans from Russia: 1 aaGun
EDIT: Adding units owned by Germans to Bryansk: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 55 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
9 infantry moved from Yakut S.S.R. to Yenisey
4 armour moved from Samara to Kazakhstan
3 fighters moved from Timguska to Kazakhstan
20 infantry moved from Samara to KazakhstanCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Samara to KazakhstanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 7 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Burma to India
1 mech_infantry moved from Burma to India
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Burma to Shan State
2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 bomber and 1 fighter moved from Burma to Kwangsi
1 bomber moved from Burma to Kwangsi
1 fighter moved from Burma to Yunnan
1 fighter moved from Burma to India
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Sakha
6 infantry moved from Manchuria to Jehol
1 submarine moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
2 infantry moved from Kiangsu to Anhwe
1 bomber moved from Kwangsi to AnhweCombat - Japanese
Battle in India
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 16PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter and 2 infantry
ANZAC defend with 1 armour and 1 harbour
Japanese win, taking Kwangsi from ANZAC with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour
Battle in Shan State
Japanese attack with 1 mech_infantry
Americans defend with 1 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Anhwe to Kwangtung
1 bomber and 1 fighter moved from Kwangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
4 fighters and 4 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 destroyers, 2 submarines and 3 transports placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 techTokens;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 armour moved from Gibraltar to Spain
1 fighter and 1 tactical_bomber moved from Gibraltar to Spain
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 3 infantry moved from Brazil to Venezuela
1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 tactical_bomber moved from 91 Sea Zone to Spain
3 fighters moved from 91 Sea Zone to Spain
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Siam to French Indo China
1 mech_infantry moved from Siam to French Indo China
1 fighter moved from Eastern United States to Gibraltar
1 aaGun, 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 tactical_bombers and 3 transports moved from 58 Sea Zone to 37 Sea Zone
1 bomber moved from Java to French Indo ChinaCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Portugal
Americans attack with 2 artilleries and 2 infantry
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 armour, 2 artilleries, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 1 armour, 2 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 1 infantry
Battle in Venezuela
Americans attack with 2 artilleries and 3 infantry
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
1 fighter moved from Spain to Gibraltar
1 tactical_bomber moved from Spain to Gibraltar
3 fighters moved from Spain to 91 Sea Zone
1 tactical_bomber moved from Spain to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 8 Sea ZonePlace Units - Americans
1 factory_minor placed in French Indo China
2 destroyers and 2 submarines placed in 10 Sea Zone
4 infantry placed in Eastern United States
2 destroyers and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Kweichow to Yunnan
1 fighter moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to KweichowPlace Units - Chinese
4 infantry placed in Kweichow
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 2 infantry
EDIT: Adding units owned by Chinese to Kweichow: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Northwest Persia to Turkey
3 artilleries moved from Northwest Persia to Turkey
1 armour moved from Northwest Persia to Caucasus
British take Caucasus from Italians
1 armour moved from Caucasus to Turkey
1 armour moved from Northwest Persia to Turkey
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Turkey
3 infantry moved from Iraq to Turkey
4 artilleries moved from Iraq to Turkey
1 fighter moved from Iraq to Turkey
3 fighters moved from 96 Sea Zone to Turkey
1 tactical_bomber moved from 96 Sea Zone to Turkey
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Algeria to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 armour and 2 infantry moved from Malta to 96 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
4 infantry moved from West India to India
4 fighters moved from West India to India
3 tactical_bombers moved from West India to India
1 bomber moved from West India to TurkeyCombat - British
Battle in Turkey
British attack with 2 armour, 7 artilleries, 1 bomber, 4 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 2 armour, 7 artilleries, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Neutral_True: 8 infantry
Battle in Southern France
Battle in India
British attack with 4 fighters, 4 infantry and 3 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
British win, taking Southern France from Italians, taking India from Japanese with 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
4 fighters moved from India to West India
3 tactical_bombers moved from India to West India
1 bomber moved from Turkey to Syria
1 armour moved from 98 Sea Zone to Syria
2 infantry moved from 98 Sea Zone to Syria
2 artilleries moved from Egypt to Trans-Jordan
4 fighters moved from Turkey to 98 Sea Zone
1 tactical_bomber moved from Turkey to PersiaPlace Units - British
3 infantry placed in Iraq
2 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
3 armour placed in Union of South AfricaTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 bomber moved from Western Germany to 93 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to Bulgaria
1 mech_infantry moved from Southern Italy to Southern France
2 mech_infantrys moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 3 fighters and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Tambov
Italians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 tactical_bomber moved from Tambov to Rostov
1 bomber moved from 93 Sea Zone to Western Germany
3 fighters moved from Southern France to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,5,3,6
Italians collect 12 PUs (6 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from French Indo China to Kwangsi
3 fighters moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 artilleries and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Malaya
1 infantry moved from French Indo China to Siam
2 infantry moved from Northwest Persia to TurkeyCombat - ANZAC
Battle in Kwangsi
ANZAC attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 1 infantry
ANZAC win, taking Kwangsi from Japanese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
4 fighters moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
3 infantry moved from 37 Sea Zone to Siam
3 artilleries moved from 37 Sea Zone to Siam
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in Queensland
1 bomber placed in Queensland
1 destroyer placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Trans-Jordan to SyriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 94 PUs;
Germans buy 3 artilleries, 1 bomber, 2 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
1 armour and 5 infantry moved from Russia to Tambov
3 artilleries moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Samara
14 mech_infantrys moved from Russia to Rostov
2 mech_infantrys moved from Russia to Volgograd
10 armour moved from Russia to Rostov
1 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
2 infantry moved from Bryansk to Rostov
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from France to Southern France
Germans take Southern France from British
1 infantry moved from France to Normandy BordeauxCombat - Germans
Battle in Samara
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Samara to Rostov
1 fighter and 1 tactical_bomber moved from Vologda to Tambov
1 aaGun moved from Russia to Tambov
1 aaGun moved from Bryansk to Rostov
1 bomber moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
2 armour and 3 mech_infantrys moved from Germany to Northern Italy
3 submarines moved from 127 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Russia
3 infantry placed in Novgorod
3 artilleries, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
2 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Kazakhstan to Samara
2 fighters moved from Kazakhstan to Volgograd
1 fighter moved from Kazakhstan to Samara
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to SamaraCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
retreated to Samara
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
2 aaGuns, 4 armour and 14 infantry moved from Kazakhstan to Novosibirsk
1 fighter moved from Samara to Novosibirsk
2 fighters moved from Volgograd to Novosibirsk
2 aaGuns moved from Yenisey to Timguska
9 infantry moved from Yenisey to TimguskaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 battleship, 4 infantry and 1 submarine; Remaining resources: 13 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Shantung
1 infantry moved from Anhwe to Kiangsu
3 infantry and 3 transports moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
6 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 bombers and 1 fighter moved from Kwangtung to French Indo China
4 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
4 carriers moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 mech_infantrys moved from Burma to India
1 mech_infantry moved from Burma to India
3 armour, 3 artilleries and 3 mech_infantrys moved from Burma to Shan State
3 fighters moved from 6 Sea Zone to Japan
1 fighter and 4 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to KwangsiCombat - Japanese
Battle in Chahar
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 armour, 3 artilleries and 3 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 3 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 artillery; Chinese defend with 1 harbour
Japanese win, taking Kwangsi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in India
Japanese attack with 2 artilleries and 3 mech_infantrys
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 16PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 3 infantry
Battle in French Indo China
Japanese attack with 2 bombers, 5 fighters, 6 infantry and 2 tactical_bombers
ANZAC defend with 4 fighters and 1 tactical_bomber; Americans defend with 1 bomber, 1 factory_minor, 2 infantry and 1 mech_infantry
Japanese win, taking French Indo China from Americans with 2 bombers, 5 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 67
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 4 fighters and 1 tactical_bomber
Casualties for Americans: 1 bomber, 2 infantry and 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from French Indo China to Kiangsu
1 fighter and 2 tactical_bombers moved from French Indo China to Kwangtung
3 fighters moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to Kwangtung
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from Sakha to Siberia
2 submarines moved from 20 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
1 battleship and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,5,1,1,3,4,4,2,5,4,1,6,6,1,3,4
Japanese collect 39 PUs (1 lost to blockades); end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs





