Scramble?
16L G40 simon33 (Allies) +22 vs Amon-Sul (Axis)
-
Yeah, great defense for that Eastern Front corps 8-)
-
Japan goes…
-
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
2 artilleries moved from New Zealand to 63 Sea Zone
2 artilleries, 1 battleship and 2 transports moved from 63 Sea Zone to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries, 1 battleship, 1 infantry and 2 transports moved from 30 Sea Zone to 26 Sea Zone
3 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 armour and 3 mech_infantrys moved from Kiangsi to Chahar
2 artilleries and 4 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
2 artilleries moved from New Zealand to 63 Sea Zone
2 artilleries, 1 battleship and 2 transports moved from 63 Sea Zone to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
2 artilleries, 1 battleship, 1 infantry and 2 transports moved from 30 Sea Zone to 26 Sea Zone
3 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 armour and 3 mech_infantrys moved from Kiangsi to Chahar
2 artilleries and 4 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in Chahar
Japanese attack with 3 armour and 3 mech_infantrys
British defend with 1 armour
Japanese roll dice for 3 armour and 3 mech_infantrys in Chahar, round 2 : 1/6 hits
Chinese roll dice for 1 armour in Chahar, round 2 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in Hunan
Japanese attack with 2 artilleries and 4 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 artilleries and 4 infantry in Hunan, round 2 : 2/6 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 2 transports
2 transports owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 4 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hawaiian Islands
Japanese attack with 5 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 armour, 1 harbour, 3 infantry and 2 tactical_bombers
Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 1/2 hits
Japanese roll dice for 5 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Hawaiian Islands, round 2 : 9/15 hits
Americans roll dice for 1 armour, 3 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 2/6 hits
2 infantry owned by the Japanese, 1 armour owned by the Americans, 2 tactical_bombers owned by the Americans and 3 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 5 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 armour, 3 infantry and 2 tactical_bombersNon Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
2 artilleries and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Guam to Philippines
1 bomber moved from Marshall Islands to Philippines
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 4 Sea Zone to 6 Sea Zone
5 aaGuns moved from Kiangsi to KwangtungPlace Units - Japanese
1 carrier placed in 6 Sea Zone
3 armour placed in Kiangsu
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 44 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major and 1 harbour
Hainan : 1 harbour
Hunan : 1 flag, 2 artilleries and 4 infantry
Chahar : 1 flag, 3 armour and 2 mech_infantrys
Anhwe : 1 flag
Kwangtung : 1 flag, 5 aaGuns, 1 factory_minor, 1 harbour and 3 mech_infantrys
Queensland : 1 flag, 1 airfield and 1 harbour
Northern Territory : 1 flag
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 bomber, 2 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Johnston Island : 1 flag
Hawaiian Islands : 1 flag, 1 airfield, 5 artilleries, 1 harbour and 2 infantry
Midway : 1 flag, 1 airfield
45 Sea Zone : 1 destroyer
35 Sea Zone : 1 carrier, 1 destroyer and 2 transports
26 Sea Zone : 1 flag, 2 battleships, 4 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 5 transports
3 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier and 1 fighter
54 Sea Zone : 1 flag
62 Sea Zone : 1 flag -
-
Scramble into SZ26. Two hits and you have to sink something you mightn’t want to.
-
Scramble into SZ26. Two hits and you have to sink something you mightn’t want to.
Let’s roll that here:
Rolling 2d6:
(5, 6) -
Scramble into SZ26. Two hits and you have to sink something you mightn’t want to.
I brought an empty AC for that purpose. :)
And I get lucky too :lol:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 armour, 3 artilleries, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 fighter moved from United Kingdom to 91 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
2 fighters moved from Western United States to 3 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 3 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 3 Sea Zone
Americans attack with 1 carrier, 2 destroyers and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Germans defend with 1 submarine
Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 91 Sea Zone to Gibraltar
3 mech_infantrys moved from Central United States to Western United States
1 artillery and 1 infantry moved from Manchuria to Jehol
3 artilleries and 3 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Alaska to Western United States
1 infantry moved from Alaska to British Columbia
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 125 Sea Zone to 112 Sea ZonePlace Units - Americans
3 armour placed in Korea
3 armour placed in Normandy Bordeaux
1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
3 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
2 artilleries and 3 infantry moved from Jehol to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 3 armour and 2 mech_infantrys
2 artilleries owned by the Chinese retreated to Jehol
Japanese win with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 mech_infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
1 infantry moved from Yunnan to KwangsiPlace Units - Chinese
4 artilleries placed in KwangsiTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Holland Belgium
4 fighters moved from United Kingdom to France
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to Syria
British take Syria from Germans
1 fighter moved from India to Hunan
2 fighters moved from Jehol to Hunan
1 artillery and 4 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Jehol to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 44 Sea Zone to 35 Sea Zone -
Scramble into SZ35?
-
And Kamikaze?
-
Full scramble (2 figs, 1 tac)
3 kamikaze on cruiser
2 on 1 destroyer
1 on 2nd destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 artilleries, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Holland Belgium
4 fighters moved from United Kingdom to France
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Iraq to Syria
British take Syria from Germans
1 fighter moved from India to Hunan
2 fighters moved from Jehol to Hunan
1 artillery and 4 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Jehol to 35 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 44 Sea Zone to 35 Sea ZoneCombat - British
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the British scoring 0 hits. Rolls: 6,5
Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 0 hits. Rolls: 3,6,5
Battle in Northern Territory
Battle in Egypt
British attack with 2 artilleries and 2 infantry
Italians defend with 1 aaGun, 2 armour and 1 harbour
British win, taking Northern Territory from Japanese, taking Egypt from Italians with 2 artilleries remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Italians: 1 aaGun and 2 armour
Battle in Western Germany
British converts factory_major into different units
Battle in Hunan
British attack with 1 artillery, 3 fighters and 4 infantry
Japanese defend with 2 artilleries and 4 infantry
Japanese win, taking Western Germany from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is -37
Casualties for British: 1 artillery, 3 fighters and 4 infantry
Casualties for Japanese: 3 infantry
Battle in Holland Belgium
British attack with 2 fighters
Germans defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
British attack with 4 fighters
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -23
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 3 fighters
Battle in 35 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the British and 1 battleship owned by the British
British win, taking 35 Sea Zone from Japanese with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 20
Casualties for British: 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transportsNon Combat Move - British
1 artillery and 1 infantry moved from French Indo China to Kwangsi
2 aaGuns moved from Yunnan to Kwangsi
1 armour moved from Suiyuyan to Anhwe
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
2 infantry moved from Eastern Persia to Persia
2 artilleries and 2 infantry moved from India to BurmaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 artillery placed in Quebec
2 artilleries placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 39 PUs; end with 39 PUs totalPlace Units - UK_Pacific
2 submarines placed in 39 Sea Zone
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Units Change Ownership
Some Units in India change ownership: 1 bomber
Some Units in 39 Sea Zone change ownership: 2 submarines -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
2 artilleries and 2 infantry moved from Ukraine to Western Ukraine
1 armour and 5 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Greece to Normandy Bordeaux
1 fighter moved from Alexandria to 81 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
2 artilleries and 2 infantry moved from Ukraine to Western Ukraine
1 armour and 5 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Greece to Normandy Bordeaux
1 fighter moved from Alexandria to 81 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Italians attack with 2 artilleries and 2 infantry
Russians defend with 2 artilleries
Italians roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 3/4 hits
Russians roll dice for 2 artilleries in Western Ukraine, round 2 : 0/2 hits
2 artilleries owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 bomber and 5 mech_infantrys
British defend with 3 fighters; Americans defend with 3 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Normandy Bordeaux, round 2 : 2/7 hits
Americans roll dice for 3 armour and 3 fighters in Normandy Bordeaux, round 2 : 4/6 hits
4 mech_infantrys owned by the Italians and 2 armour owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits
Americans roll dice for 1 armour and 3 fighters in Normandy Bordeaux, round 3 : 0/4 hits
1 armour owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/3 hits
Americans roll dice for 3 fighters in Normandy Bordeaux, round 4 : 2/3 hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber in Normandy Bordeaux, round 5 : 0/1 hits
Americans roll dice for 3 fighters in Normandy Bordeaux, round 5 : 3/3 hits
1 bomber owned by the Italians lost in Normandy Bordeaux
Americans win with 3 fighters remaining. Battle score for attacker is -20
Casualties for Italians: 1 armour, 1 bomber and 5 mech_infantrys
Casualties for Americans: 3 armourNon Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 infantry moved from Bessarabia to Ukraine
1 tactical_bomber moved from Alexandria to Ukraine
1 fighter moved from 81 Sea Zone to 98 Sea ZonePlace Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Tunisia : 1 flag
Romania : 1 artillery and 1 infantry
Northern Italy : 1 factory_major and 3 mech_infantrys
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Rostov : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag, 2 artilleries and 2 infantry
93 Sea Zone : 1 flag
98 Sea Zone : 1 flag, 1 destroyer, 1 fighter and 3 transports -
I’d rather keep an armour alive in Normandy. I’ll edit. i’ll assume that is ok.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - ANZAC
3 fighters and 1 infantry moved from Kweichow to HunanCombat - ANZAC
Battle in Hunan
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 2 artilleries and 1 infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - ANZAC
3 fighters moved from Hunan to AnhweTurn Complete - ANZAC





