@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L16 G40 StuckTojo (Allies +16) vs Simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 39 PUs;
British buy 4 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from United Kingdom to Scotland
1 bomber and 1 fighter moved from France to Scotland
4 fighters moved from United Kingdom to Scotland
3 artilleries moved from Turkey to Caucasus
1 armour moved from Kazakhstan to Volgograd
Russians take Volgograd from Germans
5 fighters and 1 tactical_bomber moved from Iraq to Caucasus
1 mech_infantry moved from Bulgaria to Romania
British take Romania from Germans
1 mech_infantry moved from Bulgaria to Greater Southern Germany
British take Greater Southern Germany from GermansCombat - British
Battle in Caucasus
British attack with 3 artilleries, 5 fighters and 1 tactical_bomber
Germans defend with 2 artilleries
British win, taking Caucasus from Germans with 3 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Scotland
British attack with 1 artillery, 1 bomber, 5 fighters and 2 infantry
Germans defend with 1 airfield, 1 artillery and 1 infantry
British win, taking Scotland from Germans with 1 artillery, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Scotland to Norway
2 fighters moved from Scotland to Western Germany
1 fighter moved from Scotland to United Kingdom
1 bomber moved from Scotland to United Kingdom
1 mech_infantry moved from Yugoslavia to Western Germany
1 mech_infantry moved from Bulgaria to Northern Italy
1 armour moved from Bulgaria to Northern Italy
5 fighters and 1 tactical_bomber moved from Caucasus to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
2 armour moved from Kazakhstan to Eastern PersiaPlace Units - British
1 infantry placed in United Kingdom
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Turkey
1 mech_infantry placed in EgyptTurn Complete - British
British collect 49 PUs; end with 49 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,3
Italians collect 0 PUs (3 lost to blockades); end with 0 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from Java to 39 Sea Zone -
scramble in sz 39?
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No. Same mistake twice in a row! Ouch.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from Java to 39 Sea ZoneCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 2 bombers
Japanese defend with 1 transport
ANZAC win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 bombers moved from 39 Sea Zone to Java
1 carrier, 1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
3 fighters moved from Kazakhstan to Eastern PersiaPlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - French
French buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - French
Place Units - French
1 armour and 2 mech_infantrys placed in France
2 mech_infantrys placed in Southern FranceTurn Complete - French
French collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Rostov to Caucasus
1 bomber moved from Ukraine to Caucasus
1 bomber moved from Novgorod to Volgograd
1 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Smolensk to Vologda
1 armour and 1 mech_infantry moved from Urals to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Slovakia Hungary to Yugoslavia
Germans take Yugoslavia from British
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
2 fighters moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Greater Southern Germany
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 armour, 11 artilleries and 11 infantry moved from Smolensk to Bryansk
2 artilleries and 1 infantry moved from Belarus to Bryansk
1 artillery moved from Ukraine to Bryansk
2 fighters moved from 123 Sea Zone to 122 Sea ZoneCombat - Germans
Battle in 122 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Romania
Germans attack with 2 artilleries and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Romania from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 2 armour, 15 artilleries and 13 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 armour, 15 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Germans attack with 2 fighters and 1 infantry
British defend with 1 mech_infantry
Germans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 bomber and 1 infantry
British defend with 1 armour; Russians defend with 1 factory_minor
retreated to Volgograd
Russians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 3 artilleries
retreated to Caucasus
Russians win with 2 artilleries remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery
Battle in 112 Sea Zone
Germans attack with 1 submarine
Americans defend with 3 transports
Germans win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Caucasus to Ukraine
1 bomber moved from Volgograd to Ukraine
2 fighters moved from Greater Southern Germany to Germany
1 mech_infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Belarus
2 fighters moved from 122 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea ZonePlace Units - Germans
5 artilleries and 5 infantry placed in Germany
3 fighters placed in Novgorod
2 armour and 1 mech_infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,2
Germans collect 41 PUs (2 lost to blockades); end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
That was 12% to win for you in Western Germany. Ouch!
Heheheh, yeah. I was hoping to get your tank… and maybe a plane. Didn’t expect to take it.
Japan now needs to rescue Germany. Ouch.
Also didn’t help that I forgot to move up the German troops in Rome.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
2 infantry moved from Russia to Samara
1 infantry moved from Russia to TambovPlace Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 tactical_bomber moved from Kweichow to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 bomber moved from India to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 tactical_bomber moved from Novosibirsk to Samara
1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Aleutian Islands
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Aleutian Islands from Americans, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the ANZAC
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 bomber remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber
Battle in Samara
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Samara from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Samara to Kazakhstan
3 mech_infantrys moved from Kweichow to Sikang
3 mech_infantrys moved from Burma to West India
1 aaGun, 1 artillery and 1 infantry moved from India to West India
1 bomber moved from 42 Sea Zone to India
2 mech_infantrys moved from Burma to West India
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 4 infantry moved from Yunnan to Burma
2 artilleries moved from Kweichow to Yunnan
1 armour moved from Shantung to Kweichow
2 artilleries moved from Shantung to Anhwe
1 artillery moved from Sakha to Buryatia
1 mech_infantry moved from Siberia to Buryatia
2 artilleries and 1 infantry moved from Siberia to Amur
1 tactical_bomber moved from Kazakhstan to SikangPlace Units - Japanese
1 factory_minor placed in West India
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
3 armour placed in India
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Japanese undo move 5.
1 submarine placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 artillery and 4 infantry moved from Norway to Sweden
Americans take Sweden from Germans
1 bomber moved from France to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Slovakia Hungary
Americans take Slovakia Hungary from Germans
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 54 Sea Zone to 41 Sea Zone
3 fighters moved from Russia to SamaraCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Soviet Far East
Battle in Samara
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yugoslavia
Americans attack with 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Yugoslavia to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 infantry moved from France to Northern Italy
1 armour moved from Northern Italy to Western Germany
3 armour moved from Spain to Northern Italy
3 fighters moved from Samara to Russia
6 infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Eastern United States to Western Germany
1 fighter moved from Eastern United States to Spain
6 infantry moved from Quebec to Eastern United States
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to Queensland
1 cruiser moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
3 armour placed in Spain
3 infantry placed in Western Germany
3 infantry placed in Northern Italy
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1,6,4,1,2,3,1
Americans collect 75 PUs (3 lost to blockades); end with 75 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 6 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
5 fighters moved from Eastern Persia to Kazakhstan
2 artilleries moved from Caucasus to Kazakhstan
1 armour moved from Volgograd to Samara
Russians take Samara from Japanese
1 armour moved from Samara to Kazakhstan
1 armour and 1 mech_infantry moved from Northern Italy to Albania
British take Yugoslavia from Germans
1 tactical_bomber moved from Eastern Persia to Kazakhstan
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 mech_infantry moved from Western Germany to Denmark
British take Denmark from GermansCombat - British
Battle in Kazakhstan
British attack with 1 armour, 2 artilleries, 5 fighters and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British win, taking Kazakhstan from Germans with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 2 artilleriesNon Combat Move - British
5 fighters and 1 tactical_bomber moved from Kazakhstan to Persia
3 armour moved from Eastern Persia to Persia
4 infantry moved from Eastern Persia to Persia
2 mech_infantrys moved from Eastern Persia to Persia
4 aaGuns and 1 artillery moved from Eastern Persia to Persia
3 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Turkey to Persia
2 mech_infantrys moved from Turkey to Albania
1 bomber moved from United Kingdom to Turkey
1 fighter moved from United Kingdom to Western Germany
2 fighters moved from Norway to Western Germany
2 submarines moved from 97 Sea Zone to 98 Sea ZonePlace Units - British
3 armour placed in Persia
3 armour placed in Turkey
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 48 PUs; end with 49 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Italians
2 artilleries, 1 fighter and 6 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries, 1 fighter and 6 infantry
Americans defend with 3 armour, 1 artillery, 1 factory_minor and 6 infantry
2 artilleries owned by the Italians and 1 infantry owned by the Italians retreated to Southern Italy
Americans win with 3 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 5 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Northern Italy to Southern ItalyTurn Complete - Italians
Italians collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to Western Australia
2 bombers moved from Java to Western Australia
3 fighters moved from Eastern Persia to RussiaPlace Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - French
French buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from Southern France to Greater Southern Germany
1 mech_infantry moved from France to Yugoslavia
1 mech_infantry moved from France to Yugoslavia
1 armour moved from France to Western GermanyPlace Units - French
1 armour, 1 infantry and 1 mech_infantry placed in France
1 mech_infantry placed in Southern FranceTurn Complete - French
French collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 infantry moved from 125 Sea Zone to Norway
1 artillery and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Finland
1 fighter moved from 125 Sea Zone to Greater Southern Germany
1 artillery and 1 infantry moved from Germany to Greater Southern Germany
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Yugoslavia
2 artilleries, 2 infantry and 1 mech_infantry moved from Romania to Yugoslavia
1 fighter moved from 125 Sea Zone to Finland
2 fighters moved from Novgorod to Finland
2 artilleries and 2 infantry moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Bryansk to Tambov
1 bomber moved from Ukraine to Tambov
1 bomber moved from Ukraine to Northern Italy
2 armour, 12 artilleries and 9 infantry moved from Bryansk to Smolensk
2 armour and 1 mech_infantry moved from Ukraine to Smolensk
2 armour moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Yugoslavia
1 fighter moved from Novgorod to Greater Southern GermanyCombat - Germans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Northern Italy causes 6 damage total.
Battle in Norway
Battle in Finland
Germans attack with 1 artillery and 3 fighters
Americans defend with 1 infantry
Germans win, taking Norway from Americans, taking Finland from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yugoslavia
Germans attack with 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
French defend with 3 mech_infantrys
Germans win, taking Yugoslavia from British with 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for French: 3 mech_infantrys
Battle in Greater Southern Germany
Germans attack with 1 artillery, 2 fighters and 1 infantry
French defend with 1 mech_infantry
Germans win, taking Greater Southern Germany from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for French: 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery
Germans win, taking Rostov from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 4 armour, 12 artilleries, 10 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 4 armour, 12 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 2 armour, 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Germans win, taking Slovakia Hungary from Americans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
2 fighters moved from Greater Southern Germany to Germany
2 fighters moved from Yugoslavia to Germany
1 bomber moved from Tambov to Novgorod
1 bomber moved from Northern Italy to Germany
2 fighters moved from Finland to 125 Sea Zone
1 fighter moved from Finland to Novgorod
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 mech_infantrys moved from Germany to YugoslaviaPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Smolensk: 1 aaGun
EDIT: Turning off Edit Mode
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Ukraine
2 infantry placed in NovgorodTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 artillery and 2 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
Russians take Bryansk from GermansCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 6 artilleries, 3 destroyers, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
5 armour, 7 artilleries, 1 infantry and 10 mech_infantrys moved from West India to Eastern Persia
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 artillery, 2 fighters and 1 infantry moved from 42 Sea Zone to Java
3 armour moved from India to Eastern Persia
1 mech_infantry and 1 tactical_bomber moved from Sikang to Novosibirsk
2 mech_infantrys moved from Sikang to Kazakhstan
1 bomber moved from India to KazakhstanCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 artillery and 2 infantry
ANZAC win with 1 artillery remaining. Battle score for attacker is -1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
2 fighters owned by the Japanese retreated
Battle in Eastern Persia
Japanese attack with 8 armour, 7 artilleries, 1 infantry and 10 mech_infantrys
British defend with 1 infantry
Japanese win, taking Eastern Persia from British with 8 armour, 7 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Kazakhstan to Tsinghai
1 armour moved from Kweichow to Tsinghai
1 tactical_bomber moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Buryatia to Yenisey
1 artillery moved from Buryatia to Yakut S.S.R.
2 artilleries and 1 infantry moved from Amur to Siberia
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 aaGun moved from West India to Eastern Persia
1 artillery and 4 infantry moved from Burma to India
2 artilleries moved from Yunnan to Burma
2 fighters moved from Java to 42 Sea Zone
2 fighters moved from Japan to Philippines
2 artilleries moved from Anhwe to KweichowPlace Units - Japanese
3 artilleries placed in West India
3 artilleries placed in India
3 destroyers and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Japanese collect 68 PUs (2 lost to blockades); end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 84 PUs;
Americans buy 3 armour, 1 artillery, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Sweden to Finland
2 bombers moved from Western Germany to 127 Sea Zone
6 infantry moved from Spain to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
6 infantry moved from 95 Sea Zone to Southern Italy
2 carriers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Spain to Southern Italy
3 armour moved from Northern Italy to Southern Italy
1 armour moved from Western Germany to Southern Italy
1 infantry moved from Sweden to Finland
2 infantry moved from Sweden to Norway
2 fighters moved from Western Germany to Norway
3 fighters moved from Russia to Rostov
1 submarine moved from 41 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 3 fighters and 2 submarines
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is -46
Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 1 cruiser, 2 destroyers, 3 fighters and 2 submarines
Battle in 127 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 transport
Americans win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Rostov
Americans attack with 3 fighters
Germans defend with 2 artilleries and 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Finland
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Americans win, taking Finland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Norway
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Norway from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern Italy
Americans attack with 4 armour, 1 fighter and 6 infantry
Germans defend with 2 artilleries and 2 infantry; Italians defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Italians win with 2 artilleries and 1 fighter remaining. Battle score for attacker is -25
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Italians: 2 aaGuns and 1 infantry
Casualties for Americans: 4 armour, 1 fighter and 6 infantry
1 fighter owned by the Japanese could not land and were killedNon Combat Move - Americans
1 fighter moved from 95 Sea Zone to Northern Italy
1 fighter moved from 95 Sea Zone to Northern Italy
5 infantry moved from Northern Italy to Western Germany
3 armour moved from Spain to Northern Italy
2 fighters moved from Norway to Western Germany
2 bombers moved from 127 Sea Zone to Russia
3 fighters moved from Rostov to Russia
2 fighters moved from 91 Sea Zone to Western Germany
4 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea ZonePlace Units - Americans
3 infantry placed in Western Germany
3 infantry placed in Northern Italy
3 armour placed in Spain
1 artillery and 1 fighter placed in Western United States
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 5.
1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,1,2,5,6,1,3,1,1
Americans collect 72 PUs (3 lost to blockades); end with 73 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs