Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
That was 12% to win for you in Western Germany. Ouch!
Heheheh, yeah. I was hoping to get your tank… and maybe a plane. Didn’t expect to take it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Eire to Scotland
1 fighter moved from 119 Sea Zone to Scotland
1 artillery and 1 infantry moved from Eire to 119 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 artillery and 1 infantry moved from Germany to Western Germany
1 artillery moved from Novosibirsk to Vologda
1 bomber moved from Belarus to Vologda
3 artilleries and 6 infantry moved from Belarus to Smolensk
2 armour, 9 artilleries and 7 infantry moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Rostov to Tambov
1 artillery and 1 infantry moved from Rostov to Volgograd
2 artilleries moved from Rostov to Caucasus
1 bomber moved from Belarus to Caucasus
1 fighter moved from 119 Sea Zone to Scotland
Combat - Germans
Battle in Western Germany
Germans attack with 1 artillery and 1 infantry
French defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Western Germany from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Iceland
Battle in Caucasus
Germans attack with 2 artilleries and 1 bomber
Russians defend with 1 infantry
Germans win, taking Iceland from British, taking Caucasus from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield and 1 infantry
Germans win, taking Scotland from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 armour, 12 artilleries and 13 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 armour, 12 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Bryansk to Smolensk
2 artilleries and 1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Romania to Slovakia Hungary
3 infantry moved from Eastern Poland to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
2 fighters moved from Scotland to Norway
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 119 Sea Zone to 123 Sea Zone
1 bomber moved from Caucasus to Ukraine
1 bomber moved from Vologda to Novgorod
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour moved from Novosibirsk to Urals
1 mech_infantry moved from Yenisey to Urals
Place Units - Germans
1 destroyer placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 2 fighters
EDIT: Adding units owned by Germans to 123 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 armour, 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Ukraine
Germans undo move 3.
1 artillery placed in Ukraine
1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Vologda to Russia
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 1 infantry moved from Amur to Siberia
1 mech_infantry moved from Buryatia to Siberia
1 artillery moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 armour, 6 artilleries and 4 mech_infantrys moved from India to West India
4 armour and 2 mech_infantrys moved from Burma to West India
1 bomber moved from India to Persia
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in West India
Japanese attack with 5 armour, 6 artilleries and 6 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking West India from UK_Pacific with 5 armour, 6 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Siberia
Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Japanese win, taking Siberia from Russians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
2 artilleries moved from Anhwe to Kweichow
2 infantry moved from Timguska to Novosibirsk
3 mech_infantrys moved from Shantung to Kweichow
2 mech_infantrys moved from Hunan to Burma
1 artillery and 4 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from French Indo China to Burma
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Szechwan to Novosibirsk
1 tactical_bomber moved from Shan State to Kweichow
1 bomber moved from Persia to India
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
1 armour and 2 artilleries placed in Shantung
Turn Complete - Japanese
Japanese collect 66 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 bomber, 1 cruiser, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 4 infantry moved from Southern France to Northern Italy
1 armour moved from France to Switzerland
Americans take Switzerland from Germans
1 armour moved from Switzerland to Western Germany
1 armour moved from France to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Western Germany
5 armour moved from France to Western Germany
1 armour and 1 mech_infantry moved from Spain to Northern Italy
1 mech_infantry moved from Spain to Northern Italy
1 bomber moved from Spain to Northern Italy
1 destroyer moved from 109 Sea Zone to 122 Sea Zone
1 artillery and 5 infantry moved from Spain to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 5 infantry moved from 112 Sea Zone to Norway
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Americans
Battle in Volgograd
Americans attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
Americans win with 3 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery
Casualties for Americans: 1 tactical_bomber
Battle in Norway
Battle in Northern Italy
Americans attack with 1 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys
Italians defend with 2 artilleries, 1 factory_major and 3 infantry
Americans converts factory_major into different units
Americans win, taking Norway from Germans, taking Northern Italy from Italians with 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries and 3 infantry
Casualties for Americans: 2 infantry
Battle in Western Germany
Americans attack with 7 armour
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Western Germany from Germans with 6 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 armour
Non Combat Move - Americans
2 aaGuns moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 bomber moved from Northern Italy to France
2 carriers and 2 fighters moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Spain to 101 Sea Zone
1 cruiser and 1 submarine moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Spain to United Kingdom
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Volgograd to Russia
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 artillery placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 6 infantry
EDIT: Adding units owned by Americans to Quebec: 6 infantry
EDIT: Turning off Edit Mode
1 bomber, 1 fighter and 6 infantry placed in Eastern United States
3 armour placed in Spain
1 cruiser and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 39 PUs;
British buy 4 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from United Kingdom to Scotland
1 bomber and 1 fighter moved from France to Scotland
4 fighters moved from United Kingdom to Scotland
3 artilleries moved from Turkey to Caucasus
1 armour moved from Kazakhstan to Volgograd
Russians take Volgograd from Germans
5 fighters and 1 tactical_bomber moved from Iraq to Caucasus
1 mech_infantry moved from Bulgaria to Romania
British take Romania from Germans
1 mech_infantry moved from Bulgaria to Greater Southern Germany
British take Greater Southern Germany from Germans
Combat - British
Battle in Caucasus
British attack with 3 artilleries, 5 fighters and 1 tactical_bomber
Germans defend with 2 artilleries
British win, taking Caucasus from Germans with 3 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Scotland
British attack with 1 artillery, 1 bomber, 5 fighters and 2 infantry
Germans defend with 1 airfield, 1 artillery and 1 infantry
British win, taking Scotland from Germans with 1 artillery, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Scotland to Norway
2 fighters moved from Scotland to Western Germany
1 fighter moved from Scotland to United Kingdom
1 bomber moved from Scotland to United Kingdom
1 mech_infantry moved from Yugoslavia to Western Germany
1 mech_infantry moved from Bulgaria to Northern Italy
1 armour moved from Bulgaria to Northern Italy
5 fighters and 1 tactical_bomber moved from Caucasus to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
2 armour moved from Kazakhstan to Eastern Persia
Place Units - British
1 infantry placed in United Kingdom
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Turkey
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 49 PUs; end with 49 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 artillery placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,3
Italians collect 0 PUs (3 lost to blockades); end with 0 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 bombers moved from Java to 39 Sea Zone
scramble in sz 39?
No. Same mistake twice in a row! Ouch.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 bombers moved from Java to 39 Sea Zone
Combat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 2 bombers
Japanese defend with 1 transport
ANZAC win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 bombers moved from 39 Sea Zone to Java
1 carrier, 1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
3 fighters moved from Kazakhstan to Eastern Persia
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - French
French buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - French
Place Units - French
1 armour and 2 mech_infantrys placed in France
2 mech_infantrys placed in Southern France
Turn Complete - French
French collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Rostov to Caucasus
1 bomber moved from Ukraine to Caucasus
1 bomber moved from Novgorod to Volgograd
1 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Smolensk to Vologda
1 armour and 1 mech_infantry moved from Urals to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Slovakia Hungary to Yugoslavia
Germans take Yugoslavia from British
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
2 fighters moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Greater Southern Germany
1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 armour, 11 artilleries and 11 infantry moved from Smolensk to Bryansk
2 artilleries and 1 infantry moved from Belarus to Bryansk
1 artillery moved from Ukraine to Bryansk
2 fighters moved from 123 Sea Zone to 122 Sea Zone
Combat - Germans
Battle in 122 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer
Germans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Romania
Germans attack with 2 artilleries and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Romania from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 2 armour, 15 artilleries and 13 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 armour, 15 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Germans attack with 2 fighters and 1 infantry
British defend with 1 mech_infantry
Germans win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 bomber and 1 infantry
British defend with 1 armour; Russians defend with 1 factory_minor
retreated to Volgograd
Russians win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 3 artilleries
retreated to Caucasus
Russians win with 2 artilleries remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery
Battle in 112 Sea Zone
Germans attack with 1 submarine
Americans defend with 3 transports
Germans win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Ukraine
1 bomber moved from Volgograd to Ukraine
2 fighters moved from Greater Southern Germany to Germany
1 mech_infantry moved from Slovakia Hungary to Romania
1 aaGun moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Belarus
2 fighters moved from 122 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
3 fighters placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,2
Germans collect 41 PUs (2 lost to blockades); end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
That was 12% to win for you in Western Germany. Ouch!
Heheheh, yeah. I was hoping to get your tank… and maybe a plane. Didn’t expect to take it.
Japan now needs to rescue Germany. Ouch.
Also didn’t help that I forgot to move up the German troops in Rome.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
Place Units - Russians
1 artillery, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 tactical_bomber moved from Kweichow to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 bomber moved from India to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 tactical_bomber moved from Novosibirsk to Samara
1 infantry moved from Soviet Far East to 5 Sea Zone
1 artillery moved from Soviet Far East to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Japanese
Battle in Aleutian Islands
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Aleutian Islands from Americans, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the ANZAC
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 bomber remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber
Battle in Samara
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Samara from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Samara to Kazakhstan
3 mech_infantrys moved from Kweichow to Sikang
3 mech_infantrys moved from Burma to West India
1 aaGun, 1 artillery and 1 infantry moved from India to West India
1 bomber moved from 42 Sea Zone to India
2 mech_infantrys moved from Burma to West India
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 4 infantry moved from Yunnan to Burma
2 artilleries moved from Kweichow to Yunnan
1 armour moved from Shantung to Kweichow
2 artilleries moved from Shantung to Anhwe
1 artillery moved from Sakha to Buryatia
1 mech_infantry moved from Siberia to Buryatia
2 artilleries and 1 infantry moved from Siberia to Amur
1 tactical_bomber moved from Kazakhstan to Sikang
Place Units - Japanese
1 factory_minor placed in West India
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
3 armour placed in India
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Japanese undo move 5.
1 submarine placed in 19 Sea Zone
Turn Complete - Japanese
Japanese collect 71 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 2 destroyers, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 artillery and 4 infantry moved from Norway to Sweden
Americans take Sweden from Germans
1 bomber moved from France to Yugoslavia
1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Slovakia Hungary
Americans take Slovakia Hungary from Germans
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 54 Sea Zone to 41 Sea Zone
3 fighters moved from Russia to Samara
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Soviet Far East
Battle in Samara
Americans attack with 3 fighters
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yugoslavia
Americans attack with 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Yugoslavia to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 infantry moved from France to Northern Italy
1 armour moved from Northern Italy to Western Germany
3 armour moved from Spain to Northern Italy
3 fighters moved from Samara to Russia
6 infantry moved from Eastern United States to 101 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Eastern United States to Western Germany
1 fighter moved from Eastern United States to Spain
6 infantry moved from Quebec to Eastern United States
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from Hawaiian Islands to Queensland
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
3 armour placed in Spain
3 infantry placed in Western Germany
3 infantry placed in Northern Italy
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1,6,4,1,2,3,1
Americans collect 75 PUs (3 lost to blockades); end with 75 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 6 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
5 fighters moved from Eastern Persia to Kazakhstan
2 artilleries moved from Caucasus to Kazakhstan
1 armour moved from Volgograd to Samara
Russians take Samara from Japanese
1 armour moved from Samara to Kazakhstan
1 armour and 1 mech_infantry moved from Northern Italy to Albania
British take Yugoslavia from Germans
1 tactical_bomber moved from Eastern Persia to Kazakhstan
1 infantry moved from Scotland to Eire
British take Eire from Germans
1 mech_infantry moved from Western Germany to Denmark
British take Denmark from Germans
Combat - British
Battle in Kazakhstan
British attack with 1 armour, 2 artilleries, 5 fighters and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British win, taking Kazakhstan from Germans with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 2 artilleries
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Kazakhstan to Persia
3 armour moved from Eastern Persia to Persia
4 infantry moved from Eastern Persia to Persia
2 mech_infantrys moved from Eastern Persia to Persia
4 aaGuns and 1 artillery moved from Eastern Persia to Persia
3 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Turkey to Persia
2 mech_infantrys moved from Turkey to Albania
1 bomber moved from United Kingdom to Turkey
1 fighter moved from United Kingdom to Western Germany
2 fighters moved from Norway to Western Germany
2 submarines moved from 97 Sea Zone to 98 Sea Zone
Place Units - British
3 armour placed in Persia
3 armour placed in Turkey
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 48 PUs; end with 49 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Italians
2 artilleries, 1 fighter and 6 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries, 1 fighter and 6 infantry
Americans defend with 3 armour, 1 artillery, 1 factory_minor and 6 infantry
2 artilleries owned by the Italians and 1 infantry owned by the Italians retreated to Southern Italy
Americans win with 3 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 5 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
Turn Complete - Italians
Italians collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to Western Australia
2 bombers moved from Java to Western Australia
3 fighters moved from Eastern Persia to Russia
Place Units - ANZAC
1 armour placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs