16L G40 StuckTojo (Allies+20) vs Ktylu Axis

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Bryansk to Belarus
                5 fighters and 1 tactical_bomber moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    Russians win, taking Belarus from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Western Ukraine to Bessarabia
                2 artilleries moved from Western Ukraine to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                4 aaGuns moved from Bryansk to Ukraine
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                3 infantry moved from Vologda to Archangel
                1 infantry moved from Samara to Novosibirsk
                5 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Russians
                2 infantry placed in Ukraine
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

    triplea_37855.0_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Jehol to Hopei
                2 mech_infantrys moved from Jehol to Kweichow
                      Japanese take Kweichow from Chinese
                3 armour and 3 infantry moved from Japan to 6 Sea Zone
                1 bomber moved from Kwangtung to Hopei
                2 fighters moved from Formosa to 36 Sea Zone
                2 fighters moved from 36 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Hopei
                3 mech_infantrys moved from Korea to Jehol
                3 artilleries moved from Kwangtung to Kwangsi
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                2 battleships, 2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to Philippines
                1 submarine moved from 16 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 cruiser, 1 fighter and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Philippines
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Philippines from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 submarine and 2 transports
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from ANZAC with 2 battleships, 2 carriers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in French Indo China
                    Japanese attack with 2 armour and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 3 artilleries, 2 fighters and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Hopei to Kwangtung
                1 tactical_bomber moved from Hopei to Chahar
                1 fighter moved from Hopei to Chahar
                1 fighter moved from Philippines to 35 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Kwangsi to 36 Sea Zone
                2 tactical_bombers moved from Kwangsi to 36 Sea Zone
                3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 17 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Korea
                2 infantry placed in Kwangtung
                1 fighter placed in Kwangtung
                1 destroyer placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun
                EDIT: Adding units owned by Japanese to Korea: 1 aaGun
                EDIT: Turning off Edit Mode
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    triplea_37855.0_Jap9.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 bombers, 2 fighters, 1 harbour, 1 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Gibraltar to Normandy Bordeaux
                1 bomber moved from Gibraltar to France
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from Gibraltar to 94 Sea Zone
                1 submarine moved from 104 Sea Zone to 105 Sea Zone
                1 submarine moved from 104 Sea Zone to 92 Sea Zone
                1 submarine moved from 104 Sea Zone to 92 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                2 fighters moved from Midway to 16 Sea Zone
                2 bombers moved from Hawaiian Islands to 17 Sea Zone
                5 carriers moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 battleship and 1 cruiser moved from 25 Sea Zone to 6 Sea Zone
                7 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                2 destroyers and 5 submarines moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    triplea_37855.0_Ame9.tsvg

  • '19 '17 '16

    Kamikazes in sz’s 6 or 17?

  • '19 '17 '16

    …. also, scramble in sz 6?


  • no scramble

    3  K on battleship
    3 K on cruiser

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 bombers, 2 fighters, 1 harbour, 1 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Gibraltar to Normandy Bordeaux
                1 bomber moved from Gibraltar to France
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from Gibraltar to 94 Sea Zone
                1 submarine moved from 104 Sea Zone to 105 Sea Zone
                1 submarine moved from 104 Sea Zone to 92 Sea Zone
                1 submarine moved from 104 Sea Zone to 92 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                2 fighters moved from Midway to 16 Sea Zone
                2 bombers moved from Hawaiian Islands to 17 Sea Zone
                5 carriers moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 battleship and 1 cruiser moved from 25 Sea Zone to 6 Sea Zone
                7 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                2 destroyers and 5 submarines moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,5,5
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 4,3,2
                    Units damaged: 1 battleship owned by the Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 4 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 3 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 5 carriers, 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    Americans win with 5 carriers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 17 Sea Zone
                    Americans attack with 2 bombers and 3 destroyers
                    Japanese defend with 1 submarine
                    Americans win, taking 17 Sea Zone from Japanese with 2 bombers and 3 destroyers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 destroyers, 7 fighters, 6 submarines and 2 tactical_bombers
                    Japanese defend with 1 battleship, 1 cruiser and 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 destroyers, 7 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Japanese: 1 battleship, 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 96 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 submarine
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 bombers moved from 17 Sea Zone to Wake Island
                7 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                3 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 bomber moved from Western United States to Wake Island
                2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 25 Sea Zone
                5 infantry and 3 mech_infantrys moved from 25 Sea Zone to Midway
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                3 fighters moved from 16 Sea Zone to Midway
                1 destroyer moved from 8 Sea Zone to 25 Sea Zone
                2 fighters moved from 94 Sea Zone to Gibraltar
                1 bomber moved from France to United Kingdom
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone

    Place Units - Americans
                1 harbour placed in Midway
                2 bombers, 2 fighters and 1 infantry placed in Western United States
                Americans undo move 2.
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 6 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 6 transports
                EDIT: Turning off Edit Mode
                1 bomber, 1 fighter and 1 infantry placed in Eastern United States
                1 bomber and 1 fighter placed in Western United States
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_37855.0_Ame9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 artilleries and 2 infantry moved from Hunan to Kwangsi
                1 artillery and 2 infantry moved from Shensi to Kansu
                1 artillery moved from Shensi to Kweichow
                2 artilleries moved from Hunan to Kweichow
                1 infantry moved from Hunan to Kweichow

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 artilleries
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries
                Battle in Kweichow
                    Chinese attack with 3 artilleries and 1 infantry
                    Japanese defend with 2 mech_infantrys
                    Chinese win, taking Kweichow from Japanese with 3 artilleries remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    triplea_37855.0_Chi9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                2 infantry moved from Bessarabia to Romania
                1 mech_infantry moved from Ukraine to Romania
                4 fighters moved from Ukraine to Romania
                1 artillery and 3 infantry moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
                2 armour moved from Yunnan to French Indo China
                2 mech_infantrys moved from Yunnan to Hopei
                1 fighter moved from Hunan to Hopei

    Combat - British
                Battle in French Indo China
                    British attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 armour and 2 infantry
                    British win, taking French Indo China from Japanese with 2 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour and 2 infantry
                    Casualties for British: 3 infantry
                Battle in Hopei
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    British win, taking Hopei from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Romania
                    British attack with 4 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 1 armour and 1 infantry
                    British win, taking Romania from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Greece

    Non Combat Move - British
                4 fighters moved from Romania to Ukraine
                3 mech_infantrys moved from Caucasus to Ukraine
                2 artilleries and 1 infantry moved from Egypt to Alexandria
                2 mech_infantrys moved from Trans-Jordan to Alexandria
                1 mech_infantry moved from Persia to Caucasus
                2 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 infantry moved from Ukraine to Bessarabia
                2 armour moved from India to Yunnan
                1 fighter moved from Hopei to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                3 aaGuns moved from Yunnan to Kwangsi

    Place Units - British
                1 fighter placed in United Kingdom
                2 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone
                2 armour and 1 mech_infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,1,5,3
                British collect 36 PUs (2 lost to blockades); end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,2,1,6,2,1,3,4,4,6,2
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 2 armour and 1 infantry

    triplea_37855.0_UK_9.tsvg

  • '19 '17 '16

    Hello, friend:

    Here’s the situation:  the girlfriend and I are leaving for Europe on Thursday and we’ll be gone for almost a month.  I’ll try to play as much as I can before we leave but I definitely have some games that aren’t close to being finished.

    Are you OK with putting our match on hold for about 3 1/2 weeks after Thursday?


  • of course…

    Europe over AAA anyday  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from French
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians

    Non Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    triplea_37855.0_Ita9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 fighters; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                4 fighters moved from Hunan to Chahar
                2 bombers moved from Hunan to Chahar

    Combat - ANZAC
                Battle in Celebes
                Battle in Chahar
                    ANZAC attack with 2 bombers and 4 fighters
                    Japanese defend with 1 fighter and 1 tactical_bomber
                    ANZAC win, taking Celebes from Japanese with 1 bomber and 4 fighters remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - ANZAC
                4 fighters moved from Chahar to Kweichow
                1 bomber moved from Chahar to Yunnan
                1 infantry moved from Yunnan to Kweichow
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 battleship and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns and 1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    triplea_37855.0_ANZ9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to Scotland
                3 infantry moved from Morocco to Algeria

    Turn Complete - French

    triplea_37855.0_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Bulgaria to Greece
                3 mech_infantrys moved from Germany to Romania
                2 fighters moved from Germany to Romania
                1 fighter moved from Western Germany to Greece
                1 fighter moved from Western Germany to Greece
                1 bomber moved from Western Germany to Greece
                2 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from Eastern Poland to Romania
                2 armour moved from Normandy Bordeaux to Western Germany
                6 artilleries moved from Normandy Bordeaux to France
                1 armour moved from Novgorod to Belarus
                1 fighter moved from Eastern Poland to Belarus
                2 armour moved from Novgorod to Eastern Poland

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                    Germans win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Germans attack with 3 fighters and 3 mech_infantrys
                    British defend with 1 infantry and 1 mech_infantry
                    Germans win, taking Romania from British with 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Greece
                    Germans attack with 1 bomber, 2 fighters and 1 infantry
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Greece from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Greece to Poland
                3 fighters moved from Romania to Eastern Poland
                2 fighters moved from Greece to Southern Italy
                1 fighter moved from Belarus to Novgorod
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod

    Place Units - Germans
                1 bomber and 1 fighter placed in Western Germany
                3 armour placed in Germany
                3 infantry placed in Novgorod
                1 armour and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_37855.0_Ger10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Smolensk to Archangel
                4 mech_infantrys moved from Russia to Archangel
                3 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                4 aaGuns, 4 artilleries and 10 infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                2 fighters moved from Russia to Archangel
                1 infantry moved from Novosibirsk to Kansu

    Place Units - Russians
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    triplea_37855.0_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 harbour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                3 mech_infantrys moved from Jehol to Hopei
                1 destroyer and 1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Kwangsi
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 armour moved from 44 Sea Zone to Celebes
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Borneo
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 armour
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 armour remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Hopei
                    Japanese attack with 3 mech_infantrys
                    British defend with 2 mech_infantrys
                    2 mech_infantrys owned by the Japanese retreated to Chahar
                    Chinese win with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 3 aaGuns, 1 fighter and 1 tactical_bomber; Chinese defend with 2 artilleries and 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 41
                    Casualties for British: 3 aaGuns, 1 fighter and 1 tactical_bomber
                    Casualties for Chinese: 2 artilleries and 2 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - Japanese
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Kwangsi to 36 Sea Zone
                2 tactical_bombers moved from Kwangsi to Kwangtung
                1 bomber moved from Kwangsi to Kwangtung
                1 fighter moved from 37 Sea Zone to Kwangtung
                2 tactical_bombers moved from Kwangtung to 36 Sea Zone
                1 bomber moved from Kwangtung to Hainan

    Place Units - Japanese
                1 harbour placed in Hainan
                3 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                1 artillery and 3 mech_infantrys placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,2,1,6,2,3,5,6,4,1,6,1
                Japanese collect 34 PUs (11 lost to blockades); end with 34 PUs total

    triplea_37855.0_Jap10.tsvg


  • Game on hold until StuckTojo returns from vacation  :-D

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 armour, 3 artilleries, 1 destroyer, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                2 fighters moved from Gibraltar to Spain
                1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 5 infantry moved from 91 Sea Zone to Spain
                1 bomber moved from Eastern United States to Spain
                2 bombers moved from United Kingdom to 115 Sea Zone
                2 carriers, 1 cruiser and 2 fighters moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to Spain
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Iwo Jima
                6 fighters and 1 tactical_bomber moved from 16 Sea Zone to Korea
                1 fighter moved from Midway to Korea
                3 infantry and 3 mech_infantrys moved from Midway to 25 Sea Zone
                1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports moved from 25 Sea Zone to 6 Sea Zone
                3 infantry and 3 mech_infantrys moved from 6 Sea Zone to Korea
                5 carriers and 1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                2 destroyers moved from 17 Sea Zone to 6 Sea Zone

    triplea_37855.0_Ame10.tsvg

  • '19 '17 '16

    Hello, friend:

    Thanks for waiting for me.

    Scramble in sz 115?

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