@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
The Aussies burst into…… Bulgaria!!!
The Aussies burst into…… Bulgaria!!!
Was going to say you could build an IC to be really out there - but it’s only worth 1.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 1 destroyer, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
4 armour moved from Caucasus to Rostov
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Belarus to Vologda
1 artillery moved from Smolensk to Vologda
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
3 bombers moved from Germany to Russia
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Bessarabia to Bryansk
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 4 armour
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
French defend with 1 cruiser
Germans win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Vologda
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,6,3 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Non Combat Move - Germans
3 bombers moved from Russia to Smolensk
3 armour, 7 artilleries and 7 infantry moved from Belarus to Smolensk
1 fighter moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
6 infantry moved from Karelia to Novgorod
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
2 aaGuns, 2 artilleries and 2 infantry moved from Western Germany to France
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 artillery and 4 infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Bessarabia to Western Germany
3 infantry moved from Germany to Poland
1 aaGun and 3 infantry moved from Western Ukraine to Ukraine
Place Units - Germans
1 destroyer, 1 fighter and 2 submarines placed in 112 Sea Zone
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 113 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 112 Sea Zone
2 artilleries and 2 infantry placed in Germany
2 artilleries and 1 infantry placed in Southern France
1 fighter placed in 112 Sea Zone
1 fighter placed in Western Germany
3 artilleries placed in Ukraine
Germans undo move 6.
3 artilleries placed in Novgorod
2 artilleries placed in Ukraine
Turn Complete - Germans
Germans collect 64 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 6 PUs;
Russians buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
2 artilleries and 4 infantry moved from Volgograd to Rostov
1 fighter moved from Tambov to Rostov
3 infantry moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
Combat - Russians
Battle in Rostov
Russians attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 3 armour
Russians win, taking Rostov from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour
Casualties for Russians: 3 infantry
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Samara to Russia
1 aaGun moved from Tambov to Russia
1 artillery and 1 infantry moved from Volgograd to Tambov
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 5 artilleries, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 artillery moved from Burma to India
Japanese take India from UK_Pacific
3 mech_infantrys moved from Burma to India
1 fighter moved from Philippines to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Burma to Malaya
1 fighter moved from Yunnan to Malaya
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from Yunnan to Malaya
2 mech_infantrys moved from French Indo China to Malaya
1 armour and 1 artillery moved from Burma to India
1 mech_infantry moved from French Indo China to Shan State
1 armour moved from Szechwan to Tsinghai
2 tactical_bombers moved from Kweichow to Tsinghai
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 fighters moved from Buryatia to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Korea from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Malaya
Japanese attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Tsinghai
Japanese attack with 1 armour and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Non Combat Move - Japanese
1 tactical_bomber moved from Tsinghai to Shensi
1 infantry moved from Szechwan to Sikang
2 infantry moved from Suiyuyan to Kansu
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to Anhwe
1 fighter moved from Korea to Japan
1 fighter moved from 42 Sea Zone to Shan State
1 bomber moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from Malaya to Shan State
1 aaGun and 1 artillery moved from Burma to India
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 armour placed in French Indo China
3 artilleries placed in Shantung
2 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
Americans take 41 Sea Zone from Japanese
1 carrier, 1 fighter and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
6 armour, 3 artilleries, 4 fighters and 10 infantry moved from Spain to Southern France
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Eastern United States to Southern France
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 carrier, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 carrier, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Southern France
Americans attack with 6 armour, 3 artilleries, 1 bomber, 4 fighters and 10 infantry
Germans defend with 1 aaGun, 8 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Americans win, taking Southern France from Germans with 6 armour, 3 artilleries, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 37
Casualties for Germans: 1 aaGun, 8 artilleries and 8 infantry
Casualties for Americans: 8 infantry
Non Combat Move - Americans
1 bomber moved from Southern France to Spain
2 aaGuns moved from Spain to Southern France
4 fighters moved from Southern France to Spain
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Spain
3 fighters and 1 tactical_bomber moved from Persia to Russia
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 destroyer moved from 1 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Siberia to Soviet Far East
1 submarine moved from 1 Sea Zone to 8 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 artillery, 2 fighters and 5 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 submarine placed in 10 Sea Zone
3 armour placed in Spain
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Would you mind putting a US dest from Gibr. to sz 110, please? I’m an idiot tonight.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
1 fighter moved from Gibraltar to United Kingdom
3 mech_infantrys moved from Turkey to Albania
5 fighters and 1 tactical_bomber moved from Turkey to Albania
1 fighter moved from Egypt to Albania
3 armour moved from Persia to Eastern Persia
1 aaGun and 3 infantry moved from Iraq to Persia
3 aaGuns moved from West India to Eastern Persia
4 infantry moved from Scotland to United Kingdom
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Turkey
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 armour
EDIT: Adding units owned by British to Kazakhstan: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Would you mind putting a US dest from Gibr. to sz 110, please?� I’m an idiot tonight.
Sorry. I should have waited 'til the end of the UK turn to post this.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 9 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from British
EDIT: 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Northern Italy to Southern Italy
Combat - Italians
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,3
Italians collect 0 PUs (9 lost to blockades); end with 9 PUs total
Would you mind putting a US dest from Gibr. to sz 110, please? I’m an idiot tonight.
And you could have done it yourself on the UK turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from New South Wales to Java
1 bomber moved from Sumatra to Java
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
5 fighters moved from West India to Persia
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
I’m assuming you mean to do nothing as France.
Sorry, I got distracted. Go ahead with your turn, sir.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
Germans repair damage of 4x factory_major, 5x factory_minor; Remaining resources: 71 PUs;
Germans buy 1 armour, 6 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery, 4 infantry and 1 mech_infantry moved from Romania to Bulgaria
3 fighters moved from Western Germany to 110 Sea Zone
2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Eire
1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
1 artillery and 2 infantry moved from Belarus to Bryansk
3 bombers and 1 fighter moved from Smolensk to Russia
1 armour moved from Smolensk to Novosibirsk
1 artillery moved from Vologda to Novosibirsk
1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
2 armour, 8 artilleries and 7 infantry moved from Smolensk to Bryansk
4 artilleries and 3 infantry moved from Ukraine to Rostov
Scramble into SZ110? And if so, lose the DD first?
Intercept in Russia?
Scramble into SZ110? And if so, lose the DD first?
Intercept in Russia?
Full intercept in Russia.
No scramble in sz 110.
Thanks.
US planes first in the Russia air war, please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Germans
Germans repair damage of 4x factory_major, 5x factory_minor; Remaining resources: 71 PUs;
Germans buy 1 armour, 6 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery, 4 infantry and 1 mech_infantry moved from Romania to Bulgaria
3 fighters moved from Western Germany to 110 Sea Zone
2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Eire
1 artillery and 2 infantry moved from Belarus to Bryansk
3 bombers and 1 fighter moved from Smolensk to Russia
1 armour moved from Smolensk to Novosibirsk
1 artillery moved from Vologda to Novosibirsk
1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
2 armour, 8 artilleries and 7 infantry moved from Smolensk to Bryansk
4 artilleries and 3 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from 119 Sea Zone to Eire
Combat - Germans
Battle in Eire
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 5 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Bryansk
Germans attack with 2 armour, 9 artilleries and 9 infantry
Russians defend with 3 infantry
Germans win, taking Eire from Neutral_Allies, taking Bryansk from Russians with 2 armour, 9 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Novosibirsk
Germans attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 5 fighters and 1 submarine
Americans defend with 1 destroyer
Germans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Rostov
Germans attack with 4 artilleries and 3 infantry
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Rostov from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Bulgaria
Germans attack with 1 artillery, 4 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Germans win, taking Bulgaria from ANZAC with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 mech_infantry moved from Ukraine to Romania
1 aaGun moved from Ukraine to Bryansk
2 bombers moved from Russia to Belarus
3 artilleries and 6 infantry moved from Novgorod to Belarus
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 119 Sea Zone
2 fighters moved from 110 Sea Zone to 119 Sea Zone
1 infantry moved from Normandy Bordeaux to France
3 fighters moved from 110 Sea Zone to Western Germany
3 infantry moved from Poland to Eastern Poland
Place Units - Germans
3 infantry placed in France
1 artillery and 2 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
3 artilleries and 1 infantry placed in Germany
1 armour and 2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 fighters
EDIT: Adding units owned by Germans to France: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs