@ArtofWar1947 Not sure. I don’t do that.
ktylu (Axis) vs. simon33 (Allies +18) rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Southern France to France
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 bomber moved from Tobruk to EgyptCombat - Italians
Battle in Morocco
Italians attack with 1 armour and 1 infantry
British defend with 2 infantry
French win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - Italians
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
3 artilleries placed in EgyptTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
3 fighters moved from Shan State to 36 Sea Zone
1 cruiser and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to SiamCombat - ANZAC
Battle in Siam
Battle in 36 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 3 transports
Japanese win, taking Siam from Japanese with 1 battleship and 3 transports remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
Casualties for Japanese: 2 carriers, 1 cruiser and 1 submarineNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery, 1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Germany to Baltic States
Germans take Baltic States from Russians
15 armour, 10 artilleries, 2 bombers, 21 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
2 bombers moved from Eastern Poland to 114 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 109 Sea Zone
2 bombers and 3 fighters moved from Western Germany to United Kingdom
1 artillery moved from Norway to 113 Sea Zone
3 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Romania to Eastern Poland
1 artillery moved from France to Western GermanyCombat - Germans
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orders
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Full scramble. Which means no intercept.
Lose DDs then US fighters first
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Was that a mis-click?
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Yes, ill move Navy back, that is a waste. It will still have the air raid though.
Ill move them, and repost :-(
If you havent seen my battles, if i dont go 100% i loose, i have lost 8 battles, crucial ones in 4 different games and i was above 85% to win. The rng is failing me, not suppose to be that way. :-(
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rng?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Germany to Baltic States
Germans take Baltic States from Russians
15 armour, 10 artilleries, 2 bombers, 21 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
2 bombers moved from Eastern Poland to 114 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 109 Sea Zone
2 bombers and 3 fighters moved from Western Germany to United Kingdom
1 artillery moved from Norway to 113 Sea Zone
3 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Romania to Eastern Poland
1 artillery moved from France to Western GermanyCombat - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
Air Battle in United Kingdom -
No intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Germany to Baltic States
Germans take Baltic States from Russians
15 armour, 10 artilleries, 2 bombers, 21 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
2 bombers moved from Eastern Poland to 114 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 109 Sea Zone
2 bombers and 3 fighters moved from Western Germany to United Kingdom
1 artillery moved from Norway to 113 Sea Zone
3 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Romania to Eastern Poland
1 artillery moved from France to Western GermanyCombat - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
2 bombers killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in 109 Sea Zone
British defend with 2 destroyers
Cleaning up after air battlesNon Combat Move - Germans
3 fighters moved from United Kingdom to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
2 bombers moved from 114 Sea Zone to Western Germany
1 artillery moved from 113 Sea Zone to Western GermanyPlace Units - Germans
1 bomber, 1 fighter and 2 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs -
dice hate me:/ see that raid?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 fighters moved from Novgorod to Bessarabia
1 tactical_bomber moved from Western Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Ukraine to BessarabiaCombat - Russians
Battle in Yenisey
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
Russians win, taking Yenisey from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Bessarabia
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
13 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Northwest Persia to Caucasus
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Finland to Karelia
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
2 artilleries moved from Russia to Vologda
1 artillery moved from Russia to TambovPlace Units - Russians
3 artilleries placed in Ukraine
6 artilleries placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
@ktylu:
dice hate me:/ see that raid?
Ouch.
Never good to get snake eyes.
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It was like you had to snipers in bell towers only they were firing anti-aircraft at my bombers and hit the cock pit on both shots. Hehe…
Was well done :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 artilleries, 1 infantry and 1 mech_infantry moved from Hopei to Kweichow
1 cruiser and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
4 fighters moved from Kwangsi to Shan State
1 bomber moved from Hainan to Shan StateCombat - Japanese
Battle in French Indo China
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 armour and 2 mech_infantrys; UK_Pacific defend with 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 submarine
British defend with 1 battleship and 1 cruiser; ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 29
Casualties for British: 1 battleship and 1 cruiser
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 cruiser and 1 submarine
Battle in Celebes
Japanese attack with 1 artillery
ANZAC defend with 1 aaGun
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun
Battle in Kweichow
Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 4 fighters
British defend with 1 aaGun, 3 fighters and 1 tactical_bomber
retreated to Shan State
UK_Pacific win with 3 fighters remaining. Battle score for attacker is -24
Casualties for British: 1 aaGun and 1 tactical_bomber
Casualties for Japanese: 4 fightersNon Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
3 transports moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from French Indo China to HainanPlace Units - Japanese
3 armour placed in Kiangsu
1 bomber placed in Japan
2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Iceland to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to Holland Belgium -
I’m going to assume no scramble into SZ112.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Iceland to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to Holland BelgiumCombat - Americans
Battle in Norway
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 3 fighters and 1 mech_infantry
Americans win, taking Norway from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 3 fighters and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Battle in Normandy Bordeaux
Battle in Denmark
Battle in 92 Sea Zone
Americans attack with 1 cruiser, 2 destroyers and 1 fighter
Italians defend with 1 submarine and 1 transport
Americans win, taking Normandy Bordeaux from Germans, taking Denmark from Germans with 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transportNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Amur from Japanese to Russians
EDIT: Turning off Edit Mode
1 fighter moved from 92 Sea Zone to Tobruk
1 bomber and 1 fighter moved from Holland Belgium to United Kingdom
EDIT: 1 artillery and 1 infantry moved from Soviet Far East to Amur
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 25 Sea Zone to 5 Sea Zone
1 fighter moved from Midway to 5 Sea Zone
1 transport moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Midway to 30 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 30 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
1 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 artillery placed in Eastern United States
1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs





