Pretty sure that’s right now.
AeV (Allies +18) vs. StuckTojo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
2 armour moved from Romania to Western Ukraine
2 artilleries and 3 infantry moved from Romania to BessarabiaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Trans-Jordan
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Trans-Jordan from British, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Bessarabia
Italians attack with 2 artilleries and 3 infantry
Russians defend with 2 infantry
Italians win, taking Bessarabia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 aaGun moved from Romania to Bessarabia
1 bomber moved from 98 Sea Zone to Southern Italy
3 fighters moved from 98 Sea Zone to Greece
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from New Zealand to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Ethiopia to Anglo Egyptian SudanPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Battle in Trans-Jordan
French attack with 1 infantry
Italians defend with 2 infantry
Italians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
3 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Southern Italy to Belarus
1 bomber moved from Southern Italy to Baltic States
2 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 submarine moved from 104 Sea Zone to 92 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 6 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 aaGuns, 6 armour, 5 artilleries, 14 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine
3 armour moved from Romania to Western Ukraine
2 infantry moved from Bulgaria to Romania
2 infantry moved from Bulgaria to Greece
1 bomber moved from Belarus to Romania
1 bomber moved from Baltic States to Romania
2 armour moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Western Ukraine
2 fighters moved from Southern Italy to Western Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 submarine moved from 92 Sea Zone to 95 Sea ZonePlace Units - Germans
1 submarine placed in 93 Sea Zone
1 infantry placed in France
4 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Archangel to Novgorod
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Bryansk to Novgorod
2 infantry moved from Olgiy to Kansu
1 bomber moved from Russia to Kansu
2 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Ulaanbaatar to Amur
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Neutral_AxisCombat - Russians
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Russians attack with 2 infantry
Japanese defend with 1 aaGun and 2 infantry
1 infantry owned by the Russians retreated to Buyant-Uhaa
Japanese win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Amur
Russians attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
retreated to Ukraine
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Shan State
Russians attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 infantry moved from Dzavhan to Olgiy
1 bomber moved from Kansu to Russia
1 fighter moved from Ukraine to Russia
1 fighter moved from Novgorod to Vologda
1 infantry moved from Archangel to Belarus
1 aaGun, 4 artilleries and 6 infantry moved from Archangel to Vologda
3 aaGuns, 1 armour, 6 artilleries, 15 infantry and 1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 submarine moved from 104 Sea Zone to 91 Sea ZonePlace Units - Russians
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Kweichow to Szechwan
2 artilleries and 2 infantry moved from Shensi to Szechwan
3 fighters and 2 tactical_bombers moved from Hunan to Szechwan
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Philippines
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 infantry moved from Manchuria to Buyant-Uhaa
1 armour moved from Jehol to Buyant-Uhaa
1 destroyer moved from 17 Sea Zone to 16 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Philippines
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Szechwan from Chinese with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 fighter moved from Kwangsi to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
3 armour moved from Kiangsu to Kwangsi
1 armour moved from Kwangtung to Kwangsi
3 infantry and 3 mech_infantrys moved from Japan to 6 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry and 3 mech_infantrys moved from 36 Sea Zone to Kwangsi
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 aaGun moved from Manchuria to Jehol
1 transport moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
1 artillery placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 8 submarines; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 3 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
1 bomber moved from Gibraltar to Morocco
3 mech_infantrys moved from Central United States to 101 Sea Zone
3 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone
3 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier and 8 submarines placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 2 armour and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
3 fighters moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to 98 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from Yunnan to French Indo China
2 fighters moved from India to French Indo China
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
British creates battle in territory 106 Sea Zone
Battle in 98 Sea Zone
British attack with 1 bomber and 3 fighters
Italians defend with 1 cruiser and 1 transport
British win, taking 106 Sea Zone from Germans with 1 bomber and 3 fighters remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in Trans-Jordan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in French Indo China
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
3 infantry moved from Burma to Yunnan
2 armour and 1 mech_infantry moved from Kenya to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
2 fighters moved from 98 Sea Zone to 81 Sea Zone
1 bomber and 1 fighter moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to GibraltarPlace Units - British
1 airfield placed in Gibraltar
2 armour placed in Egypt
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to Volgograd: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Caucasus: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 armour, 2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,1
UK_Pacific collect 21 PUs (2 lost to blockades); end with 21 PUs total
Some Units in India change ownership: 1 armour, 2 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Bryansk
1 bomber moved from Southern Italy to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 bomberNon Combat Move - Italians
1 artillery moved from Bessarabia to Romania
1 aaGun moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
3 fighters moved from Greece to Southern Italy
2 infantry moved from Yugoslavia to Albania
1 artillery and 1 infantry moved from Tunisia to LibyaPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to SiamCombat - ANZAC
Battle in SiamNon Combat Move - ANZAC
2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Dutch New Guinea to 54 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
2 fighters and 1 infantry moved from Burma to India
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 86 Sea Zone to 91 Sea ZonePlace Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
French take 98 Sea Zone from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Morocco to 91 Sea Zone
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Karelia to Novgorod
1 bomber moved from Romania to Novgorod
5 mech_infantrys moved from Baltic States to Belarus
1 mech_infantry moved from Ukraine to Rostov
3 fighters moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Rostov
Germans attack with 3 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber and 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 infantry moved from Karelia to 127 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 127 Sea Zone to 125 Sea Zone
3 infantry moved from 125 Sea Zone to Norway
3 aaGuns, 9 armour, 5 artilleries, 14 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
3 fighters moved from Rostov to Bryansk
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Romania to Ukraine
2 infantry moved from Romania to Bulgaria
2 infantry moved from Greece to Albania
3 aaGuns moved from France to Western Germany
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
3 mech_infantrys moved from Germany to Northern Italy
4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Romania to Southern ItalyPlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in France
2 fighters, 4 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 2.
1 artillery and 1 infantry placed in France
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 fighter moved from Vologda to Smolensk
1 infantry moved from Vologda to Smolensk
1 mech_infantry moved from Volgograd to Rostov
1 bomber and 1 fighter moved from Russia to Rostov
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Russians take 93 Sea Zone from ItaliansCombat - Russians
Battle in Rostov
Russians attack with 1 bomber, 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 36 Sea Zone
Russians attack with 1 fighter and 1 tactical_bomber
Japanese defend with 2 cruisers, 1 destroyer and 3 transports
Japanese win with 1 cruiser and 3 transports remaining. Battle score for attacker is -1
Casualties for Russians: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 cruiser and 1 destroyerNon Combat Move - Russians
1 infantry moved from Olgiy to Kansu
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
1 aaGun, 4 artilleries and 4 infantry moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 bomber and 1 fighter moved from Rostov to Russia
1 infantry moved from Iraq to Northwest PersiaPlace Units - Russians
1 armour and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs -
Hello, AeV:
So, here’s the problem: the girlfriend and I are leaving for Europe on Thursday and we’ll be gone for close to a month.
I will try to get as much playing in as a can before we leave, but I definitely have a few games that aren’t close to being finished.
Are you OK with pausing our game after Thursday for about 3 1/2 weeks?
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I have NO Problem with that and I thank you for letting me know upfront.
Shoot a PM (personell message) when you are back.Where are you going to in Europe?
Do you have a Chance to visit Germany? Esspecially Nuremberg in Bavaria?? :-DI wish you and your Girlfriend a wonderful time in Europe and a safe trip!
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@aequitas:
I have NO Problem with that and I thank you for letting me know upfront.
Shoot a PM (personell message) when you are back.Where are you going to in Europe?
Do you have a Chance to visit Germany? Esspecially Nuremberg in Bavaria?? :-DI wish you and your Girlfriend a wonderful time in Europe and a safe trip!
Thanks, AeV:
We’ll be in Prague, Vienna, Budapest, Liptov (a region in Slovakia where I have cousins to visit), Krakow, and Amsterdam. We were originally planning on visiting Munich on the last leg of the journey, but since our flight had to stopover in Amsterdam anyway, we decided to spend a few days there instead since it was more convenient.
Next time we’re in Europe Germany will definitely be on our itinerary, along with Switzerland and Italy.
I’ll take my turn when I get home from work, and like I said, I’ll try to get as much playing in as I can before we leave on Thursday.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 1 infantry moved from Szechwan to Yunnan
4 armour, 6 fighters, 3 infantry, 3 mech_infantrys and 5 tactical_bombers moved from Kwangsi to Yunnan
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 44 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Yunnan
Japanese attack with 4 armour, 2 artilleries, 10 fighters, 4 infantry, 3 mech_infantrys and 7 tactical_bombers
British defend with 2 aaGuns, 1 artillery, 2 fighters, 11 infantry and 4 mech_infantrys; Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 2 armour, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Japanese: 2 armour, 2 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys
Casualties for British: 2 aaGuns, 1 artillery, 2 fighters, 11 infantry and 4 mech_infantrys
Casualties for Chinese: 1 fighter and 1 infantryNon Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Chahar
1 aaGun, 1 artillery and 1 infantry moved from Jehol to Chahar
6 fighters moved from Yunnan to 35 Sea Zone
5 tactical_bombers moved from Yunnan to Kwangtung
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 aaGuns moved from Japan to 6 Sea Zone
2 aaGuns moved from 6 Sea Zone to Korea
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 62 Sea Zone
1 bomber moved from Western United States to Gibraltar
1 bomber moved from Morocco to Gibraltar
3 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from French Indo China to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
1 infantry moved from Shan State to YunnanCombat - British
Battle in Yunnan
British attack with 1 armour and 3 infantry
Japanese defend with 2 armour
British win, taking Yunnan from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armourNon Combat Move - British
1 aaGun, 4 infantry and 2 mech_infantrys moved from India to Burma
4 armour and 1 mech_infantry moved from Egypt to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
2 fighters moved from 81 Sea Zone to Northwest Persia
1 submarine moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Volgograd to TambovPlace Units - British
1 factory_minor placed in Persia
2 armour and 1 fighter placed in EgyptTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
UK_Pacific collect 21 PUs (2 lost to blockades); end with 21 PUs total
Some Units in India change ownership: 2 armour and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Bryansk to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 armour
British defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
2 artilleries and 1 infantry moved from Romania to Yugoslavia
2 infantry moved from Albania to Greece
2 infantry moved from Northern Italy to Southern France
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total





