@gamerman01 And of course I immediately regret these moves before the dice are even thrown… I think I should have moved the Japanese fleet in the Atlantic north to the sea zone west of Spain and dumped the infantry into France. I’m hoping we can chat about it after the game is over? I think we’re pretty close to the end now barring some very lucky rolls for me.
Variance versus Kamikaze Pilot (allies +0) - Sierra Leone playtest
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Production/PUs Summary :
Germans : 42 / 56
Russians : 30 / 35
Japanese : 55 / 55
Americans : 67 / 91
Chinese : 3 / 4
British : 26 / 28
UK_Pacific : 0 / 0
Italians : 16 / 20
ANZAC : 14 / 20
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber and 1 fighter moved from Egypt to Anglo Egyptian Sudan
2 armour moved from Bessarabia to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 1 fighter and 1 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,3,5,5,4
Italians collect 14 PUs (5 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 45 Sea Zone
2 artilleries and 2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 destroyers moved from 56 Sea Zone to 41 Sea Zone
1 destroyer moved from 56 Sea Zone to 45 Sea ZonePlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Korea : 3 fighters
Queensland : 1 aaGun, 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
41 Sea Zone : 2 destroyers
45 Sea Zone : 1 destroyer and 2 transports
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 2 submarines and 1 transportProduction/PUs Summary :
Germans : 42 / 56
Russians : 28 / 35
Japanese : 55 / 55
Americans : 67 / 91
Chinese : 3 / 4
British : 25 / 28
UK_Pacific : 0 / 0
Italians : 19 / 21
ANZAC : 14 / 25
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Combat Move - French
1 destroyer moved from 76 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Libya : 1 flag, 2 infantry
79 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 56
Russians : 28 / 35
Japanese : 55 / 55
Americans : 67 / 91
Chinese : 3 / 4
British : 25 / 28
UK_Pacific : 0 / 0
Italians : 19 / 21
ANZAC : 14 / 25
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Baltic States to Russia
2 fighters and 4 tactical_bombers moved from Bessarabia to Russia
3 bombers moved from Western Germany to Russia
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Russia
13 armour, 13 artilleries, 20 infantry and 17 mech_infantrys moved from Smolensk to Russia
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Baltic States to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Russia
Germans attack with 14 armour, 13 artilleries, 7 bombers, 2 fighters, 20 infantry, 17 mech_infantrys and 4 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 4 armour, 9 artilleries, 1 factory_major and 43 infantry
Germans captures 35PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 14 armour, 5 artilleries, 7 bombers, 1 fighter, 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 53
Casualties for Germans: 8 artilleries, 1 fighter, 20 infantry, 8 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 4 aaGuns, 4 armour, 9 artilleries and 43 infantryNon Combat Move - Germans
7 bombers, 1 fighter and 2 tactical_bombers moved from Russia to Smolensk
1 mech_infantry moved from Baltic States to Western Ukraine
2 mech_infantrys moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Belarus
3 armour and 4 mech_infantrys moved from Western Germany to DenmarkPlace Units - Germans
2 infantry placed in France
5 armour and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,3,6,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 47 PUs (2 lost to blockades); end with 82 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs -
I don’t think we need to continu to play, I clearly lost :lol:
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OK we all live and learn. Take care mate!





