@cwglee51 No scramble
16L G40 dawgoneit Allies (+20) vs Amon-Sul (Axis)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Syria to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 tactical_bombers moved from Southern Italy to Morocco
1 bomber moved from Greece to Morocco
1 battleship moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Malta -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Syria to Iraq
1 fighter moved from 98 Sea Zone to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 tactical_bombers moved from Southern Italy to Morocco
1 bomber moved from Greece to Morocco
1 battleship moved from 98 Sea Zone to 92 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Iraq
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 2 fighters and 2 infantry in Iraq, round 2 : 2/4 hits
British roll dice for 1 artillery in Iraq, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 1/4 hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 3 : 2/4 hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits
1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 battleship in Morocco, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers in Morocco, round 2 : 2/5 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Syria to Iraq
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
2 aaGuns moved from Yugoslavia to Romania
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 armour moved from Alexandria to Tobruk
1 bomber and 2 tactical_bombers moved from Morocco to Algeria
1 bomber moved from Algeria to Tunisia
2 fighters moved from Iraq to 98 Sea ZonePlace Units - Italians
4 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,5,5
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
Alexandria : 1 flag
Malta : 1 flag, 2 artilleries and 2 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag, 2 tactical_bombers
Tunisia : 1 flag, 1 bomber
Romania : 2 aaGuns
Tobruk : 1 armour
Northern Italy : 4 artilleries, 1 factory_major and 4 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bessarabia : 1 flag, 1 aaGun and 1 armour
96 Sea Zone : 1 destroyer and 2 transports
93 Sea Zone : 1 flag
Greece : 2 infantry
97 Sea Zone : 1 transport
Iraq : 1 flag, 1 aaGun, 1 factory_minor and 1 infantry
92 Sea Zone : 1 battleship, 1 carrier and 1 transport
98 Sea Zone : 2 fightersProduction/PUs Summary :
Germans : 52 / 71
Russians : 32 / 32
Japanese : 54 / 70
Americans : 51 / 67
Chinese : 7 / 8
British : 30 / 26
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 14 / 14
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
ANZAC take 54 Sea Zone from Japanese
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters moved from Sumatra to IndiaCombat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
ANZAC creates battle in territory 44 Sea Zone
Battle in Dutch New GuineaNon Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea ZonePlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from Egypt to Tobruk
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneCombat - French
Battle in Tobruk
French attack with 1 fighter
Italians defend with 1 armour
French win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - French
1 fighter moved from Tobruk to EgyptTurn Complete - French
-
Nice move in Tobruk :)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 1 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 armour moved from Trans-Jordan to Persia
Germans take Persia from British
1 armour moved from Trans-Jordan to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 bombers moved from Greece to Gibraltar
3 fighters and 3 tactical_bombers moved from Trans-Jordan to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Greece to 80 Sea Zone
2 fighters moved from Greece to 80 Sea Zone
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 2 infantry moved from Baltic States to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 1 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 armour moved from Trans-Jordan to Persia
Germans take Persia from British
1 armour moved from Trans-Jordan to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 bombers moved from Greece to Gibraltar
3 fighters and 3 tactical_bombers moved from Trans-Jordan to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Greece to 80 Sea Zone
2 fighters moved from Greece to 80 Sea Zone
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 2 infantry moved from Baltic States to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
Russians roll dice for 2 infantry in Belarus, round 3 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 1/2 hits
Russians roll dice for 2 infantry in Belarus, round 4 : 0/2 hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 6 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 7 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 7 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Scotland
Germans attack with 2 artilleries and 2 infantry
British defend with 1 aaGun, 1 airfield and 2 infantry
Germans roll dice for 1 cruiser in Scotland, round 2 : 0/1 hits
Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 2 : 1/4 hits
British roll dice for 1 aaGun and 2 infantry in Scotland, round 2 : 0/2 hits
1 aaGun owned by the British lost in Scotland
Germans roll dice for 2 artilleries and 2 infantry in Scotland, round 3 : 2/4 hits
British roll dice for 2 infantry in Scotland, round 3 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
Germans win, taking Scotland from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 2/3 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 0/3 hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 0/3 hits
Russians roll dice for 2 infantry in Western Ukraine, round 4 : 1/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 : 2/2 hits
Russians roll dice for 2 infantry in Western Ukraine, round 5 : 2/2 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Gibraltar
Germans attack with 2 bombers and 2 infantry
British defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 bombers and 2 infantry in Gibraltar, round 2 : 2/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 80 Sea Zone
Germans attack with 7 fighters and 4 tactical_bombers
French defend with 1 destroyer; British defend with 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Germans roll dice for 7 fighters and 4 tactical_bombers in 80 Sea Zone, round 2 : 7/11 hits
British roll dice for 1 battleship, 1 cruiser, 3 destroyers and 2 transports in 80 Sea Zone, round 2 : 3/5 hits
1 transport owned by the British, 1 cruiser owned by the British, 1 battleship owned by the British, 1 destroyer owned by the French, 3 fighters owned by the Germans and 2 destroyers owned by the British lost in 80 Sea Zone
1 transport owned by the British lost in 80 Sea Zone
Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 3 fighters
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Battle in 104 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
3 submarines moved from 109 Sea Zone to 112 Sea Zone
2 submarines moved from 93 Sea Zone to 92 Sea Zone
2 bombers moved from Gibraltar to Algeria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 carrier and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Karelia to Novgorod
1 aaGun, 3 artilleries and 9 infantry moved from Novgorod to Archangel
2 aaGuns, 4 armour and 1 mech_infantry moved from Baltic States to Novgorod
6 armour and 5 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Romania to Eastern Poland
2 infantry moved from Romania to Yugoslavia
4 fighters and 4 tactical_bombers moved from 80 Sea Zone to IraqPlace Units - Germans
1 armour, 1 artillery and 1 infantry placed in Southern France
4 mech_infantrys placed in Germany
3 artilleries placed in Romania
3 artilleries placed in Novgorod
3 submarines placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 4 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Archangel: 4 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Cyprus : 1 flag
Scotland : 1 flag, 1 airfield, 2 artilleries and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 2 bombers
Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag, 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 3 artilleries and 1 factory_minor
Germany : 1 factory_major and 4 mech_infantrys
Belarus : 1 flag, 1 artillery and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 aaGun, 4 armour, 3 artilleries, 10 infantry and 1 mech_infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 3 aaGuns, 12 artilleries and 14 infantry
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 5 mech_infantrys
112 Sea Zone : 6 submarines
119 Sea Zone : 1 transport
125 Sea Zone : 1 flag, 1 destroyer
104 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 airfield
97 Sea Zone : 1 destroyer and 2 transports
Iraq : 4 fighters and 4 tactical_bombers
92 Sea Zone : 1 carrier, 2 submarines and 1 transport
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag, 1 armour
Yugoslavia : 1 flag, 2 infantry
Finland : 1 flag
111 Sea Zone : 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 60 / 74
Russians : 28 / 32
Japanese : 54 / 70
Americans : 51 / 67
Chinese : 7 / 8
British : 26 / 26
UK_Pacific : 6 / 6
Italians : 15 / 25
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
28 infantry moved from Bryansk to Ukraine
2 mech_infantrys moved from Bryansk to Eastern Poland
4 infantry moved from Bryansk to Belarus
1 bomber moved from Russia to Belarus
1 infantry moved from Bryansk to Smolensk
2 armour moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Eastern Poland
1 tactical_bomber moved from Bryansk to Eastern Poland
6 infantry moved from Kazakhstan to SamaraCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 bomber, 2 fighters and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 2 armour, 2 artilleries, 2 fighters and 28 infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 2 armour, 2 artilleries, 2 fighters and 28 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - Russians
2 fighters moved from Ukraine to Vologda
1 artillery and 8 infantry moved from Russia to Vologda
2 fighters moved from Belarus to Vologda
1 bomber moved from Belarus to Russia
2 aaGuns, 2 artilleries and 25 infantry moved from Bryansk to Belarus
2 fighters moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 armour moved from Bryansk to Caucasus
2 aaGuns moved from Bryansk to BelarusPlace Units - Russians
1 fighter, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 submarine moved from 44 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Celebes to 45 Sea Zone
1 artillery and 3 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Hopei
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Sikang
3 infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
3 armour moved from French Indo China to Burma
1 bomber moved from Kwangsi to Sikang
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 submarine moved from 44 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Celebes to 45 Sea Zone
1 artillery and 3 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Hopei
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Sikang
3 infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
3 armour moved from French Indo China to Burma
1 bomber moved from Kwangsi to Sikang
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Burma
Japanese attack with 4 armour, 3 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 4 armour, 3 infantry and 2 mech_infantrys in Burma, round 2 : 4/9 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Sikang, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Aleutian Islands
Battle in 17 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
3 transports moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to Philippines
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
2 aaGuns moved from Jehol to Chahar
1 bomber moved from Sikang to Kwangsi
2 fighters and 1 tactical_bomber moved from Java to Yunnan
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
2 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow
1 armour, 2 artilleries and 3 infantry moved from Yunnan to French Indo China
3 aaGuns, 4 artilleries and 6 infantry moved from Yunnan to Burma
1 submarine moved from 42 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 destroyer and 2 transports placed in 6 Sea Zone
1 armour, 1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,5,2
Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 bomber
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 4 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Kweichow : 1 flag, 2 fighters and 3 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag, 1 artillery
Szechwan : 1 flag
Chahar : 1 flag, 2 aaGuns, 1 artillery and 2 infantry
Sikang : 1 flag, 1 infantry and 1 mech_infantry
Anhwe : 1 flag, 2 artilleries and 1 infantry
Shan State : 1 flag
Burma : 1 flag, 3 aaGuns, 4 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Alaska : 1 flag
Aleutian Islands : 1 flag, 1 infantry
French Indo China : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag
45 Sea Zone : 1 submarine
36 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
17 Sea Zone : 1 destroyer
8 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 56 / 74
Russians : 32 / 32
Japanese : 59 / 57
Americans : 51 / 67
Chinese : 3 / 8
British : 26 / 26
UK_Pacific : 5 / 6
Italians : 15 / 25
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from French West Africa to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 31 Sea Zone to 17 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from 104 Sea Zone to French West Africa
3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
6 infantry moved from Suiyuyan to Shensi
5 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Shensi
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 5 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese win, taking Sikang from Japanese with 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Sikang
Chinese undo move 1.
Chinese undo move 1.
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
uk?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
11 infantry and 1 mech_infantry moved from United Kingdom to Scotland
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 fighter moved from West India to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to EgyptCombat - British
Battle in Trans-Jordan
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Scotland
British attack with 11 infantry and 1 mech_infantry
Germans defend with 1 airfield, 2 artilleries and 1 infantry
British win, taking Scotland from Germans with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 infantry and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 bomber moved from Tunisia to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 battleship moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 bomber moved from Tunisia to Trans-JordanCombat - Italians
Battle in Alexandria
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 0/4 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 3 : 3/3 hits
British roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Alexandria from British, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 aaGun moved from Iraq to Trans-Jordan
1 bomber moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 carrier moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Algeria to 94 Sea Zone
1 tactical_bomber moved from Algeria to 92 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Romania to Bessarabia
1 armour moved from Western Ukraine to BessarabiaPlace Units - Italians
1 airfield, 1 artillery and 2 infantry placed in IraqTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 aaGun and 1 artillery
Alexandria : 1 flag, 1 artillery and 1 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 2 infantry
Syria : 1 artillery and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bessarabia : 1 flag, 3 aaGuns and 1 armour
Western Ukraine : 1 flag
94 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
93 Sea Zone : 1 flag
Greece : 2 infantry
Iraq : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
92 Sea Zone : 1 destroyer, 1 fighter and 1 tactical_bomber
Yugoslavia : 2 artilleries and 2 infantry
98 Sea Zone : 1 battleship and 3 transportsProduction/PUs Summary :
Germans : 54 / 74
Russians : 30 / 32
Japanese : 57 / 57
Americans : 51 / 66
Chinese : 5 / 7
British : 28 / 29
UK_Pacific : 5 / 5
Italians : 17 / 34
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 36 Sea Zone
Battle in 36 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Japanese win with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarinesNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
-
I was all done so I pushed done. but I forgot to move my subs. I ment to but didn’t.
I edited them in down below. if your not ok with it you can take them off. I mean I did forget to move them 8-)





