I posted my Russian move as it did not require any dice rolling. It seems however, we all need to re install the newest version of TripleA and re-sign up on the dice server.
Variance versus Kamikaze Pilot (allies +0) - Sierra Leone playtest
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
4 infantry moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Shensi
1 fighter moved from Sikang to Shensi
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 5 infantry in Kweichow, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 5 infantry in Kweichow, round 3 : 0/5 hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 4 infantry in Kweichow, round 4 : 0/4 hits
Japanese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 3 infantry in Kweichow, round 5 : 0/3 hits
Japanese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits
Chinese roll dice for 3 infantry in Kweichow, round 6 : 0/3 hits
Japanese roll dice for 2 infantry in Kweichow, round 6 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
2 infantry owned by the Chinese retreated to Szechwan
Japanese win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Sikang
5 infantry moved from Szechwan to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 1 infantry
Szechwan : 2 infantry
Sikang : 1 fighter and 7 infantryProduction/PUs Summary :
Germans : 38 / 52
Russians : 39 / 42
Japanese : 41 / 64
Americans : 57 / 82
Chinese : 7 / 8
British : 28 / 32
UK_Pacific : 10 / 0
Italians : 16 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 infantry and 2 mech_infantrys moved from Belgian Congo to Kenya
1 tactical_bomber moved from British Somaliland to Kenya
1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Kenya
1 battleship moved from 54 Sea Zone to 26 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits
British roll dice for 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 2 : 3/7 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Kenya to Belgian Congo
2 armour moved from Union of South Africa to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Trans-Jordan to SyriaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 artilleries and 1 fighter placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTerritory Summary for British :
26 Sea Zone : 1 battleship
Belgian Congo : 2 armour and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Kenya : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Rhodesia : 1 artillery
Syria : 1 armour
Ethiopia : 1 flag
Sierra Leone : 1 flag
Eastern Persia : 1 flag
72 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag
91 Sea Zone : 1 destroyer, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 38 / 52
Russians : 39 / 42
Japanese : 41 / 64
Americans : 57 / 82
Chinese : 7 / 8
British : 29 / 29
UK_Pacific : 10 / 0
Italians : 15 / 23
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 bomber moved from Southern Italy to Romania
1 infantry moved from Bulgaria to RomaniaCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 fighter and 1 infantry
British defend with 1 artillery
Italians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Romania
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Italians win, taking Romania from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Romania to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
2 aaGuns moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 aaGuns and 2 infantry moved from 98 Sea Zone to Egypt
2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Philippines to KoreaPlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Korea : 3 fighters
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
45 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 3 destroyersProduction/PUs Summary :
Germans : 41 / 52
Russians : 36 / 42
Japanese : 41 / 64
Americans : 57 / 82
Chinese : 7 / 8
British : 28 / 29
UK_Pacific : 10 / 0
Italians : 16 / 21
ANZAC : 14 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
france gonna do anything?
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Oops, sorry!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 3
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Tunisia to Libya
1 infantry moved from Morocco to Algeria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Syria to Trans-JordanCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 infantry
Libya : 1 flag, 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 52
Russians : 36 / 42
Japanese : 41 / 64
Americans : 57 / 82
Chinese : 7 / 8
British : 29 / 29
UK_Pacific : 10 / 0
Italians : 14 / 21
ANZAC : 14 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 3 armour, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 5 mech_infantrys moved from Germany to Baltic States
4 bombers moved from Egypt to Bessarabia
2 bombers moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
9 armour, 13 artilleries, 23 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
4 mech_infantrys moved from Eastern Poland to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 cruiser moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 9 armour, 13 artilleries, 23 infantry and 8 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Belarus from Russians with 9 armour, 13 artilleries, 21 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Baltic States
Germans attack with 5 armour and 9 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Baltic States from Russians with 5 armour and 9 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Archangel
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Bessarabia to Eastern Poland
2 bombers moved from Western Ukraine to Eastern Poland
1 aaGun moved from Eastern Poland to Baltic States
3 aaGuns moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to BelarusPlace Units - Germans
2 infantry placed in France
3 armour and 7 mech_infantrys placed in Germany
Germans undo move 2.
3 armour and 7 mech_infantrys placed in Western Germany
Germans undo move 2.
3 armour and 3 mech_infantrys placed in Western Germany
4 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries and 4 infantry moved from Novgorod to Karelia
1 infantry moved from Ukraine to Bessarabia
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
10 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
2 infantry moved from Rostov to Bryansk
4 armour, 3 artilleries and 20 infantry moved from Bryansk to RussiaCombat - Russians
Battle in Karelia
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 4 infantry in Karelia, round 2 : 3/8 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 aaGuns moved from Bryansk to Russia
2 aaGuns and 8 infantry moved from Amur to Korea
1 fighter moved from Yenisey to Korea
1 fighter and 1 tactical_bomber moved from Yenisey to Russia
1 cruiser moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Tambov: 3 infantry
EDIT: Turning off Edit Mode
2 artilleries, 1 fighter and 7 infantry placed in Russia
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Korea: 1 aaGun
EDIT: Adding units owned by Russians to Manchuria: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Suiyuyan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Kansu: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Kansu: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Szechwan: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs totalTerritory Summary for Russians :
Korea : 1 aaGun, 1 fighter and 8 infantry
Manchuria : 1 aaGun and 10 infantry
Szechwan : 1 armour and 1 mech_infantry
Karelia : 4 artilleries and 3 infantry
Bryansk : 2 infantry
Bessarabia : 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 9 artilleries, 1 factory_major, 2 fighters, 29 infantry and 1 tactical_bomber
Tambov : 3 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 artillery and 2 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 infantry
113 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 52
Russians : 33 / 33
Japanese : 38 / 64
Americans : 57 / 82
Chinese : 10 / 8
British : 29 / 29
UK_Pacific : 10 / 0
Italians : 14 / 21
ANZAC : 14 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 armour, 10 infantry and 1 mech_infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
1 armour moved from Hopei to Kansu
Japanese take Suiyuyan from Chinese
Japanese take Kansu from Chinese
2 mech_infantrys moved from Hopei to Szechwan
2 artilleries and 14 infantry moved from Hopei to Shensi
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 artillery and 1 mech_infantry moved from India to 39 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
3 fighters and 3 tactical_bombers moved from Shan State to Szechwan
3 fighters and 3 tactical_bombers moved from Shan State to Yunnan
2 bombers moved from Shan State to SzechwanCombat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries and 14 infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 2 infantry; Russians defend with 1 armour and 1 mech_infantry
Japanese win, taking Szechwan from Chinese with 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 2 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in BorneoNon Combat Move - Japanese
1 aaGun moved from Shan State to Yunnan
3 fighters and 3 tactical_bombers moved from Szechwan to Hopei
1 artillery and 1 mech_infantry moved from 80 Sea Zone to Iraq
Japanese take Iraq from Neutral_Axis
2 bombers moved from Szechwan to India
2 infantry moved from Chahar to Suiyuyan
1 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
2 mech_infantrys moved from Anhwe to Hopei
3 fighters and 3 tactical_bombers moved from Yunnan to Hopei
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 39 Sea Zone to 80 Sea ZonePlace Units - Japanese
10 infantry placed in Japan
2 armour and 1 mech_infantry placed in Kiangsu
3 armour placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,3,5,4,4,5,2,2,1,6,2,1,1,6,3
Japanese collect 47 PUs (8 lost to blockades); end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 26 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Kenya to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 70 Sea Zone
2 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 tactical_bomber moved from Belgian Congo to French West Africa
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 destroyer and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 armour moved from Syria to Trans-JordanCombat - British
Non Combat Move - British
1 armour and 1 artillery moved from 109 Sea Zone to United KingdomPlace Units - British
2 destroyers and 1 transport placed in 109 Sea Zone
1 armour placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,6,4,3,5,6,2,5,2,2,5,5,3,5,1,4,6,1,2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 26 PUs (3 lost to blockades); end with 26 PUs totalTerritory Summary for British :
6 Sea Zone : 1 battleship
Belgian Congo : 1 armour, 1 artillery and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour
Gibraltar : 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys
French West Africa : 1 tactical_bomber
Ethiopia : 1 flag
Sierra Leone : 1 flag
70 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
93 Sea Zone : 1 flag, 2 submarines
109 Sea Zone : 3 destroyers and 3 transports
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 52
Russians : 33 / 33
Japanese : 55 / 52
Americans : 57 / 87
Chinese : 5 / 7
British : 29 / 26
UK_Pacific : 0 / 0
Italians : 14 / 21
ANZAC : 14 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Bulgaria to Greece
1 bomber moved from Egypt to Greece
1 infantry moved from Romania to Bessarabia
2 armour moved from Eastern Poland to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greece
Italians attack with 2 artilleries, 1 bomber and 3 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Italians
1 bomber moved from Greece to EgyptPlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,6,4
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 20 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 20 Sea Zone from Japanese
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
3 destroyers moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Korea : 3 fighters
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 1 cruiser and 1 destroyer
56 Sea Zone : 3 destroyers
62 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 44 / 52
Russians : 33 / 33
Japanese : 55 / 52
Americans : 57 / 87
Chinese : 5 / 7
British : 29 / 26
UK_Pacific : 0 / 0
Italians : 16 / 20
ANZAC : 14 / 20
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 infantry
Libya : 1 flag, 2 infantry
76 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 52
Russians : 33 / 33
Japanese : 55 / 52
Americans : 57 / 87
Chinese : 5 / 7
British : 29 / 26
UK_Pacific : 0 / 0
Italians : 16 / 20
ANZAC : 14 / 20
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Belarus to Bryansk
4 bombers moved from Eastern Poland to Bryansk
9 armour, 13 artilleries, 19 infantry and 8 mech_infantrys moved from Belarus to Smolensk
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Archangel to Smolensk
5 armour and 9 mech_infantrys moved from Baltic States to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 14 armour, 13 artilleries, 21 infantry and 17 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 14 armour, 13 artilleries, 20 infantry and 17 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 4 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
4 aaGuns moved from Belarus to Smolensk
4 bombers moved from Bryansk to Baltic States
4 mech_infantrys moved from Germany to Baltic States
2 fighters and 4 tactical_bombers moved from Egypt to Bessarabia
2 mech_infantrys moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to DenmarkPlace Units - Germans
3 bombers and 4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Denmark: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries and 3 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Russia to Yakut S.S.R.
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Tambov to Russia
1 infantry moved from Vologda to RussiaCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 4 artilleries and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 4 artilleries and 3 infantry in Finland, round 2 : 2/7 hits
Germans roll dice for 3 infantry in Finland, round 2 : 0/3 hits
2 infantry owned by the Germans lost in Finland
Russians roll dice for 4 artilleries and 3 infantry in Finland, round 3 : 2/7 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantryNon Combat Move - Russians
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsTerritory Summary for Russians :
Korea : 1 aaGun, 1 fighter and 8 infantry
Manchuria : 1 aaGun and 10 infantry
Yakut S.S.R. : 2 fighters and 1 tactical_bomber
Bryansk : 1 artillery and 1 infantry
Russia : 4 aaGuns, 1 airfield, 4 armour, 9 artilleries, 1 factory_major and 43 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 2 infantry
113 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Finland : 1 flag, 4 artilleries and 3 infantryProduction/PUs Summary :
Germans : 45 / 56
Russians : 32 / 35
Japanese : 55 / 52
Americans : 57 / 87
Chinese : 5 / 7
British : 29 / 26
UK_Pacific : 0 / 0
Italians : 16 / 20
ANZAC : 14 / 20
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 8 infantry and 4 mech_infantrys; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians
2 infantry moved from Shensi to Tsinghai
2 artilleries and 12 infantry moved from Shensi to Sikang
2 mech_infantrys moved from Szechwan to Sikang
2 mech_infantrys moved from Hopei to Sikang
1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
5 fighters and 5 tactical_bombers moved from Hopei to Sikang
2 infantry moved from Iraq to Trans-Jordan
4 fighters and 2 tactical_bombers moved from 80 Sea Zone to Trans-Jordan
2 bombers moved from India to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
Japanese take Persia from BritishCombat - Japanese
Battle in Sikang
Japanese attack with 2 artilleries, 5 fighters, 12 infantry, 4 mech_infantrys and 5 tactical_bombers
Chinese defend with 1 fighter and 6 infantry
Japanese win, taking Sikang from Chinese with 2 artilleries, 5 fighters, 9 infantry, 4 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Chinese: 1 fighter and 6 infantry
Casualties for Japanese: 3 infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Trans-Jordan
Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 armour; French defend with 1 infantry
Japanese win, taking Trans-Jordan from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Casualties for French: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
Japanese attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
British defend with 3 infantry
Japanese win, taking Northwest Persia from British with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
2 bombers moved from Northwest Persia to Egypt
3 armour moved from India to Eastern Persia
1 aaGun and 1 infantry moved from Yunnan to Szechwan
2 infantry moved from Suiyuyan to Kansu
1 aaGun moved from Hopei to Shensi
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
5 fighters and 5 tactical_bombers moved from Sikang to Shensi
1 infantry moved from Anhwe to KweichowPlace Units - Japanese
1 armour and 2 mech_infantrys placed in India
1 armour and 2 mech_infantrys placed in Kiangsu
8 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,5,5,1,3,2,6,3,2,5,2,6,3,6,1
Japanese collect 50 PUs (12 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 artilleries, 2 destroyers, 5 infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
2 destroyers and 1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery, 1 fighter and 3 infantry moved from Korea to Manchuria
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Queensland to Philippines
2 transports moved from 8 Sea Zone to 10 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 43 Sea Zone to 36 Sea ZoneCombat - Americans
Battle in Malaya
Battle in Borneo
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Malaya from Japanese, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Norway
Battle in 97 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 cruiser and 2 transports
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits
Americans win, taking Norway from Germans, taking 97 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 26
Casualties for Italians: 1 cruiser and 2 transportsNon Combat Move - Americans
1 artillery, 3 infantry and 2 mech_infantrys moved from 123 Sea Zone to IcelandPlace Units - Americans
5 transports placed in 101 Sea Zone
2 destroyers placed in 101 Sea Zone
5 infantry placed in Eastern United States
5 artilleries placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Americans collect 65 PUs (2 lost to blockades); end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 factory_minor
Manchuria : 1 artillery, 1 fighter and 3 infantry
Malaya : 1 flag, 1 harbour, 1 infantry and 1 mech_infantry
Borneo : 1 flag, 1 armour and 1 infantry
Philippines : 1 airfield, 1 bomber, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
36 Sea Zone : 1 destroyer
26 Sea Zone : 2 destroyers
10 Sea Zone : 2 transports
6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 5 infantry
Iceland : 1 artillery, 3 infantry and 2 mech_infantrys
United Kingdom : 1 bomber
Norway : 1 flag, 1 infantry and 1 mech_infantry
112 Sea Zone : 1 transport
123 Sea Zone : 2 destroyers and 3 transports
109 Sea Zone : 1 cruiser, 2 destroyers and 1 submarine
97 Sea Zone : 1 flag, 1 destroyer and 1 submarine
101 Sea Zone : 2 destroyers and 5 transports
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 42 / 56
Russians : 30 / 35
Japanese : 55 / 55
Americans : 67 / 91
Chinese : 3 / 7
British : 26 / 26
UK_Pacific : 0 / 0
Italians : 16 / 20
ANZAC : 14 / 20
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Manchuria : 4 infantry
Production/PUs Summary :
Germans : 42 / 56
Russians : 30 / 35
Japanese : 55 / 55
Americans : 67 / 91
Chinese : 3 / 4
British : 26 / 26
UK_Pacific : 0 / 0
Italians : 16 / 20
ANZAC : 14 / 20
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - British
British buy 1 fighter and 2 transports; Remaining resources: 2 PUs;Combat Move - British
1 tactical_bomber moved from French West Africa to Gibraltar
3 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 cruiser, 1 destroyer and 1 transport moved from 70 Sea Zone to 83 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea ZoneCombat - British
Non Combat Move - British
Place Units - British
2 transports placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 28 PUs totalTerritory Summary for British :
6 Sea Zone : 1 battleship
Belgian Congo : 4 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour, 2 infantry and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
Ethiopia : 1 flag
Sierra Leone : 1 flag
93 Sea Zone : 1 flag
109 Sea Zone : 3 destroyers and 5 transports
97 Sea Zone : 2 submarines
83 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 56
Russians : 30 / 35
Japanese : 55 / 55
Americans : 67 / 91
Chinese : 3 / 4
British : 26 / 28
UK_Pacific : 0 / 0
Italians : 16 / 20
ANZAC : 14 / 20
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





