@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
3 fighters moved from Alexandria to 81 Sea Zone
2 bombers moved from Western Germany to Slovakia Hungary
2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
6 armour moved from Greater Southern Germany to Slovakia Hungary
6 armour moved from Germany to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
1 artillery and 1 mech_infantry moved from Holland Belgium to Western Germany
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 3 fighters
French defend with 1 destroyer
Germans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Germans
3 fighters moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Normandy Bordeaux to France
Place Units - Germans
1 fighter placed in Western Germany
5 artilleries and 1 bomber placed in Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Central Mongolia to Suiyuyan
Non Combat Move - Russians
6 infantry moved from Novgorod to Belarus
4 aaGuns, 1 artillery, 12 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Russia to Bryansk
Place Units - Russians
1 mech_infantry placed in Volgograd
1 artillery placed in Novgorod
3 infantry placed in Ukraine
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Chahar to Hopei
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 2 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
2 bombers moved from Kwangsi to French Indo China
1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 battleship moved from 5 Sea Zone to 6 Sea Zone
1 cruiser moved from 5 Sea Zone to 6 Sea Zone
3 transports moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from French Indo China to Chahar
Combat - Japanese
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 tactical_bombers moved from 6 Sea Zone to French Indo China
Place Units - Japanese
3 artilleries placed in French Indo China
3 artilleries, 1 fighter and 1 infantry placed in Japan
Japanese undo move 2.
1 fighter placed in 6 Sea Zone
3 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 carrier and 1 fighter moved from 101 Sea Zone to 102 Sea Zone
Non Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Central United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 artillery and 5 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 artilleries and 2 infantry; Remaining resources: 1 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 armour, 1 artillery, 7 infantry and 1 tactical_bomber moved from Shan State to French Indo China
3 fighters moved from India to French Indo China
1 armour, 1 artillery, 1 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
1 bomber moved from Belgian Congo to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 transport
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Battle in French Indo China
British attack with 1 armour, 1 artillery, 3 fighters, 7 infantry and 1 tactical_bomber
Japanese defend with 3 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 3 tactical_bombers
British win, taking Norway from Germans, taking French Indo China from Japanese with 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for British: 7 infantry
Casualties for Japanese: 3 artilleries, 1 fighter, 4 infantry and 3 tactical_bombers
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 bomber moved from Iraq to Eastern Persia
1 tactical_bomber moved from Iraq to Eastern Persia
1 artillery moved from Kenya to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour and 2 mech_infantrys moved from India to Shan State
2 aaGuns moved from Shan State to French Indo China
3 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 39 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Brazil to British Guiana
1 fighter moved from 125 Sea Zone to Scotland
1 aaGun and 2 infantry moved from United Kingdom to Scotland
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
1 destroyer and 1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Place Units - UK_Pacific
4 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,3
UK_Pacific collect 21 PUs (2 lost to blockades); end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 4 artilleries and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Albania to Greece
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 mech_infantry moved from Egypt to Tobruk
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Greece
Italians attack with 1 armour, 1 bomber, 1 fighter and 4 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Egypt
1 bomber moved from Greece to Egypt
1 armour moved from Egypt to Tobruk
1 bomber moved from Egypt to Tobruk
2 aaGuns moved from Yugoslavia to Slovakia Hungary
Place Units - Italians
1 factory_minor placed in Egypt
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 fighters and 1 infantry moved from Shan State to Siam
Combat - ANZAC
Battle in Siam
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Siam to Shan State
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from Northern Territory to 55 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 aaGun and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 cruiser and 1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 battleship, 1 bomber, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
2 artilleries moved from 113 Sea Zone to Norway
2 infantry moved from Finland to Norway
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Germany to 125 Sea Zone
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in Norway
Germans attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 2 infantry
Germans win, taking Norway from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 destroyer and 1 transport
Germans win, taking 125 Sea Zone from British with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
1 bomber moved from 125 Sea Zone to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 fighter moved from Norway to Western Germany
4 artilleries moved from Germany to Slovakia Hungary
Place Units - Germans
1 battleship placed in 113 Sea Zone
1 bomber and 1 fighter placed in Western Germany
1 mech_infantry placed in France
1 armour placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 mech_infantry moved from Karelia to Finland
Combat - Russians
Battle in Finland
Russians attack with 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 mech_infantry
Germans defend with 7 infantry
Russians win, taking Finland from Germans with 1 armour, 2 artilleries, 2 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 7 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
2 fighters moved from Finland to Novgorod
1 artillery moved from Novgorod to Karelia
6 infantry moved from Belarus to Bryansk
6 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Suiyuyan to Shensi
7 infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Caucasus to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 infantry moved from Caucasus to Rostov
Place Units - Russians
3 artilleries placed in Ukraine
1 armour, 3 artilleries and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Chahar to Hopei
2 artilleries moved from Chahar to Hopei
2 infantry moved from Chahar to Hopei
2 bombers moved from Chahar to French Indo China
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Chahar to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
2 fighters moved from Chahar to Japan
1 tactical_bomber moved from Chahar to 6 Sea Zone
1 cruiser and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in French Indo China
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 2 aaGuns, 1 armour and 1 artillery; UK_Pacific defend with 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 2 aaGuns, 1 armour and 1 artillery
Casualties for Japanese: 1 bomber and 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Battle in Kiangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from French Indo China to Hainan
2 fighters moved from Kwangsi to 36 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 fighter placed in Japan
2 artilleries, 2 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 submarines moved from 25 Sea Zone to 7 Sea Zone
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 25 Sea Zone to 7 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 7 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
Scramble and Kamikaze SZ6?
Did you mean to put down a third blocking DD?
yea i did turn half asleep;/ :-( dang DD
We can edit it.
Forgot to attack the Carolines. Let’s do that now.
inf+art:
Rolling 2d6:
(5, 6)
2 J inf:
Rolling 2d6:
(2, 5)
art:
Rolling 1d6:
(6)
2 J inf:
Rolling 2d6:
(1, 1)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from Midway to 17 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
retreated to 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 7 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Soviet Far East
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 46 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from 7 Sea Zone to 3 Sea Zone
1 fighter moved from 16 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
1 fighter moved from 17 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to Midway
1 mech_infantry moved from Western United States to Alaska
1 cruiser and 1 destroyer moved from 25 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
EDIT: Americans undo move 9.
1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 102 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from 102 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to Iceland
Place Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
2 artilleries and 3 infantry placed in Western United States
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs