0% for April

Variance versus Kamikaze Pilot (allies +0) - Sierra Leone playtest

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                2 armour moved from Slovakia Hungary to Eastern Poland
                      Italians take Eastern Poland from Russians

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                2 artilleries moved from Southern France to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_37858_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                3 fighters moved from Java to Philippines

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 3 fighters
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        45 Sea Zone : 1 transport
        26 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 40 / 41
        Americans : 54 / 79
        Chinese : 5 / 7
        British : 28 / 32
        UK_Pacific : 16 / 13
        Italians : 16 / 23
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37858_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 infantry
        French Equatorial Africa : 1 infantry
        Syria : 1 infantry
        Tunisia : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 40 / 41
        Americans : 54 / 79
        Chinese : 5 / 7
        British : 28 / 32
        UK_Pacific : 16 / 13
        Italians : 16 / 23
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37858_Fre2.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 bombers moved from Western Germany to Anglo Egyptian Sudan
                4 tactical_bombers moved from Alexandria to Anglo Egyptian Sudan
                2 fighters moved from Alexandria to Anglo Egyptian Sudan

    Combat - Germans
                Battle in Anglo Egyptian Sudan
                    Germans attack with 4 bombers, 2 fighters and 4 tactical_bombers
                    British defend with 1 bomber, 1 fighter and 1 mech_infantry
                    Germans win with 4 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 26
                    Casualties for British: 1 bomber, 1 fighter and 1 mech_infantry

    Non Combat Move - Germans
                4 bombers, 2 fighters and 4 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
                5 infantry moved from Romania to Eastern Poland
                2 artilleries and 5 infantry moved from Slovakia Hungary to Eastern Poland
                5 aaGuns, 11 artilleries and 16 infantry moved from Poland to Eastern Poland
                9 armour and 12 mech_infantrys moved from Germany to Eastern Poland
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 cruiser moved from 111 Sea Zone to 112 Sea Zone
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 artillery moved from Normandy Bordeaux to France
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                5 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_37858_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Ukraine to Romania
                      Russians take Romania from Germans
                1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Shensi to Suiyuyan

    Combat - Russians
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser and 1 transport
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 112 Sea Zone
                    Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Suiyuyan
                    Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 :  4/5 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Suiyuyan to Yenisey
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Novgorod to Baltic States
                2 aaGuns and 10 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Belarus
                3 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Belarus
                2 aaGuns, 2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
                2 armour, 2 artilleries and 6 infantry moved from Ukraine to Bryansk
                2 armour moved from Volgograd to Bryansk
                2 infantry moved from Caucasus to Rostov

    Place Units - Russians
                3 infantry placed in Novgorod
                4 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

    Territory Summary for Russians :

    Suiyuyan : 1 armour and 1 mech_infantry
        Yenisey : 2 fighters and 1 tactical_bomber
        Amur : 2 aaGuns and 18 infantry
        Romania : 1 flag, 1 mech_infantry
        Belarus : 4 infantry
        Baltic States : 4 infantry
        Bryansk : 4 aaGuns, 4 armour, 4 artilleries and 23 infantry
        Rostov : 2 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 4 artilleries, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 38 / 52
        Russians : 39 / 42
        Japanese : 39 / 41
        Americans : 54 / 79
        Chinese : 6 / 7
        British : 28 / 32
        UK_Pacific : 16 / 13
        Italians : 16 / 23
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37858_Rus3.tsvg

  • 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 11 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 bombers, 5 fighters, 1 mech_infantry and 8 tactical_bombers moved from Yunnan to India
                1 artillery and 1 infantry moved from Burma to India
                1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from Shan State to Malaya
                2 fighters moved from 36 Sea Zone to Malaya
                1 armour, 4 artilleries, 1 battleship, 1 carrier, 1 destroyer, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
                1 armour and 5 infantry moved from 39 Sea Zone to India
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 submarine moved from 37 Sea Zone to 45 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 37 Sea Zone to 39 Sea Zone
                4 fighters moved from 39 Sea Zone to India
                4 artilleries moved from 39 Sea Zone to India

    triplea_37858_Jap3.tsvg

  • 17 16 15 14 12

    scramble?


  • No scramble

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 11 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 bombers, 5 fighters, 1 mech_infantry and 8 tactical_bombers moved from Yunnan to India
                1 artillery and 1 infantry moved from Burma to India
                1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from Shan State to Malaya
                2 fighters moved from 36 Sea Zone to Malaya
                1 armour, 4 artilleries, 1 battleship, 1 carrier, 1 destroyer, 5 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
                1 armour and 5 infantry moved from 39 Sea Zone to India
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 submarine moved from 37 Sea Zone to 45 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 37 Sea Zone to 39 Sea Zone
                4 fighters moved from 39 Sea Zone to India
                4 artilleries moved from 39 Sea Zone to India

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 2 fighters and 1 infantry
                    British defend with 1 harbour; ANZAC defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 5 transports
                    British defend with 1 transport
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 5 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese attack with 1 armour, 5 artilleries, 2 bombers, 9 fighters, 6 infantry, 1 mech_infantry and 8 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 15 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 13PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 9 fighters, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 54
                    Casualties for British: 3 aaGuns, 2 artilleries, 2 fighters and 15 infantry
                    Casualties for Japanese: 4 artilleries and 6 infantry

    Non Combat Move - Japanese
                1 aaGun, 2 artilleries and 13 infantry moved from Anhwe to Hopei
                2 infantry moved from Jehol to Chahar
                2 infantry moved from Yunnan to Kweichow
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                1 aaGun and 1 infantry moved from French Indo China to Shan State
                1 fighter moved from Malaya to Shan State
                2 bombers moved from India to Shan State
                3 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                5 fighters and 6 tactical_bombers moved from India to Shan State

    Place Units - Japanese
                10 infantry placed in Japan
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_37858_Jap3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                2 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 16 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 cruiser moved from 16 Sea Zone to 6 Sea Zone
                1 cruiser moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone

    triplea_37858_Ame3.tsvg


  • Kamikaze?

  • 17 16 15 14 12

    1 kamikaze for each destroyer and cruiser = 4 total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                2 fighters moved from 7 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 16 Sea Zone to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 cruiser moved from 16 Sea Zone to 6 Sea Zone
                1 cruiser moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Battle in 6 Sea Zone
                    Americans attack with 2 cruisers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Korea

    Non Combat Move - Americans
                1 battleship, 1 carrier and 2 destroyers moved from 16 Sea Zone to 6 Sea Zone
                1 carrier moved from 7 Sea Zone to 6 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 6 Sea Zone to Amur
                1 fighter moved from Wake Island to 6 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                Americans undo move 3.
                Americans undo move 2.
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 artillery and 3 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 armour, 1 bomber, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        Amur : 1 fighter
        26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
        10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Gibraltar : 1 infantry and 1 mech_infantry
        101 Sea Zone : 2 destroyers and 1 submarine
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 38 / 52
        Russians : 39 / 42
        Japanese : 43 / 64
        Americans : 57 / 82
        Chinese : 5 / 7
        British : 28 / 32
        UK_Pacific : 10 / 0
        Italians : 16 / 23
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37858_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                4 infantry moved from Szechwan to Kweichow
                2 infantry moved from Szechwan to Shensi
                1 fighter moved from Sikang to Shensi
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 5 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 5 infantry in Kweichow, round 2 :  0/5 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  0/2 hits
                        Chinese roll dice for 5 infantry in Kweichow, round 3 :  0/5 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 3 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 4 infantry in Kweichow, round 4 :  0/4 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 4 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 3 infantry in Kweichow, round 5 :  0/3 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 5 :  0/2 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 6 :  0/3 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 6 :  1/2 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    2 infantry owned by the Chinese retreated to Szechwan
                    Japanese win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang
                5 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Yunnan : 1 infantry
        Szechwan : 2 infantry
        Sikang : 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 38 / 52
        Russians : 39 / 42
        Japanese : 41 / 64
        Americans : 57 / 82
        Chinese : 7 / 8
        British : 28 / 32
        UK_Pacific : 10 / 0
        Italians : 16 / 23
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37858_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 2 infantry and 2 mech_infantrys moved from Belgian Congo to Kenya
                1 tactical_bomber moved from British Somaliland to Kenya
                1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery moved from 72 Sea Zone to Kenya
                1 battleship moved from 54 Sea Zone to 26 Sea Zone

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in Kenya, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Kenya, round 2 :  3/7 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Kenya to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo
                1 artillery moved from Union of South Africa to Rhodesia
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 armour moved from Trans-Jordan to Syria

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                2 artilleries and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Territory Summary for British :

    26 Sea Zone : 1 battleship
        Belgian Congo : 2 armour and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Kenya : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        Rhodesia : 1 artillery
        Syria : 1 armour
        Ethiopia : 1 flag
        Sierra Leone : 1 flag
        Eastern Persia : 1 flag
        72 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Northwest Persia : 1 flag, 3 infantry
        Persia : 1 flag
        91 Sea Zone : 1 destroyer, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 38 / 52
        Russians : 39 / 42
        Japanese : 41 / 64
        Americans : 57 / 82
        Chinese : 7 / 8
        British : 29 / 29
        UK_Pacific : 10 / 0
        Italians : 15 / 23
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37858_Bri3.tsvg

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                1 bomber moved from Southern Italy to Romania
                1 infantry moved from Bulgaria to Romania

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 artillery
                    Italians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Romania
                    Italians attack with 1 bomber and 1 infantry
                    Russians defend with 1 mech_infantry
                    Italians win, taking Romania from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Romania to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                2 aaGuns moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                2 aaGuns and 2 infantry moved from 98 Sea Zone to Egypt
                2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_37858_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from Philippines to Korea

    Place Units - ANZAC
                3 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Korea : 3 fighters
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        45 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 3 destroyers

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 36 / 42
        Japanese : 41 / 64
        Americans : 57 / 82
        Chinese : 7 / 8
        British : 28 / 29
        UK_Pacific : 10 / 0
        Italians : 16 / 21
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37858_ANZ3.tsvg

  • 17 16 15 14 12

    france gonna do anything?


  • Oops, sorry!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Syria to Trans-Jordan

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 1 infantry
        Libya : 1 flag, 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 36 / 42
        Japanese : 41 / 64
        Americans : 57 / 82
        Chinese : 7 / 8
        British : 29 / 29
        UK_Pacific : 10 / 0
        Italians : 14 / 21
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37858_Fre3.tsvg

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