16L G40 StuckTojo (Allies+20) vs Ktylu Axis

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                2 bombers moved from Hawaiian Islands to 16 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Borneo

    Non Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 cruiser and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
                2 bombers moved from 16 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to Midway
                1 fighter moved from 26 Sea Zone to Midway
                1 fighter moved from Western United States to Midway
                3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 fighter and 2 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_37855.0_Ame5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 3 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 artilleries and 2 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 2 artilleries, 1 infantry and 1 mech_infantry
                    1 artillery owned by the Chinese retreated to Yunnan
                    Japanese win with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry
                Battle in Hopei
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hopei from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    triplea_37855.0_Chi5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 6 armour; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Hunan to Kwangsi
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from Burma to Kwangsi

    Combat - British
                Battle in Kwangsi
                    British attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 artilleries, 1 infantry and 1 mech_infantry
                    British win, taking Kwangsi from Japanese with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 artilleries, 1 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 armour moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 infantry moved from India to Burma
                3 infantry moved from Northwest Persia to Caucasus
                3 armour moved from Persia to Caucasus
                2 fighters moved from Trans-Jordan to Caucasus
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Egypt to Iraq
                1 battleship and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to Egypt

    Place Units - British
                3 armour placed in Persia
                3 armour placed in Iraq

    Turn Complete - British
                British collect 34 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,1,1,4,1,6,2,2
                UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

    triplea_37855.0_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northern Italy to Romania
                1 infantry moved from Greece to Bulgaria
                2 artilleries and 1 infantry moved from Southern France to France

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    triplea_37855.0_Ita5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 cruiser and 1 destroyer moved from 41 Sea Zone to 56 Sea Zone
                3 fighters moved from Sumatra to Yunnan
                1 bomber moved from Sumatra to Yunnan
                1 bomber moved from New South Wales to Sumatra

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_37855.0_ANZ5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    triplea_37855.0_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Northern Italy to France
                1 fighter moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Western Germany to Novgorod
                1 fighter moved from Poland to Western Germany
                1 tactical_bomber moved from Western Germany to Novgorod
                1 cruiser and 1 destroyer moved from 112 Sea Zone to 119 Sea Zone
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
                6 infantry moved from Archangel to Vologda
                2 mech_infantrys moved from Novgorod to Belarus
                1 bomber moved from Novgorod to Belarus
                1 fighter moved from Archangel to Belarus
                4 armour moved from Germany to Eastern Poland
                9 armour, 1 artillery, 5 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 armour moved from Western Germany to Poland

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 9 armour, 1 artillery, 5 infantry and 7 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 9 armour, 1 artillery, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Vologda
                    Germans attack with 6 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Belarus to Novgorod
                1 fighter moved from Belarus to Novgorod
                3 aaGuns moved from Germany to Poland

    Place Units - Germans
                2 artilleries and 1 bomber placed in Novgorod
                1 fighter and 3 infantry placed in Western Germany
                1 artillery placed in France
                2 fighters placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_37855.0_Ger6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                2 armour, 2 artilleries, 17 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
                1 artillery and 3 infantry moved from Ukraine to Western Ukraine
                6 fighters and 1 tactical_bomber moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 armour, 3 artilleries, 6 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 9 armour, 1 artillery, 5 infantry and 7 mech_infantrys
                    6 infantry owned by the Russians, 2 armour owned by the Russians, 2 mech_infantrys owned by the Russians and 3 artilleries owned by the Russians retreated to Bryansk
                    Germans win with 1 armour remaining. Battle score for attacker is 53
                    Casualties for Germans: 8 armour, 1 artillery, 5 infantry and 7 mech_infantrys
                    Casualties for Russians: 14 infantry

    Non Combat Move - Russians
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                6 fighters and 1 tactical_bomber moved from Western Ukraine to Russia

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    triplea_37855.0_Rus6.tsvg


  • Dirty dog, brilliant tactic with game mechanics in wester ukraine last turn… never seen that done. I love it!  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 4 Sea Zone
                1 submarine moved from 6 Sea Zone to 4 Sea Zone
                2 submarines moved from 6 Sea Zone to 3 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                2 mech_infantrys moved from Jehol to Hopei
                2 fighters and 2 tactical_bombers moved from Anhwe to Hopei
                1 mech_infantry moved from Jehol to Chahar
                2 bombers moved from Kiangsu to Chahar
                3 mech_infantrys moved from Korea to Jehol
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 armour moved from Yakut S.S.R. to Yenisey
                1 tactical_bomber moved from Buryatia to Yenisey
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                2 transports moved from 36 Sea Zone to 20 Sea Zone
                2 artilleries moved from Kwangtung to 20 Sea Zone
                2 artilleries and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                2 artilleries moved from 36 Sea Zone to French Indo China
                1 infantry moved from Siam to French Indo China
                1 artillery and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    Americans defend with 1 transport
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Borneo
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in French Indo China
                    Japanese attack with 2 artilleries and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour, 2 artilleries and 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 armour, 2 artilleries and 2 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 artilleries and 2 infantry
                    Japanese win, taking Hopei from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Chinese: 2 artilleries and 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Chahar
                    Japanese attack with 2 bombers and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yenisey
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 tactical_bomber

    Non Combat Move - Japanese
                2 bombers moved from Chahar to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                2 fighters moved from Hopei to Kwangtung
                2 tactical_bombers moved from Hopei to Kwangtung
                1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone

    Place Units - Japanese
                1 destroyer and 2 fighters placed in 6 Sea Zone
                1 infantry placed in Kwangtung
                2 infantry placed in Kwangtung
                3 mech_infantrys placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
                Japanese collect 49 PUs; end with 49 PUs total

    triplea_37855.0_Jap6.tsvg

  • '19 '17 '16

    @ktylu:

    Dirty dog, brilliant tactic with game mechanics in wester ukraine last turn… never seen that done. I love it!  :wink:

    Thanks, buddy.  I’ve been getting my butt kicked around on this site since January, so I’d like to believe I actually learned something at some point  :wink:

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 8 Sea Zone to 16 Sea Zone
                3 fighters moved from Midway to 16 Sea Zone
                1 cruiser and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
                1 bomber moved from United Kingdom to France
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 43 Sea Zone
                    Americans attack with 1 cruiser and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win, taking 43 Sea Zone from Japanese with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - Americans
                3 fighters moved from 16 Sea Zone to Midway
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 26 Sea Zone
                1 carrier, 1 cruiser, 2 fighters and 3 submarines moved from 91 Sea Zone to 109 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from France to Gibraltar

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_37855.0_Ame6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 4 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    triplea_37855.0_Chi6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 5 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to French Indo China
                1 mech_infantry moved from Yunnan to French Indo China
                1 armour moved from Yunnan to French Indo China
                2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 2 artilleries and 1 infantry
                    British win, taking French Indo China from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
                1 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Yunnan
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from India to Burma
                3 armour moved from Persia to Caucasus
                4 armour moved from Iraq to Caucasus
                3 infantry moved from Caucasus to Rostov
                3 armour moved from Caucasus to Rostov
                2 fighters moved from Caucasus to Bryansk
                1 battleship and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                2 fighters moved from Egypt to Caucasus
                1 infantry moved from Alexandria to Egypt
                1 transport moved from 71 Sea Zone to 81 Sea Zone

    Place Units - British
                3 armour placed in Persia
                2 armour and 1 mech_infantry placed in Iraq
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,6,6,6,3,3,1,5
                UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    triplea_37855.0_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                1 infantry moved from Bulgaria to Romania

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                Italians collect 8 PUs (3 lost to blockades); end with 9 PUs total

    triplea_37855.0_Ita6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber and 3 fighters moved from Yunnan to Hopei

    Combat - ANZAC
                Battle in Hopei
                    ANZAC attack with 1 bomber and 3 fighters
                    Japanese defend with 1 mech_infantry
                    ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 bomber and 3 fighters moved from Hopei to Yunnan
                1 bomber moved from Sumatra to Yunnan
                1 cruiser and 1 destroyer moved from 56 Sea Zone to 42 Sea Zone
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from New South Wales to 62 Sea Zone

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_37855.0_ANZ6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    triplea_37855.0_Fre6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries moved from Novgorod to Archangel
                2 fighters moved from Germany to Poland
                1 armour moved from Western Ukraine to Eastern Poland
                2 mech_infantrys moved from Belarus to Eastern Poland
                3 armour moved from Poland to Eastern Poland
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                4 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                2 bombers and 2 tactical_bombers moved from Novgorod to Russia
                1 fighter moved from Novgorod to Archangel

    Combat - Germans
                Air Battle in Russia

    triplea_37855.0_Ger7.tsvg


  • scramble orders in moscow

  • '19 '17 '16

    @ktylu:

    scramble orders in moscow

    Sure. Send everything that will make it, please.

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