G40L Snigg (Axis) vs. variance (Allies +26)

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 7 armour, 7 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                2 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 armour and 2 infantry moved from 112 Sea Zone to Denmark
                4 fighters moved from 112 Sea Zone to Germany
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
                6 fighters moved from 33 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from India to Malaya

    Combat - Americans

    triplea_37832_Ame8.tsvg

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    scramble?

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    sigh no…man, really not forward looking I see.

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    sorry Snigg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 7 armour, 7 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                      Americans take Tunisia from Italians
                2 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 armour and 2 infantry moved from 112 Sea Zone to Denmark
                4 fighters moved from 112 Sea Zone to Germany
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
                6 fighters moved from 33 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from India to Malaya

    Combat - Americans
                Strategic bombing raid in Malaya
                    Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Malaya causes 4 damage total.
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries, 2 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in 35 Sea Zone
                    Americans attack with 6 fighters
                    Japanese defend with 1 transport
                    Americans win with 6 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Shantung
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun and 1 factory_minor
                    Americans win, taking Shantung from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Denmark
                    Americans attack with 2 armour and 2 infantry
                    Germans defend with 1 artillery
                    Americans win, taking Denmark from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Germany
                    Americans attack with 4 fighters
                    Germans defend with 1 factory_minor and 3 mech_infantrys
                    Americans win with 2 fighters remaining. Battle score for attacker is -8
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Americans: 2 fighters
                Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Americans
                2 fighters moved from Germany to 112 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 aaGun, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 aaGun moved from Western United States to Central United States
                2 submarines moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                6 fighters moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from Midway to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Malaya to India

    Place Units - Americans
                3 armour and 3 infantry placed in Central United States
                4 transports placed in 101 Sea Zone
                4 armour and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 70 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    triplea_37832_Ame8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    triplea_37832_Chi8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 8x factory_major, 4x harbour; Remaining resources: 122 PUs;
                British buy 1 artillery, 10 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from Norway to 112 Sea Zone
                1 artillery and 1 transport moved from 112 Sea Zone to 114 Sea Zone
                1 artillery moved from 114 Sea Zone to Germany
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Alexandria to Libya
                      British take Tobruk from Italians
                2 fighters moved from Egypt to Libya

    Combat - British
                Battle in Caucasus
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                    British win, taking Caucasus from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Libya
                    British attack with 1 armour, 2 fighters and 1 mech_infantry
                    Italians defend with 1 armour and 1 mech_infantry
                    British win, taking Libya from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Germany
                    British captures 81PUs while taking Germans capital

    Non Combat Move - British
                2 fighters moved from Libya to Tunisia
                1 aaGun and 2 artilleries moved from Alexandria to Egypt
                4 mech_infantrys moved from Alexandria to Trans-Jordan
                1 artillery moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
                4 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
                2 mech_infantrys moved from Eastern Persia to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to French West Africa

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                10 fighters placed in United Kingdom

    Turn Complete - British
                British collect 41 PUs; end with 122 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 3 infantry

    triplea_37832_UK_8.tsvg

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    war crimes

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Northern Italy to Germany
                2 artilleries and 3 infantry moved from Rostov to Caucasus
                2 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
                1 bomber moved from Southern Italy to Germany
                3 submarines moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 2 fighters and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  0/5 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 :  2/4 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery
                Battle in Germany
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 artillery and 1 factory_minor
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Germany, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Germany, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Germany
                    Italians win, taking Germany from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in Caucasus
                    Italians attack with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Caucasus, round 2 :  3/8 hits
                        British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 :  1/2 hits
                        1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
                    Italians win, taking Caucasus from British with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Germany to Western Germany
                2 fighters moved from Normandy Bordeaux to Western Germany

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern France
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Malta : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Western Germany : 1 bomber and 2 fighters
        Germany : 1 armour
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 6 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Rostov : 1 flag
        Caucasus : 1 flag, 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        98 Sea Zone : 3 submarines

    triplea_37832_Ita8.tsvg

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    @variance:

    war crimes

    Sure seems that way  :-P

    My own fault not paying enough attention to what all you could get there….I just need to stop giving UK all my money

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                4 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_37832_ANZ8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French

    triplea_37832_Fre8.tsvg

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    @Snigg:

    @variance:

    war crimes

    Sure seems that way  :-P

    My own fault not paying enough attention to what all you could get there….I just need to stop giving UK all my money

    The Denmark sling shot is tricky to defend against.  Naval bases and air raids can come from nowhere

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Combat Move - Germans
                1 mech_infantry moved from Finland to Norway
                      Germans take Norway from Americans
                1 tactical_bomber moved from Novgorod to 114 Sea Zone
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from British
                1 artillery and 2 infantry moved from Western Germany to Denmark
                2 tactical_bombers moved from Novgorod to Denmark
                4 fighters moved from Western Germany to Denmark
                2 bombers moved from Romania to Denmark

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 114 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Denmark
                    Germans attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 2 armour and 1 infantry
                        Germans roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Denmark, round 2 :  6/11 hits
                        Americans roll dice for 2 armour and 1 infantry in Denmark, round 2 :  3/3 hits
                        2 armour owned by the Americans, 1 infantry owned by the Americans, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Denmark
                    Germans win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 2 armour and 1 infantry

    Non Combat Move - Germans
                2 bombers, 4 fighters and 2 tactical_bombers moved from Denmark to Western Germany
                1 tactical_bomber moved from 114 Sea Zone to Western Germany
                4 armour and 1 mech_infantry moved from Finland to Novgorod
                5 armour moved from Archangel to Bryansk
                4 artilleries and 3 infantry moved from Archangel to Novgorod
                3 artilleries moved from Samara to Kazakhstan
                3 aaGuns, 1 artillery and 2 infantry moved from Tambov to Volgograd
                10 armour, 5 artilleries, 2 infantry and 16 mech_infantrys moved from Rostov to Caucasus
                1 artillery moved from Vologda to Samara

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    Territory Summary for Germans :

    Kazakhstan : 3 artilleries
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 4 infantry and 3 tactical_bombers
        Romania : 1 factory_upgrade
        Germany : 1 factory_minor
        Norway : 1 harbour and 1 mech_infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 5 armour
        Nenetsia : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 aaGuns, 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 4 armour, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Caucasus : 10 armour, 5 artilleries, 2 infantry and 16 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag, 1 artillery
        Bulgaria : 1 flag
        Greece : 1 flag, 1 infantry
        Northwest Persia : 1 flag, 1 mech_infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    triplea_37832_Ger9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians

    Turn Complete - Russians

    triplea_37832_Rus9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 57 PUs;
                Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 mech_infantrys moved from Hunan to Shantung
                1 fighter and 1 tactical_bomber moved from French Indo China to Shantung
                1 tactical_bomber moved from French Indo China to 20 Sea Zone
                1 fighter moved from 36 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Novosibirsk to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 mech_infantry moved from Tsinghai to Turkmenistan
                1 tactical_bomber moved from French Indo China to Shantung
                1 submarine moved from 37 Sea Zone to 20 Sea Zone
                6 fighters moved from 36 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 6 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  4/7 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Shantung
                    Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
                    Americans defend with 1 infantry and 1 mech_infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Shantung, round 2 :  2/6 hits
                        Chinese roll dice for 2 infantry and 1 mech_infantry in Shantung, round 2 :  0/3 hits
                        1 infantry owned by the Chinese and 1 infantry owned by the Americans lost in Shantung
                        Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Shantung, round 3 :  3/6 hits
                        Chinese roll dice for 1 mech_infantry in Shantung, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                6 fighters moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from 19 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                1 fighter and 2 tactical_bombers moved from Shantung to Anhwe
                4 infantry moved from Hunan to Yunnan
                2 artilleries and 5 infantry moved from Shan State to Burma
                2 infantry moved from Malaya to Shan State
                2 mech_infantrys moved from Szechwan to Burma
                1 mech_infantry moved from Sikang to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to French Indo China
                2 fighters moved from 36 Sea Zone to French Indo China
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Urals to Novosibirsk

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 artillery, 1 infantry and 1 tactical_bomber placed in French Indo China
                1 fighter and 1 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,3,2,5,4,5,4,3,1,3
                Japanese collect 50 PUs (11 lost to blockades); end with 50 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag, 3 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 4 infantry and 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 fighter and 2 tactical_bombers
        Shan State : 1 flag, 2 infantry
        Burma : 1 flag, 2 artilleries, 6 infantry and 2 mech_infantrys
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 infantry and 2 tactical_bombers
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 1 transport
        6 Sea Zone : 2 destroyers
        Urals : 1 flag
        Novosibirsk : 1 flag, 2 infantry
        Turkmenistan : 1 flag, 2 mech_infantrys

    triplea_37832_Jap9.tsvg

  • 17 16 15 14 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                4 transports moved from 112 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
                2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Caroline Islands to Midway
                1 bomber moved from India to Malaya
                1 fighter moved from 112 Sea Zone to Norway

    Combat - Americans

    triplea_37832_Ame9.tsvg

  • 17 16 15 14 12

    scramble?

  • 22 21 20 17 15

    No scramble

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                4 transports moved from 112 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
                2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Caroline Islands to Midway
                1 bomber moved from India to Malaya
                1 fighter moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway
                    Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 harbour and 1 mech_infantry
                    Americans win, taking Norway from Germans with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Malaya
                    Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Malaya causes 3 damage total.

    Non Combat Move - Americans
                1 bomber moved from Malaya to West India
                1 armour moved from Tunisia to Tobruk
                3 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
                5 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 87 Sea Zone
                5 armour and 5 infantry moved from 87 Sea Zone to French West Africa
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from Central United States to Southeast Mexico
                4 transports moved from 110 Sea Zone to 109 Sea Zone
                2 transports moved from 110 Sea Zone to 109 Sea Zone
                1 carrier and 2 fighters moved from 110 Sea Zone to 109 Sea Zone
                2 fighters moved from 109 Sea Zone to Scotland
                1 fighter moved from Norway to Scotland
                2 carriers, 2 destroyers and 3 fighters moved from 112 Sea Zone to 109 Sea Zone
                2 carriers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Central United States to Eastern United States
                2 aaGuns moved from Central United States to Eastern United States
                1 aaGun moved from Western United States to Central United States

    Place Units - Americans
                1 carrier, 2 destroyers, 4 submarines and 2 transports placed in 10 Sea Zone
                1 fighter placed in Western United States
                Americans undo move 1.
                1 transport placed in 101 Sea Zone
                1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_37832_Ame9.tsvg

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